diff options
Diffstat (limited to 'Source/cmLocalGenerator.cxx')
-rw-r--r-- | Source/cmLocalGenerator.cxx | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/Source/cmLocalGenerator.cxx b/Source/cmLocalGenerator.cxx index 7451ff3..50516e0 100644 --- a/Source/cmLocalGenerator.cxx +++ b/Source/cmLocalGenerator.cxx @@ -2393,6 +2393,7 @@ void cmLocalGenerator::AddPchDependencies(cmGeneratorTarget* target) } const std::string buildType = cmSystemTools::UpperCase(config); + // FIXME: Refactor collection of sources to not evaluate object libraries. std::vector<cmSourceFile*> sources; target->GetSourceFiles(sources, buildType); @@ -2549,6 +2550,7 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target) cmStrCat(this->GetCurrentBinaryDirectory(), "/CMakeFiles/", target->GetName(), ".dir/Unity/"); + // FIXME: Refactor collection of sources to not evaluate object libraries. std::vector<cmSourceFile*> sources; target->GetSourceFiles(sources, buildType); @@ -2598,12 +2600,7 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target) for (; begin != end; ++begin) { cmSourceFile* sf = filtered_sources[begin]; - // Only in Visual Studio generator we keep the source files - // for explicit processing. - if (!this->GetGlobalGenerator()->IsMultiConfig() || - this->GetGlobalGenerator()->IsXcode()) { - target->AddSourceFileToUnityBatch(sf->ResolveFullPath()); - } + target->AddSourceFileToUnityBatch(sf->ResolveFullPath()); sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str()); if (beforeInclude) { |