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-rw-r--r--Source/cmMakefileExecutableTargetGenerator.cxx704
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diff --git a/Source/cmMakefileExecutableTargetGenerator.cxx b/Source/cmMakefileExecutableTargetGenerator.cxx
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+++ b/Source/cmMakefileExecutableTargetGenerator.cxx
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+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+#include "cmMakefileExecutableTargetGenerator.h"
+
+#include <algorithm>
+#include <sstream>
+#include <string>
+#include <vector>
+
+#include "cmGeneratedFileStream.h"
+#include "cmGeneratorTarget.h"
+#include "cmGlobalUnixMakefileGenerator3.h"
+#include "cmLinkLineComputer.h"
+#include "cmLinkLineDeviceComputer.h"
+#include "cmLocalGenerator.h"
+#include "cmLocalUnixMakefileGenerator3.h"
+#include "cmMakefile.h"
+#include "cmOSXBundleGenerator.h"
+#include "cmOutputConverter.h"
+#include "cmRulePlaceholderExpander.h"
+#include "cmState.h"
+#include "cmStateDirectory.h"
+#include "cmStateSnapshot.h"
+#include "cmSystemTools.h"
+#include "cm_auto_ptr.hxx"
+#include "cmake.h"
+
+cmMakefileExecutableTargetGenerator::cmMakefileExecutableTargetGenerator(
+ cmGeneratorTarget* target)
+ : cmMakefileTargetGenerator(target)
+{
+ this->CustomCommandDriver = OnDepends;
+ this->GeneratorTarget->GetExecutableNames(
+ this->TargetNameOut, this->TargetNameReal, this->TargetNameImport,
+ this->TargetNamePDB, this->ConfigName);
+
+ this->OSXBundleGenerator =
+ new cmOSXBundleGenerator(target, this->ConfigName);
+ this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
+}
+
+cmMakefileExecutableTargetGenerator::~cmMakefileExecutableTargetGenerator()
+{
+ delete this->OSXBundleGenerator;
+}
+
+void cmMakefileExecutableTargetGenerator::WriteRuleFiles()
+{
+ // create the build.make file and directory, put in the common blocks
+ this->CreateRuleFile();
+
+ // write rules used to help build object files
+ this->WriteCommonCodeRules();
+
+ // write the per-target per-language flags
+ this->WriteTargetLanguageFlags();
+
+ // write in rules for object files and custom commands
+ this->WriteTargetBuildRules();
+
+ // write the device link rules
+ this->WriteDeviceExecutableRule(false);
+
+ // write the link rules
+ this->WriteExecutableRule(false);
+ if (this->GeneratorTarget->NeedRelinkBeforeInstall(this->ConfigName)) {
+ // Write rules to link an installable version of the target.
+ this->WriteExecutableRule(true);
+ }
+
+ // Write the requires target.
+ this->WriteTargetRequiresRules();
+
+ // Write clean target
+ this->WriteTargetCleanRules();
+
+ // Write the dependency generation rule. This must be done last so
+ // that multiple output pair information is available.
+ this->WriteTargetDependRules();
+
+ // close the streams
+ this->CloseFileStreams();
+}
+
+void cmMakefileExecutableTargetGenerator::WriteDeviceExecutableRule(
+ bool relink)
+{
+#ifdef CMAKE_BUILD_WITH_CMAKE
+ const std::string cuda_lang("CUDA");
+ cmGeneratorTarget::LinkClosure const* closure =
+ this->GeneratorTarget->GetLinkClosure(this->ConfigName);
+
+ const bool hasCUDA =
+ (std::find(closure->Languages.begin(), closure->Languages.end(),
+ cuda_lang) != closure->Languages.end());
+ if (!hasCUDA) {
+ return;
+ }
+
+ std::vector<std::string> commands;
+
+ // Build list of dependencies.
+ std::vector<std::string> depends;
+ this->AppendLinkDepends(depends);
+
+ // Get the language to use for linking this library.
