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diff --git a/Source/cmGlobalVisualStudio14Generator.cxx b/Source/cmGlobalVisualStudio14Generator.cxx
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+/*============================================================================
+ CMake - Cross Platform Makefile Generator
+ Copyright 2000-2014 Kitware, Inc., Insight Software Consortium
+
+ Distributed under the OSI-approved BSD License (the "License");
+ see accompanying file Copyright.txt for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even the
+ implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the License for more information.
+============================================================================*/
+#include "cmGlobalVisualStudio14Generator.h"
+
+#include "cmAlgorithms.h"
+#include "cmLocalVisualStudio10Generator.h"
+#include "cmMakefile.h"
+
+static const char vs14generatorName[] = "Visual Studio 14 2015";
+
+// Map generator name without year to name with year.
+static const char* cmVS14GenName(const std::string& name, std::string& genName)
+{
+ if (strncmp(name.c_str(), vs14generatorName,
+ sizeof(vs14generatorName) - 6) != 0) {
+ return 0;
+ }
+ const char* p = name.c_str() + sizeof(vs14generatorName) - 6;
+ if (cmHasLiteralPrefix(p, " 2015")) {
+ p += 5;
+ }
+ genName = std::string(vs14generatorName) + p;
+ return p;
+}
+
+class cmGlobalVisualStudio14Generator::Factory
+ : public cmGlobalGeneratorFactory
+{
+public:
+ virtual cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
+ cmake* cm) const
+ {
+ std::string genName;
+ const char* p = cmVS14GenName(name, genName);
+ if (!p) {
+ return 0;
+ }
+ if (!*p) {
+ return new cmGlobalVisualStudio14Generator(cm, genName, "");
+ }
+ if (*p++ != ' ') {
+ return 0;
+ }
+ if (strcmp(p, "Win64") == 0) {
+ return new cmGlobalVisualStudio14Generator(cm, genName, "x64");
+ }
+ if (strcmp(p, "ARM") == 0) {
+ return new cmGlobalVisualStudio14Generator(cm, genName, "ARM");
+ }
+ return 0;
+ }
+
+ virtual void GetDocumentation(cmDocumentationEntry& entry) const
+ {
+ entry.Name = std::string(vs14generatorName) + " [arch]";
+ entry.Brief = "Generates Visual Studio 2015 project files. "
+ "Optional [arch] can be \"Win64\" or \"ARM\".";
+ }
+
+ virtual void GetGenerators(std::vector<std::string>& names) const
+ {
+ names.push_back(vs14generatorName);
+ names.push_back(vs14generatorName + std::string(" ARM"));
+ names.push_back(vs14generatorName + std::string(" Win64"));
+ }
+
+ virtual bool SupportsToolset() const { return true; }
+};
+
+cmGlobalGeneratorFactory* cmGlobalVisualStudio14Generator::NewFactory()
+{
+ return new Factory;
+}
+
+cmGlobalVisualStudio14Generator::cmGlobalVisualStudio14Generator(
+ cmake* cm, const std::string& name, const std::string& platformName)
+ : cmGlobalVisualStudio12Generator(cm, name, platformName)
+{
+ std::string vc14Express;
+ this->ExpressEdition = cmSystemTools::ReadRegistryValue(
+ "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\14.0\\Setup\\VC;"
+ "ProductDir",
+ vc14Express, cmSystemTools::KeyWOW64_32);
+ this->DefaultPlatformToolset = "v140";
+ this->Version = VS14;
+}
+
+bool cmGlobalVisualStudio14Generator::MatchesGeneratorName(
+ const std::string& name) const
+{
+ std::string genName;
+ if (cmVS14GenName(name, genName)) {
+ return genName == this->GetName();
+ }
+ return false;
+}
+
+bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf)
+{
+ if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
+ return this->SelectWindows10SDK(mf, false);
+ }
+ return true;
+}
+
+bool cmGlobalVisualStudio14Generator::InitializeWindowsStore(cmMakefile* mf)
+{
+ std::ostringstream e;
+ if (!this->SelectWindowsStoreToolset(this->DefaultPlatformToolset)) {
+ if (this->DefaultPlatformToolset.empty()) {
+ e << this->GetName() << " supports Windows Store '8.0', '8.1' and "
+ "'10.0', but not '"
+ << this->SystemVersion << "'. Check CMAKE_SYSTEM_VERSION.";
+ } else {
+ e << "A Windows Store component with CMake requires both the Windows "
+ << "Desktop SDK as well as the Windows Store '" << this->SystemVersion
+ << "' SDK. Please make sure that you have both installed";
+ }
+ mf->IssueMessage(cmake::FATAL_ERROR, e.str());
+ return false;
+ }
+ if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
+ return this->SelectWindows10SDK(mf, true);
+ }
+ return true;
+}
+
+bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf,
+ bool required)
+{
+ // Find the default version of the Windows 10 SDK.
