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+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+#ifndef cmGlobalVisualStudio10Generator_h
+#define cmGlobalVisualStudio10Generator_h
+
+#include "cmGlobalVisualStudio8Generator.h"
+#include "cmVisualStudio10ToolsetOptions.h"
+
+/** \class cmGlobalVisualStudio10Generator
+ * \brief Write a Unix makefiles.
+ *
+ * cmGlobalVisualStudio10Generator manages UNIX build process for a tree
+ */
+class cmGlobalVisualStudio10Generator : public cmGlobalVisualStudio8Generator
+{
+public:
+ static cmGlobalGeneratorFactory* NewFactory();
+
+ bool MatchesGeneratorName(const std::string& name) const override;
+
+ bool SetSystemName(std::string const& s, cmMakefile* mf) override;
+ bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf) override;
+ bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf) override;
+
+ void GenerateBuildCommand(GeneratedMakeCommand& makeCommand,
+ const std::string& makeProgram,
+ const std::string& projectName,
+ const std::string& projectDir,
+ const std::string& targetName,
+ const std::string& config, bool fast, int jobs,
+ bool verbose,
+ std::vector<std::string> const& makeOptions =
+ std::vector<std::string>()) override;
+
+ ///! create the correct local generator
+ cmLocalGenerator* CreateLocalGenerator(cmMakefile* mf) override;
+
+ /**
+ * Try to determine system information such as shared library
+ * extension, pthreads, byte order etc.
+ */
+ void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
+ bool optional) override;
+
+ bool IsCudaEnabled() const { return this->CudaEnabled; }
+
+ /** Generating for Nsight Tegra VS plugin? */
+ bool IsNsightTegra() const;
+ std::string GetNsightTegraVersion() const;
+
+ /** The toolset name for the target platform. */
+ const char* GetPlatformToolset() const;
+ std::string const& GetPlatformToolsetString() const;
+
+ /** The toolset version. */
+ const char* GetPlatformToolsetVersion() const;
+ std::string const& GetPlatformToolsetVersionString() const;
+
+ /** The toolset host architecture name (e.g. x64 for 64-bit host tools). */
+ const char* GetPlatformToolsetHostArchitecture() const;
+ std::string const& GetPlatformToolsetHostArchitectureString() const;
+
+ /** The cuda toolset version. */
+ const char* GetPlatformToolsetCuda() const;
+ std::string const& GetPlatformToolsetCudaString() const;
+
+ /** Return whether we need to use No/Debug instead of false/true
+ for GenerateDebugInformation. */
+ bool GetPlatformToolsetNeedsDebugEnum() const
+ {
+ return this->PlatformToolsetNeedsDebugEnum;
+ }
+
+ /** Return the CMAKE_SYSTEM_NAME. */
+ std::string const& GetSystemName() const { return this->SystemName; }
+
+ /** Return the CMAKE_SYSTEM_VERSION. */
+ std::string const& GetSystemVersion() const { return this->SystemVersion; }
+
+ /** Return the Windows version targeted on VS 2015 and above. */
+ std::string const& GetWindowsTargetPlatformVersion() const
+ {
+ return this->WindowsTargetPlatformVersion;
+ }
+
+ /** Return true if building for WindowsCE */
+ bool TargetsWindowsCE() const override { return this->SystemIsWindowsCE; }
+
+ /** Return true if building for WindowsPhone */
+ bool TargetsWindowsPhone() const { return this->SystemIsWindowsPhone; }
+
+ /** Return true if building for WindowsStore */
+ bool TargetsWindowsStore() const { return this->SystemIsWindowsStore; }
+
+ const char* GetCMakeCFGIntDir() const override { return "$(Configuration)"; }
+ bool Find64BitTools(cmMakefile* mf);
+
+ /** Generate an <output>.rule file path for a given command output. */
+ std::string GenerateRuleFile(std::string const& output) const override;
