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+/*============================================================================
+ CMake - Cross Platform Makefile Generator
+ Copyright 2004-2009 Kitware, Inc.
+ Copyright 2004 Alexander Neundorf (neundorf@kde.org)
+ Copyright 2013 Eran Ifrah (eran.ifrah@gmail.com)
+
+ Distributed under the OSI-approved BSD License (the "License");
+ see accompanying file Copyright.txt for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even the
+ implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the License for more information.
+============================================================================*/
+#include "cmExtraCodeLiteGenerator.h"
+
+#include "cmGeneratedFileStream.h"
+#include "cmGlobalUnixMakefileGenerator3.h"
+#include "cmLocalUnixMakefileGenerator3.h"
+#include "cmMakefile.h"
+#include "cmSourceFile.h"
+#include "cmSystemTools.h"
+#include "cmake.h"
+
+#include "cmStandardIncludes.h"
+#include "cmXMLWriter.h"
+#include <cmsys/Directory.hxx>
+#include <cmsys/SystemInformation.hxx>
+#include <cmsys/SystemTools.hxx>
+
+cmExtraCodeLiteGenerator::cmExtraCodeLiteGenerator()
+ : cmExternalMakefileProjectGenerator()
+ , ConfigName("NoConfig")
+ , CpuCount(2)
+{
+}
+
+cmExternalMakefileProjectGeneratorFactory*
+cmExtraCodeLiteGenerator::GetFactory()
+{
+ static cmExternalMakefileProjectGeneratorSimpleFactory<
+ cmExtraCodeLiteGenerator>
+ factory("CodeLite", "Generates CodeLite project files.");
+
+ if (factory.GetSupportedGlobalGenerators().empty()) {
+#if defined(_WIN32)
+ factory.AddSupportedGlobalGenerator("MinGW Makefiles");
+ factory.AddSupportedGlobalGenerator("NMake Makefiles");
+#endif
+ factory.AddSupportedGlobalGenerator("Ninja");
+ factory.AddSupportedGlobalGenerator("Unix Makefiles");
+ }
+
+ return &factory;
+}
+
+void cmExtraCodeLiteGenerator::Generate()
+{
+ // Hold root tree information for creating the workspace
+ std::string workspaceProjectName;
+ std::string workspaceOutputDir;
+ std::string workspaceFileName;
+ std::string workspaceSourcePath;
+
+ const std::map<std::string, std::vector<cmLocalGenerator*> >& projectMap =
+ this->GlobalGenerator->GetProjectMap();
+
+ // loop projects and locate the root project.
+ // and extract the information for creating the worspace
+ for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
+ it = projectMap.begin();
+ it != projectMap.end(); ++it) {
+ const cmMakefile* mf = it->second[0]->GetMakefile();
+ this->ConfigName = GetConfigurationName(mf);
+
+ if (strcmp(it->second[0]->GetCurrentBinaryDirectory(),
+ it->second[0]->GetBinaryDirectory()) == 0) {
+ workspaceOutputDir = it->second[0]->GetCurrentBinaryDirectory();
+ workspaceProjectName = it->second[0]->GetProjectName();
+ workspaceSourcePath = it->second[0]->GetSourceDirectory();
+ workspaceFileName = workspaceOutputDir + "/";
+ workspaceFileName += workspaceProjectName + ".workspace";
+ this->WorkspacePath = it->second[0]->GetCurrentBinaryDirectory();
+ ;
+ break;
+ }
+ }
+
+ cmGeneratedFileStream fout(workspaceFileName.c_str());
+ cmXMLWriter xml(fout);
+
+ xml.StartDocument("utf-8");
+ xml.StartElement("CodeLite_Workspace");
+ xml.Attribute("Name", workspaceProjectName);
+
+ // for each sub project in the workspace create a codelite project
+ for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
+ it = projectMap.begin();
+ it != projectMap.end(); ++it) {
+ // retrive project information
+ std::string outputDir = it->second[0]->GetCurrentBinaryDirectory();
+ std::string projectName = it->second[0]->GetProjectName();
+ std::string filename = outputDir + "/" + projectName + ".project";
+
+ // Make the project file relative to the workspace
+ filename = cmSystemTools::RelativePath(this->WorkspacePath.c_str(),
+ filename.c_str());
+
+ // create a project file
+ this->CreateProjectFile(it->second);
+ xml.StartElement("Project");
+ xml.Attribute("Name", projectName);
+ xml.Attribute("Path", filename);
+ xml.Attribute("Active", "No");
+ xml.EndElement();
+ }
+
+ xml.StartElement("BuildMatrix");
+ xml.StartElement("WorkspaceConfiguration");