+ std::string linkLanguage = "CUDA";
+ std::string const objExt =
+ this->Makefile->GetSafeDefinition("CMAKE_CUDA_OUTPUT_EXTENSION");
+
+ // Get the name of the device object to generate.
+ std::string const targetOutputReal =
+ this->GeneratorTarget->ObjectDirectory + "cmake_device_link" + objExt;
+ this->DeviceLinkObject = targetOutputReal;
+
+ this->NumberOfProgressActions++;
+ if (!this->NoRuleMessages) {
+ cmLocalUnixMakefileGenerator3::EchoProgress progress;
+ this->MakeEchoProgress(progress);
+ // Add the link message.
+ std::string buildEcho = "Linking ";
+ buildEcho += linkLanguage;
+ buildEcho += " device code ";
+ buildEcho += targetOutputReal;
+ this->LocalGenerator->AppendEcho(
+ commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress);
+ }
+
+ // Build a list of compiler flags and linker flags.
+ std::string flags;
+ std::string linkFlags;
+
+ // Add flags to create an executable.
+ // Add symbol export flags if necessary.
+ if (this->GeneratorTarget->IsExecutableWithExports()) {
+ std::string export_flag_var = "CMAKE_EXE_EXPORTS_";
+ export_flag_var += linkLanguage;
+ export_flag_var += "_FLAG";
+ this->LocalGenerator->AppendFlags(
+ linkFlags, this->Makefile->GetDefinition(export_flag_var));
+ }
+
+ this->LocalGenerator->AppendFlags(linkFlags,
+ this->LocalGenerator->GetLinkLibsCMP0065(
+ linkLanguage, *this->GeneratorTarget));
+
+ // Add language feature flags.
+ this->AddFeatureFlags(flags, linkLanguage);
+
+ this->LocalGenerator->AddArchitectureFlags(flags, this->GeneratorTarget,
+ linkLanguage, this->ConfigName);
+
+ // Add target-specific linker flags.
+ this->LocalGenerator->AppendFlags(
+ linkFlags, this->GeneratorTarget->GetProperty("LINK_FLAGS"));
+ std::string linkFlagsConfig = "LINK_FLAGS_";
+ linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
+ this->LocalGenerator->AppendFlags(
+ linkFlags, this->GeneratorTarget->GetProperty(linkFlagsConfig));
+
+ // Construct a list of files associated with this executable that
+ // may need to be cleaned.
+ std::vector<std::string> exeCleanFiles;
+ exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal));
+
+ // Determine whether a link script will be used.
+ bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
+
+ // Construct the main link rule.
+ std::vector<std::string> real_link_commands;
+ const std::string linkRuleVar = "CMAKE_CUDA_DEVICE_LINK_EXECUTABLE";
+ const std::string linkRule = this->GetLinkRule(linkRuleVar);
+ std::vector<std::string> commands1;
+ cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
+
+ bool useResponseFileForObjects =
+ this->CheckUseResponseFileForObjects(linkLanguage);
+ bool const useResponseFileForLibs =
+ this->CheckUseResponseFileForLibraries(linkLanguage);
+
+ // Expand the rule variables.
+ {
+ bool useWatcomQuote =
+ this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE");
+
+ // Set path conversion for link script shells.
+ this->LocalGenerator->SetLinkScriptShell(useLinkScript);
+
+ CM_AUTO_PTR<cmLinkLineComputer> linkLineComputer(
+ new cmLinkLineDeviceComputer(
+ this->LocalGenerator,
+ this->LocalGenerator->GetStateSnapshot().GetDirectory()));
+ linkLineComputer->SetForResponse(useResponseFileForLibs);
+ linkLineComputer->SetUseWatcomQuote(useWatcomQuote);
+ linkLineComputer->SetRelink(relink);
+
+ // Collect up flags to link in needed libraries.
+ std::string linkLibs;
+ this->CreateLinkLibs(linkLineComputer.get(), linkLibs,
+ useResponseFileForLibs, depends);
+
+ // Construct object file lists that may be needed to expand the
+ // rule.
