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diff --git a/Source/cmState.cxx b/Source/cmState.cxx
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+++ b/Source/cmState.cxx
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+/*============================================================================
+ CMake - Cross Platform Makefile Generator
+ Copyright 2015 Stephen Kelly <steveire@gmail.com>
+
+ Distributed under the OSI-approved BSD License (the "License");
+ see accompanying file Copyright.txt for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even the
+ implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the License for more information.
+============================================================================*/
+#include "cmState.h"
+
+#include "cmake.h"
+#include "cmCacheManager.h"
+#include "cmCommand.h"
+#include "cmAlgorithms.h"
+
+#include <assert.h>
+
+struct cmState::SnapshotDataType
+{
+ cmState::PositionType CallStackParent;
+ cmState::PositionType DirectoryParent;
+ cmState::SnapshotType SnapshotType;
+ cmLinkedTree<std::string>::iterator ExecutionListFile;
+ cmLinkedTree<cmState::BuildsystemDirectoryStateType>::iterator
+ BuildSystemDirectory;
+ std::string EntryPointCommand;
+ long EntryPointLine;
+};
+
+struct cmState::BuildsystemDirectoryStateType
+{
+ std::string Location;
+ std::string OutputLocation;
+
+ std::vector<std::string> CurrentSourceDirectoryComponents;
+ std::vector<std::string> CurrentBinaryDirectoryComponents;
+ // The top-most directories for relative path conversion. Both the
+ // source and destination location of a relative path conversion
+ // must be underneath one of these directories (both under source or
+ // both under binary) in order for the relative path to be evaluated
+ // safely by the build tools.
+ std::string RelativePathTopSource;
+ std::string RelativePathTopBinary;
+};
+
+cmState::cmState(cmake* cm)
+ : CMakeInstance(cm),
+ IsInTryCompile(false),
+ WindowsShell(false),
+ WindowsVSIDE(false),
+ WatcomWMake(false),
+ MinGWMake(false),
+ NMake(false),
+ MSYSShell(false)
+{
+}
+
+cmState::~cmState()
+{
+ cmDeleteAll(this->Commands);
+}
+
+const char* cmCacheEntryTypes[] =
+{ "BOOL",
+ "PATH",
+ "FILEPATH",
+ "STRING",
+ "INTERNAL",
+ "STATIC",
+ "UNINITIALIZED",
+ 0
+};
+
+const char*
+cmState::CacheEntryTypeToString(cmState::CacheEntryType type)
+{
+ if ( type > 6 )
+ {
+ return cmCacheEntryTypes[6];
+ }
+ return cmCacheEntryTypes[type];
+}
+
+cmState::CacheEntryType
+cmState::StringToCacheEntryType(const char* s)
+{
+ int i = 0;
+ while(cmCacheEntryTypes[i])
+ {
+ if(strcmp(s, cmCacheEntryTypes[i]) == 0)
+ {
+ return static_cast<cmState::CacheEntryType>(i);
+ }
+ ++i;
+ }
+ return STRING;
+}
+
+bool cmState::IsCacheEntryType(std::string const& key)
+{
+ for(int i=0; cmCacheEntryTypes[i]; ++i)
+ {
+ if(strcmp(key.c_str(), cmCacheEntryTypes[i]) == 0)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+std::vector<std::string> cmState::GetCacheEntryKeys() const
+{
+ std::vector<std::string> definitions;
+ definitions.reserve(this->CMakeInstance->GetCacheManager()->GetSize());
+ cmCacheManager::CacheIterator cit =
