diff options
Diffstat (limited to 'Source/cmMakefileExecutableTargetGenerator.cxx')
-rw-r--r-- | Source/cmMakefileExecutableTargetGenerator.cxx | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/Source/cmMakefileExecutableTargetGenerator.cxx b/Source/cmMakefileExecutableTargetGenerator.cxx index 358804e..069011d 100644 --- a/Source/cmMakefileExecutableTargetGenerator.cxx +++ b/Source/cmMakefileExecutableTargetGenerator.cxx @@ -10,6 +10,7 @@ #include "cmGeneratorTarget.h" #include "cmGlobalUnixMakefileGenerator3.h" #include "cmLinkLineComputer.h" +#include "cmLinkLineDeviceComputer.h" #include "cmLocalGenerator.h" #include "cmLocalUnixMakefileGenerator3.h" #include "cmMakefile.h" @@ -56,6 +57,9 @@ void cmMakefileExecutableTargetGenerator::WriteRuleFiles() // write in rules for object files and custom commands this->WriteTargetBuildRules(); + // write the device link rules + this->WriteDeviceExecutableRule(false); + // write the link rules this->WriteExecutableRule(false); if (this->GeneratorTarget->NeedRelinkBeforeInstall(this->ConfigName)) { @@ -77,6 +81,218 @@ void cmMakefileExecutableTargetGenerator::WriteRuleFiles() this->CloseFileStreams(); } +void cmMakefileExecutableTargetGenerator::WriteDeviceExecutableRule( + bool relink) +{ +#ifdef CMAKE_BUILD_WITH_CMAKE + const std::string cuda_lang("CUDA"); + cmGeneratorTarget::LinkClosure const* closure = + this->GeneratorTarget->GetLinkClosure(this->ConfigName); + + const bool hasCUDA = + (std::find(closure->Languages.begin(), closure->Languages.end(), + cuda_lang) != closure->Languages.end()); + if (!hasCUDA) { + return; + } + + std::vector<std::string> commands; + + // Build list of dependencies. + std::vector<std::string> depends; + this->AppendLinkDepends(depends); + + // Get the language to use for linking this library. + std::string linkLanguage = "CUDA"; + + // Get the name of the device object to generate. + std::string const targetOutputReal = + this->GeneratorTarget->ObjectDirectory + "cmake_device_link.o"; + this->DeviceLinkObject = targetOutputReal; + + this->NumberOfProgressActions++; + if (!this->NoRuleMessages) { + cmLocalUnixMakefileGenerator3::EchoProgress progress; + this->MakeEchoProgress(progress); + // Add the link message. + std::string buildEcho = "Linking "; + buildEcho += linkLanguage; + buildEcho += " device code "; + buildEcho += targetOutputReal; + this->LocalGenerator->AppendEcho( + commands, buildEcho, cmLocalUnixMakefileGenerator3::EchoLink, &progress); + } + + // Build a list of compiler flags and linker flags. + std::string flags; + std::string linkFlags; + + // Add flags to create an executable. + // Add symbol export flags if necessary. + if (this->GeneratorTarget->IsExecutableWithExports()) { + std::string export_flag_var = "CMAKE_EXE_EXPORTS_"; + export_flag_var += linkLanguage; + export_flag_var += "_FLAG"; + this->LocalGenerator->AppendFlags( + linkFlags, this->Makefile->GetDefinition(export_flag_var)); + } + + this->LocalGenerator->AppendFlags(linkFlags, + this->LocalGenerator->GetLinkLibsCMP0065( + linkLanguage, *this->GeneratorTarget)); + + // Add language feature flags. + this->AddFeatureFlags(flags, linkLanguage); + + this->LocalGenerator->AddArchitectureFlags(flags, this->GeneratorTarget, + linkLanguage, this->ConfigName); + + // Add target-specific linker flags. + this->LocalGenerator->AppendFlags( + linkFlags, this->GeneratorTarget->GetProperty("LINK_FLAGS")); + std::string linkFlagsConfig = "LINK_FLAGS_"; + linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName); + this->LocalGenerator->AppendFlags( + linkFlags, this->GeneratorTarget->GetProperty(linkFlagsConfig)); + + { + CM_AUTO_PTR<cmLinkLineComputer> linkLineComputer( + this->CreateLinkLineComputer( + this->LocalGenerator, + this->LocalGenerator->GetStateSnapshot().GetDirectory())); + + this->AddModuleDefinitionFlag(linkLineComputer.get(), linkFlags); + } + + // Construct a list of files associated with this executable that + // may need to be cleaned. + std::vector<std::string> exeCleanFiles; + exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath( + this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal)); + + // Determine whether a link script will be used. + bool useLinkScript = this->GlobalGenerator->GetUseLinkScript(); + + // Construct the main link rule. + std::vector<std::string> real_link_commands; + const std::string linkRuleVar = "CMAKE_CUDA_DEVICE_LINK_EXECUTABLE"; + const std::string linkRule = this->GetLinkRule(linkRuleVar); + std::vector<std::string> commands1; + cmSystemTools::ExpandListArgument(linkRule, real_link_commands); + + bool useResponseFileForObjects = + this->CheckUseResponseFileForObjects(linkLanguage); + bool const useResponseFileForLibs = + this->CheckUseResponseFileForLibraries(linkLanguage); + + // Expand