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+/*============================================================================
+ CMake - Cross Platform Makefile Generator
+ Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
+
+ Distributed under the OSI-approved BSD License (the "License");
+ see accompanying file Copyright.txt for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even the
+ implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the License for more information.
+============================================================================*/
+#ifndef cmGlobalVisualStudio7Generator_h
+#define cmGlobalVisualStudio7Generator_h
+
+#include "cmGlobalVisualStudioGenerator.h"
+#include "cmGlobalGeneratorFactory.h"
+
+class cmTarget;
+struct cmIDEFlagTable;
+
+/** \class cmGlobalVisualStudio7Generator
+ * \brief Write a Unix makefiles.
+ *
+ * cmGlobalVisualStudio7Generator manages UNIX build process for a tree
+ */
+class cmGlobalVisualStudio7Generator : public cmGlobalVisualStudioGenerator
+{
+public:
+ cmGlobalVisualStudio7Generator(const std::string& platformName = "");
+ ~cmGlobalVisualStudio7Generator();
+
+ static cmGlobalGeneratorFactory* NewFactory() {
+ return new cmGlobalGeneratorSimpleFactory
+ <cmGlobalVisualStudio7Generator>(); }
+
+ ///! Get the name for the generator.
+ virtual std::string GetName() const {
+ return cmGlobalVisualStudio7Generator::GetActualName();}
+ static std::string GetActualName() {return "Visual Studio 7";}
+
+ ///! Get the name for the platform.
+ std::string const& GetPlatformName() const;
+
+ ///! Create a local generator appropriate to this Global Generator
+ virtual cmLocalGenerator *CreateLocalGenerator();
+
+ virtual bool SetSystemName(std::string const& s, cmMakefile* mf);
+
+ virtual bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf);
+
+ /** Get the documentation entry for this generator. */
+ static void GetDocumentation(cmDocumentationEntry& entry);
+
+ /**
+ * Try to determine system information such as shared library
+ * extension, pthreads, byte order etc.
+ */
+ virtual void EnableLanguage(std::vector<std::string>const& languages,
+ cmMakefile *, bool optional);
+
+ /**
+ * Try running cmake and building a file. This is used for dynamically
+ * loaded commands, not as part of the usual build process.
+ */
+ virtual void GenerateBuildCommand(
+ std::vector<std::string>& makeCommand,
+ const std::string& makeProgram,
+ const std::string& projectName,
+ const std::string& projectDir,
+ const std::string& targetName,
+ const std::string& config,
+ bool fast,
+ std::vector<std::string> const& makeOptions = std::vector<std::string>()
+ );
+
+ /**
+ * Generate the DSW workspace file.
+ */
+ virtual void OutputSLNFile();
+
+ /**
+ * Get the list of configurations
+ */
+ std::vector<std::string> *GetConfigurations();
+
+ ///! Create a GUID or get an existing one.
+ void CreateGUID(const std::string& name);
+ std::string GetGUID(const std::string& name);
+
+ /** Append the subdirectory for the given configuration. */
+ virtual void AppendDirectoryForConfig(const std::string& prefix,
+ const std::string& config,
+ const std::string& suffix,
+ std::string& dir);
+
+ ///! What is the configurations directory variable called?
+ virtual const char* GetCMakeCFGIntDir() const { return "$(OutDir)"; }
+
+ /** Return true if the target project file should have the option
+ LinkLibraryDependencies and link to .sln dependencies. */
+ virtual bool NeedLinkLibraryDependencies(cmTarget&) { return false; }
+
+ const char* GetIntelProjectVersion();
+
+ virtual void FindMakeProgram(cmMakefile*);
+
+ /** Is the Microsoft Assembler enabled? */
+ bool IsMasmEnabled() const { return this->MasmEnabled; }
+
+ // Encoding for Visual Studio files
+ virtual std::string Encoding();
+
+protected:
+ virtual void Generate();
+ virtual const char* GetIDEVersion() { return "7.0"; }
+
+ std::string const& GetDevEnvCommand();
+ virtual std::string FindDevEnvCommand();
+
+ static const char* ExternalProjectType(const char* location);
+
+ static cmIDEFlagTable const* GetExtraFlagTableVS7();
+ virtual void OutputSLNFile(cmLocalGenerator* root,
+ std::vector<cmLocalGenerator*>& generators);
+ virtual void WriteSLNFile(std::ostream& fout, cmLocalGenerator* root,
+ std::vector<cmLocalGenerator*>& generators);
+ virtual void WriteProject(std::ostream& fout,
+ const std::string& name, const char* path,
+ cmTarget const& t);
+ virtual void WriteProjectDepends(std::ostream& fout,
+ const std::string& name, const char* path,
+ cmTarget const&t);
+ virtual void WriteProjectConfigurations(
+ std::ostream& fout, const std::string& name, cmTarget::TargetType type,
+ const std::set<std::string>& configsPartOfDefaultBuild,
+ const std::string& platformMapping = "");
+ virtual void WriteSLNGlobalSections(std::ostream& fout,
+ cmLocalGenerator* root);
+ virtual void WriteSLNFooter(std::ostream& fout);
+ virtual void WriteSLNHeader(std::ostream& fout);
+ virtual std::string WriteUtilityDepend(cmTarget const* target);
+
+ virtual void WriteTargetsToSolution(
+ std::ostream& fout,
+ cmLocalGenerator* root,
+ OrderedTargetDependSet const& projectTargets);
+ virtual void WriteTargetDepends(
+ std::ostream& fout,
+ OrderedTargetDependSet const& projectTargets);
+ virtual void WriteTargetConfigurations(
+ std::ostream& fout,
+ OrderedTargetDependSet const& projectTargets);
+
+ void GenerateConfigurations(cmMakefile* mf);
+
+ virtual void WriteExternalProject(std::ostream& fout,
+ const std::string& name,
+ const char* path,
+ const char* typeGuid,
+ const std::set<std::string>&
+ dependencies);
+
+ std::string ConvertToSolutionPath(const char* path);
+
+ std::set<std::string>
+ IsPartOfDefaultBuild(OrderedTargetDependSet const& projectTargets,
+ cmTarget const* target);
+ bool IsDependedOn(OrderedTargetDependSet const& projectTargets,
+ cmTarget const* target);
+ std::vector<std::string> Configurations;
+ std::map<std::string, std::string> GUIDMap;
+
+ virtual void WriteFolders(std::ostream& fout);
+ virtual void WriteFoldersContent(std::ostream& fout);
+ std::map<std::string,std::set<std::string> > VisualStudioFolders;
+
+ // Set during OutputSLNFile with the name of the current project.
+ // There is one SLN file per project.
+ std::string CurrentProject;
+ std::string GeneratorPlatform;
+ std::string DefaultPlatformName;
+ bool MasmEnabled;
+
+private:
+ char* IntelProjectVersion;
+ std::string DevEnvCommand;
+ bool DevEnvCommandInitialized;
+ virtual std::string GetVSMakeProgram() { return this->GetDevEnvCommand(); }
+};
+
+#define CMAKE_CHECK_BUILD_SYSTEM_TARGET "ZERO_CHECK"
+
+#endif