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-rw-r--r--Modules/FindOpenGL.cmake191
1 files changed, 180 insertions, 11 deletions
diff --git a/Modules/FindOpenGL.cmake b/Modules/FindOpenGL.cmake
index a9a1b2a..843f787 100644
--- a/Modules/FindOpenGL.cmake
+++ b/Modules/FindOpenGL.cmake
@@ -18,8 +18,26 @@ Optional COMPONENTS
.. versionadded:: 3.10
-This module respects several optional COMPONENTS: ``EGL``, ``GLX``, and
-``OpenGL``. There are corresponding import targets for each of these flags.
+This module respects several optional COMPONENTS:
+
+``EGL``
+ The EGL interface between OpenGL, OpenGL ES and the underlying windowing system.
+
+``GLX``
+ An extension to X that interfaces OpenGL, OpenGL ES with X window system.
+
+``OpenGL``
+ The cross platform API for 3D graphics.
+
+``GLES2``
+ .. versionadded:: 3.27
+
+ A subset of OpenGL API for embedded systems with limited capabilities.
+
+``GLES3``
+ .. versionadded:: 3.27
+
+ A subset of OpenGL API for embedded systems with more capabilities.
IMPORTED Targets
^^^^^^^^^^^^^^^^
@@ -42,6 +60,14 @@ This module defines the :prop_tgt:`IMPORTED` targets:
Defined if the system has OpenGL Extension to the X Window System (GLX).
``OpenGL::EGL``
Defined if the system has EGL.
+``OpenGL::GLES2``
+ .. versionadded:: 3.27
+
+ Defined if the system has GLES2.
+``OpenGL::GLES3``
+ .. versionadded:: 3.27
+
+ Defined if the system has GLES3.
Result Variables
^^^^^^^^^^^^^^^^
@@ -60,6 +86,10 @@ This module sets the following variables:
True, if the system has GLX.
``OpenGL_EGL_FOUND``
True, if the system has EGL.
+``OpenGL::GLES2``
+ Defined if the system has GLES2.
+``OpenGL::GLES3``
+ Defined if the system has GLES3.
``OPENGL_INCLUDE_DIR``
Path to the OpenGL include directory.
``OPENGL_EGL_INCLUDE_DIRS``
@@ -88,6 +118,14 @@ The following cache variables may also be set:
``OPENGL_gl_LIBRARY``
Path to the OpenGL library. New code should prefer the ``OpenGL::*`` import
targets.
+``OPENGL_gles2_LIBRARY``
+ .. versionadded:: 3.27
+
+ Path to the OpenGL GLES2 library.
+``OPENGL_gles3_LIBRARY``
+ .. versionadded:: 3.27
+
+ Path to the OpenGL GLES3 library.
.. versionadded:: 3.10
Variables for GLVND-specific libraries ``OpenGL``, ``EGL`` and ``GLX``.
@@ -122,7 +160,7 @@ The value may be one of:
.. versionchanged:: 3.11
This is the default, unless policy :policy:`CMP0072` is set to ``OLD``
- and no components are requeted (since components
+ and no components are requested (since components
correspond to GLVND libraries).
``LEGACY``
@@ -182,7 +220,10 @@ elseif (APPLE)
OPENGL_glu_LIBRARY
)
else()
- if (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
+ if (CMAKE_ANDROID_NDK)
+ set(_OPENGL_INCLUDE_PATH ${CMAKE_ANDROID_NDK}/sysroot/usr/include)
+ set(_OPENGL_LIB_PATH ${CMAKE_ANDROID_NDK}/platforms/android-${CMAKE_SYSTEM_VERSION}/arch-${CMAKE_ANDROID_ARCH}/usr/lib)
+ elseif (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
# Handle HP-UX cases where we only want to find OpenGL in either hpux64
# or hpux32 depending on if we're doing a 64 bit build.
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
@@ -198,6 +239,13 @@ else()
/boot/develop/lib/x86)
set(_OPENGL_INCLUDE_PATH
/boot/develop/headers/os/opengl)
+ elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux")
+ # CMake doesn't support arbitrary globs in search paths.
+ file(GLOB _OPENGL_LIB_PATH
+ # The NVidia driver installation tool on Linux installs libraries to a
+ # `nvidia-<version>` subdirectory.