+ this->CMakeInstance->GetCacheManager()->GetCacheIterator();
+ for ( cit.Begin(); !cit.IsAtEnd(); cit.Next() )
+ {
+ definitions.push_back(cit.GetName());
+ }
+ return definitions;
+}
+
+const char* cmState::GetCacheEntryValue(std::string const& key) const
+{
+ cmCacheManager::CacheEntry* e = this->CMakeInstance->GetCacheManager()
+ ->GetCacheEntry(key);
+ if (!e)
+ {
+ return 0;
+ }
+ return e->Value.c_str();
+}
+
+const char*
+cmState::GetInitializedCacheValue(std::string const& key) const
+{
+ return this->CMakeInstance->GetCacheManager()->GetInitializedCacheValue(key);
+}
+
+cmState::CacheEntryType
+cmState::GetCacheEntryType(std::string const& key) const
+{
+ cmCacheManager::CacheIterator it =
+ this->CMakeInstance->GetCacheManager()->GetCacheIterator(key.c_str());
+ return it.GetType();
+}
+
+void cmState::SetCacheEntryValue(std::string const& key,
+ std::string const& value)
+{
+ this->CMakeInstance->GetCacheManager()->SetCacheEntryValue(key, value);
+}
+
+void cmState::SetCacheEntryProperty(std::string const& key,
+ std::string const& propertyName,
+ std::string const& value)
+{
+ cmCacheManager::CacheIterator it =
+ this->CMakeInstance->GetCacheManager()->GetCacheIterator(key.c_str());
+ it.SetProperty(propertyName, value.c_str());
+}
+
+void cmState::SetCacheEntryBoolProperty(std::string const& key,
+ std::string const& propertyName,
+ bool value)
+{
+ cmCacheManager::CacheIterator it =
+ this->CMakeInstance->GetCacheManager()->GetCacheIterator(key.c_str());
+ it.SetProperty(propertyName, value);
+}
+
+const char* cmState::GetCacheEntryProperty(std::string const& key,
+ std::string const& propertyName)
+{
+ cmCacheManager::CacheIterator it = this->CMakeInstance->GetCacheManager()
+ ->GetCacheIterator(key.c_str());
+ if (!it.PropertyExists(propertyName))
+ {
+ return 0;
+ }
+ return it.GetProperty(propertyName);
+}
+
+bool cmState::GetCacheEntryPropertyAsBool(std::string const& key,
+ std::string const& propertyName)
+{
+ return this->CMakeInstance->GetCacheManager()
+ ->GetCacheIterator(key.c_str()).GetPropertyAsBool(propertyName);
+}
+
+void cmState::AddCacheEntry(const std::string& key, const char* value,
+ const char* helpString,
+ cmState::CacheEntryType type)
+{
+ this->CMakeInstance->GetCacheManager()->AddCacheEntry(key, value,
+ helpString, type);
+}
+
+void cmState::RemoveCacheEntry(std::string const& key)
+{
+ this->CMakeInstance->GetCacheManager()->RemoveCacheEntry(key);
+}
+
+void cmState::AppendCacheEntryProperty(const std::string& key,
+ const std::string& property,
+ const std::string& value,
+ bool asString)
+{
+ this->CMakeInstance->GetCacheManager()
+ ->GetCacheIterator(key.c_str()).AppendProperty(property,
+ value.c_str(),
+ asString);
+}
+
+void cmState::RemoveCacheEntryProperty(std::string const& key,
+ std::string const& propertyName)
+{
+ this->CMakeInstance->GetCacheManager()
+ ->GetCacheIterator(key.c_str()).SetProperty(propertyName, (void*)0);
+}
+
+cmState::Snapshot cmState::Reset()
+{
+ this->GlobalProperties.clear();
+ this->PropertyDefinitions.clear();
+
+ this->BuildsystemDirectory.Truncate();
+ PositionType pos = this->SnapshotData.Truncate();
