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-rw-r--r--Modules/FindCUDA.cmake10
1 files changed, 5 insertions, 5 deletions
diff --git a/Modules/FindCUDA.cmake b/Modules/FindCUDA.cmake
index 0a31ac2..119fc13 100644
--- a/Modules/FindCUDA.cmake
+++ b/Modules/FindCUDA.cmake
@@ -175,7 +175,7 @@
# -- Same as CUDA_ADD_EXECUTABLE except that a library is created.
#
# CUDA_BUILD_CLEAN_TARGET()
-# -- Creates a convience target that deletes all the dependency files
+# -- Creates a convenience target that deletes all the dependency files
# generated. You should make clean after running this target to ensure the
# dependency files get regenerated.
#
@@ -1564,7 +1564,7 @@ macro(CUDA_WRAP_SRCS cuda_target format generated_files)
# Bring in the dependencies. Creates a variable CUDA_NVCC_DEPEND #######
cuda_include_nvcc_dependencies(${cmake_dependency_file})
- # Convience string for output ###########################################
+ # Convenience string for output #########################################
if(CUDA_BUILD_EMULATION)
set(cuda_build_type "Emulation")
else()
@@ -1975,9 +1975,9 @@ endmacro()
###############################################################################
###############################################################################
macro(CUDA_BUILD_CLEAN_TARGET)
- # Call this after you add all your CUDA targets, and you will get a convience
- # target. You should also make clean after running this target to get the
- # build system to generate all the code again.
+ # Call this after you add all your CUDA targets, and you will get a
+ # convenience target. You should also make clean after running this target
+ # to get the build system to generate all the code again.
set(cuda_clean_target_name clean_cuda_depends)
if (CMAKE_GENERATOR MATCHES "Visual Studio")