+ this->WindowsTargetPlatformVersion = this->GetWindows10SDKVersion();
+ if (required && this->WindowsTargetPlatformVersion.empty()) {
+ std::ostringstream e;
+ e << "Could not find an appropriate version of the Windows 10 SDK"
+ << " installed on this machine";
+ mf->IssueMessage(cmake::FATAL_ERROR, e.str());
+ return false;
+ }
+ mf->AddDefinition("CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION",
+ this->WindowsTargetPlatformVersion.c_str());
+ return true;
+}
+
+bool cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset(
+ std::string& toolset) const
+{
+ if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
+ if (this->IsWindowsStoreToolsetInstalled() &&
+ this->IsWindowsDesktopToolsetInstalled()) {
+ toolset = "v140";
+ return true;
+ } else {
+ return false;
+ }
+ }
+ return this->cmGlobalVisualStudio12Generator::SelectWindowsStoreToolset(
+ toolset);
+}
+
+void cmGlobalVisualStudio14Generator::WriteSLNHeader(std::ostream& fout)
+{
+ // Visual Studio 14 writes .sln format 12.00
+ fout << "Microsoft Visual Studio Solution File, Format Version 12.00\n";
+ if (this->ExpressEdition) {
+ fout << "# Visual Studio Express 14 for Windows Desktop\n";
+ } else {
+ fout << "# Visual Studio 14\n";
+ }
+}
+
+bool cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const
+{
+ const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
+ "VisualStudio\\14.0\\VC\\Runtimes";
+
+ std::vector<std::string> vc14;
+ return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc14,
+ cmSystemTools::KeyWOW64_32);
+}
+
+bool cmGlobalVisualStudio14Generator::IsWindowsStoreToolsetInstalled() const
+{
+ const char universal10Key[] =
+ "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
+ "VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;SrcPath";
+
+ std::string win10SDK;
+ return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK,
+ cmSystemTools::KeyWOW64_32);
+}
+
+#if defined(_WIN32) && !defined(__CYGWIN__)
+struct NoWindowsH
+{
+ bool operator()(std::string const& p)
+ {
+ return !cmSystemTools::FileExists(p + "/um/windows.h", true);
+ }
+};
+#endif
+
+std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion()
+{
+#if defined(_WIN32) && !defined(__CYGWIN__)
+ // This logic is taken from the vcvarsqueryregistry.bat file from VS2015
+ // Try HKLM and then HKCU.
+ std::string win10Root;
+ if (!cmSystemTools::ReadRegistryValue(
+ "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
+ "Windows Kits\\Installed Roots;KitsRoot10",
+ win10Root, cmSystemTools::KeyWOW64_32) &&
+ !cmSystemTools::ReadRegistryValue(
+ "HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\"
+ "Windows Kits\\Installed Roots;KitsRoot10",
+ win10Root, cmSystemTools::KeyWOW64_32)) {
+ return std::string();
+ }
+
+ std::vector<std::string> sdks;
+ std::string path = win10Root + "Include/*";
+ // Grab the paths of the different SDKs that are installed
+ cmSystemTools::GlobDirs(path, sdks);
+
+ // Skip SDKs that do not contain <um/windows.h> because that indicates that
+ // only the UCRT MSIs were installed for them.
+ sdks.erase(std::remove_if(sdks.begin(), sdks.end(), NoWindowsH()),
+ sdks.end());
+
+ if (!sdks.empty()) {
+ // Only use the filename, which will be the SDK version.
+ for (std::vector<std::string>::iterator i = sdks.begin(); i != sdks.end();
+ ++i) {
+ *i = cmSystemTools::GetFilenameName(*i);
+ }
+
+ // Sort the results to make sure we select the most recent one.
+ std::sort(sdks.begin(), sdks.end(), cmSystemTools::VersionCompareGreater);
+
+ // Look for a SDK exactly matching the requested target version.
+ for (std::vector<std::string>::iterator i = sdks.begin(); i != sdks.end();
+ ++i) {
+ if (cmSystemTools::VersionCompareEqual(*i, this->SystemVersion)) {
+ return *i;
+ }
+ }
+
+ // Use the latest Windows 10 SDK since the exact version is not available.
+ return sdks.at(0);
+ }
+#endif
+ // Return an empty string
+ return std::string();
+}