+ xml.Attribute("Name", this->ConfigName);
+ xml.Attribute("Selected", "yes");
+
+ for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
+ it = projectMap.begin();
+ it != projectMap.end(); ++it) {
+ // retrive project information
+ std::string projectName = it->second[0]->GetProjectName();
+
+ xml.StartElement("Project");
+ xml.Attribute("Name", projectName);
+ xml.Attribute("ConfigName", this->ConfigName);
+ xml.EndElement();
+ }
+
+ xml.EndElement(); // WorkspaceConfiguration
+ xml.EndElement(); // BuildMatrix
+ xml.EndElement(); // CodeLite_Workspace
+}
+
+/* create the project file */
+void cmExtraCodeLiteGenerator::CreateProjectFile(
+ const std::vector<cmLocalGenerator*>& lgs)
+{
+ std::string outputDir = lgs[0]->GetCurrentBinaryDirectory();
+ std::string projectName = lgs[0]->GetProjectName();
+ std::string filename = outputDir + "/";
+
+ filename += projectName + ".project";
+ this->CreateNewProjectFile(lgs, filename);
+}
+
+void cmExtraCodeLiteGenerator::CreateNewProjectFile(
+ const std::vector<cmLocalGenerator*>& lgs, const std::string& filename)
+{
+ const cmMakefile* mf = lgs[0]->GetMakefile();
+ cmGeneratedFileStream fout(filename.c_str());
+ if (!fout) {
+ return;
+ }
+ cmXMLWriter xml(fout);
+
+ ////////////////////////////////////
+ xml.StartDocument("utf-8");
+ xml.StartElement("CodeLite_Project");
+ xml.Attribute("Name", lgs[0]->GetProjectName());
+ xml.Attribute("InternalType", "");
+
+ // Collect all used source files in the project
+ // Sort them into two containers, one for C/C++ implementation files
+ // which may have an acompanying header, one for all other files
+ std::string projectType;
+
+ std::vector<std::string> srcExts =
+ this->GlobalGenerator->GetCMakeInstance()->GetSourceExtensions();
+ std::vector<std::string> headerExts =
+ this->GlobalGenerator->GetCMakeInstance()->GetHeaderExtensions();
+
+ std::map<std::string, cmSourceFile*> cFiles;
+ std::set<std::string> otherFiles;
+ for (std::vector<cmLocalGenerator*>::const_iterator lg = lgs.begin();
+ lg != lgs.end(); lg++) {
+ cmMakefile* makefile = (*lg)->GetMakefile();
+ std::vector<cmGeneratorTarget*> targets = (*lg)->GetGeneratorTargets();
+ for (std::vector<cmGeneratorTarget*>::iterator ti = targets.begin();
+ ti != targets.end(); ti++) {
+
+ switch ((*ti)->GetType()) {
+ case cmState::EXECUTABLE: {
+ projectType = "Executable";
+ } break;
+ case cmState::STATIC_LIBRARY: {
+ projectType = "Static Library";
+ } break;
+ case cmState::SHARED_LIBRARY: {
+ projectType = "Dynamic Library";
+ } break;
+ case cmState::MODULE_LIBRARY: {
+ projectType = "Dynamic Library";
+ } break;
+ default: // intended fallthrough
+ break;
+ }
+
+ switch ((*ti)->GetType()) {
+ case cmState::EXECUTABLE:
+ case cmState::STATIC_LIBRARY:
+ case cmState::SHARED_LIBRARY:
+ case cmState::MODULE_LIBRARY: {
+ std::vector<cmSourceFile*> sources;
+ cmGeneratorTarget* gt = *ti;
+ gt->GetSourceFiles(sources,
+ makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
+ for (std::vector<cmSourceFile*>::const_iterator si = sources.begin();
+ si != sources.end(); si++) {
+ // check whether it is a C/C++ implementation file
+ bool isCFile = false;
+ std::string lang = (*si)->GetLanguage();
+ if (lang == "C" || lang == "CXX") {
+ std::string srcext = (*si)->GetExtension();
+ for (std::vector<std::string>::const_iterator ext =
+ srcExts.begin();
+ ext != srcExts.end(); ++ext) {
+ if (srcext == *ext) {
+ isCFile = true;
+ break;
+ }
+ }
+ }
+
+ // then put it accordingly into one of the two containers
+ if (isCFile) {
+ cFiles[(*si)->GetFullPath()] = *si;
+ } else {
+ otherFiles.insert((*si)->GetFullPath());
+ }
+ }
+ }
+ default: // intended fallthrough
+ break;
+ }
+ }
+ }
+
+ // The following loop tries to add header files matching to implementation
+ // files to the project. It does that by iterating over all source files,
+ // replacing the file name extension with ".h" and checks whether such a
+ // file exists. If it does, it is inserted into the map of files.
+ // A very similar version of that code exists also in the kdevelop
+ // project generator.
