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Diffstat (limited to 'Source/cmGlobalVisualStudio7Generator.h')
-rw-r--r-- | Source/cmGlobalVisualStudio7Generator.h | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/Source/cmGlobalVisualStudio7Generator.h b/Source/cmGlobalVisualStudio7Generator.h new file mode 100644 index 0000000..201a6a6 --- /dev/null +++ b/Source/cmGlobalVisualStudio7Generator.h @@ -0,0 +1,193 @@ +/*============================================================================ + CMake - Cross Platform Makefile Generator + Copyright 2000-2009 Kitware, Inc., Insight Software Consortium + + Distributed under the OSI-approved BSD License (the "License"); + see accompanying file Copyright.txt for details. + + This software is distributed WITHOUT ANY WARRANTY; without even the + implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + See the License for more information. +============================================================================*/ +#ifndef cmGlobalVisualStudio7Generator_h +#define cmGlobalVisualStudio7Generator_h + +#include "cmGlobalVisualStudioGenerator.h" +#include "cmGlobalGeneratorFactory.h" + +class cmTarget; +struct cmIDEFlagTable; + +/** \class cmGlobalVisualStudio7Generator + * \brief Write a Unix makefiles. + * + * cmGlobalVisualStudio7Generator manages UNIX build process for a tree + */ +class cmGlobalVisualStudio7Generator : public cmGlobalVisualStudioGenerator +{ +public: + cmGlobalVisualStudio7Generator(const std::string& platformName = ""); + ~cmGlobalVisualStudio7Generator(); + + static cmGlobalGeneratorFactory* NewFactory() { + return new cmGlobalGeneratorSimpleFactory + <cmGlobalVisualStudio7Generator>(); } + + ///! Get the name for the generator. + virtual std::string GetName() const { + return cmGlobalVisualStudio7Generator::GetActualName();} + static std::string GetActualName() {return "Visual Studio 7";} + + ///! Get the name for the platform. + std::string const& GetPlatformName() const; + + ///! Create a local generator appropriate to this Global Generator + virtual cmLocalGenerator *CreateLocalGenerator(); + + virtual bool SetSystemName(std::string const& s, cmMakefile* mf); + + virtual bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf); + + /** Get the documentation entry for this generator. */ + static void GetDocumentation(cmDocumentationEntry& entry); + + /** + * Try to determine system information such as shared library + * extension, pthreads, byte order etc. + */ + virtual void EnableLanguage(std::vector<std::string>const& languages, + cmMakefile *, bool optional); + + /** + * Try running cmake and building a file. This is used for dynamically + * loaded commands, not as part of the usual build process. + */ + virtual void GenerateBuildCommand( + std::vector<std::string>& makeCommand, + const std::string& makeProgram, + const std::string& projectName, + const std::string& projectDir, + const std::string& targetName, + const std::string& config, + bool fast, + std::vector<std::string> const& makeOptions = std::vector<std::string>() + ); + + /** + * Generate the DSW workspace file. + */ + virtual void OutputSLNFile(); + + /** + * Get the list of configurations + */ + std::vector<std::string> *GetConfigurations(); + + ///! Create a GUID or get an existing one. + void CreateGUID(const std::string& name); + std::string GetGUID(const std::string& name); + + /** Append the subdirectory for the given configuration. */ + virtual void AppendDirectoryForConfig(const std::string& prefix, + const std::string& config, + const std::string& suffix, + std::string& dir); + + ///! What is the configurations directory variable called? + virtual const char* GetCMakeCFGIntDir() const { return "$(OutDir)"; } + + /** Return true if the target project file should have the option + LinkLibraryDependencies and link to .sln dependencies. */ + virtual bool NeedLinkLibraryDependencies(cmTarget&) { return false; } + + const char* GetIntelProjectVersion(); + + virtual void FindMakeProgram(cmMakefile*); + + /** Is the Microsoft Assembler enabled? */ + bool IsMasmEnabled() const { return this->MasmEnabled; } + + // Encoding for Visual Studio files + virtual std::string Encoding(); + +protected: + virtual void Generate(); + virtual const char* GetIDEVersion() { return "7.0"; } + + std::string const& GetDevEnvCommand(); + virtual std::string FindDevEnvCommand(); + + static const char* ExternalProjectType(const char* location); + + static cmIDEFlagTable const* GetExtraFlagTableVS7(); + virtual void OutputSLNFile(cmLocalGenerator* root, + std::vector<cmLocalGenerator*>& generators); + virtual void WriteSLNFile(std::ostream& fout, cmLocalGenerator* root, + std::vector<cmLocalGenerator*>& generators); + virtual void WriteProject(std::ostream& fout, + const std::string& name, const char* path, + cmTarget const& t); + virtual void WriteProjectDepends(std::ostream& fout, + const std::string& name, const char* path, + cmTarget const&t); + virtual void WriteProjectConfigurations( + std::ostream& fout, const std::string& name, cmTarget::TargetType type, + const std::set<std::string>& configsPartOfDefaultBuild, + const std::string& platformMapping = ""); + virtual void WriteSLNGlobalSections(std::ostream& fout, + cmLocalGenerator* root); + virtual void WriteSLNFooter(std::ostream& fout); + virtual void WriteSLNHeader(std::ostream& fout); + virtual std::string WriteUtilityDepend(cmTarget const* target); + + virtual void WriteTargetsToSolution( + std::ostream& fout, + cmLocalGenerator* root, + OrderedTargetDependSet const& projectTargets); + virtual void WriteTargetDepends( + std::ostream& fout, + OrderedTargetDependSet const& projectTargets); + virtual void WriteTargetConfigurations( + std::ostream& fout, + OrderedTargetDependSet const& projectTargets); + + void GenerateConfigurations(cmMakefile* mf); + + virtual void WriteExternalProject(std::ostream& fout, + const std::string& name, + const char* path, + const char* typeGuid, + const std::set<std::string>& + dependencies); + + std::string ConvertToSolutionPath(const char* path); + + std::set<std::string> + IsPartOfDefaultBuild(OrderedTargetDependSet const& projectTargets, + cmTarget const* target); + bool IsDependedOn(OrderedTargetDependSet const& projectTargets, + cmTarget const* target); + std::vector<std::string> Configurations; + std::map<std::string, std::string> GUIDMap; + + virtual void WriteFolders(std::ostream& fout); + virtual void WriteFoldersContent(std::ostream& fout); + std::map<std::string,std::set<std::string> > VisualStudioFolders; + + // Set during OutputSLNFile with the name of the current project. + // There is one SLN file per project. + std::string CurrentProject; + std::string GeneratorPlatform; + std::string DefaultPlatformName; + bool MasmEnabled; + +private: + char* IntelProjectVersion; + std::string DevEnvCommand; + bool DevEnvCommandInitialized; + virtual std::string GetVSMakeProgram() { return this->GetDevEnvCommand(); } +}; + +#define CMAKE_CHECK_BUILD_SYSTEM_TARGET "ZERO_CHECK" + +#endif |