+ std::string buildObjs;
+ this->CreateObjectLists(useLinkScript, false, useResponseFileForObjects,
+ buildObjs, depends, useWatcomQuote);
+
+ cmRulePlaceholderExpander::RuleVariables vars;
+ std::string objectDir = this->GeneratorTarget->GetSupportDirectory();
+
+ objectDir = this->LocalGenerator->ConvertToOutputFormat(
+ this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir),
+ cmOutputConverter::SHELL);
+
+ cmOutputConverter::OutputFormat output = (useWatcomQuote)
+ ? cmOutputConverter::WATCOMQUOTE
+ : cmOutputConverter::SHELL;
+ std::string target = this->LocalGenerator->ConvertToOutputFormat(
+ this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal),
+ output);
+
+ std::string targetFullPathCompilePDB = this->ComputeTargetCompilePDB();
+ std::string targetOutPathCompilePDB =
+ this->LocalGenerator->ConvertToOutputFormat(targetFullPathCompilePDB,
+ cmOutputConverter::SHELL);
+
+ vars.Language = linkLanguage.c_str();
+ vars.Objects = buildObjs.c_str();
+ vars.ObjectDir = objectDir.c_str();
+ vars.Target = target.c_str();
+ vars.LinkLibraries = linkLibs.c_str();
+ vars.Flags = flags.c_str();
+ vars.LinkFlags = linkFlags.c_str();
+ vars.TargetCompilePDB = targetOutPathCompilePDB.c_str();
+
+ std::string launcher;
+
+ const char* val = this->LocalGenerator->GetRuleLauncher(
+ this->GeneratorTarget, "RULE_LAUNCH_LINK");
+ if (val && *val) {
+ launcher = val;
+ launcher += " ";
+ }
+
+ CM_AUTO_PTR<cmRulePlaceholderExpander> rulePlaceholderExpander(
+ this->LocalGenerator->CreateRulePlaceholderExpander());
+
+ // Expand placeholders in the commands.
+ rulePlaceholderExpander->SetTargetImpLib(targetOutputReal);
+ for (std::vector<std::string>::iterator i = real_link_commands.begin();
+ i != real_link_commands.end(); ++i) {
+ *i = launcher + *i;
+ rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, *i,
+ vars);
+ }
+
+ // Restore path conversion to normal shells.
+ this->LocalGenerator->SetLinkScriptShell(false);
+ }
+
+ // Optionally convert the build rule to use a script to avoid long
+ // command lines in the make shell.
+ if (useLinkScript) {
+ // Use a link script.
+ const char* name = (relink ? "drelink.txt" : "dlink.txt");
+ this->CreateLinkScript(name, real_link_commands, commands1, depends);
+ } else {
+ // No link script. Just use the link rule directly.
+ commands1 = real_link_commands;
+ }
+ this->LocalGenerator->CreateCDCommand(
+ commands1, this->Makefile->GetCurrentBinaryDirectory(),
+ this->LocalGenerator->GetBinaryDirectory());
+ commands.insert(commands.end(), commands1.begin(), commands1.end());
+ commands1.clear();
+
+ // Write the build rule.
+ this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, CM_NULLPTR,
+ targetOutputReal, depends, commands,
+ false);
+
+ // Write the main driver rule to build everything in this target.
+ this->WriteTargetDriverRule(targetOutputReal, relink);
+
+ // Clean all the possible executable names and symlinks.
+ this->CleanFiles.insert(this->CleanFiles.end(), exeCleanFiles.begin(),
+ exeCleanFiles.end());
+#else
+ static_cast<void>(relink);
+#endif
+}
+
+void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
+{
+ std::vector<std::string> commands;
+
+ // Build list of dependencies.
+ std::vector<std::string> depends;
+ this->AppendLinkDepends(depends);
+ if (!this->DeviceLinkObject.empty()) {
+ depends.push_back(this->DeviceLinkObject);
+ }
+
+ // Get the name of the executable to generate.