+ "/usr/lib/nvidia-*"
+ "/usr/lib32/nvidia-*")
endif()
# The first line below is to make sure that the proper headers
@@ -215,15 +263,20 @@ else()
)
find_path(OPENGL_GLX_INCLUDE_DIR GL/glx.h ${_OPENGL_INCLUDE_PATH})
find_path(OPENGL_EGL_INCLUDE_DIR EGL/egl.h ${_OPENGL_INCLUDE_PATH})
+ find_path(OPENGL_GLES2_INCLUDE_DIR GLES2/gl2.h ${_OPENGL_INCLUDE_PATH})
+ find_path(OPENGL_GLES3_INCLUDE_DIR GLES3/gl3.h ${_OPENGL_INCLUDE_PATH})
find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
/usr/share/doc/NVIDIA_GLX-1.0/include
/usr/openwin/share/include
/opt/graphics/OpenGL/include
)
+
list(APPEND _OpenGL_CACHE_VARS
OPENGL_INCLUDE_DIR
OPENGL_GLX_INCLUDE_DIR
OPENGL_EGL_INCLUDE_DIR
+ OPENGL_GLES2_INCLUDE_DIR
+ OPENGL_GLES3_INCLUDE_DIR
OPENGL_xmesa_INCLUDE_DIR
)
@@ -246,6 +299,17 @@ else()
PATH_SUFFIXES libglvnd
)
+ find_library(OPENGL_gles2_LIBRARY
+ NAMES GLESv2
+ PATHS ${_OPENGL_LIB_PATH}
+ )
+
+ find_library(OPENGL_gles3_LIBRARY
+ NAMES GLESv3
+ GLESv2 # mesa provides only libGLESv2
+ PATHS ${_OPENGL_LIB_PATH}
+ )
+
find_library(OPENGL_glu_LIBRARY
NAMES GLU MesaGLU
PATHS ${OPENGL_gl_LIBRARY}
@@ -258,6 +322,8 @@ else()
OPENGL_opengl_LIBRARY
OPENGL_glx_LIBRARY
OPENGL_egl_LIBRARY
+ OPENGL_gles2_LIBRARY
+ OPENGL_gles3_LIBRARY
OPENGL_glu_LIBRARY
)
@@ -338,12 +404,16 @@ else()
OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
+ NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
NOT OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
OPENGL_opengl_LIBRARY AND
OPENGL_glx_LIBRARY) OR
- ( OPENGL_USE_EGL))
+ (NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
+ OPENGL_USE_EGL))
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_opengl_LIBRARY)
endif()
@@ -351,13 +421,19 @@ else()
if((NOT OPENGL_USE_OPENGL AND
NOT OPENGL_USE_GLX AND
NOT OPENGL_USE_EGL AND
+ NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
NOT OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
( OPENGL_USE_GLX AND
NOT OPENGL_USE_EGL AND
+ NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
NOT OPENGL_glx_LIBRARY AND
NOT OPENGL_gl_LIBRARY) OR
(NOT OPENGL_USE_EGL AND
+ NOT OPENGL_USE_GLES3 AND
+ NOT OPENGL_USE_GLES2 AND
OPENGL_opengl_LIBRARY AND
OPENGL_glx_LIBRARY) OR
(OPENGL_USE_GLX AND OPENGL_USE_EGL))
@@ -369,6 +445,16 @@ else()
list(APPEND _OpenGL_REQUIRED_VARS OPENGL_egl_LIBRARY)
endif()
+ # GLVND GLES2 library.
+ if(OPENGL_USE_GLES2)
+ list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles2_LIBRARY)
+ endif()
+
+ # GLVND GLES3 library.
+ if(OPENGL_USE_GLES3)
+ list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles3_LIBRARY)
+ endif()
+
# Old-style "libGL" library: used as a fallback when GLVND isn't available.
if((NOT OPENGL_USE_EGL AND
NOT OPENGL_opengl_LIBRARY AND
@@ -381,7 +467,11 @@ else()
endif()
# We always need the 'gl.h' include dir.
- list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
+ if(OPENGL_USE_EGL)
+ list(APPEND _OpenGL_REQUIRED_VARS OPENGL_EGL_INCLUDE_DIR)
+ else()
+ list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
+ endif()
unset(_OPENGL_INCLUDE_PATH)
unset(_OPENGL_LIB_PATH)
@@ -428,6 +518,18 @@ else()
set(OpenGL_EGL_FOUND FALSE)
endif()
+if(OPENGL_gles2_LIBRARY AND OPENGL_GLES2_INCLUDE_DIR)
+ set(OpenGL_GLES2_FOUND TRUE)
+else()
+ set(OpenGL_GLES2_FOUND FALSE)
+endif()
+
+if(OPENGL_gles3_LIBRARY AND OPENGL_GLES3_INCLUDE_DIR)
+ set(OpenGL_GLES3_FOUND TRUE)
+else()
+ set(OpenGL_GLES3_FOUND FALSE)
+endif()
+
# User-visible names should be plural.
if(OPENGL_EGL_INCLUDE_DIR)
set(OPENGL_EGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR})
@@ -461,6 +563,7 @@ if(OPENGL_FOUND)
endif()
set_target_properties(OpenGL::OpenGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${OPENGL_INCLUDE_DIR}")
+ set(_OpenGL_EGL_IMPL OpenGL::OpenGL)
endif()
# ::GLX is a GLVND library, and thus Linux-only: we don't bother checking
@@ -481,6 +584,73 @@ if(OPENGL_FOUND)
"${OPENGL_GLX_INCLUDE_DIR}")
endif()
+ # ::GLES2 is a GLVND library, and thus Linux-only: we don't bother checking
+ # for a framework version of this library.
