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Diffstat (limited to 'Source/cmFindLibraryCommand.h')
-rw-r--r-- | Source/cmFindLibraryCommand.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/Source/cmFindLibraryCommand.h b/Source/cmFindLibraryCommand.h new file mode 100644 index 0000000..aeff629 --- /dev/null +++ b/Source/cmFindLibraryCommand.h @@ -0,0 +1,64 @@ +/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying + file Copyright.txt or https://cmake.org/licensing for details. */ +#ifndef cmFindLibraryCommand_h +#define cmFindLibraryCommand_h + +#include <cmConfigure.h> +#include <string> +#include <vector> + +#include "cmFindBase.h" + +class cmCommand; +class cmExecutionStatus; + +/** \class cmFindLibraryCommand + * \brief Define a command to search for a library. + * + * cmFindLibraryCommand is used to define a CMake variable + * that specifies a library. The command searches for a given + * file in a list of directories. + */ +class cmFindLibraryCommand : public cmFindBase +{ +public: + cmFindLibraryCommand(); + /** + * This is a virtual constructor for the command. + */ + cmCommand* Clone() CM_OVERRIDE { return new cmFindLibraryCommand; } + + /** + * This is called when the command is first encountered in + * the CMakeLists.txt file. + */ + bool InitialPass(std::vector<std::string> const& args, + cmExecutionStatus& status) CM_OVERRIDE; + + /** + * This determines if the command is invoked when in script mode. + */ + bool IsScriptable() const CM_OVERRIDE { return true; } + + /** + * The name of the command as specified in CMakeList.txt. + */ + std::string GetName() const CM_OVERRIDE { return "find_library"; } + +protected: + void AddArchitecturePaths(const char* suffix); + void AddArchitecturePath(std::string const& dir, + std::string::size_type start_pos, + const char* suffix, bool fresh = true); + std::string FindLibrary(); + +private: + std::string FindNormalLibrary(); + std::string FindNormalLibraryNamesPerDir(); + std::string FindNormalLibraryDirsPerName(); + std::string FindFrameworkLibrary(); + std::string FindFrameworkLibraryNamesPerDir(); + std::string FindFrameworkLibraryDirsPerName(); +}; + +#endif |