+ std::string targetName;
+ std::string targetNameReal;
+ std::string targetNameImport;
+ std::string targetNamePDB;
+ this->GeneratorTarget->GetExecutableNames(targetName, targetNameReal,
+ targetNameImport, targetNamePDB,
+ this->ConfigName);
+
+ // Construct the full path version of the names.
+ std::string outpath = this->GeneratorTarget->GetDirectory(this->ConfigName);
+ if (this->GeneratorTarget->IsAppBundleOnApple()) {
+ this->OSXBundleGenerator->CreateAppBundle(targetName, outpath);
+ }
+ outpath += "/";
+ std::string outpathImp;
+ if (relink) {
+ outpath = this->Makefile->GetCurrentBinaryDirectory();
+ outpath += cmake::GetCMakeFilesDirectory();
+ outpath += "/CMakeRelink.dir";
+ cmSystemTools::MakeDirectory(outpath.c_str());
+ outpath += "/";
+ if (!targetNameImport.empty()) {
+ outpathImp = outpath;
+ }
+ } else {
+ cmSystemTools::MakeDirectory(outpath.c_str());
+ if (!targetNameImport.empty()) {
+ outpathImp = this->GeneratorTarget->GetDirectory(this->ConfigName, true);
+ cmSystemTools::MakeDirectory(outpathImp.c_str());
+ outpathImp += "/";
+ }
+ }
+
+ std::string compilePdbOutputPath =
+ this->GeneratorTarget->GetCompilePDBDirectory(this->ConfigName);
+ cmSystemTools::MakeDirectory(compilePdbOutputPath.c_str());
+
+ std::string pdbOutputPath =
+ this->GeneratorTarget->GetPDBDirectory(this->ConfigName);
+ cmSystemTools::MakeDirectory(pdbOutputPath.c_str());
+ pdbOutputPath += "/";
+
+ std::string targetFullPath = outpath + targetName;
+ std::string targetFullPathReal = outpath + targetNameReal;
+ std::string targetFullPathPDB = pdbOutputPath + targetNamePDB;
+ std::string targetFullPathImport = outpathImp + targetNameImport;
+ std::string targetOutPathPDB = this->LocalGenerator->ConvertToOutputFormat(
+ targetFullPathPDB, cmOutputConverter::SHELL);
+ // Convert to the output path to use in constructing commands.
+ std::string targetOutPath = this->LocalGenerator->ConvertToOutputFormat(
+ this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath),
+ cmOutputConverter::SHELL);
+ std::string targetOutPathReal = this->LocalGenerator->ConvertToOutputFormat(
+ this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal),
+ cmOutputConverter::SHELL);
+ std::string targetOutPathImport =
+ this->LocalGenerator->ConvertToOutputFormat(
+ this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(),
+ targetFullPathImport),
+ cmOutputConverter::SHELL);
+
+ // Get the language to use for linking this executable.
+ std::string linkLanguage =
+ this->GeneratorTarget->GetLinkerLanguage(this->ConfigName);
+
+ // Make sure we have a link language.
+ if (linkLanguage.empty()) {
+ cmSystemTools::Error("Cannot determine link language for target \"",
+ this->GeneratorTarget->GetName().c_str(), "\".");
+ return;
+ }
+
+ this->NumberOfProgressActions++;
+ if (!this->NoRuleMessages) {
+ cmLocalUnixMakefileGenerator3::EchoProgress progress;
+ this->MakeEchoProgress(progress);
+ // Add the link message.
+ std::string buildEcho = "Linking ";
+ buildEcho += linkLanguage;
+ buildEcho += " executable ";
+ buildEcho += targetOutPath;
+ this->LocalGenerator->AppendEcho(
+ commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress);
+ }
+
+ // Build a list of compiler flags and linker flags.
+ std::string flags;
+ std::string linkFlags;
+
+ // Add flags to create an executable.