+ this->ExecutionListFiles.Truncate();
+
+ this->DefineProperty
+ ("RULE_LAUNCH_COMPILE", cmProperty::DIRECTORY,
+ "", "", true);
+ this->DefineProperty
+ ("RULE_LAUNCH_LINK", cmProperty::DIRECTORY,
+ "", "", true);
+ this->DefineProperty
+ ("RULE_LAUNCH_CUSTOM", cmProperty::DIRECTORY,
+ "", "", true);
+
+ this->DefineProperty
+ ("RULE_LAUNCH_COMPILE", cmProperty::TARGET,
+ "", "", true);
+ this->DefineProperty
+ ("RULE_LAUNCH_LINK", cmProperty::TARGET,
+ "", "", true);
+ this->DefineProperty
+ ("RULE_LAUNCH_CUSTOM", cmProperty::TARGET,
+ "", "", true);
+
+ return Snapshot(this, pos);
+}
+
+void cmState::DefineProperty(const std::string& name,
+ cmProperty::ScopeType scope,
+ const char *ShortDescription,
+ const char *FullDescription,
+ bool chained)
+{
+ this->PropertyDefinitions[scope].DefineProperty(name,scope,ShortDescription,
+ FullDescription,
+ chained);
+}
+
+cmPropertyDefinition const* cmState
+::GetPropertyDefinition(const std::string& name,
+ cmProperty::ScopeType scope) const
+{
+ if (this->IsPropertyDefined(name,scope))
+ {
+ cmPropertyDefinitionMap const& defs =
+ this->PropertyDefinitions.find(scope)->second;
+ return &defs.find(name)->second;
+ }
+ return 0;
+}
+
+bool cmState::IsPropertyDefined(const std::string& name,
+ cmProperty::ScopeType scope) const
+{
+ std::map<cmProperty::ScopeType, cmPropertyDefinitionMap>::const_iterator it
+ = this->PropertyDefinitions.find(scope);
+ if (it == this->PropertyDefinitions.end())
+ {
+ return false;
+ }
+ return it->second.IsPropertyDefined(name);
+}
+
+bool cmState::IsPropertyChained(const std::string& name,
+ cmProperty::ScopeType scope) const
+{
+ std::map<cmProperty::ScopeType, cmPropertyDefinitionMap>::const_iterator it
+ = this->PropertyDefinitions.find(scope);
+ if (it == this->PropertyDefinitions.end())
+ {
+ return false;
+ }
+ return it->second.IsPropertyChained(name);
+}
+
+void cmState::SetLanguageEnabled(std::string const& l)
+{
+ std::vector<std::string>::iterator it =
+ std::lower_bound(this->EnabledLanguages.begin(),
+ this->EnabledLanguages.end(), l);
+ if (it == this->EnabledLanguages.end() || *it != l)
+ {
+ this->EnabledLanguages.insert(it, l);
+ }
+}
+
+bool cmState::GetLanguageEnabled(std::string const& l) const
+{
+ return std::binary_search(this->EnabledLanguages.begin(),
+ this->EnabledLanguages.end(), l);
+}
+
+std::vector<std::string> cmState::GetEnabledLanguages() const
+{
+ return this->EnabledLanguages;
+}
+
+void cmState::SetEnabledLanguages(std::vector<std::string> const& langs)
+{
+ this->EnabledLanguages = langs;
+}
+
+void cmState::ClearEnabledLanguages()
+{
+ this->EnabledLanguages.clear();
+}
+
+bool cmState::GetIsInTryCompile() const
+{
+ return this->IsInTryCompile;
+}
+
+void cmState::SetIsInTryCompile(bool b)
+{
+ this->IsInTryCompile = b;
+}
+
+void cmState::RenameCommand(std::string const& oldName,
+ std::string const& newName)
+{
+ // if the command already exists, free the old one
+ std::string sOldName = cmSystemTools::LowerCase(oldName);
+ std::string sNewName = cmSystemTools::LowerCase(newName);
+ std::map<std::string, cmCommand*>::iterator pos =
+ this->Commands.find(sOldName);
