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-rw-r--r--Modules/FindSDL_sound.cmake89
1 files changed, 45 insertions, 44 deletions
diff --git a/Modules/FindSDL_sound.cmake b/Modules/FindSDL_sound.cmake
index a9153c1..5ff50be 100644
--- a/Modules/FindSDL_sound.cmake
+++ b/Modules/FindSDL_sound.cmake
@@ -1,34 +1,34 @@
-# Locates the SDL_sound library
-
+# - Locates the SDL_sound library
+#
# This module depends on SDL being found and
# must be called AFTER FindSDL.cmake is called.
-
+#
# This module defines
-# SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h
-# SDL_SOUND_FOUND, if false, do not try to link to SDL
-# SDL_SOUND_LIBRARIES, this contains the list of libraries that you need
-# to link against. This is a read-only variable and is marked INTERNAL.
-# SDL_SOUND_EXTRAS, this is an optional variable for you to add your own
-# flags to SDL_SOUND_LIBRARIES. This is prepended to SDL_SOUND_LIBRARIES.
-# This is available mostly for cases this module failed to anticipate for
-# and you must add additional flags. This is marked as ADVANCED.
-
+# SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h
+# SDL_SOUND_FOUND, if false, do not try to link to SDL_sound
+# SDL_SOUND_LIBRARIES, this contains the list of libraries that you need
+# to link against. This is a read-only variable and is marked INTERNAL.
+# SDL_SOUND_EXTRAS, this is an optional variable for you to add your own
+# flags to SDL_SOUND_LIBRARIES. This is prepended to SDL_SOUND_LIBRARIES.
+# This is available mostly for cases this module failed to anticipate for
+# and you must add additional flags. This is marked as ADVANCED.
+# SDL_SOUND_VERSION_STRING, human-readable string containing the version of SDL_sound
#
# This module also defines (but you shouldn't need to use directly)
-# SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link
-# against. Use SDL_SOUND_LIBRARIES for you link instructions and not this one.
+# SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link
+# against. Use SDL_SOUND_LIBRARIES for you link instructions and not this one.
# And might define the following as needed
-# MIKMOD_LIBRARY
-# MODPLUG_LIBRARY
-# OGG_LIBRARY
-# VORBIS_LIBRARY
-# SMPEG_LIBRARY
-# FLAC_LIBRARY
-# SPEEX_LIBRARY
+# MIKMOD_LIBRARY
+# MODPLUG_LIBRARY
+# OGG_LIBRARY
+# VORBIS_LIBRARY
+# SMPEG_LIBRARY
+# FLAC_LIBRARY
+# SPEEX_LIBRARY
#
# Typically, you should not use these variables directly, and you should use
# SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio libraries
-# (if needed) to successfully compile on your system .
+# (if needed) to successfully compile on your system.
#
# Created by Eric Wing.
# This module is a bit more complicated than the other FindSDL* family modules.
@@ -54,10 +54,10 @@
# People will have to manually change the cache values of
# SDL_LIBRARY to override this selectionor set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
-#
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
+# Copyright 2012 Benjamin Eikel
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
@@ -77,17 +77,7 @@ find_path(SDL_SOUND_INCLUDE_DIR SDL_sound.h
HINTS
ENV SDLSOUNDDIR
ENV SDLDIR
- PATH_SUFFIXES
- include include/SDL
- PATHS
- /usr/local/include/SDL12
- /usr/local/include/SDL11 # FreeBSD ports
- /usr/include/SDL12
- /usr/include/SDL11
- /sw # Fink
- /opt/local # DarwinPorts
- /opt/csw # Blastwave
- /opt
+ PATH_SUFFIXES SDL SDL12 SDL11
)
find_library(SDL_SOUND_LIBRARY
@@ -95,13 +85,6 @@ find_library(SDL_SOUND_LIBRARY
HINTS
ENV SDLSOUNDDIR
ENV SDLDIR
- PATH_SUFFIXES
- lib
- PATHS
- /sw
- /opt/local
- /opt/csw
- /opt
)
if(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
@@ -176,7 +159,8 @@ if(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
# in the SDL_LIBRARY string after the "-framework".
# But if I quote the stuff in INCLUDE_DIRECTORIES, it doesn't work.
file(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/CMakeLists.txt
- "project(DetermineSoundLibs)
+ "cmake_minimum_required(VERSION 2.8)
+ project(DetermineSoundLibs)
include_directories(${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR})
add_executable(DetermineSoundLibs DetermineSoundLibs.c)
target_link_libraries(DetermineSoundLibs ${TMP_TRY_LIBS})"
@@ -376,7 +360,24 @@ if(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
set(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARIES_TMP}" CACHE INTERNAL "SDL_sound and dependent libraries")
endif()
+if(SDL_SOUND_INCLUDE_DIR AND EXISTS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h")
+ file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SOUND_VER_MAJOR[ \t]+[0-9]+$")
+ file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_MINOR_LINE REGEX "^#define[ \t]+SOUND_VER_MINOR[ \t]+[0-9]+$")
+ file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_PATCH_LINE REGEX "^#define[ \t]+SOUND_VER_PATCH[ \t]+[0-9]+$")
+ string(REGEX REPLACE "^#define[ \t]+SOUND_VER_MAJOR[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_MAJOR "${SDL_SOUND_VERSION_MAJOR_LINE}")
+ string(REGEX REPLACE "^#define[ \t]+SOUND_VER_MINOR[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_MINOR "${SDL_SOUND_VERSION_MINOR_LINE}")
+ string(REGEX REPLACE "^#define[ \t]+SOUND_VER_PATCH[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_PATCH "${SDL_SOUND_VERSION_PATCH_LINE}")
+ set(SDL_SOUND_VERSION_STRING ${SDL_SOUND_VERSION_MAJOR}.${SDL_SOUND_VERSION_MINOR}.${SDL_SOUND_VERSION_PATCH})
+ unset(SDL_SOUND_VERSION_MAJOR_LINE)
+ unset(SDL_SOUND_VERSION_MINOR_LINE)
+ unset(SDL_SOUND_VERSION_PATCH_LINE)
+ unset(SDL_SOUND_VERSION_MAJOR)
+ unset(SDL_SOUND_VERSION_MINOR)
+ unset(SDL_SOUND_VERSION_PATCH)
+endif()
+
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_SOUND
- REQUIRED_VARS SDL_SOUND_LIBRARIES SDL_SOUND_INCLUDE_DIR)
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_sound
+ REQUIRED_VARS SDL_SOUND_LIBRARY SDL_SOUND_INCLUDE_DIR
+ VERSION_VAR SDL_SOUND_VERSION_STRING)