the rule variables. + { + bool useWatcomQuote = + this->Makefile->IsOn(linkRuleVar + "_USE_WATCOM_QUOTE"); + + // Set path conversion for link script shells. + this->LocalGenerator->SetLinkScriptShell(useLinkScript); + + CM_AUTO_PTR<cmLinkLineComputer> linkLineComputer( + new cmLinkLineDeviceComputer( + this->LocalGenerator, + this->LocalGenerator->GetStateSnapshot().GetDirectory())); + linkLineComputer->SetForResponse(useResponseFileForLibs); + linkLineComputer->SetUseWatcomQuote(useWatcomQuote); + linkLineComputer->SetRelink(relink); + + // Collect up flags to link in needed libraries. + std::string linkLibs; + this->CreateLinkLibs(linkLineComputer.get(), linkLibs, + useResponseFileForLibs, depends); + + // Construct object file lists that may be needed to expand the + // rule. + std::string buildObjs; + this->CreateObjectLists(useLinkScript, false, useResponseFileForObjects, + buildObjs, depends, useWatcomQuote); + + cmRulePlaceholderExpander::RuleVariables vars; + std::string objectDir = this->GeneratorTarget->GetSupportDirectory(); + + objectDir = this->LocalGenerator->ConvertToOutputFormat( + this->LocalGenerator->MaybeConvertToRelativePath( + this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir), + cmOutputConverter::SHELL); + + cmOutputConverter::OutputFormat output = (useWatcomQuote) + ? cmOutputConverter::WATCOMQUOTE + : cmOutputConverter::SHELL; + std::string target = this->LocalGenerator->ConvertToOutputFormat( + this->LocalGenerator->MaybeConvertToRelativePath( + this->LocalGenerator->GetCurrentBinaryDirectory(), targetOutputReal), + output); + + vars.Language = linkLanguage.c_str(); + vars.Objects = buildObjs.c_str(); + vars.ObjectDir = objectDir.c_str(); + vars.Target = target.c_str(); + vars.LinkLibraries = linkLibs.c_str(); + vars.Flags = flags.c_str(); + vars.LinkFlags = linkFlags.c_str(); + + std::string launcher; + + const char* val = this->LocalGenerator->GetRuleLauncher( + this->GeneratorTarget, "RULE_LAUNCH_LINK"); + if (val && *val) { + launcher = val; + launcher += " "; + } + + CM_AUTO_PTR<cmRulePlaceholderExpander> rulePlaceholderExpander( + this->LocalGenerator->CreateRulePlaceholderExpander()); + + // Expand placeholders in the commands. + rulePlaceholderExpander->SetTargetImpLib(targetOutputReal); + for (std::vector<std::string>::iterator i = real_link_commands.begin(); + i != real_link_commands.end(); ++i) { + *i = launcher + *i; + rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator, *i, + vars); + } + + // Restore path conversion to normal shells. + this->LocalGenerator->SetLinkScriptShell(false); + } + + // Optionally convert the build rule to use a script to avoid long + // command lines in the make shell. + if (useLinkScript) { + // Use a link script. + const char* name = (relink ? "drelink.txt" : "dlink.txt"); + this->CreateLinkScript(name, real_link_commands, commands1, depends); + } else { + // No link script. Just use the link rule directly. + commands1 = real_link_commands; + } + this->LocalGenerator->CreateCDCommand( + commands1, this->Makefile->GetCurrentBinaryDirectory(), + this->LocalGenerator->GetBinaryDirectory()); + commands.insert(commands.end(), commands1.begin(), commands1.end()); + commands1.clear(); + + // Write the build rule. + this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, CM_NULLPTR, + targetOutputReal, depends, commands, + false); + + // Write the main driver rule to build everything in this target. + this->WriteTargetDriverRule(targetOutputReal, relink); + + // Clean all the possible executable names and symlinks. + this->CleanFiles.insert(this->CleanFiles.end(), exeCleanFiles.begin(), + exeCleanFiles.end()); +#else + static_cast<void>(relink); +#endif +} + void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink) { std::vector<std::string> commands; @@ -84,6 +300,9 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink) // Build list of dependencies. std::vector<std::string> depends; this->AppendLinkDepends(depends); + if (!this->DeviceLinkObject.empty()) { + depends.push_back(this->DeviceLinkObject); + } // Get the name of the executable to generate. std::string targetName; @@ -327,6 +546,14 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink) std::string buildObjs; this->CreateObjectLists(useLinkScript, false, useResponseFileForObjects, buildObjs, depends, useWatcomQuote); + if (!this->DeviceLinkObject.empty()) { + buildObjs += " " + + this->LocalGenerator->ConvertToOutputFormat( + this->LocalGenerator->MaybeConvertToRelativePath( + this->LocalGenerator->GetCurrentBinaryDirectory(), + this->DeviceLinkObject), + cmOutputConverter::SHELL); + } // maybe create .def file from list of objects if (this->GeneratorTarget->IsExecutableWithExports() && |