+ if ( pos == this->Commands.end() )
+ {
+ return;
+ }
+ cmCommand* cmd = pos->second;
+
+ pos = this->Commands.find(sNewName);
+ if (pos != this->Commands.end())
+ {
+ delete pos->second;
+ this->Commands.erase(pos);
+ }
+ this->Commands.insert(std::make_pair(sNewName, cmd));
+ pos = this->Commands.find(sOldName);
+ this->Commands.erase(pos);
+}
+
+void cmState::AddCommand(cmCommand* command)
+{
+ std::string name = cmSystemTools::LowerCase(command->GetName());
+ // if the command already exists, free the old one
+ std::map<std::string, cmCommand*>::iterator pos = this->Commands.find(name);
+ if (pos != this->Commands.end())
+ {
+ delete pos->second;
+ this->Commands.erase(pos);
+ }
+ this->Commands.insert(std::make_pair(name, command));
+}
+
+void cmState::RemoveUnscriptableCommands()
+{
+ std::vector<std::string> unscriptableCommands;
+ for (std::map<std::string, cmCommand*>::iterator
+ pos = this->Commands.begin();
+ pos != this->Commands.end(); )
+ {
+ if (!pos->second->IsScriptable())
+ {
+ delete pos->second;
+ this->Commands.erase(pos++);
+ }
+ else
+ {
+ ++pos;
+ }
+ }
+}
+
+cmCommand* cmState::GetCommand(std::string const& name) const
+{
+ cmCommand* command = 0;
+ std::string sName = cmSystemTools::LowerCase(name);
+ std::map<std::string, cmCommand*>::const_iterator pos =
+ this->Commands.find(sName);
+ if (pos != this->Commands.end())
+ {
+ command = (*pos).second;
+ }
+ return command;
+}
+
+std::vector<std::string> cmState::GetCommandNames() const
+{
+ std::vector<std::string> commandNames;
+ commandNames.reserve(this->Commands.size());
+ std::map<std::string, cmCommand*>::const_iterator cmds
+ = this->Commands.begin();
+ for ( ; cmds != this->Commands.end(); ++ cmds )
+ {
+ commandNames.push_back(cmds->first);
+ }
+ return commandNames;
+}
+
+void cmState::RemoveUserDefinedCommands()
+{
+ std::vector<cmCommand*> renamedCommands;
+ for(std::map<std::string, cmCommand*>::iterator j = this->Commands.begin();
+ j != this->Commands.end(); )
+ {
+ if (j->second->IsA("cmMacroHelperCommand") ||
+ j->second->IsA("cmFunctionHelperCommand"))
+ {
+ delete j->second;
+ this->Commands.erase(j++);
+ }
+ else if (j->first != j->second->GetName())
+ {
+ renamedCommands.push_back(j->second);
+ this->Commands.erase(j++);
+ }
+ else
+ {
+ ++j;
+ }
+ }
+ for (std::vector<cmCommand*>::const_iterator it = renamedCommands.begin();
+ it != renamedCommands.end(); ++it)
+ {
+ this->Commands[cmSystemTools::LowerCase((*it)->GetName())] = *it;
+ }
+}
+
+void cmState::SetGlobalProperty(const std::string& prop, const char* value)
+{
+ this->GlobalProperties.SetProperty(prop, value);
+}
+
+void cmState::AppendGlobalProperty(const std::string& prop,
+ const char* value, bool asString)
+{
+ this->GlobalProperties.AppendProperty(prop, value, asString);
+}
+
+const char *cmState::GetGlobalProperty(const std::string& prop)
+{
+ // watch for special properties
+ std::string output = "";
+ if ( prop == "CACHE_VARIABLES" )
+ {
+ std::vector<std::string> cacheKeys = this->GetCacheEntryKeys();
+ this->SetGlobalProperty("CACHE_VARIABLES", cmJoin(cacheKeys, ";").c_str());
+ }
+ else if ( prop == "COMMANDS" )
+ {
