diff options
Diffstat (limited to 'Modules/FindSDL_sound.cmake')
-rw-r--r-- | Modules/FindSDL_sound.cmake | 89 |
1 files changed, 45 insertions, 44 deletions
diff --git a/Modules/FindSDL_sound.cmake b/Modules/FindSDL_sound.cmake index a9153c1..5ff50be 100644 --- a/Modules/FindSDL_sound.cmake +++ b/Modules/FindSDL_sound.cmake @@ -1,34 +1,34 @@ -# Locates the SDL_sound library - +# - Locates the SDL_sound library +# # This module depends on SDL being found and # must be called AFTER FindSDL.cmake is called. - +# # This module defines -# SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h -# SDL_SOUND_FOUND, if false, do not try to link to SDL -# SDL_SOUND_LIBRARIES, this contains the list of libraries that you need -# to link against. This is a read-only variable and is marked INTERNAL. -# SDL_SOUND_EXTRAS, this is an optional variable for you to add your own -# flags to SDL_SOUND_LIBRARIES. This is prepended to SDL_SOUND_LIBRARIES. -# This is available mostly for cases this module failed to anticipate for -# and you must add additional flags. This is marked as ADVANCED. - +# SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h +# SDL_SOUND_FOUND, if false, do not try to link to SDL_sound +# SDL_SOUND_LIBRARIES, this contains the list of libraries that you need +# to link against. This is a read-only variable and is marked INTERNAL. +# SDL_SOUND_EXTRAS, this is an optional variable for you to add your own +# flags to SDL_SOUND_LIBRARIES. This is prepended to SDL_SOUND_LIBRARIES. +# This is available mostly for cases this module failed to anticipate for +# and you must add additional flags. This is marked as ADVANCED. +# SDL_SOUND_VERSION_STRING, human-readable string containing the version of SDL_sound # # This module also defines (but you shouldn't need to use directly) -# SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link -# against. Use SDL_SOUND_LIBRARIES for you link instructions and not this one. +# SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link +# against. Use SDL_SOUND_LIBRARIES for you link instructions and not this one. # And might define the following as needed -# MIKMOD_LIBRARY -# MODPLUG_LIBRARY -# OGG_LIBRARY -# VORBIS_LIBRARY -# SMPEG_LIBRARY -# FLAC_LIBRARY -# SPEEX_LIBRARY +# MIKMOD_LIBRARY +# MODPLUG_LIBRARY +# OGG_LIBRARY +# VORBIS_LIBRARY +# SMPEG_LIBRARY +# FLAC_LIBRARY +# SPEEX_LIBRARY # # Typically, you should not use these variables directly, and you should use # SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio libraries -# (if needed) to successfully compile on your system . +# (if needed) to successfully compile on your system. # # Created by Eric Wing. # This module is a bit more complicated than the other FindSDL* family modules. @@ -54,10 +54,10 @@ # People will have to manually change the cache values of # SDL_LIBRARY to override this selectionor set the CMake environment # CMAKE_INCLUDE_PATH to modify the search paths. -# #============================================================================= # Copyright 2005-2009 Kitware, Inc. +# Copyright 2012 Benjamin Eikel # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. @@ -77,17 +77,7 @@ find_path(SDL_SOUND_INCLUDE_DIR SDL_sound.h HINTS ENV SDLSOUNDDIR ENV SDLDIR - PATH_SUFFIXES - include include/SDL - PATHS - /usr/local/include/SDL12 - /usr/local/include/SDL11 # FreeBSD ports - /usr/include/SDL12 - /usr/include/SDL11 - /sw # Fink - /opt/local # DarwinPorts - /opt/csw # Blastwave - /opt + PATH_SUFFIXES SDL SDL12 SDL11 ) find_library(SDL_SOUND_LIBRARY @@ -95,13 +85,6 @@ find_library(SDL_SOUND_LIBRARY HINTS ENV SDLSOUNDDIR ENV SDLDIR - PATH_SUFFIXES - lib - PATHS - /sw - /opt/local - /opt/csw - /opt ) if(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) @@ -176,7 +159,8 @@ if(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) # in the SDL_LIBRARY string after the "-framework". # But if I quote the stuff in INCLUDE_DIRECTORIES, it doesn't work. file(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/CMakeLists.txt - "project(DetermineSoundLibs) + "cmake_minimum_required(VERSION 2.8) + project(DetermineSoundLibs) include_directories(${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR}) add_executable(DetermineSoundLibs DetermineSoundLibs.c) target_link_libraries(DetermineSoundLibs ${TMP_TRY_LIBS})" @@ -376,7 +360,24 @@ if(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY) set(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARIES_TMP}" CACHE INTERNAL "SDL_sound and dependent libraries") endif() +if(SDL_SOUND_INCLUDE_DIR AND EXISTS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h") + file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SOUND_VER_MAJOR[ \t]+[0-9]+$") + file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_MINOR_LINE REGEX "^#define[ \t]+SOUND_VER_MINOR[ \t]+[0-9]+$") + file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_PATCH_LINE REGEX "^#define[ \t]+SOUND_VER_PATCH[ \t]+[0-9]+$") + string(REGEX REPLACE "^#define[ \t]+SOUND_VER_MAJOR[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_MAJOR "${SDL_SOUND_VERSION_MAJOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SOUND_VER_MINOR[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_MINOR "${SDL_SOUND_VERSION_MINOR_LINE}") + string(REGEX REPLACE "^#define[ \t]+SOUND_VER_PATCH[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_PATCH "${SDL_SOUND_VERSION_PATCH_LINE}") + set(SDL_SOUND_VERSION_STRING ${SDL_SOUND_VERSION_MAJOR}.${SDL_SOUND_VERSION_MINOR}.${SDL_SOUND_VERSION_PATCH}) + unset(SDL_SOUND_VERSION_MAJOR_LINE) + unset(SDL_SOUND_VERSION_MINOR_LINE) + unset(SDL_SOUND_VERSION_PATCH_LINE) + unset(SDL_SOUND_VERSION_MAJOR) + unset(SDL_SOUND_VERSION_MINOR) + unset(SDL_SOUND_VERSION_PATCH) +endif() + include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) -FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_SOUND - REQUIRED_VARS SDL_SOUND_LIBRARIES SDL_SOUND_INCLUDE_DIR) +FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_sound + REQUIRED_VARS SDL_SOUND_LIBRARY SDL_SOUND_INCLUDE_DIR + VERSION_VAR SDL_SOUND_VERSION_STRING) |