diff options
Diffstat (limited to 'Modules/FindOpenAL.cmake')
-rw-r--r-- | Modules/FindOpenAL.cmake | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/Modules/FindOpenAL.cmake b/Modules/FindOpenAL.cmake index cb3ce48..fdac455 100644 --- a/Modules/FindOpenAL.cmake +++ b/Modules/FindOpenAL.cmake @@ -1,7 +1,7 @@ # Locate OpenAL # This module defines # OPENAL_LIBRARY -# OPENAL_FOUND, if false, do not try to link to OpenAL +# OPENAL_FOUND, if false, do not try to link to OpenAL # OPENAL_INCLUDE_DIR, where to find the headers # # $OPENALDIR is an environment variable that would @@ -25,31 +25,31 @@ # This makes the presumption that you are include al.h like # #include "al.h" -# and not +# and not # #include <AL/al.h> # The reason for this is that the latter is not entirely portable. -# Windows/Creative Labs does not by default put their headers in AL/ and +# Windows/Creative Labs does not by default put their headers in AL/ and # OS X uses the convention <OpenAL/al.h>. -# -# For Windows, Creative Labs seems to have added a registry key for their +# +# For Windows, Creative Labs seems to have added a registry key for their # OpenAL 1.1 installer. I have added that key to the list of search paths, -# however, the key looks like it could be a little fragile depending on +# however, the key looks like it could be a little fragile depending on # if they decide to change the 1.00.0000 number for bug fix releases. # Also, they seem to have laid down groundwork for multiple library platforms # which puts the library in an extra subdirectory. Currently there is only -# Win32 and I have hardcoded that here. This may need to be adjusted as +# Win32 and I have hardcoded that here. This may need to be adjusted as # platforms are introduced. # The OpenAL 1.0 installer doesn't seem to have a useful key I can use. # I do not know if the Nvidia OpenAL SDK has a registry key. -# -# For OS X, remember that OpenAL was added by Apple in 10.4 (Tiger). -# To support the framework, I originally wrote special framework detection +# +# For OS X, remember that OpenAL was added by Apple in 10.4 (Tiger). +# To support the framework, I originally wrote special framework detection # code in this module which I have now removed with CMake's introduction # of native support for frameworks. -# In addition, OpenAL is open source, and it is possible to compile on Panther. -# Furthermore, due to bugs in the initial OpenAL release, and the +# In addition, OpenAL is open source, and it is possible to compile on Panther. +# Furthermore, due to bugs in the initial OpenAL release, and the # transition to OpenAL 1.1, it is common to need to override the built-in -# framework. +# framework. # Per my request, CMake should search for frameworks first in # the following order: # ~/Library/Frameworks/OpenAL.framework/Headers @@ -57,7 +57,7 @@ # /System/Library/Frameworks/OpenAL.framework/Headers # # On OS X, this will prefer the Framework version (if found) over others. -# People will have to manually change the cache values of +# People will have to manually change the cache values of # OPENAL_LIBRARY to override this selection or set the CMake environment # CMAKE_INCLUDE_PATH to modify the search paths. @@ -75,7 +75,7 @@ FIND_PATH(OPENAL_INCLUDE_DIR al.h [HKEY_LOCAL_MACHINE\\SOFTWARE\\Creative\ Labs\\OpenAL\ 1.1\ Software\ Development\ Kit\\1.00.0000;InstallDir] ) -FIND_LIBRARY(OPENAL_LIBRARY +FIND_LIBRARY(OPENAL_LIBRARY NAMES OpenAL al openal OpenAL32 HINTS $ENV{OPENALDIR} |