+ std::vector<std::string> commands = this->GetCommandNames();
+ this->SetGlobalProperty("COMMANDS", cmJoin(commands, ";").c_str());
+ }
+ else if ( prop == "IN_TRY_COMPILE" )
+ {
+ this->SetGlobalProperty("IN_TRY_COMPILE",
+ this->IsInTryCompile ? "1" : "0");
+ }
+ else if ( prop == "ENABLED_LANGUAGES" )
+ {
+ std::string langs;
+ langs = cmJoin(this->EnabledLanguages, ";");
+ this->SetGlobalProperty("ENABLED_LANGUAGES", langs.c_str());
+ }
+#define STRING_LIST_ELEMENT(F) ";" #F
+ if (prop == "CMAKE_C_KNOWN_FEATURES")
+ {
+ return FOR_EACH_C_FEATURE(STRING_LIST_ELEMENT) + 1;
+ }
+ if (prop == "CMAKE_CXX_KNOWN_FEATURES")
+ {
+ return FOR_EACH_CXX_FEATURE(STRING_LIST_ELEMENT) + 1;
+ }
+#undef STRING_LIST_ELEMENT
+ return this->GlobalProperties.GetPropertyValue(prop);
+}
+
+bool cmState::GetGlobalPropertyAsBool(const std::string& prop)
+{
+ return cmSystemTools::IsOn(this->GetGlobalProperty(prop));
+}
+
+void cmState::SetSourceDirectory(std::string const& sourceDirectory)
+{
+ this->SourceDirectory = sourceDirectory;
+ cmSystemTools::ConvertToUnixSlashes(this->SourceDirectory);
+
+ cmSystemTools::SplitPath(
+ cmSystemTools::CollapseFullPath(this->SourceDirectory),
+ this->SourceDirectoryComponents);
+}
+
+const char* cmState::GetSourceDirectory() const
+{
+ return this->SourceDirectory.c_str();
+}
+
+std::vector<std::string> const& cmState::GetSourceDirectoryComponents() const
+{
+ return this->SourceDirectoryComponents;
+}
+
+void cmState::SetBinaryDirectory(std::string const& binaryDirectory)
+{
+ this->BinaryDirectory = binaryDirectory;
+ cmSystemTools::ConvertToUnixSlashes(this->BinaryDirectory);
+
+ cmSystemTools::SplitPath(
+ cmSystemTools::CollapseFullPath(this->BinaryDirectory),
+ this->BinaryDirectoryComponents);
+}
+
+void cmState::SetWindowsShell(bool windowsShell)
+{
+ this->WindowsShell = windowsShell;
+}
+
+bool cmState::UseWindowsShell() const
+{
+ return this->WindowsShell;
+}
+
+void cmState::SetWindowsVSIDE(bool windowsVSIDE)
+{
+ this->WindowsVSIDE = windowsVSIDE;
+}
+
+bool cmState::UseWindowsVSIDE() const
+{
+ return this->WindowsVSIDE;
+}
+
+void cmState::SetWatcomWMake(bool watcomWMake)
+{
+ this->WatcomWMake = watcomWMake;
+}
+
+bool cmState::UseWatcomWMake() const
+{
+ return this->WatcomWMake;
+}
+
+void cmState::SetMinGWMake(bool minGWMake)
+{
+ this->MinGWMake = minGWMake;
+}
+
+bool cmState::UseMinGWMake() const
+{
+ return this->MinGWMake;
+}
+
+void cmState::SetNMake(bool nMake)
+{
+ this->NMake = nMake;
+}
+
+bool cmState::UseNMake() const
+{
+ return this->NMake;
+}
+
+void cmState::SetMSYSShell(bool mSYSShell)
+{
+ this->MSYSShell = mSYSShell;
+}
+
+bool cmState::UseMSYSShell() const
+{
+ return this->MSYSShell;
+}
+
+const char* cmState::GetBinaryDirectory() const
+{
+ return this->BinaryDirectory.c_str();
+}
+
+std::vector<std::string> const& cmState::GetBinaryDirectoryComponents() const
+{
+ return this->BinaryDirectoryComponents;
+}
+
+void cmState::Snapshot::ComputeRelativePathTopSource()
+{
+ // Relative path conversion inside the source tree is not used to
+ // construct relative paths passed to build tools so it is safe to use
+ // even when the source is a network path.
