diff options
Diffstat (limited to 'Modules/CMakeDetermineCUDACompiler.cmake')
-rw-r--r-- | Modules/CMakeDetermineCUDACompiler.cmake | 229 |
1 files changed, 121 insertions, 108 deletions
diff --git a/Modules/CMakeDetermineCUDACompiler.cmake b/Modules/CMakeDetermineCUDACompiler.cmake index 15eebf7..692ce20 100644 --- a/Modules/CMakeDetermineCUDACompiler.cmake +++ b/Modules/CMakeDetermineCUDACompiler.cmake @@ -53,128 +53,134 @@ if(NOT CMAKE_CUDA_COMPILER_ID_RUN) include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake) - # We determine the vendor to help with find the toolkit and use the right flags for detection right away. - # The main compiler identification is still needed below to extract other information. - list(APPEND CMAKE_CUDA_COMPILER_ID_VENDORS NVIDIA Clang) - set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_NVIDIA "nvcc: NVIDIA \\(R\\) Cuda compiler driver") - set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_Clang "(clang version)") - CMAKE_DETERMINE_COMPILER_ID_VENDOR(CUDA "--version") - - # Find the CUDA toolkit. We store the CMAKE_CUDA_COMPILER_TOOLKIT_ROOT and CMAKE_CUDA_COMPILER_LIBRARY_ROOT - # in CMakeCUDACompiler.cmake, so FindCUDAToolkit can avoid searching on future runs and the toolkit stays the same. - # This is very similar to FindCUDAToolkit, but somewhat simplified since we can issue fatal errors - # if we fail to find things we need and we don't need to account for searching the libraries. - - # For NVCC we can easily deduce the SDK binary directory from the compiler path. - if(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") - set(_CUDA_NVCC_EXECUTABLE "${CMAKE_CUDA_COMPILER}") + if(${CMAKE_GENERATOR} MATCHES "Visual Studio") + # We will not know CMAKE_CUDA_COMPILER until the main compiler id step + # below extracts it, but we do know that the compiler id will be NVIDIA. + set(CMAKE_CUDA_COMPILER_ID "NVIDIA") else() - # Search using CUDAToolkit_ROOT and then CUDA_PATH for equivalence with FindCUDAToolkit. - # In FindCUDAToolkit CUDAToolkit_ROOT is searched automatically due to being in a find_package(). - # First we search candidate non-default paths to give them priority. - find_program(_CUDA_NVCC_EXECUTABLE - NAMES nvcc nvcc.exe - PATHS ${CUDAToolkit_ROOT} - ENV CUDAToolkit_ROOT - ENV CUDA_PATH - PATH_SUFFIXES bin - NO_DEFAULT_PATH - ) - - # If we didn't find NVCC, then try the default paths. - find_program(_CUDA_NVCC_EXECUTABLE - NAMES nvcc nvcc.exe - PATH_SUFFIXES bin - ) - - # If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error. - if(NOT _CUDA_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT})) - set(fail_base "Could not find nvcc executable in path specified by") - - if(DEFINED CUDAToolkit_ROOT) - message(FATAL_ERROR "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}") - elseif(DEFINED ENV{CUDAToolkit_ROOT}) - message(FATAL_ERROR "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}") - endif() - endif() + # We determine the vendor to help with find the toolkit and use the right flags for detection right away. + # The main compiler identification is still needed below to extract other information. + list(APPEND CMAKE_CUDA_COMPILER_ID_VENDORS NVIDIA Clang) + set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_NVIDIA "nvcc: NVIDIA \\(R\\) Cuda compiler driver") + set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_Clang "(clang version)") + CMAKE_DETERMINE_COMPILER_ID_VENDOR(CUDA "--version") + + # Find the CUDA toolkit. We store the CMAKE_CUDA_COMPILER_TOOLKIT_ROOT and CMAKE_CUDA_COMPILER_LIBRARY_ROOT + # in CMakeCUDACompiler.cmake, so FindCUDAToolkit can avoid searching on future runs and the toolkit stays the same. + # This is very similar to FindCUDAToolkit, but somewhat simplified since we can issue fatal errors + # if we fail to find things we need and we don't need to account