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+# This is part of the Findosg* suite used to find OpenSceneGraph components.
+# Each component is separate and you must opt in to each module. You must
+# also opt into OpenGL and OpenThreads (and Producer if needed) as these
+# modules won't do it for you. This is to allow you control over your own
+# system piece by piece in case you need to opt out of certain components
+# or change the Find behavior for a particular module (perhaps because the
+# default FindOpenGL.cmake module doesn't work with your system as an
+# example).
+# If you want to use a more convenient module that includes everything,
+# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
+#
+# Locate osgAnimation
+# This module defines
+#
+# OSGANIMATION_FOUND - Was osgAnimation found?
+# OSGANIMATION_INCLUDE_DIR - Where to find the headers
+# OSGANIMATION_LIBRARIES - The libraries to link against for the OSG (use this)
+#
+# OSGANIMATION_LIBRARY - The OSG library
+# OSGANIMATION_LIBRARY_DEBUG - The OSG debug library
+#
+# $OSGDIR is an environment variable that would
+# correspond to the ./configure --prefix=$OSGDIR
+# used in building osg.
+#
+# Created by Eric Wing.
+
+# Header files are presumed to be included like
+# #include <osg/PositionAttitudeTransform>
+# #include <osgAnimation/Animation>
+
+include(Findosg_functions)
+OSG_FIND_PATH (OSGANIMATION osgAnimation/Animation)
+OSG_FIND_LIBRARY(OSGANIMATION osgAnimation)
+
+include(FindPackageHandleStandardArgs)
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(OSGANIMATION DEFAULT_MSG
+ OSGANIMATION_LIBRARY OSGANIMATION_INCLUDE_DIR)