+ for (std::map<std::string, cmSourceFile*>::const_iterator sit =
+ cFiles.begin();
+ sit != cFiles.end(); ++sit) {
+ std::string headerBasename = cmSystemTools::GetFilenamePath(sit->first);
+ headerBasename += "/";
+ headerBasename += cmSystemTools::GetFilenameWithoutExtension(sit->first);
+
+ // check if there's a matching header around
+ for (std::vector<std::string>::const_iterator ext = headerExts.begin();
+ ext != headerExts.end(); ++ext) {
+ std::string hname = headerBasename;
+ hname += ".";
+ hname += *ext;
+ // if it's already in the set, don't check if it exists on disk
+ std::set<std::string>::const_iterator headerIt = otherFiles.find(hname);
+ if (headerIt != otherFiles.end()) {
+ break;
+ }
+
+ if (cmSystemTools::FileExists(hname.c_str())) {
+ otherFiles.insert(hname);
+ break;
+ }
+ }
+ }
+
+ // Get the project path ( we need it later to convert files to
+ // their relative path)
+ std::string projectPath = cmSystemTools::GetFilenamePath(filename);
+
+ // Create 2 virtual folders: src and include
+ // and place all the implementation files into the src
+ // folder, the rest goes to the include folder
+ xml.StartElement("VirtualDirectory");
+ xml.Attribute("Name", "src");
+
+ // insert all source files in the codelite project
+ // first the C/C++ implementation files, then all others
+ for (std::map<std::string, cmSourceFile*>::const_iterator sit =
+ cFiles.begin();
+ sit != cFiles.end(); ++sit) {
+ xml.StartElement("File");
+ xml.Attribute("Name", cmSystemTools::RelativePath(projectPath.c_str(),
+ sit->first.c_str()));
+ xml.EndElement();
+ }
+ xml.EndElement(); // VirtualDirectory
+ xml.StartElement("VirtualDirectory");
+ xml.Attribute("Name", "include");
+ for (std::set<std::string>::const_iterator sit = otherFiles.begin();
+ sit != otherFiles.end(); ++sit) {
+ xml.StartElement("File");
+ xml.Attribute(
+ "Name", cmSystemTools::RelativePath(projectPath.c_str(), sit->c_str()));
+ xml.EndElement();
+ }
+ xml.EndElement(); // VirtualDirectory
+
+ // Get the number of CPUs. We use this information for the make -jN
+ // command
+ cmsys::SystemInformation info;
+ info.RunCPUCheck();
+
+ this->CpuCount =
+ info.GetNumberOfLogicalCPU() * info.GetNumberOfPhysicalCPU();
+
+ std::string codeliteCompilerName = this->GetCodeLiteCompilerName(mf);
+
+ xml.StartElement("Settings");
+ xml.Attribute("Type", projectType);
+
+ xml.StartElement("Configuration");
+ xml.Attribute("Name", this->ConfigName);
+ xml.Attribute("CompilerType", this->GetCodeLiteCompilerName(mf));
+ xml.Attribute("DebuggerType", "GNU gdb debugger");
+ xml.Attribute("Type", projectType);
+ xml.Attribute("BuildCmpWithGlobalSettings", "append");
+ xml.Attribute("BuildLnkWithGlobalSettings", "append");
+ xml.Attribute("BuildResWithGlobalSettings", "append");
+
+ xml.StartElement("Compiler");
+ xml.Attribute("Options", "-g");
+ xml.Attribute("Required", "yes");
+ xml.Attribute("PreCompiledHeader", "");
+ xml.StartElement("IncludePath");
+ xml.Attribute("Value", ".");
+ xml.EndElement(); // IncludePath
+ xml.EndElement(); // Compiler
+
+ xml.StartElement("Linker");
+ xml.Attribute("Options", "");
+ xml.Attribute("Required", "yes");
+ xml.EndElement(); // Linker
+
+ xml.StartElement("ResourceCompiler");
+ xml.Attribute("Options", "");
+ xml.Attribute("Required", "no");
+ xml.EndElement(); // ResourceCompiler
+
+ xml.StartElement("General");
+ xml.Attribute("OutputFile", "$(IntermediateDirectory)/$(ProjectName)");
+ xml.Attribute("IntermediateDirectory", "./");
+ xml.Attribute("Command", "./$(ProjectName)");
+ xml.Attribute("CommandArguments", "");
+ xml.Attribute("WorkingDirectory", "$(IntermediateDirectory)");
+ xml.Attribute("PauseExecWhenProcTerminates", "yes");
+ xml.EndElement(); // General
+
+ xml.StartElement("Debugger");
+ xml.Attribute("IsRemote", "no");
+ xml.Attribute("RemoteHostName", "");
+ xml.Attribute("RemoteHostPort", "");
+ xml.Attribute("DebuggerPath", "");
+ xml.Element("PostConnectCommands");