+ if(OpenGL_GLES2_FOUND AND NOT TARGET OpenGL::GLES2)
+
+ # Initialize target
+ if(NOT OPENGL_gles2_LIBRARY)
+ add_library(OpenGL::GLES2 INTERFACE IMPORTED)
+ else()
+ if(IS_ABSOLUTE "${OPENGL_gles2_LIBRARY}")
+ add_library(OpenGL::GLES2 UNKNOWN IMPORTED)
+ set_target_properties(OpenGL::GLES2 PROPERTIES
+ IMPORTED_LOCATION "${OPENGL_gles2_LIBRARY}"
+ )
+ else()
+ add_library(OpenGL::GLES2 INTERFACE IMPORTED)
+ set_target_properties(OpenGL::GLES2 PROPERTIES
+ IMPORTED_LIBNAME "${OPENGL_gles2_LIBRARY}"
+ )
+ endif()
+ endif()
+
+ # Attach target properties
+ set_target_properties(OpenGL::GLES2
+ PROPERTIES
+ INTERFACE_INCLUDE_DIRECTORIES
+ "${OPENGL_GLES2_INCLUDE_DIR}"
+ )
+
+ if (OPENGL_USE_GLES2)
+ set(_OpenGL_EGL_IMPL OpenGL::GLES2)
+ endif ()
+
+ endif()
+
+ # ::GLES3 is a GLVND library, and thus Linux-only: we don't bother checking
+ # for a framework version of this library.
+ if(OpenGL_GLES3_FOUND AND NOT TARGET OpenGL::GLES3)
+
+ # Initialize target
+ if(NOT OPENGL_gles3_LIBRARY)
+ add_library(OpenGL::GLES3 INTERFACE IMPORTED)
+ else()
+ if(IS_ABSOLUTE "${OPENGL_gles3_LIBRARY}")
+ add_library(OpenGL::GLES3 UNKNOWN IMPORTED)
+ set_target_properties(OpenGL::GLES3 PROPERTIES
+ IMPORTED_LOCATION "${OPENGL_gles3_LIBRARY}"
+ )
+ else()
+ add_library(OpenGL::GLES3 INTERFACE IMPORTED)
+ set_target_properties(OpenGL::GLES3 PROPERTIES
+ IMPORTED_LIBNAME "${OPENGL_gles3_LIBRARY}"
+ )
+ endif()
+ endif()
+
+ # Attach target properties
+ set_target_properties(OpenGL::GLES3 PROPERTIES
+ INTERFACE_INCLUDE_DIRECTORIES
+ "${OPENGL_GLES3_INCLUDE_DIR}"
+ )
+
+ if (OPENGL_USE_GLES3)
+ set(_OpenGL_EGL_IMPL OpenGL::GLES3)
+ endif ()
+
+ endif()
+
if(OPENGL_gl_LIBRARY AND NOT TARGET OpenGL::GL)
# A legacy GL library is available, so use it for the legacy GL target.
if(IS_ABSOLUTE "${OPENGL_gl_LIBRARY}")
@@ -517,10 +687,9 @@ if(OPENGL_FOUND)
# ::EGL is a GLVND library, and thus Linux-only: we don't bother checking
# for a framework version of this library.
- # Note we test for OpenGL::OpenGL as a target. When this module is updated to
- # support GLES, we would additionally want to check for the hypothetical GLES
- # target and enable EGL if either ::GLES or ::OpenGL is created.
- if(TARGET OpenGL::OpenGL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL)
+ # Note we test whether _OpenGL_EGL_IMPL is set. Based on the OpenGL implementation,
+ # _OpenGL_EGL_IMPL will be one of OpenGL::OpenGL, OpenGL::GLES2, OpenGL::GLES3
+ if(_OpenGL_EGL_IMPL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL)
if(IS_ABSOLUTE "${OPENGL_egl_LIBRARY}")
add_library(OpenGL::EGL UNKNOWN IMPORTED)
set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LOCATION
@@ -531,7 +700,7 @@ if(OPENGL_FOUND)
"${OPENGL_egl_LIBRARY}")
endif()
set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_LINK_LIBRARIES
- OpenGL::OpenGL)
+ "${_OpenGL_EGL_IMPL}")
# Note that EGL's include directory is different from OpenGL/GLX's!
set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${OPENGL_EGL_INCLUDE_DIR}")