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-rw-r--r--Modules/FindCUDA.cmake25
1 files changed, 14 insertions, 11 deletions
diff --git a/Modules/FindCUDA.cmake b/Modules/FindCUDA.cmake
index d5ef430..4b176f1 100644
--- a/Modules/FindCUDA.cmake
+++ b/Modules/FindCUDA.cmake
@@ -443,7 +443,10 @@ if(NOT CUDA_TOOLKIT_ROOT_DIR)
# Search in the CUDA_BIN_PATH first.
find_path(CUDA_TOOLKIT_ROOT_DIR
NAMES nvcc nvcc.exe
- PATHS ENV CUDA_BIN_PATH
+ PATHS
+ ENV CUDA_PATH
+ ENV CUDA_BIN_PATH
+ PATH_SUFFIXES bin bin64
DOC "Toolkit location."
NO_DEFAULT_PATH
)
@@ -472,9 +475,10 @@ endif (NOT CUDA_TOOLKIT_ROOT_DIR)
# CUDA_NVCC_EXECUTABLE
find_program(CUDA_NVCC_EXECUTABLE
NAMES nvcc
- PATHS "${CUDA_TOOLKIT_ROOT_DIR}/bin"
- "${CUDA_TOOLKIT_ROOT_DIR}/bin64"
+ PATHS "${CUDA_TOOLKIT_ROOT_DIR}"
+ ENV CUDA_PATH
ENV CUDA_BIN_PATH
+ PATH_SUFFIXES bin bin64
NO_DEFAULT_PATH
)
# Search default search paths, after we search our own set of paths.
@@ -500,8 +504,10 @@ set(CUDA_VERSION_STRING "${CUDA_VERSION}")
# CUDA_TOOLKIT_INCLUDE
find_path(CUDA_TOOLKIT_INCLUDE
device_functions.h # Header included in toolkit
- PATHS "${CUDA_TOOLKIT_ROOT_DIR}/include"
+ PATHS "${CUDA_TOOLKIT_ROOT_DIR}"
+ ENV CUDA_PATH
ENV CUDA_INC_PATH
+ PATH_SUFFIXES include
NO_DEFAULT_PATH
)
# Search default search paths, after we search our own set of paths.
@@ -516,19 +522,16 @@ macro(FIND_LIBRARY_LOCAL_FIRST _var _names _doc)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
# CUDA 3.2+ on Windows moved the library directoryies, so we need the new
# and old paths.
- set(_cuda_64bit_lib_dir
- "${CUDA_TOOLKIT_ROOT_DIR}/lib/x64"
- "${CUDA_TOOLKIT_ROOT_DIR}/lib64"
- )
+ set(_cuda_64bit_lib_dir "lib/x64" "lib64" )
endif()
# CUDA 3.2+ on Windows moved the library directories, so we need to new
# (lib/Win32) and the old path (lib).
find_library(${_var}
NAMES ${_names}
- PATHS ${_cuda_64bit_lib_dir}
- "${CUDA_TOOLKIT_ROOT_DIR}/lib/Win32"
- "${CUDA_TOOLKIT_ROOT_DIR}/lib"
+ PATHS "${CUDA_TOOLKIT_ROOT_DIR}"
+ ENV CUDA_PATH
ENV CUDA_LIB_PATH
+ PATH_SUFFIXES ${_cuda_64bit_lib_dir} "lib/Win32" "lib"
DOC ${_doc}
NO_DEFAULT_PATH
)