for searching the libraries. + + # For NVCC we can easily deduce the SDK binary directory from the compiler path. + if(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA") + set(_CUDA_NVCC_EXECUTABLE "${CMAKE_CUDA_COMPILER}") + else() + # Search using CUDAToolkit_ROOT and then CUDA_PATH for equivalence with FindCUDAToolkit. + # In FindCUDAToolkit CUDAToolkit_ROOT is searched automatically due to being in a find_package(). + # First we search candidate non-default paths to give them priority. + find_program(_CUDA_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATHS ${CUDAToolkit_ROOT} + ENV CUDAToolkit_ROOT + ENV CUDA_PATH + PATH_SUFFIXES bin + NO_DEFAULT_PATH + ) - # CUDAToolkit_ROOT cmake/env variable not specified, try platform defaults. - # - # - Linux: /usr/local/cuda-X.Y - # - macOS: /Developer/NVIDIA/CUDA-X.Y - # - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y - # - # We will also search the default symlink location /usr/local/cuda first since - # if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked - # directory is the desired location. - if(NOT _CUDA_NVCC_EXECUTABLE) - if(UNIX) - if(NOT APPLE) - set(platform_base "/usr/local/cuda-") - else() - set(platform_base "/Developer/NVIDIA/CUDA-") + # If we didn't find NVCC, then try the default paths. + find_program(_CUDA_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATH_SUFFIXES bin + ) + + # If the user specified CUDAToolkit_ROOT but nvcc could not be found, this is an error. + if(NOT _CUDA_NVCC_EXECUTABLE AND (DEFINED CUDAToolkit_ROOT OR DEFINED ENV{CUDAToolkit_ROOT})) + set(fail_base "Could not find nvcc executable in path specified by") + + if(DEFINED CUDAToolkit_ROOT) + message(FATAL_ERROR "${fail_base} CUDAToolkit_ROOT=${CUDAToolkit_ROOT}") + elseif(DEFINED ENV{CUDAToolkit_ROOT}) + message(FATAL_ERROR "${fail_base} environment variable CUDAToolkit_ROOT=$ENV{CUDAToolkit_ROOT}") endif() - else() - set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v") endif() - # Build out a descending list of possible cuda installations, e.g. - file(GLOB possible_paths "${platform_base}*") - # Iterate the glob results and create a descending list. - set(versions) - foreach(p ${possible_paths}) - # Extract version number from end of string - string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p}) - if(IS_DIRECTORY ${p} AND p_version) - list(APPEND versions ${p_version}) + # CUDAToolkit_ROOT cmake/env variable not specified, try platform defaults. + # + # - Linux: /usr/local/cuda-X.Y + # - macOS: /Developer/NVIDIA/CUDA-X.Y + # - Windows: C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\vX.Y + # + # We will also search the default symlink location /usr/local/cuda first since + # if CUDAToolkit_ROOT is not specified, it is assumed that the symlinked + # directory is the desired location. + if(NOT _CUDA_NVCC_EXECUTABLE) + if(UNIX) + if(NOT APPLE) + set(platform_base "/usr/local/cuda-") + else() + set(platform_base "/Developer/NVIDIA/CUDA-") + endif() + else() + set(platform_base "C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v") endif() - endforeach() - # Sort numerically in descending order, so we try the newest versions first. - list(SORT versions COMPARE NATURAL ORDER DESCENDING) + # Build out a descending list of possible cuda installations, e.g. + file(GLOB possible_paths "${platform_base}*") + # Iterate the glob results and create a descending list. + set(versions) + foreach(p ${possible_paths}) + # Extract version number from end of string + string(REGEX MATCH "[0-9][0-9]?\\.