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-rw-r--r--Source/cmLocalGenerator.cxx19
1 files changed, 13 insertions, 6 deletions
diff --git a/Source/cmLocalGenerator.cxx b/Source/cmLocalGenerator.cxx
index a2eb1b9..b79eb1d 100644
--- a/Source/cmLocalGenerator.cxx
+++ b/Source/cmLocalGenerator.cxx
@@ -2266,7 +2266,7 @@ void cmLocalGenerator::AddPchDependencies(cmGeneratorTarget* target)
std::vector<cmSourceFile*> sources;
target->GetSourceFiles(sources, buildType);
- for (const std::string& lang : { "C", "CXX" }) {
+ for (const std::string& lang : { "C", "CXX", "OBJC", "OBJCXX" }) {
auto langSources =
std::count_if(sources.begin(), sources.end(), [lang](cmSourceFile* sf) {
return lang == sf->GetLanguage() &&
@@ -2441,7 +2441,7 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
std::back_inserter(filtered_sources), [&](cmSourceFile* sf) {
return sf->GetLanguage() == lang &&
!sf->GetPropertyAsBool("SKIP_UNITY_BUILD_INCLUSION") &&
- !sf->GetPropertyAsBool("GENERATED") &&
+ !sf->GetPropertyAsBool("HEADER_FILE_ONLY") &&
!sf->GetProperty("COMPILE_OPTIONS") &&
!sf->GetProperty("COMPILE_DEFINITIONS") &&
!sf->GetProperty("COMPILE_FLAGS") &&
@@ -2476,11 +2476,10 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
cmSourceFile* sf = filtered_sources[begin];
// Only in Visual Studio generator we keep the source files
- // for explicit processing. For the rest the source files will
- // not be included in the project.
+ // for explicit processing.
if (!this->GetGlobalGenerator()->IsMultiConfig() ||
this->GetGlobalGenerator()->IsXcode()) {
- sf->SetProperty("HEADER_FILE_ONLY", "ON");
+ target->AddSourceFileToUnityBatch(sf->ResolveFullPath());
}
sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
@@ -2488,7 +2487,7 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
file << beforeInclude << "\n";
}
- file << "#include \"" << sf->GetFullPath() << "\"\n";
+ file << "#include \"" << sf->ResolveFullPath() << "\"\n";
if (afterInclude) {
file << afterInclude << "\n";
@@ -3124,6 +3123,14 @@ std::string cmLocalGenerator::GetObjectFileNameWithoutTarget(
const char* pchExtension = source.GetProperty("PCH_EXTENSION");
if (pchExtension) {
customOutputExtension = pchExtension;
+
+ // Make sure that for the CMakeFiles/<target>.dir/cmake_pch.h|xx.c|xx
+ // source file, we don't end up having
+ // CMakeFiles/<target>.dir/CMakeFiles/<target>.dir/cmake_pch.h|xx.pch
+ cmsys::RegularExpression var("(CMakeFiles/[^/]+.dir/)");
+ while (var.find(objectName)) {
+ objectName.erase(var.start(), var.end() - var.start());
+ }
}
// Remove the source extension if it is to be replaced.