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-rw-r--r--Modules/FindOpenThreads.cmake16
1 files changed, 8 insertions, 8 deletions
diff --git a/Modules/FindOpenThreads.cmake b/Modules/FindOpenThreads.cmake
index 6b81fbe..4f6e920 100644
--- a/Modules/FindOpenThreads.cmake
+++ b/Modules/FindOpenThreads.cmake
@@ -1,10 +1,10 @@
-# OpenThreads is a C++ based threading library. Its largest userbase
+# OpenThreads is a C++ based threading library. Its largest userbase
# seems to OpenSceneGraph so you might notice I accept OSGDIR as an
# environment path.
-# I consider this part of the Findosg* suite used to find OpenSceneGraph
+# I consider this part of the Findosg* suite used to find OpenSceneGraph
# components.
# Each component is separate and you must opt in to each module.
-#
+#
# Locate OpenThreads
# This module defines
# OPENTHREADS_LIBRARY
@@ -34,8 +34,8 @@
# #include <OpenThreads/Thread>
# To make it easier for one-step automated configuration/builds,
-# we leverage environmental paths. This is preferable
-# to the -DVAR=value switches because it insulates the
+# we leverage environmental paths. This is preferable
+# to the -DVAR=value switches because it insulates the
# users from changes we may make in this script.
# It also offers a little more flexibility than setting
# the CMAKE_*_PATH since we can target specific components.
@@ -71,8 +71,8 @@ find_path(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
)
-find_library(OPENTHREADS_LIBRARY
- NAMES OpenThreads OpenThreadsWin32
+find_library(OPENTHREADS_LIBRARY
+ NAMES OpenThreads OpenThreadsWin32
HINTS
$ENV{OPENTHREADS_LIBRARY_DIR}
$ENV{OPENTHREADS_DIR}
@@ -90,7 +90,7 @@ find_library(OPENTHREADS_LIBRARY
PATH_SUFFIXES lib64 lib
)
-find_library(OPENTHREADS_LIBRARY_DEBUG
+find_library(OPENTHREADS_LIBRARY_DEBUG
NAMES OpenThreadsd OpenThreadsWin32d
HINTS
$ENV{OPENTHREADS_DEBUG_LIBRARY_DIR}