+
+ cmState::Snapshot snapshot = *this;
+ std::vector<cmState::Snapshot> snapshots;
+ snapshots.push_back(snapshot);
+ while (true)
+ {
+ snapshot = snapshot.GetBuildsystemDirectoryParent();
+ if (snapshot.IsValid())
+ {
+ snapshots.push_back(snapshot);
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ std::string result = snapshots.front().GetCurrentSourceDirectory();
+
+ for (std::vector<cmState::Snapshot>::const_iterator it =
+ snapshots.begin() + 1; it != snapshots.end(); ++it)
+ {
+ std::string currentSource = it->GetCurrentSourceDirectory();
+ if(cmSystemTools::IsSubDirectory(result, currentSource))
+ {
+ result = currentSource;
+ }
+ }
+ this->Position->BuildSystemDirectory->RelativePathTopSource = result;
+}
+
+void cmState::Snapshot::ComputeRelativePathTopBinary()
+{
+ cmState::Snapshot snapshot = *this;
+ std::vector<cmState::Snapshot> snapshots;
+ snapshots.push_back(snapshot);
+ while (true)
+ {
+ snapshot = snapshot.GetBuildsystemDirectoryParent();
+ if (snapshot.IsValid())
+ {
+ snapshots.push_back(snapshot);
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ std::string result =
+ snapshots.front().GetCurrentBinaryDirectory();
+
+ for (std::vector<cmState::Snapshot>::const_iterator it =
+ snapshots.begin() + 1; it != snapshots.end(); ++it)
+ {
+ std::string currentBinary = it->GetCurrentBinaryDirectory();
+ if(cmSystemTools::IsSubDirectory(result, currentBinary))
+ {
+ result = currentBinary;
+ }
+ }
+
+ // The current working directory on Windows cannot be a network
+ // path. Therefore relative paths cannot work when the binary tree
+ // is a network path.
+ if(result.size() < 2 || result.substr(0, 2) != "//")
+ {
+ this->Position->BuildSystemDirectory->RelativePathTopBinary = result;
+ }
+ else
+ {
+ this->Position->BuildSystemDirectory->RelativePathTopBinary = "";
+ }
+}
+
+cmState::Snapshot cmState::CreateBaseSnapshot()
+{
+ PositionType pos = this->SnapshotData.Extend(this->SnapshotData.Root());
+ pos->DirectoryParent = this->SnapshotData.Root();
+ pos->SnapshotType = BuildsystemDirectoryType;
+ pos->BuildSystemDirectory =
+ this->BuildsystemDirectory.Extend(this->BuildsystemDirectory.Root());
+ pos->ExecutionListFile =
+ this->ExecutionListFiles.Extend(this->ExecutionListFiles.Root());
+ return cmState::Snapshot(this, pos);
+}
+
+cmState::Snapshot
+cmState::CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot,
+ std::string const& entryPointCommand,
+ long entryPointLine)
+{
+ assert(originSnapshot.IsValid());
+ PositionType pos = this->SnapshotData.Extend(originSnapshot.Position);
+ pos->CallStackParent = originSnapshot.Position;
+ pos->EntryPointLine = entryPointLine;
+ pos->EntryPointCommand = entryPointCommand;
+ pos->DirectoryParent = originSnapshot.Position;
+ pos->SnapshotType = BuildsystemDirectoryType;
+ pos->BuildSystemDirectory =
+ this->BuildsystemDirectory.Extend(
+ originSnapshot.Position->BuildSystemDirectory);
+ pos->ExecutionListFile =
+ this->ExecutionListFiles.Extend(
+ originSnapshot.Position->ExecutionListFile);
+ return cmState::Snapshot(this, pos);
+}
+
+cmState::Snapshot
+cmState::CreateFunctionCallSnapshot(cmState::Snapshot originSnapshot,
+ std::string const& entryPointCommand,
+ long entryPointLine,
