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-rw-r--r--Modules/FindSDL.cmake14
1 files changed, 8 insertions, 6 deletions
diff --git a/Modules/FindSDL.cmake b/Modules/FindSDL.cmake
index c0cdd98..3410018 100644
--- a/Modules/FindSDL.cmake
+++ b/Modules/FindSDL.cmake
@@ -94,6 +94,11 @@ find_library(SDL_LIBRARY_TEMP
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
)
+# Hide this cache variable from the user, it's an internal implementation
+# detail. The documented library variable for the user is SDL_LIBRARY
+# which is derived from SDL_LIBRARY_TEMP further below.
+set_property(CACHE SDL_LIBRARY_TEMP PROPERTY TYPE INTERNAL)
+
if(NOT SDL_BUILDING_LIBRARY)
if(NOT SDL_INCLUDE_DIR MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
@@ -122,11 +127,10 @@ if(NOT APPLE)
find_package(Threads)
endif()
-# MinGW needs an additional library, mwindows
-# It's total link flags should look like -lmingw32 -lSDLmain -lSDL -lmwindows
-# (Actually on second look, I think it only needs one of the m* libraries.)
+# MinGW needs an additional link flag, -mwindows
+# It's total link flags should look like -lmingw32 -lSDLmain -lSDL -mwindows
if(MINGW)
- set(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
+ set(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "link flags for MinGW")
endif()
if(SDL_LIBRARY_TEMP)
@@ -163,8 +167,6 @@ if(SDL_LIBRARY_TEMP)
# Set the final string here so the GUI reflects the final state.
set(SDL_LIBRARY ${SDL_LIBRARY_TEMP} CACHE STRING "Where the SDL Library can be found")
- # Set the temp variable to INTERNAL so it is not seen in the CMake GUI
- set(SDL_LIBRARY_TEMP "${SDL_LIBRARY_TEMP}" CACHE INTERNAL "")
endif()
if(SDL_INCLUDE_DIR AND EXISTS "${SDL_INCLUDE_DIR}/SDL_version.h")