+ this->LocalGenerator->AddConfigVariableFlags(
+ linkFlags, "CMAKE_EXE_LINKER_FLAGS", this->ConfigName);
+
+ if (this->GeneratorTarget->GetPropertyAsBool("WIN32_EXECUTABLE")) {
+ this->LocalGenerator->AppendFlags(
+ linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));
+ } else {
+ this->LocalGenerator->AppendFlags(
+ linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));
+ }
+
+ // Add symbol export flags if necessary.
+ if (this->GeneratorTarget->IsExecutableWithExports()) {
+ std::string export_flag_var = "CMAKE_EXE_EXPORTS_";
+ export_flag_var += linkLanguage;
+ export_flag_var += "_FLAG";
+ this->LocalGenerator->AppendFlags(
+ linkFlags, this->Makefile->GetDefinition(export_flag_var));
+ }
+
+ this->LocalGenerator->AppendFlags(linkFlags,
+ this->LocalGenerator->GetLinkLibsCMP0065(
+ linkLanguage, *this->GeneratorTarget));
+
+ if (this->GeneratorTarget->GetPropertyAsBool("LINK_WHAT_YOU_USE")) {
+ this->LocalGenerator->AppendFlags(linkFlags, " -Wl,--no-as-needed");
+ }
+
+ // Add language feature flags.
+ this->AddFeatureFlags(flags, linkLanguage);
+
+ this->LocalGenerator->AddArchitectureFlags(flags, this->GeneratorTarget,
+ linkLanguage, this->ConfigName);
+
+ // Add target-specific linker flags.
+ this->LocalGenerator->AppendFlags(
+ linkFlags, this->GeneratorTarget->GetProperty("LINK_FLAGS"));
+ std::string linkFlagsConfig = "LINK_FLAGS_";
+ linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
+ this->LocalGenerator->AppendFlags(
+ linkFlags, this->GeneratorTarget->GetProperty(linkFlagsConfig));
+
+ {
+ CM_AUTO_PTR<cmLinkLineComputer> linkLineComputer(
+ this->CreateLinkLineComputer(
+ this->LocalGenerator,
+ this->LocalGenerator->GetStateSnapshot().GetDirectory()));
+
+ this->AddModuleDefinitionFlag(linkLineComputer.get(), linkFlags);
+ }
+
+ // Construct a list of files associated with this executable that
+ // may need to be cleaned.
+ std::vector<std::string> exeCleanFiles;
+ exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath));
+#ifdef _WIN32
+ // There may be a manifest file for this target. Add it to the
+ // clean set just in case.
+ exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(),
+ (targetFullPath + ".manifest").c_str()));
+#endif
+ if (targetNameReal != targetName) {
+ exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal));
+ }
+ if (!targetNameImport.empty()) {
+ exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(),
+ targetFullPathImport));
+ std::string implib;
+ if (this->GeneratorTarget->GetImplibGNUtoMS(targetFullPathImport,
+ implib)) {
+ exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), implib));
+ }
+ }
+
+ // List the PDB for cleaning only when the whole target is
+ // cleaned. We do not want to delete the .pdb file just before
+ // linking the target.
+ this->CleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathPDB));
+
+ // Add the pre-build and pre-link rules building but not when relinking.
+ if (!relink) {
+ this->LocalGenerator->AppendCustomCommands(
+ commands, this->GeneratorTarget->GetPreBuildCommands(),
+ this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
+ this->LocalGenerator->AppendCustomCommands(
+ commands, this->GeneratorTarget->GetPreLinkCommands(),
+ this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
+ }
+
+ // Determine whether a link script will be used.
+ bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
+
+ // Construct the main link rule.
+ std::vector<std::string> real_link_commands;
+ std::string linkRuleVar = "CMAKE_";
+ linkRuleVar += linkLanguage;
+ linkRuleVar += "_LINK_EXECUTABLE";
+ std::string linkRule = this->GetLinkRule(linkRuleVar);
+ std::vector<std::string> commands1;
+ cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
+ if (this->GeneratorTarget->IsExecutableWithExports()) {
+ // If a separate rule for creating an import library is specified
+ // add it now.
