summaryrefslogtreecommitdiffstats
path: root/Source/cmWin32ProcessExecution.h
diff options
context:
space:
mode:
Diffstat (limited to 'Source/cmWin32ProcessExecution.h')
-rw-r--r--Source/cmWin32ProcessExecution.h169
1 files changed, 0 insertions, 169 deletions
diff --git a/Source/cmWin32ProcessExecution.h b/Source/cmWin32ProcessExecution.h
deleted file mode 100644
index 2127ebd2..0000000
--- a/Source/cmWin32ProcessExecution.h
+++ /dev/null
@@ -1,169 +0,0 @@
-/*============================================================================
- CMake - Cross Platform Makefile Generator
- Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
-
- Distributed under the OSI-approved BSD License (the "License");
- see accompanying file Copyright.txt for details.
-
- This software is distributed WITHOUT ANY WARRANTY; without even the
- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the License for more information.
-============================================================================*/
-#ifndef cmWin32ProcessExecution_h
-#define cmWin32ProcessExecution_h
-
-#include "cmStandardIncludes.h"
-#include "windows.h"
-
-class cmMakefile;
-
-/** \class cmWin32ProcessExecution
- * \brief A process executor for windows
- *
- * cmWin32ProcessExecution is a class that provides a "clean" way of
- * executing processes on Windows. It is modified code from Python 2.1
- * distribution.
- *
- * Portable 'popen' replacement for Win32.
- *
- * Written by Bill Tutt <billtut@microsoft.com>. Minor tweaks and 2.0
- * integration by Fredrik Lundh <fredrik@pythonware.com> Return code
- * handling by David Bolen <db3l@fitlinxx.com>.
- *
- * Modified for CMake.
- *
- * For more information, please check Microsoft Knowledge Base
- * Articles Q190351 and Q150956.
- */
-class cmWin32ProcessExecution
-{
-public:
- cmWin32ProcessExecution()
- {
- this->HideWindows = false;
- this->SetConsoleSpawn("w9xpopen.exe");
- this->Initialize();
- }
- ~cmWin32ProcessExecution();
- ///! If true windows will be created hidden.
- void SetHideWindows(bool v) { this->HideWindows = v; }
-
- /**
- * Initialize the process execution datastructure. Do not call while
- * running the process.
- */
- void Initialize()
- {
- this->ProcessHandle = 0;
- this->ExitValue = -1;
- // Comment this out. Maybe we will need it in the future.
- // file IO access to the process might be cool.
- //this->StdIn = 0;
- //this->StdOut = 0;
- //this->StdErr = 0;
- this->pStdIn = -1;
- this->pStdOut = -1;
- this->pStdErr = -1;
- }
-
- /**
- * Start the process in the directory path. Make sure that the
- * executable is either in the path or specify the full path. The
- * argument verbose specifies whether or not to display output while
- * it is being generated.
- */
- bool StartProcess(const char*, const char* path, bool verbose);
-
- /**
- * Wait for the process to finish. If timeout is specified, it will
- * break the process after timeout expires. (Timeout code is not yet
- * implemented.
- */
- bool Wait(int timeout);
-
- /**
- * Get the output of the process (mixed stdout and stderr) as
- * std::string.
- */
- const std::string GetOutput() const { return this->Output; }
-
- /**
- * Get the return value of the process. If the process is still
- * running, the return value is -1.
- */
- int GetExitValue() const { return this->ExitValue; }
-
- /**
- * On Windows 9x there is a bug in the process execution code which
- * may result in blocking. That is why this workaround is
- * used. Specify the console spawn, which should run the
- * Windows9xHack code.
- */
- void SetConsoleSpawn(const char* prog) { this->ConsoleSpawn = prog; }
- static int Windows9xHack(const char* command);
-
- /** Code from a Borland web site with the following explaination :
- * In this article, I will explain how to spawn a console
- * application and redirect its standard input/output using
- * anonymous pipes. An anonymous pipe is a pipe that goes only in
- * one direction (read pipe, write pipe, etc.). Maybe you are
- * asking, "why would I ever need to do this sort of thing?" One
- * example would be a Windows telnet server, where you spawn a shell
- * and listen on a port and send and receive data between the shell
- * and the socket client. (Windows does not really have a built-in
- * remote shell). First, we should talk about pipes. A pipe in
- * Windows is simply a method of communication, often between
- * process. The SDK defines a pipe as "a communication conduit with
- * two ends; a process with a handle to one end can communicate with
- * a process having a handle to the other end." In our case, we are
- * using "anonymous" pipes, one-way pipes that "transfer data
- * between a parent process and a child process or between two child
- * processes of the same parent process." It's easiest to imagine a
- * pipe as its namesake. An actual pipe running between processes
- * that can carry data. We are using anonymous pipes because the
- * console app we are spawning is a child process. We use the
- * CreatePipe function which will create an anonymous pipe and
- * return a read handle and a write handle. We will create two
- * pipes, on for stdin and one for stdout. We will then monitor the
- * read end of the stdout pipe to check for display on our child
- * process. Every time there is something availabe for reading, we
- * will display it in our app. Consequently, we check for input in
- * our app and send it off to the write end of the stdin pipe.
- */
- static bool BorlandRunCommand(const char* command,
- const char* dir,
- std::string& output, int& retVal,
- bool verbose,
- int timeout, bool hideWindows);
-
-private:
- bool CloseHandles();
- bool PrivateOpen(const char*, const char*, int, int);
- bool PrivateClose(int timeout);
-
- HANDLE ProcessHandle;
- HANDLE hChildStdinRd;
- HANDLE hChildStdinWr;
- HANDLE hChildStdoutRd;
- HANDLE hChildStdoutWr;
- HANDLE hChildStderrRd;
- HANDLE hChildStderrWr;
- HANDLE hChildStdinWrDup;
- HANDLE hChildStdoutRdDup;
- HANDLE hChildStderrRdDup;
-
-
- int pStdIn;
- int pStdOut;
- int pStdErr;
-
- int ExitValue;
-
- std::string Output;
- std::string ConsoleSpawn;
- bool Verbose;
- bool HideWindows;
-};
-
-
-#endif