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-rw-r--r--Modules/CMakeRCCompiler.cmake.in2
-rw-r--r--Modules/FindOpenGL.cmake76
-rw-r--r--Modules/Platform/Android.cmake9
-rw-r--r--Modules/WriteCompilerDetectionHeader.cmake62
4 files changed, 123 insertions, 26 deletions
diff --git a/Modules/CMakeRCCompiler.cmake.in b/Modules/CMakeRCCompiler.cmake.in
index 0fc3142..8257cd6 100644
--- a/Modules/CMakeRCCompiler.cmake.in
+++ b/Modules/CMakeRCCompiler.cmake.in
@@ -1,6 +1,6 @@
set(CMAKE_RC_COMPILER "@CMAKE_RC_COMPILER@")
set(CMAKE_RC_COMPILER_ARG1 "@CMAKE_RC_COMPILER_ARG1@")
set(CMAKE_RC_COMPILER_LOADED 1)
-set(CMAKE_RC_SOURCE_FILE_EXTENSIONS rc)
+set(CMAKE_RC_SOURCE_FILE_EXTENSIONS rc;RC)
set(CMAKE_RC_OUTPUT_EXTENSION @CMAKE_RC_OUTPUT_EXTENSION@)
set(CMAKE_RC_COMPILER_ENV_VAR "RC")
diff --git a/Modules/FindOpenGL.cmake b/Modules/FindOpenGL.cmake
index 21c2198..2b3bd14 100644
--- a/Modules/FindOpenGL.cmake
+++ b/Modules/FindOpenGL.cmake
@@ -2,32 +2,48 @@
# FindOpenGL
# ----------
#
-# Try to find OpenGL
+# FindModule for OpenGL and GLU.
#
-# Once done this will define
+# IMPORTED Targets
+# ^^^^^^^^^^^^^^^^
#
-# ::
+# This module defines the :prop_tgt:`IMPORTED` targets:
#
-# OPENGL_FOUND - system has OpenGL
-# OPENGL_XMESA_FOUND - system has XMESA
-# OPENGL_GLU_FOUND - system has GLU
-# OPENGL_INCLUDE_DIR - the GL include directory
-# OPENGL_LIBRARIES - Link these to use OpenGL and GLU
+# ``OpenGL::GL``
+# Defined if the system has OpenGL.
+# ``OpenGL::GLU``
+# Defined if the system has GLU.
#
+# Result Variables
+# ^^^^^^^^^^^^^^^^
#
+# This module sets the following variables:
#
-# If you want to use just GL you can use these values
+# ``OPENGL_FOUND``
+# True, if the system has OpenGL.
+# ``OPENGL_XMESA_FOUND``
+# True, if the system has XMESA.
+# ``OPENGL_GLU_FOUND``
+# True, if the system has GLU.
+# ``OPENGL_INCLUDE_DIR``
+# Path to the OpenGL include directory.
+# ``OPENGL_LIBRARIES``
+# Paths to the OpenGL and GLU libraries.
#
-# ::
+# If you want to use just GL you can use these values:
#
-# OPENGL_gl_LIBRARY - Path to OpenGL Library
-# OPENGL_glu_LIBRARY - Path to GLU Library
+# ``OPENGL_gl_LIBRARY``
+# Path to the OpenGL library.
+# ``OPENGL_glu_LIBRARY``
+# Path to the GLU library.
#
+# OSX Specific
+# ^^^^^^^^^^^^
#
-#
-# On OSX default to using the framework version of opengl People will
+# On OSX default to using the framework version of OpenGL. People will
# have to change the cache values of OPENGL_glu_LIBRARY and
-# OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX
+# OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX.
+
#=============================================================================
# Copyright 2001-2009 Kitware, Inc.
@@ -175,6 +191,36 @@ include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL REQUIRED_VARS ${_OpenGL_REQUIRED_VARS})
unset(_OpenGL_REQUIRED_VARS)
+# OpenGL:: targets
+if(OPENGL_FOUND)
+ if(NOT TARGET OpenGL::GL)
+ add_library(OpenGL::GL UNKNOWN IMPORTED)
+ set_target_properties(OpenGL::GL PROPERTIES
+ INTERFACE_INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}")
+ if(OPENGL_gl_LIBRARY MATCHES "/([^/]+)\\.framework$")
+ set_target_properties(OpenGL::GL PROPERTIES
+ IMPORTED_LOCATION "${OPENGL_gl_LIBRARY}/${CMAKE_MATCH_1}")
+ else()
+ set_target_properties(OpenGL::GL PROPERTIES
+ IMPORTED_LOCATION "${OPENGL_gl_LIBRARY}")
+ endif()
+ endif()
+
+ if(OPENGL_GLU_FOUND AND NOT TARGET OpenGL::GLU)
+ add_library(OpenGL::GLU UNKNOWN IMPORTED)
+ set_target_properties(OpenGL::GLU PROPERTIES
+ INTERFACE_INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}"
+ INTERFACE_LINK_LIBRARIES OpenGL::GL)
+ if(OPENGL_glu_LIBRARY MATCHES "/([^/]+)\\.framework$")
+ set_target_properties(OpenGL::GLU PROPERTIES
+ IMPORTED_LOCATION "${OPENGL_glu_LIBRARY}/${CMAKE_MATCH_1}")
+ else()
+ set_target_properties(OpenGL::GLU PROPERTIES
+ IMPORTED_LOCATION "${OPENGL_glu_LIBRARY}")
+ endif()
+ endif()
+endif()
+
mark_as_advanced(
OPENGL_INCLUDE_DIR
OPENGL_xmesa_INCLUDE_DIR
diff --git a/Modules/Platform/Android.cmake b/Modules/Platform/Android.cmake
new file mode 100644
index 0000000..e6d4fcf
--- /dev/null
+++ b/Modules/Platform/Android.cmake
@@ -0,0 +1,9 @@
+include(Platform/Linux)
+
+# Android has soname, but binary names must end in ".so" so we cannot append
+# a version number. Also we cannot portably represent symlinks on the host.