+ std::string implibRuleVar = "CMAKE_";
+ implibRuleVar += linkLanguage;
+ implibRuleVar += "_CREATE_IMPORT_LIBRARY";
+ if (const char* rule = this->Makefile->GetDefinition(implibRuleVar)) {
+ cmSystemTools::ExpandListArgument(rule, real_link_commands);
+ }
+ }
+
+ bool useResponseFileForObjects =
+ this->CheckUseResponseFileForObjects(linkLanguage);
+ bool const useResponseFileForLibs =
+ this->CheckUseResponseFileForLibraries(linkLanguage);
+
+ // Expand the rule variables.
+ {
+ bool useWatcomQuote =
+ this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE");
+
+ // Set path conversion for link script shells.
+ this->LocalGenerator->SetLinkScriptShell(useLinkScript);
+
+ CM_AUTO_PTR<cmLinkLineComputer> linkLineComputer(
+ this->CreateLinkLineComputer(
+ this->LocalGenerator,
+ this->LocalGenerator->GetStateSnapshot().GetDirectory()));
+ linkLineComputer->SetForResponse(useResponseFileForLibs);
+ linkLineComputer->SetUseWatcomQuote(useWatcomQuote);
+ linkLineComputer->SetRelink(relink);
+
+ // Collect up flags to link in needed libraries.
+ std::string linkLibs;
+ this->CreateLinkLibs(linkLineComputer.get(), linkLibs,
+ useResponseFileForLibs, depends);
+
+ // Construct object file lists that may be needed to expand the
+ // rule.
+ std::string buildObjs;
+ this->CreateObjectLists(useLinkScript, false, useResponseFileForObjects,
+ buildObjs, depends, useWatcomQuote);
+ if (!this->DeviceLinkObject.empty()) {
+ buildObjs += " " +
+ this->LocalGenerator->ConvertToOutputFormat(
+ this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(),
+ this->DeviceLinkObject),
+ cmOutputConverter::SHELL);
+ }
+
+ // maybe create .def file from list of objects
+ if (this->GeneratorTarget->IsExecutableWithExports() &&
+ this->Makefile->IsOn("CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS")) {
+ this->GenDefFile(real_link_commands, linkFlags);
+ }
+
+ std::string manifests = this->GetManifests();
+
+ cmRulePlaceholderExpander::RuleVariables vars;
+ vars.CMTargetName = this->GeneratorTarget->GetName().c_str();
+ vars.CMTargetType =
+ cmState::GetTargetTypeName(this->GeneratorTarget->GetType());
+ vars.Language = linkLanguage.c_str();
+ vars.Objects = buildObjs.c_str();
+ std::string objectDir = this->GeneratorTarget->GetSupportDirectory();
+
+ objectDir = this->LocalGenerator->ConvertToOutputFormat(
+ this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir),
+ cmOutputConverter::SHELL);
+ vars.ObjectDir = objectDir.c_str();
+ cmOutputConverter::OutputFormat output = (useWatcomQuote)
+ ? cmOutputConverter::WATCOMQUOTE
+ : cmOutputConverter::SHELL;
+ std::string target = this->LocalGenerator->ConvertToOutputFormat(
+ this->LocalGenerator->MaybeConvertToRelativePath(
+ this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal),
+ output);
+ vars.Target = target.c_str();
+ vars.TargetPDB = targetOutPathPDB.c_str();
+
+ // Setup the target version.
