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-rw-r--r--Modules/CMakeDetermineCXXCompiler.cmake16
1 files changed, 1 insertions, 15 deletions
diff --git a/Modules/CMakeDetermineCXXCompiler.cmake b/Modules/CMakeDetermineCXXCompiler.cmake
index d67a0f5..1efbc65 100644
--- a/Modules/CMakeDetermineCXXCompiler.cmake
+++ b/Modules/CMakeDetermineCXXCompiler.cmake
@@ -7,9 +7,6 @@
# as a default compiler
# If the internal cmake variable _CMAKE_TOOLCHAIN_PREFIX is set, this is used
# as prefix for the tools (e.g. arm-elf-g++, arm-elf-ar etc.)
-# It also tries to detect a MS crosscompiler and find out its
-# suffix (clarm.exe), which will be stored in _CMAKE_TOOLCHAIN_SUFFIX and
-# reused for the C compiler.
#
# Sets the following variables:
# CMAKE_CXX_COMPILER
@@ -19,7 +16,6 @@
#
# If not already set before, it also sets
# _CMAKE_TOOLCHAIN_PREFIX
-# _CMAKE_TOOLCHAIN_SUFFIX
IF(NOT CMAKE_CXX_COMPILER)
SET(CMAKE_CXX_COMPILER_INIT NOTFOUND)
@@ -46,7 +42,7 @@ IF(NOT CMAKE_CXX_COMPILER)
IF(CMAKE_CXX_COMPILER_INIT)
SET(CMAKE_CXX_COMPILER_LIST ${CMAKE_CXX_COMPILER_INIT})
ELSE(CMAKE_CXX_COMPILER_INIT)
- SET(CMAKE_CXX_COMPILER_LIST ${_CMAKE_TOOLCHAIN_PREFIX}c++ ${_CMAKE_TOOLCHAIN_PREFIX}g++ CC aCC cl${_CMAKE_TOOLCHAIN_SUFFIX} bcc xlC)
+ SET(CMAKE_CXX_COMPILER_LIST ${_CMAKE_TOOLCHAIN_PREFIX}c++ ${_CMAKE_TOOLCHAIN_PREFIX}g++ CC aCC cl bcc xlC)
ENDIF(CMAKE_CXX_COMPILER_INIT)
# Find the compiler.
@@ -93,16 +89,6 @@ IF (NOT _CMAKE_TOOLCHAIN_PREFIX)
ENDIF (COMPILER_BASENAME MATCHES "^(.+-)[gc]\\+\\+")
ENDIF (NOT _CMAKE_TOOLCHAIN_PREFIX)
-# if we have a MS cross compiler, it usually has a suffix, like
-# e.g. clarm.exe or clmips.exe. Use this suffix for the CXX compiler too.
-IF (NOT _CMAKE_TOOLCHAIN_SUFFIX)
- GET_FILENAME_COMPONENT(COMPILER_BASENAME "${CMAKE_CXX_COMPILER}" NAME)
- IF (COMPILER_BASENAME MATCHES "^cl(.+)\\.exe$")
- STRING(REGEX REPLACE "^cl(.+)\\.exe$" "\\1" _CMAKE_TOOLCHAIN_SUFFIX "${COMPILER_BASENAME}")
- ENDIF (COMPILER_BASENAME MATCHES "^cl(.+)\\.exe$")
-ENDIF (NOT _CMAKE_TOOLCHAIN_SUFFIX)
-
-
# This block was used before the compiler was identified by building a
# source file. Unless g++ crashes when building a small C++
# executable this should no longer be needed.