+ std::string const& fileName)
+{
+ PositionType pos = this->SnapshotData.Extend(originSnapshot.Position,
+ *originSnapshot.Position);
+ pos->CallStackParent = originSnapshot.Position;
+ pos->EntryPointLine = entryPointLine;
+ pos->EntryPointCommand = entryPointCommand;
+ pos->SnapshotType = FunctionCallType;
+ pos->ExecutionListFile = this->ExecutionListFiles.Extend(
+ originSnapshot.Position->ExecutionListFile, fileName);
+ return cmState::Snapshot(this, pos);
+}
+
+
+cmState::Snapshot
+cmState::CreateMacroCallSnapshot(cmState::Snapshot originSnapshot,
+ std::string const& entryPointCommand,
+ long entryPointLine,
+ std::string const& fileName)
+{
+ PositionType pos = this->SnapshotData.Extend(originSnapshot.Position,
+ *originSnapshot.Position);
+ pos->CallStackParent = originSnapshot.Position;
+ pos->EntryPointLine = entryPointLine;
+ pos->EntryPointCommand = entryPointCommand;
+ pos->SnapshotType = MacroCallType;
+ pos->ExecutionListFile = this->ExecutionListFiles.Extend(
+ originSnapshot.Position->ExecutionListFile, fileName);
+ return cmState::Snapshot(this, pos);
+}
+
+cmState::Snapshot
+cmState::CreateCallStackSnapshot(cmState::Snapshot originSnapshot,
+ const std::string& entryPointCommand,
+ long entryPointLine,
+ const std::string& fileName)
+{
+ PositionType pos = this->SnapshotData.Extend(originSnapshot.Position,
+ *originSnapshot.Position);
+ pos->CallStackParent = originSnapshot.Position;
+ pos->EntryPointLine = entryPointLine;
+ pos->EntryPointCommand = entryPointCommand;
+ pos->SnapshotType = CallStackType;
+ pos->ExecutionListFile = this->ExecutionListFiles.Extend(
+ originSnapshot.Position->ExecutionListFile, fileName);
+ return cmState::Snapshot(this, pos);
+}
+
+cmState::Snapshot
+cmState::CreateInlineListFileSnapshot(cmState::Snapshot originSnapshot,
+ const std::string& entryPointCommand,
+ long entryPointLine,
+ const std::string& fileName)
+{
+ PositionType pos = this->SnapshotData.Extend(originSnapshot.Position,
+ *originSnapshot.Position);
+ pos->CallStackParent = originSnapshot.Position;
+ pos->EntryPointLine = entryPointLine;
+ pos->EntryPointCommand = entryPointCommand;
+ pos->SnapshotType = InlineListFileType;
+ pos->ExecutionListFile = this->ExecutionListFiles.Extend(
+ originSnapshot.Position->ExecutionListFile, fileName);
+ return cmState::Snapshot(this, pos);
+}
+
+cmState::Snapshot cmState::Pop(cmState::Snapshot originSnapshot)
+{
+ PositionType pos = originSnapshot.Position;
+ PositionType prevPos = pos;
+ ++prevPos;
+ if (prevPos == this->SnapshotData.Root())
+ {
+ return Snapshot(this, prevPos);
+ }
+ return Snapshot(this, originSnapshot.Position->CallStackParent);
+}
+
+cmState::Snapshot::Snapshot(cmState* state, PositionType position)
+ : State(state),
+ Position(position)
+{
+
+}
+
+const char* cmState::Snapshot::GetCurrentSourceDirectory() const
+{
+ return this->Position->BuildSystemDirectory->Location.c_str();
+}
+
+void cmState::Snapshot::SetCurrentSourceDirectory(std::string const& dir)
+{
+ assert(this->State);
+ std::string& loc = this->Position->BuildSystemDirectory->Location;
+ loc = dir;
+ cmSystemTools::ConvertToUnixSlashes(loc);
+ loc = cmSystemTools::CollapseFullPath(loc);
+
+ cmSystemTools::SplitPath(
+ loc,
