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+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+#ifndef cmMarkAsAdvancedCommand_h
+#define cmMarkAsAdvancedCommand_h
+
+#include <cmConfigure.h>
+#include <string>
+#include <vector>
+
+#include "cmCommand.h"
+
+class cmExecutionStatus;
+
+/** \class cmMarkAsAdvancedCommand
+ * \brief mark_as_advanced command
+ *
+ * cmMarkAsAdvancedCommand implements the mark_as_advanced CMake command
+ */
+class cmMarkAsAdvancedCommand : public cmCommand
+{
+public:
+ /**
+ * This is a virtual constructor for the command.
+ */
+ cmCommand* Clone() CM_OVERRIDE { return new cmMarkAsAdvancedCommand; }
+
+ /**
+ * This is called when the command is first encountered in
+ * the CMakeLists.txt file.
+ */
+ bool InitialPass(std::vector<std::string> const& args,
+ cmExecutionStatus& status) CM_OVERRIDE;
+
+ /**
+ * The name of the command as specified in CMakeList.txt.
+ */
+ std::string GetName() const CM_OVERRIDE { return "mark_as_advanced"; }
+
+ /**
+ * This determines if the command is invoked when in script mode.
+ * mark_as_advanced() will have no effect in script mode, but this will
+ * make many of the modules usable in cmake/ctest scripts, (among them
+ * FindUnixMake.cmake used by the CTEST_BUILD command.
+ */
+ bool IsScriptable() const CM_OVERRIDE { return true; }
+};
+
+#endif