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-rw-r--r--Source/cmPipeConnection.cxx71
1 files changed, 71 insertions, 0 deletions
diff --git a/Source/cmPipeConnection.cxx b/Source/cmPipeConnection.cxx
new file mode 100644
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--- /dev/null
+++ b/Source/cmPipeConnection.cxx
@@ -0,0 +1,71 @@
+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+#include "cmPipeConnection.h"
+
+#include <utility>
+
+#include "cmServer.h"
+
+cmPipeConnection::cmPipeConnection(std::string name,
+ cmConnectionBufferStrategy* bufferStrategy)
+ : cmEventBasedConnection(bufferStrategy)
+ , PipeName(std::move(name))
+{
+}
+
+void cmPipeConnection::Connect(uv_stream_t* server)
+{
+ if (this->WriteStream.get()) {
+ // Accept and close all pipes but the first:
+ cm::uv_pipe_ptr rejectPipe;
+
+ rejectPipe.init(*this->Server->GetLoop(), 0);
+ uv_accept(server, rejectPipe);
+
+ return;
+ }
+
+ cm::uv_pipe_ptr ClientPipe;
+ ClientPipe.init(*this->Server->GetLoop(), 0,
+ static_cast<cmEventBasedConnection*>(this));
+
+ if (uv_accept(server, ClientPipe) != 0) {
+ return;
+ }
+
+ uv_read_start(ClientPipe, on_alloc_buffer, on_read);
+ WriteStream = std::move(ClientPipe);
+ Server->OnConnected(this);
+}
+
+bool cmPipeConnection::OnServeStart(std::string* errorMessage)
+{
+ this->ServerPipe.init(*this->Server->GetLoop(), 0,
+ static_cast<cmEventBasedConnection*>(this));
+
+ int r;
+ if ((r = uv_pipe_bind(this->ServerPipe, this->PipeName.c_str())) != 0) {
+ *errorMessage = std::string("Internal Error with ") + this->PipeName +
+ ": " + uv_err_name(r);
+ return false;
+ }
+
+ if ((r = uv_listen(this->ServerPipe, 1, on_new_connection)) != 0) {
+ *errorMessage = std::string("Internal Error listening on ") +
+ this->PipeName + ": " + uv_err_name(r);
+ return false;
+ }
+
+ return cmConnection::OnServeStart(errorMessage);
+}
+
+bool cmPipeConnection::OnConnectionShuttingDown()
+{
+ if (this->WriteStream.get()) {
+ this->WriteStream->data = nullptr;
+ }
+
+ this->ServerPipe.reset();
+
+ return cmEventBasedConnection::OnConnectionShuttingDown();
+}