[0-9]$" p_version ${p}) + if(IS_DIRECTORY ${p} AND p_version) + list(APPEND versions ${p_version}) + endif() + endforeach() - # With a descending list of versions, populate possible paths to search. - set(search_paths) - foreach(v ${versions}) - list(APPEND search_paths "${platform_base}${v}") - endforeach() + # Sort numerically in descending order, so we try the newest versions first. + list(SORT versions COMPARE NATURAL ORDER DESCENDING) - # Force the global default /usr/local/cuda to the front on Unix. - if(UNIX) - list(INSERT search_paths 0 "/usr/local/cuda") - endif() + # With a descending list of versions, populate possible paths to search. + set(search_paths) + foreach(v ${versions}) + list(APPEND search_paths "${platform_base}${v}") + endforeach() - # Now search for nvcc again using the platform default search paths. - find_program(_CUDA_NVCC_EXECUTABLE - NAMES nvcc nvcc.exe - PATHS ${search_paths} - PATH_SUFFIXES bin - ) - - # We are done with these variables now, cleanup. - unset(platform_base) - unset(possible_paths) - unset(versions) - unset(search_paths) + # Force the global default /usr/local/cuda to the front on Unix. + if(UNIX) + list(INSERT search_paths 0 "/usr/local/cuda") + endif() - if(NOT _CUDA_NVCC_EXECUTABLE) - message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.") + # Now search for nvcc again using the platform default search paths. + find_program(_CUDA_NVCC_EXECUTABLE + NAMES nvcc nvcc.exe + PATHS ${search_paths} + PATH_SUFFIXES bin + ) + + # We are done with these variables now, cleanup. + unset(platform_base) + unset(possible_paths) + unset(versions) + unset(search_paths) + + if(NOT _CUDA_NVCC_EXECUTABLE) + message(FATAL_ERROR "Could not find nvcc, please set CUDAToolkit_ROOT.") + endif() endif() endif() - endif() - get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${_CUDA_NVCC_EXECUTABLE}" DIRECTORY) - get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}" DIRECTORY) - - # CMAKE_CUDA_COMPILER_LIBRARY_ROOT contains the device library and version file. - # In a non-scattered installation this is equivalent to CMAKE_CUDA_COMPILER_TOOLKIT_ROOT. - # We first check for a non-scattered installation to prefer it over a scattered installation. - if(EXISTS "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/version.txt") - set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}") - elseif(CMAKE_SYSROOT_LINK AND EXISTS "${CMAKE_SYSROOT_LINK}/usr/lib/cuda/version.txt") - set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_SYSROOT_LINK}/usr/lib/cuda") - elseif(EXISTS "${CMAKE_SYSROOT}/usr/lib/cuda/version.txt") - set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_SYSROOT}/usr/lib/cuda") + get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${_CUDA_NVCC_EXECUTABLE}" DIRECTORY) + get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}" DIRECTORY) + + # CMAKE_CUDA_COMPILER_LIBRARY_ROOT contains the device library and version file. + # In a non-scattered installation this is equivalent to CMAKE_CUDA_COMPILER_TOOLKIT_ROOT. + # We first check for a non-scattered installation to prefer it over a scattered installation. + if(EXISTS "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/version.txt") + set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}") + elseif(CMAKE_SYSROOT_LINK AND EXISTS "${CMAKE_SYSROOT_LINK}/usr/lib/cuda/version.txt") + set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_SYSROOT_LINK}/usr/lib/cuda") + elseif(EXISTS "${CMAKE_SYSROOT}/usr/lib/cuda/version.txt") + set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_SYSROOT}/usr/lib/cuda") + endif() endif() set(CMAKE_CUDA_COMPILER_ID_FLAGS_ALWAYS "-v") @@ -236,6 +242,13 @@ if(NOT CMAKE_CUDA_COMPILER_ID_RUN) CMAKE_DETERMINE_COMPILER_ID(CUDA CUDAFLAGS CMakeCUDACompilerId.cu) + if(${CMAKE_GENERATOR} MATCHES "Visual Studio") + # Now that we have the path to nvcc, we can compute the toolkit root. + get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER}" DIRECTORY) + get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}" DIRECTORY) + set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}") + endif() + _cmake_find_compiler_sysroot(CUDA) endif() |