+
+ void PathTooLong(cmGeneratorTarget* target, cmSourceFile const* sf,
+ std::string const& sfRel);
+
+ std::string Encoding() override;
+ const char* GetToolsVersion() const;
+
+ virtual bool IsDefaultToolset(const std::string& version) const;
+ virtual std::string GetAuxiliaryToolset() const;
+
+ bool FindMakeProgram(cmMakefile* mf) override;
+
+ bool IsIPOSupported() const override { return true; }
+
+ static std::string GetInstalledNsightTegraVersion();
+
+ cmIDEFlagTable const* GetClFlagTable() const;
+ cmIDEFlagTable const* GetCSharpFlagTable() const;
+ cmIDEFlagTable const* GetRcFlagTable() const;
+ cmIDEFlagTable const* GetLibFlagTable() const;
+ cmIDEFlagTable const* GetLinkFlagTable() const;
+ cmIDEFlagTable const* GetCudaFlagTable() const;
+ cmIDEFlagTable const* GetCudaHostFlagTable() const;
+ cmIDEFlagTable const* GetMasmFlagTable() const;
+ cmIDEFlagTable const* GetNasmFlagTable() const;
+
+protected:
+ cmGlobalVisualStudio10Generator(cmake* cm, const std::string& name,
+ std::string const& platformInGeneratorName);
+
+ void Generate() override;
+ virtual bool InitializeSystem(cmMakefile* mf);
+ virtual bool InitializeWindows(cmMakefile* mf);
+ virtual bool InitializeWindowsCE(cmMakefile* mf);
+ virtual bool InitializeWindowsPhone(cmMakefile* mf);
+ virtual bool InitializeWindowsStore(cmMakefile* mf);
+
+ virtual bool ProcessGeneratorToolsetField(std::string const& key,
+ std::string const& value);
+
+ virtual std::string SelectWindowsCEToolset() const;
+ virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
+ virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
+
+ std::string const& GetMSBuildCommand();
+
+ cmIDEFlagTable const* LoadFlagTable(std::string const& optionsName,
+ std::string const& toolsetName,
+ std::string const& defaultName,
+ std::string const& table) const;
+
+ std::string GeneratorToolset;
+ std::string GeneratorToolsetVersion;
+ std::string GeneratorToolsetHostArchitecture;
+ std::string GeneratorToolsetCuda;
+ std::string DefaultPlatformToolset;
+ std::string DefaultPlatformToolsetHostArchitecture;
+ std::string WindowsTargetPlatformVersion;
+ std::string SystemName;
+ std::string SystemVersion;
+ std::string NsightTegraVersion;
+ std::string DefaultCLFlagTableName;
+ std::string DefaultCSharpFlagTableName;
+ std::string DefaultLibFlagTableName;
+ std::string DefaultLinkFlagTableName;
+ std::string DefaultCudaFlagTableName;
+ std::string DefaultCudaHostFlagTableName;
+ std::string DefaultMasmFlagTableName;
+ std::string DefaultNasmFlagTableName;
+ std::string DefaultRCFlagTableName;
+ bool SystemIsWindowsCE;
+ bool SystemIsWindowsPhone;
+ bool SystemIsWindowsStore;
+
+private:
+ class Factory;
+ friend class Factory;
+
+ struct LongestSourcePath
+ {
+ LongestSourcePath()
+ : Length(0)
+ , Target(0)
+ , SourceFile(0)
+ {
+ }
+ size_t Length;
+ cmGeneratorTarget* Target;
+ cmSourceFile const* SourceFile;
+ std::string SourceRel;
+ };
+ LongestSourcePath LongestSource;
+
+ std::string MSBuildCommand;
+ bool MSBuildCommandInitialized;
+ cmVisualStudio10ToolsetOptions ToolsetOptions;
+ virtual std::string FindMSBuildCommand();
+ std::string FindDevEnvCommand() override;
+ std::string GetVSMakeProgram() override { return this->GetMSBuildCommand(); }
+
+ bool PlatformToolsetNeedsDebugEnum;
+
+ bool ParseGeneratorToolset(std::string const& ts, cmMakefile* mf);
+
+ std::string VCTargetsPath;
+ bool FindVCTargetsPath(cmMakefile* mf);
+
+ bool CudaEnabled;
+
+ // We do not use the reload macros for VS >= 10.
+ std::string GetUserMacrosDirectory() override { return ""; }
+};
+#endif