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+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+#ifndef cmIncludeCommand_h
+#define cmIncludeCommand_h
+
+#include <cmConfigure.h>
+#include <string>
+#include <vector>
+
+#include "cmCommand.h"
+
+class cmExecutionStatus;
+
+/** \class cmIncludeCommand
+ * \brief cmIncludeCommand defines a list of distant
+ * files that can be "included" in the current list file.
+ * In almost every sense, this is identical to a C/C++
+ * #include command. Arguments are first expended as usual.
+ */
+class cmIncludeCommand : public cmCommand
+{
+public:
+ /**
+ * This is a virtual constructor for the command.
+ */
+ cmCommand* Clone() CM_OVERRIDE { return new cmIncludeCommand; }
+
+ /**
+ * This is called when the command is first encountered in
+ * the CMakeLists.txt file.
+ */
+ bool InitialPass(std::vector<std::string> const& args,
+ cmExecutionStatus& status) CM_OVERRIDE;
+
+ /**
+ * This determines if the command is invoked when in script mode.
+ */
+ bool IsScriptable() const CM_OVERRIDE { return true; }
+
+ /**
+ * The name of the command as specified in CMakeList.txt.
+ */
+ std::string GetName() const CM_OVERRIDE { return "include"; }
+};
+
+#endif