+ std::string targetVersionMajor;
+ std::string targetVersionMinor;
+ {
+ std::ostringstream majorStream;
+ std::ostringstream minorStream;
+ int major;
+ int minor;
+ this->GeneratorTarget->GetTargetVersion(major, minor);
+ majorStream << major;
+ minorStream << minor;
+ targetVersionMajor = majorStream.str();
+ targetVersionMinor = minorStream.str();
+ }
+ vars.TargetVersionMajor = targetVersionMajor.c_str();
+ vars.TargetVersionMinor = targetVersionMinor.c_str();
+
+ vars.LinkLibraries = linkLibs.c_str();
+ vars.Flags = flags.c_str();
+ vars.LinkFlags = linkFlags.c_str();
+ vars.Manifests = manifests.c_str();
+
+ if (this->GeneratorTarget->GetPropertyAsBool("LINK_WHAT_YOU_USE")) {
+ std::string cmakeCommand = this->LocalGenerator->ConvertToOutputFormat(
+ cmSystemTools::GetCMakeCommand(), cmLocalGenerator::SHELL);
+ cmakeCommand += " -E __run_iwyu --lwyu=";
+ cmakeCommand += targetOutPathReal;
+ real_link_commands.push_back(cmakeCommand);
+ }
+
+ std::string launcher;
+
+ const char* val = this->LocalGenerator->GetRuleLauncher(
+ this->GeneratorTarget, "RULE_LAUNCH_LINK");
+ if (val && *val) {
+ launcher = val;
+ launcher += " ";
+ }
+
+ CM_AUTO_PTR<cmRulePlaceholderExpander> rulePlaceholderExpander(
+ this->LocalGenerator->CreateRulePlaceholderExpander());
+
+ // Expand placeholders in the commands.
+ rulePlaceholderExpander->SetTargetImpLib(targetOutPathImport);
+ for (std::vector<std::string>::iterator i = real_link_commands.begin();
+ i != real_link_commands.end(); ++i) {
+ *i = launcher + *i;
+ rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, *i,
+ vars);
+ }
+
+ // Restore path conversion to normal shells.
+ this->LocalGenerator->SetLinkScriptShell(false);
+ }
+
+ // Optionally convert the build rule to use a script to avoid long
+ // command lines in the make shell.
+ if (useLinkScript) {
+ // Use a link script.
+ const char* name = (relink ? "relink.txt" : "link.txt");
+ this->CreateLinkScript(name, real_link_commands, commands1, depends);
+ } else {
+ // No link script. Just use the link rule directly.
+ commands1 = real_link_commands;
+ }
+ this->LocalGenerator->CreateCDCommand(
+ commands1, this->Makefile->GetCurrentBinaryDirectory(),
+ this->LocalGenerator->GetBinaryDirectory());
+ commands.insert(commands.end(), commands1.begin(), commands1.end());
+ commands1.clear();
+
+ // Add a rule to create necessary symlinks for the library.
+ if (targetOutPath != targetOutPathReal) {
+ std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_executable ";
+ symlink += targetOutPathReal;
+ symlink += " ";
+ symlink += targetOutPath;
+ commands1.push_back(symlink);
+ this->LocalGenerator->CreateCDCommand(
+ commands1, this->Makefile->GetCurrentBinaryDirectory(),
+ this->LocalGenerator->GetBinaryDirectory());
+ commands.insert(commands.end(), commands1.begin(), commands1.end());
+ commands1.clear();
+ }
+
+ // Add the post-build rules when building but not when relinking.
+ if (!relink) {
+ this->LocalGenerator->AppendCustomCommands(
+ commands, this->GeneratorTarget->GetPostBuildCommands(),
+ this->GeneratorTarget, this->LocalGenerator->GetBinaryDirectory());
+ }
+
+ // Write the build rule.
+ this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, CM_NULLPTR,
+ targetFullPathReal, depends, commands,
+ false);
+
+ // The symlink name for the target should depend on the real target
+ // so if the target version changes it rebuilds and recreates the
+ // symlink.
+ if (targetFullPath != targetFullPathReal) {
+ depends.clear();
+ commands.clear();
+ depends.push_back(targetFullPathReal);
+ this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, CM_NULLPTR,
+ targetFullPath, depends, commands,
+ false);
+ }
+
+ // Write the main driver rule to build everything in this target.
+ this->WriteTargetDriverRule(targetFullPath, relink);
+
+ // Clean all the possible executable names and symlinks.
+ this->CleanFiles.insert(this->CleanFiles.end(), exeCleanFiles.begin(),
+ exeCleanFiles.end());
+}