+ xml.Element("StartupCommands");
+ xml.EndElement(); // Debugger
+
+ xml.Element("PreBuild");
+ xml.Element("PostBuild");
+
+ xml.StartElement("CustomBuild");
+ xml.Attribute("Enabled", "yes");
+ xml.Element("RebuildCommand", GetRebuildCommand(mf));
+ xml.Element("CleanCommand", GetCleanCommand(mf));
+ xml.Element("BuildCommand", GetBuildCommand(mf));
+ xml.Element("SingleFileCommand", GetSingleFileBuildCommand(mf));
+ xml.Element("PreprocessFileCommand");
+ xml.Element("WorkingDirectory", "$(WorkspacePath)");
+ xml.EndElement(); // CustomBuild
+
+ xml.StartElement("AdditionalRules");
+ xml.Element("CustomPostBuild");
+ xml.Element("CustomPreBuild");
+ xml.EndElement(); // AdditionalRules
+
+ xml.EndElement(); // Configuration
+ xml.StartElement("GlobalSettings");
+
+ xml.StartElement("Compiler");
+ xml.Attribute("Options", "");
+ xml.StartElement("IncludePath");
+ xml.Attribute("Value", ".");
+ xml.EndElement(); // IncludePath
+ xml.EndElement(); // Compiler
+
+ xml.StartElement("Linker");
+ xml.Attribute("Options", "");
+ xml.StartElement("LibraryPath");
+ xml.Attribute("Value", ".");
+ xml.EndElement(); // LibraryPath
+ xml.EndElement(); // Linker
+
+ xml.StartElement("ResourceCompiler");
+ xml.Attribute("Options", "");
+ xml.EndElement(); // ResourceCompiler
+
+ xml.EndElement(); // GlobalSettings
+ xml.EndElement(); // Settings
+ xml.EndElement(); // CodeLite_Project
+}
+
+std::string cmExtraCodeLiteGenerator::GetCodeLiteCompilerName(
+ const cmMakefile* mf) const
+{
+ // figure out which language to use
+ // for now care only for C and C++
+ std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
+ if (!this->GlobalGenerator->GetLanguageEnabled("CXX")) {
+ compilerIdVar = "CMAKE_C_COMPILER_ID";
+ }
+
+ std::string compilerId = mf->GetSafeDefinition(compilerIdVar);
+ std::string compiler = "gnu g++"; // default to g++
+
+ // Since we need the compiler for parsing purposes only
+ // it does not matter if we use clang or clang++, same as
+ // "gnu gcc" vs "gnu g++"
+ if (compilerId == "MSVC") {
+ compiler = "VC++";
+ } else if (compilerId == "Clang") {
+ compiler = "clang++";
+ } else if (compilerId == "GNU") {
+ compiler = "gnu g++";
+ }
+ return compiler;
+}
+
+std::string cmExtraCodeLiteGenerator::GetConfigurationName(
+ const cmMakefile* mf) const
+{
+ std::string confName = mf->GetSafeDefinition("CMAKE_BUILD_TYPE");
+ // Trim the configuration name from whitespaces (left and right)
+ confName.erase(0, confName.find_first_not_of(" \t\r\v\n"));
+ confName.erase(confName.find_last_not_of(" \t\r\v\n") + 1);
+ if (confName.empty()) {
+ confName = "NoConfig";
+ }
+ return confName;
+}
+
+std::string cmExtraCodeLiteGenerator::GetBuildCommand(
+ const cmMakefile* mf) const
+{
+ std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
+ std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
+ std::string buildCommand = make; // Default
+ if (generator == "NMake Makefiles" || generator == "Ninja") {
+ buildCommand = make;
+ } else if (generator == "MinGW Makefiles" || generator == "Unix Makefiles") {
+ std::ostringstream ss;
+ ss << make << " -j " << this->CpuCount;
+ buildCommand = ss.str();
+ }
+ return buildCommand;
+}
+
+std::string cmExtraCodeLiteGenerator::GetCleanCommand(
+ const cmMakefile* mf) const
+{
+ return GetBuildCommand(mf) + " clean";
+}
+
+std::string cmExtraCodeLiteGenerator::GetRebuildCommand(
+ const cmMakefile* mf) const
+{
+ return GetCleanCommand(mf) + " && " + GetBuildCommand(mf);
+}
+
+std::string cmExtraCodeLiteGenerator::GetSingleFileBuildCommand(
+ const cmMakefile* mf) const
+{
+ std::string buildCommand;
+ std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
+ std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
+ if (generator == "Unix Makefiles" || generator == "MinGW Makefiles") {
+ std::ostringstream ss;
+ ss << make << " -f$(ProjectPath)/Makefile $(CurrentFileName).cpp.o";
+ buildCommand = ss.str();
+ }
+ return buildCommand;
+}