diff options
Diffstat (limited to 'Modules/FindFLTK.cmake')
-rw-r--r-- | Modules/FindFLTK.cmake | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/Modules/FindFLTK.cmake b/Modules/FindFLTK.cmake index 402fe2f..a02d031 100644 --- a/Modules/FindFLTK.cmake +++ b/Modules/FindFLTK.cmake @@ -51,26 +51,26 @@ if(WIN32) if(NOT CYGWIN) if(BORLAND) set( FLTK_PLATFORM_DEPENDENT_LIBS import32 ) - else(BORLAND) + else() set( FLTK_PLATFORM_DEPENDENT_LIBS wsock32 comctl32 ) - endif(BORLAND) - endif(NOT CYGWIN) -endif(WIN32) + endif() + endif() +endif() if(UNIX) include(FindX11) find_library(FLTK_MATH_LIBRARY m) set( FLTK_PLATFORM_DEPENDENT_LIBS ${X11_LIBRARIES} ${FLTK_MATH_LIBRARY}) -endif(UNIX) +endif() if(APPLE) set( FLTK_PLATFORM_DEPENDENT_LIBS "-framework Carbon -framework Cocoa -framework ApplicationServices -lz") -endif(APPLE) +endif() # If FLTK_INCLUDE_DIR is already defined we assigne its value to FLTK_DIR if(FLTK_INCLUDE_DIR) set(FLTK_DIR ${FLTK_INCLUDE_DIR}) -endif(FLTK_INCLUDE_DIR) +endif() # If FLTK has been built using CMake we try to find everything directly @@ -85,7 +85,7 @@ if(NOT FLTK_DIR) set(FLTK_DIR_SEARCH "") foreach(dir ${FLTK_DIR_SEARCH2}) set(FLTK_DIR_SEARCH ${FLTK_DIR_SEARCH} "${dir}/../lib/fltk") - endforeach(dir) + endforeach() string(REPLACE "//" "/" FLTK_DIR_SEARCH "${FLTK_DIR_SEARCH}") # @@ -122,12 +122,12 @@ if(NOT FLTK_DIR) # Help the user find it if we cannot. DOC "The ${FLTK_DIR_STRING}" ) -endif(NOT FLTK_DIR) +endif() # Check if FLTK was built using CMake if(EXISTS ${FLTK_DIR}/FLTKConfig.cmake) set(FLTK_BUILT_WITH_CMAKE 1) - endif(EXISTS ${FLTK_DIR}/FLTKConfig.cmake) + endif() if(FLTK_BUILT_WITH_CMAKE) set(FLTK_FOUND 1) @@ -136,14 +136,14 @@ endif(NOT FLTK_DIR) # Fluid if(FLUID_COMMAND) set(FLTK_FLUID_EXECUTABLE ${FLUID_COMMAND} CACHE FILEPATH "Fluid executable") - else(FLUID_COMMAND) + else() find_program(FLTK_FLUID_EXECUTABLE fluid PATHS ${FLTK_EXECUTABLE_DIRS} ${FLTK_EXECUTABLE_DIRS}/RelWithDebInfo ${FLTK_EXECUTABLE_DIRS}/Debug ${FLTK_EXECUTABLE_DIRS}/Release NO_SYSTEM_PATH) - endif(FLUID_COMMAND) + endif() # mark_as_advanced(FLTK_FLUID_EXECUTABLE) set(FLTK_INCLUDE_DIR ${FLTK_DIR}) @@ -165,17 +165,17 @@ endif(NOT FLTK_DIR) set(FLTK_IMAGES_LIBS "") if(FLFLTK_USE_SYSTEM_JPEG) set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg) - endif(FLFLTK_USE_SYSTEM_JPEG) + endif() if(FLFLTK_USE_SYSTEM_PNG) set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png) - endif(FLFLTK_USE_SYSTEM_PNG) + endif() if(FLFLTK_USE_SYSTEM_ZLIB) set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib) - endif(FLFLTK_USE_SYSTEM_ZLIB) + endif() set(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL "Extra libraries for fltk_images library.") - else(FLTK_BUILT_WITH_CMAKE) + else() # if FLTK was not built using CMake # Find fluid executable. @@ -191,7 +191,7 @@ endif(NOT FLTK_DIR) set(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH} ${FLTK_BIN_DIR}/../lib) set(FLTK_WRAP_UI 1) - endif(FLTK_FLUID_EXECUTABLE) + endif() # # Try to find FLTK include dir using fltk-config @@ -209,7 +209,7 @@ endif(NOT FLTK_DIR) string(STRIP ${_dir} _output) list(APPEND _FLTK_POSSIBLE_INCLUDE_DIRS ${_output}) endforeach() - endif(FLTK_CXXFLAGS) + endif() endif() endif() endif() @@ -265,11 +265,11 @@ endif(NOT FLTK_DIR) # the file that originally included this module. Save the answer. set(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL "Extra libraries for fltk_images library.") - endif("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}") - endif(FLTK_CONFIG_SCRIPT) - endif(UNIX) + endif() + endif() + endif() - endif(FLTK_BUILT_WITH_CMAKE) + endif() # Append all of the required libraries together (by default, everything) set(FLTK_LIBRARIES) @@ -296,14 +296,14 @@ endif() if(FLTK_FOUND) if(APPLE) set(FLTK_LIBRARIES ${FLTK_PLATFORM_DEPENDENT_LIBS} ${FLTK_LIBRARIES}) - else(APPLE) + else() set(FLTK_LIBRARIES ${FLTK_LIBRARIES} ${FLTK_PLATFORM_DEPENDENT_LIBS}) - endif(APPLE) + endif() # The following deprecated settings are for compatibility with CMake 1.4 set (HAS_FLTK ${FLTK_FOUND}) set (FLTK_INCLUDE_PATH ${FLTK_INCLUDE_DIR}) set (FLTK_FLUID_EXE ${FLTK_FLUID_EXECUTABLE}) set (FLTK_LIBRARY ${FLTK_LIBRARIES}) -endif(FLTK_FOUND) +endif() |