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Diffstat (limited to 'Source/cmGlobalVisualStudio6Generator.h')
-rw-r--r-- | Source/cmGlobalVisualStudio6Generator.h | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/Source/cmGlobalVisualStudio6Generator.h b/Source/cmGlobalVisualStudio6Generator.h new file mode 100644 index 0000000..2797e11 --- /dev/null +++ b/Source/cmGlobalVisualStudio6Generator.h @@ -0,0 +1,115 @@ +/*============================================================================ + CMake - Cross Platform Makefile Generator + Copyright 2000-2009 Kitware, Inc., Insight Software Consortium + + Distributed under the OSI-approved BSD License (the "License"); + see accompanying file Copyright.txt for details. + + This software is distributed WITHOUT ANY WARRANTY; without even the + implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + See the License for more information. +============================================================================*/ +#ifndef cmGlobalVisualStudio6Generator_h +#define cmGlobalVisualStudio6Generator_h + +#include "cmGlobalVisualStudioGenerator.h" +#include "cmGlobalGeneratorFactory.h" + +class cmTarget; + +/** \class cmGlobalVisualStudio6Generator + * \brief Write a Unix makefiles. + * + * cmGlobalVisualStudio6Generator manages UNIX build process for a tree + */ +class cmGlobalVisualStudio6Generator : public cmGlobalVisualStudioGenerator +{ +public: + cmGlobalVisualStudio6Generator(); + static cmGlobalGeneratorFactory* NewFactory() { + return new cmGlobalGeneratorSimpleFactory + <cmGlobalVisualStudio6Generator>(); } + + ///! Get the name for the generator. + virtual std::string GetName() const { + return cmGlobalVisualStudio6Generator::GetActualName();} + static std::string GetActualName() {return "Visual Studio 6";} + + /** Get the documentation entry for this generator. */ + static void GetDocumentation(cmDocumentationEntry& entry); + + ///! Create a local generator appropriate to this Global Generator + virtual cmLocalGenerator *CreateLocalGenerator(); + + /** + * Try to determine system infomation such as shared library + * extension, pthreads, byte order etc. + */ + virtual void EnableLanguage(std::vector<std::string>const& languages, + cmMakefile *, bool optional); + + /** + * Try running cmake and building a file. This is used for dynalically + * loaded commands, not as part of the usual build process. + */ + virtual void GenerateBuildCommand( + std::vector<std::string>& makeCommand, + const std::string& makeProgram, + const std::string& projectName, + const std::string& projectDir, + const std::string& targetName, + const std::string& config, + bool fast, + std::vector<std::string> const& makeOptions = std::vector<std::string>() + ); + + /** + * Generate the all required files for building this project/tree. This + * basically creates a series of LocalGenerators for each directory and + * requests that they Generate. + */ + virtual void Generate(); + + /** + * Generate the DSW workspace file. + */ + virtual void OutputDSWFile(); + virtual void OutputDSWFile(cmLocalGenerator* root, + std::vector<cmLocalGenerator*>& generators); + virtual void WriteDSWFile(std::ostream& fout, + cmLocalGenerator* root, + std::vector<cmLocalGenerator*>& generators); + + /** Append the subdirectory for the given configuration. */ + virtual void AppendDirectoryForConfig(const std::string& prefix, + const std::string& config, + const std::string& suffix, + std::string& dir); + + ///! What is the configurations directory variable called? + virtual const char* GetCMakeCFGIntDir() const { return "$(IntDir)"; } + + virtual void FindMakeProgram(cmMakefile*); + +protected: + virtual const char* GetIDEVersion() { return "6.0"; } +private: + virtual std::string GetVSMakeProgram() { return this->GetMSDevCommand(); } + void GenerateConfigurations(cmMakefile* mf); + void WriteDSWFile(std::ostream& fout); + void WriteDSWHeader(std::ostream& fout); + void WriteProject(std::ostream& fout, + const std::string& name, const char* path, + cmTarget const& t); + void WriteExternalProject(std::ostream& fout, + const std::string& name, const char* path, + const std::set<std::string>& dependencies); + void WriteDSWFooter(std::ostream& fout); + virtual std::string WriteUtilityDepend(cmTarget const* target); + std::string MSDevCommand; + bool MSDevCommandInitialized; + std::string const& GetMSDevCommand(); + std::string FindMSDevCommand(); +}; + +#endif |