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-rw-r--r--Source/cmGlobalVisualStudio10Generator.h44
1 files changed, 23 insertions, 21 deletions
diff --git a/Source/cmGlobalVisualStudio10Generator.h b/Source/cmGlobalVisualStudio10Generator.h
index fc21193..f2501c2 100644
--- a/Source/cmGlobalVisualStudio10Generator.h
+++ b/Source/cmGlobalVisualStudio10Generator.h
@@ -18,29 +18,31 @@ public:
const std::string& platformName);
static cmGlobalGeneratorFactory* NewFactory();
- virtual bool MatchesGeneratorName(const std::string& name) const;
+ bool MatchesGeneratorName(const std::string& name) const override;
- virtual bool SetSystemName(std::string const& s, cmMakefile* mf);
- virtual bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf);
- virtual bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf);
+ bool SetSystemName(std::string const& s, cmMakefile* mf) override;
+ bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf) override;
+ bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf) override;
- virtual void GenerateBuildCommand(
- std::vector<std::string>& makeCommand, const std::string& makeProgram,
- const std::string& projectName, const std::string& projectDir,
- const std::string& targetName, const std::string& config, bool fast,
- bool verbose,
- std::vector<std::string> const& makeOptions = std::vector<std::string>());
+ void GenerateBuildCommand(std::vector<std::string>& makeCommand,
+ const std::string& makeProgram,
+ const std::string& projectName,
+ const std::string& projectDir,
+ const std::string& targetName,
+ const std::string& config, bool fast, bool verbose,
+ std::vector<std::string> const& makeOptions =
+ std::vector<std::string>()) override;
///! create the correct local generator
- virtual cmLocalGenerator* CreateLocalGenerator(cmMakefile* mf);
+ cmLocalGenerator* CreateLocalGenerator(cmMakefile* mf) override;
/**
* Try to determine system information such as shared library
* extension, pthreads, byte order etc.
*/
- virtual void EnableLanguage(std::vector<std::string> const& languages,
- cmMakefile*, bool optional);
- virtual void WriteSLNHeader(std::ostream& fout);
+ void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
+ bool optional) override;
+ void WriteSLNHeader(std::ostream& fout) override;
bool IsCudaEnabled() const { return this->CudaEnabled; }
@@ -87,11 +89,11 @@ public:
/** Return true if building for WindowsStore */
bool TargetsWindowsStore() const { return this->SystemIsWindowsStore; }
- virtual const char* GetCMakeCFGIntDir() const { return "$(Configuration)"; }
+ const char* GetCMakeCFGIntDir() const override { return "$(Configuration)"; }
bool Find64BitTools(cmMakefile* mf);
/** Generate an <output>.rule file path for a given command output. */
- virtual std::string GenerateRuleFile(std::string const& output) const;
+ std::string GenerateRuleFile(std::string const& output) const override;
void PathTooLong(cmGeneratorTarget* target, cmSourceFile const* sf,
std::string const& sfRel);
@@ -114,7 +116,7 @@ public:
cmIDEFlagTable const* GetNasmFlagTable() const;
protected:
- virtual void Generate();
+ void Generate() override;
virtual bool InitializeSystem(cmMakefile* mf);
virtual bool InitializeWindows(cmMakefile* mf);
virtual bool InitializeWindowsCE(cmMakefile* mf);
@@ -128,7 +130,7 @@ protected:
virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
- virtual const char* GetIDEVersion() { return "10.0"; }
+ const char* GetIDEVersion() override { return "10.0"; }
std::string const& GetMSBuildCommand();
@@ -174,8 +176,8 @@ private:
bool MSBuildCommandInitialized;
cmVisualStudio10ToolsetOptions ToolsetOptions;
virtual std::string FindMSBuildCommand();
- virtual std::string FindDevEnvCommand();
- virtual std::string GetVSMakeProgram() { return this->GetMSBuildCommand(); }
+ std::string FindDevEnvCommand() override;
+ std::string GetVSMakeProgram() override { return this->GetMSBuildCommand(); }
bool PlatformToolsetNeedsDebugEnum;
@@ -187,6 +189,6 @@ private:
bool CudaEnabled;
// We do not use the reload macros for VS >= 10.
- virtual std::string GetUserMacrosDirectory() { return ""; }
+ std::string GetUserMacrosDirectory() override { return ""; }
};
#endif