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+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing for details. */
+#ifndef cmSourceFile_h
+#define cmSourceFile_h
+
+#include <cmConfigure.h>
+
+#include "cmPropertyMap.h"
+#include "cmSourceFileLocation.h"
+
+#include <string>
+#include <vector>
+
+class cmCustomCommand;
+class cmMakefile;
+
+/** \class cmSourceFile
+ * \brief Represent a class loaded from a makefile.
+ *
+ * cmSourceFile is represents a class loaded from
+ * a makefile.
+ */
+class cmSourceFile
+{
+public:
+ /**
+ * Construct with the makefile storing the source and the initial
+ * name referencing it.
+ */
+ cmSourceFile(cmMakefile* mf, const std::string& name);
+
+ ~cmSourceFile();
+
+ /**
+ * Get the list of the custom commands for this source file
+ */
+ cmCustomCommand* GetCustomCommand();
+ cmCustomCommand const* GetCustomCommand() const;
+ void SetCustomCommand(cmCustomCommand* cc);
+
+ ///! Set/Get a property of this source file
+ void SetProperty(const std::string& prop, const char* value);
+ void AppendProperty(const std::string& prop, const char* value,
+ bool asString = false);
+ const char* GetProperty(const std::string& prop) const;
+ bool GetPropertyAsBool(const std::string& prop) const;
+
+ /** Implement getting a property when called from a CMake language
+ command like get_property or get_source_file_property. */
+ const char* GetPropertyForUser(const std::string& prop);
+
+ /**
+ * The full path to the file. The non-const version of this method
+ * may attempt to locate the file on disk and finalize its location.
+ * The const version of this method may return an empty string if
+ * the non-const version has not yet been called (yes this is a
+ * horrible interface, but is necessary for backwards
+ * compatibility).
+ */
+ std::string const& GetFullPath(std::string* error = CM_NULLPTR);
+ std::string const& GetFullPath() const;
+
+ /**
+ * Get the information currently known about the source file
+ * location without attempting to locate the file as GetFullPath
+ * would. See cmSourceFileLocation documentation.
+ */
+ cmSourceFileLocation const& GetLocation() const;
+
+ /**
+ * Get the file extension of this source file.
+ */
+ std::string const& GetExtension() const;
+
+ /**
+ * Get the language of the compiler to use for this source file.
+ */
+ std::string GetLanguage();
+ std::string GetLanguage() const;
+
+ /**
+ * Return the vector that holds the list of dependencies
+ */
+ const std::vector<std::string>& GetDepends() const { return this->Depends; }
+ void AddDepend(const std::string& d) { this->Depends.push_back(d); }
+
+ // Get the properties
+ cmPropertyMap& GetProperties() { return this->Properties; }
+
+ /**
+ * Check whether the given source file location could refer to this
+ * source.
+ */
+ bool Matches(cmSourceFileLocation const&);
+
+ void SetObjectLibrary(std::string const& objlib);
+ std::string GetObjectLibrary() const;
+
+private:
+ cmSourceFileLocation Location;
+ cmPropertyMap Properties;
+ cmCustomCommand* CustomCommand;
+ std::string Extension;
+ std::string Language;
+ std::string FullPath;
+ std::string ObjectLibrary;
+ std::vector<std::string> Depends;
+ bool FindFullPathFailed;
+ bool IsUiFile;
+
+ bool FindFullPath(std::string* error);
+ bool TryFullPath(const std::string& path, const std::string& ext);
+ void CheckExtension();
+ void CheckLanguage(std::string const& ext);
+
+ static const std::string propLANGUAGE;
+};
+
+// TODO: Factor out into platform information modules.
+#define CM_HEADER_REGEX "\\.(h|hh|h\\+\\+|hm|hpp|hxx|in|txx|inl)$"
+
+#endif