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-rw-r--r--Modules/FindCUDA.cmake11
1 files changed, 10 insertions, 1 deletions
diff --git a/Modules/FindCUDA.cmake b/Modules/FindCUDA.cmake
index 423ad3d..5a680e3 100644
--- a/Modules/FindCUDA.cmake
+++ b/Modules/FindCUDA.cmake
@@ -920,7 +920,13 @@ function(CUDA_COMPUTE_BUILD_PATH path build_path)
if (IS_ABSOLUTE "${bpath}")
# Absolute paths are generally unnessary, especially if something like
# file(GLOB_RECURSE) is used to pick up the files.
- file(RELATIVE_PATH bpath "${CMAKE_CURRENT_SOURCE_DIR}" "${bpath}")
+
+ string(FIND "${bpath}" "${CMAKE_CURRENT_BINARY_DIR}" _binary_dir_pos)
+ if (_binary_dir_pos EQUAL 0)
+ file(RELATIVE_PATH bpath "${CMAKE_CURRENT_BINARY_DIR}" "${bpath}")
+ else()
+ file(RELATIVE_PATH bpath "${CMAKE_CURRENT_SOURCE_DIR}" "${bpath}")
+ endif()
endif()
# This recipie is from cmLocalGenerator::CreateSafeUniqueObjectFileName in the
@@ -1021,7 +1027,10 @@ macro(CUDA_WRAP_SRCS cuda_target format generated_files)
# Initialize our list of includes with the user ones followed by the CUDA system ones.
set(CUDA_NVCC_INCLUDE_ARGS ${CUDA_NVCC_INCLUDE_ARGS_USER} "-I${CUDA_INCLUDE_DIRS}")
# Get the include directories for this directory and use them for our nvcc command.
+ # Remove duplicate entries which may be present since include_directories
+ # in CMake >= 2.8.8 does not remove them.
get_directory_property(CUDA_NVCC_INCLUDE_DIRECTORIES INCLUDE_DIRECTORIES)
+ list(REMOVE_DUPLICATES CUDA_NVCC_INCLUDE_DIRECTORIES)
if(CUDA_NVCC_INCLUDE_DIRECTORIES)
foreach(dir ${CUDA_NVCC_INCLUDE_DIRECTORIES})
list(APPEND CUDA_NVCC_INCLUDE_ARGS -I${dir})