+set(CMAKE_PLATFORM_NO_VERSIONED_SONAME 1)
+
+# Android reportedly ignores RPATH, and we cannot predict the install
+# location anyway.
+set(CMAKE_SHARED_LIBRARY_RUNTIME_C_FLAG "")
diff --git a/Modules/WriteCompilerDetectionHeader.cmake b/Modules/WriteCompilerDetectionHeader.cmake
index 561a558..bf2dc37 100644
--- a/Modules/WriteCompilerDetectionHeader.cmake
+++ b/Modules/WriteCompilerDetectionHeader.cmake
@@ -141,16 +141,37 @@
# ``static_assert``, or ignored if using the backward compatibility
# implementation.
#
-# ====================== ================================ ===================
-# Feature Define Symbol
-# ====================== ================================ ===================
-# ``cxx_alignas`` ``<PREFIX>_ALIGNAS`` ``alignas``
-# ``cxx_alignof`` ``<PREFIX>_ALIGNOF`` ``alignof``
-# ``cxx_nullptr`` ``<PREFIX>_NULLPTR`` ``nullptr``
-# ``cxx_static_assert`` ``<PREFIX>_STATIC_ASSERT`` ``static_assert``
-# ``cxx_static_assert`` ``<PREFIX>_STATIC_ASSERT_MSG`` ``static_assert``
-# ====================== ================================ ===================
-
+# The ``cxx_attribute_deprecated`` feature provides a macro definition
+# ``<PREFIX>_DEPRECATED``, which expands to either the standard
+# ``[[deprecated]]`` attribute or a compiler-specific decorator such
+# as ``__attribute__((__deprecated__))`` used by GNU compilers.
+#
+# ============================= ================================ =====================
+# Feature Define Symbol
+# ============================= ================================ =====================
+# ``cxx_alignas`` ``<PREFIX>_ALIGNAS`` ``alignas``
+# ``cxx_alignof`` ``<PREFIX>_ALIGNOF`` ``alignof``
+# ``cxx_nullptr`` ``<PREFIX>_NULLPTR`` ``nullptr``
+# ``cxx_static_assert`` ``<PREFIX>_STATIC_ASSERT`` ``static_assert``
+# ``cxx_static_assert`` ``<PREFIX>_STATIC_ASSERT_MSG`` ``static_assert``
+# ``cxx_attribute_deprecated`` ``<PREFIX>_DEPRECATED`` ``[[deprecated]]``
+# ``cxx_attribute_deprecated`` ``<PREFIX>_DEPRECATED_MSG`` ``[[deprecated]]``
+# ============================= ================================ =====================
+#
+# A use-case which arises with such deprecation macros is the deprecation
+# of an entire library. In that case, all public API in the library may
+# be decorated with the ``<PREFIX>_DEPRECATED`` macro. This results in
+# very noisy build output when building the library itself, so the macro
+# may be may be defined to empty in that case when building the deprecated
+# library:
+#
+# .. code-block:: cmake
+#
+# add_library(compat_support ${srcs})
+# target_compile_definitions(compat_support
+# PRIVATE
+# CompatSupport_DEPRECATED=
+# )
#=============================================================================
# Copyright 2014 Stephen Kelly <steveire@gmail.com>
@@ -456,6 +477,27 @@ function(write_compiler_detection_header
# endif
\n")
endif()
+ if (feature STREQUAL cxx_attribute_deprecated)
+ set(def_name ${prefix_arg}_${feature_PP})
+ set(def_value "${prefix_arg}_DEPRECATED")
+ set(file_content "${file_content}
+# ifndef ${def_value}
+# if ${def_name}
+# define ${def_value} [[deprecated]]
+# define ${def_value}_MSG(MSG) [[deprecated(MSG)]]
+# elif defined(__GNUC__) || defined(__clang__)
+# define ${def_value} __attribute__((__deprecated__))
+# define ${def_value}_MSG(MSG) __attribute__((__deprecated__(MSG)))
+# elif defined(_MSC_VER)
+# define ${def_value} __declspec(deprecated)
+# define ${def_value}_MSG(MSG) __declspec(deprecated(MSG))
+# else
+# define ${def_value}
+# define ${def_value}_MSG(MSG)
+# endif
+# endif
+\n")
+ endif()
endforeach()
set(file_content "${file_content}#endif\n")