+ this->Position->BuildSystemDirectory->CurrentSourceDirectoryComponents);
+ this->ComputeRelativePathTopSource();
+}
+
+const char* cmState::Snapshot::GetCurrentBinaryDirectory() const
+{
+ return this->Position->BuildSystemDirectory->OutputLocation.c_str();
+}
+
+void cmState::Snapshot::SetCurrentBinaryDirectory(std::string const& dir)
+{
+ std::string& loc = this->Position->BuildSystemDirectory->OutputLocation;
+ loc = dir;
+ cmSystemTools::ConvertToUnixSlashes(loc);
+ loc = cmSystemTools::CollapseFullPath(loc);
+
+ cmSystemTools::SplitPath(
+ loc,
+ this->Position->BuildSystemDirectory->CurrentBinaryDirectoryComponents);
+ this->ComputeRelativePathTopBinary();
+}
+
+void cmState::Snapshot::SetListFile(const std::string& listfile)
+{
+ *this->Position->ExecutionListFile = listfile;
+}
+
+std::vector<std::string> const&
+cmState::Snapshot::GetCurrentSourceDirectoryComponents() const
+{
+ return this->Position->BuildSystemDirectory
+ ->CurrentSourceDirectoryComponents;
+}
+
+std::vector<std::string> const&
+cmState::Snapshot::GetCurrentBinaryDirectoryComponents() const
+{
+ return this->Position->BuildSystemDirectory
+ ->CurrentBinaryDirectoryComponents;
+}
+
+const char* cmState::Snapshot::GetRelativePathTopSource() const
+{
+ return this->Position->BuildSystemDirectory->RelativePathTopSource.c_str();
+}
+
+const char* cmState::Snapshot::GetRelativePathTopBinary() const
+{
+ return this->Position->BuildSystemDirectory->RelativePathTopBinary.c_str();
+}
+
+void cmState::Snapshot::SetRelativePathTopSource(const char* dir)
+{
+ this->Position->BuildSystemDirectory->RelativePathTopSource = dir;
+}
+
+void cmState::Snapshot::SetRelativePathTopBinary(const char* dir)
+{
+ this->Position->BuildSystemDirectory->RelativePathTopBinary = dir;
+}
+
+std::string cmState::Snapshot::GetExecutionListFile() const
+{
+ return *this->Position->ExecutionListFile;
+}
+
+std::string cmState::Snapshot::GetEntryPointCommand() const
+{
+ return this->Position->EntryPointCommand;
+}
+
+long cmState::Snapshot::GetEntryPointLine() const
+{
+ return this->Position->EntryPointLine;
+}
+
+bool cmState::Snapshot::IsValid() const
+{
+ return this->State && this->Position.IsValid()
+ ? this->Position != this->State->SnapshotData.Root()
+ : false;
+}
+
+cmState::Snapshot cmState::Snapshot::GetBuildsystemDirectoryParent() const
+{
+ Snapshot snapshot;
+ if (!this->State || this->Position == this->State->SnapshotData.Root())
+ {
+ return snapshot;
+ }
+ PositionType parentPos = this->Position->DirectoryParent;
+ if (parentPos != this->State->SnapshotData.Root())
+ {
+ snapshot = Snapshot(this->State, parentPos);
+ }
+
+ return snapshot;
+}
+
+cmState::Snapshot cmState::Snapshot::GetCallStackParent() const
+{
+ assert(this->State);
+ assert(this->Position != this->State->SnapshotData.Root());
+
+ Snapshot snapshot;
+ if (this->Position->SnapshotType == cmState::BuildsystemDirectoryType)
+ {
+ return snapshot;
+ }
+
+ PositionType parentPos = this->Position;
+ ++parentPos;
+ if (parentPos == this->State->SnapshotData.Root())
+ {
+ return snapshot;
+ }
+
+ snapshot = Snapshot(this->State, parentPos);
+ return snapshot;
+}
+
+cmState* cmState::Snapshot::GetState() const
+{
+ return this->State;
+}