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Diffstat (limited to 'Source/kwsys/SystemTools.hxx.in')
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diff --git a/Source/kwsys/SystemTools.hxx.in b/Source/kwsys/SystemTools.hxx.in new file mode 100644 index 0000000..dd1266b --- /dev/null +++ b/Source/kwsys/SystemTools.hxx.in @@ -0,0 +1,977 @@ +/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying + file Copyright.txt or https://cmake.org/licensing#kwsys for details. */ +#ifndef @KWSYS_NAMESPACE@_SystemTools_hxx +#define @KWSYS_NAMESPACE@_SystemTools_hxx + +#include <@KWSYS_NAMESPACE@/Configure.hxx> + +#include <iosfwd> +#include <map> +#include <string> +#include <vector> + +#include <sys/types.h> +// include sys/stat.h after sys/types.h +#include <sys/stat.h> + +#if !defined(_WIN32) || defined(__CYGWIN__) +# include <unistd.h> // For access permissions for use with access() +#endif + +// Required for va_list +#include <stdarg.h> +// Required for FILE* +#include <stdio.h> +#if !defined(va_list) +// Some compilers move va_list into the std namespace and there is no way to +// tell that this has been done. Playing with things being included before or +// after stdarg.h does not solve things because we do not have control over +// what the user does. This hack solves this problem by moving va_list to our +// own namespace that is local for kwsys. +namespace std { +} // Required for platforms that do not have std namespace +namespace @KWSYS_NAMESPACE@_VA_LIST { +using namespace std; +typedef va_list hack_va_list; +} +namespace @KWSYS_NAMESPACE@ { +typedef @KWSYS_NAMESPACE@_VA_LIST::hack_va_list va_list; +} +#endif // va_list + +namespace @KWSYS_NAMESPACE@ { + +class SystemToolsStatic; + +/** \class SystemToolsManager + * \brief Use to make sure SystemTools is initialized before it is used + * and is the last static object destroyed + */ +class @KWSYS_NAMESPACE@_EXPORT SystemToolsManager +{ +public: + SystemToolsManager(); + ~SystemToolsManager(); + + SystemToolsManager(const SystemToolsManager&) = delete; + SystemToolsManager& operator=(const SystemToolsManager&) = delete; +}; + +// This instance will show up in any translation unit that uses +// SystemTools. It will make sure SystemTools is initialized +// before it is used and is the last static object destroyed. +static SystemToolsManager SystemToolsManagerInstance; + +// Flags for use with TestFileAccess. Use a typedef in case any operating +// system in the future needs a special type. These are flags that may be +// combined using the | operator. +typedef int TestFilePermissions; +#if defined(_WIN32) && !defined(__CYGWIN__) +// On Windows (VC and Borland), no system header defines these constants... +static const TestFilePermissions TEST_FILE_OK = 0; +static const TestFilePermissions TEST_FILE_READ = 4; +static const TestFilePermissions TEST_FILE_WRITE = 2; +static const TestFilePermissions TEST_FILE_EXECUTE = 1; +#else +// Standard POSIX constants +static const TestFilePermissions TEST_FILE_OK = F_OK; +static const TestFilePermissions TEST_FILE_READ = R_OK; +static const TestFilePermissions TEST_FILE_WRITE = W_OK; +static const TestFilePermissions TEST_FILE_EXECUTE = X_OK; +#endif + +/** \class SystemTools + * \brief A collection of useful platform-independent system functions. + */ +class @KWSYS_NAMESPACE@_EXPORT SystemTools +{ +public: + /** ----------------------------------------------------------------- + * String Manipulation Routines + * ----------------------------------------------------------------- + */ + + /** + * Replace symbols in str that are not valid in C identifiers as + * defined by the 1999 standard, ie. anything except [A-Za-z0-9_]. + * They are replaced with `_' and if the first character is a digit + * then an underscore is prepended. Note that this can produce + * identifiers that the standard reserves (_[A-Z].* and __.*). + */ + static std::string MakeCidentifier(const std::string& s); + + static std::string MakeCindentifier(const std::string& s) + { + return MakeCidentifier(s); + } + + /** + * Replace replace all occurrences of the string in the source string. + */ + static void ReplaceString(std::string& source, const char* replace, + const char* with); + static void ReplaceString(std::string& source, const std::string& replace, + const std::string& with); + + /** + * Return a capitalized string (i.e the first letter is uppercased, + * all other are lowercased). + */ + static std::string Capitalized(const std::string&); + + /** + * Return a 'capitalized words' string (i.e the first letter of each word + * is uppercased all other are left untouched though). + */ + static std::string CapitalizedWords(const std::string&); + + /** + * Return a 'uncapitalized words' string (i.e the first letter of each word + * is lowercased all other are left untouched though). + */ + static std::string UnCapitalizedWords(const std::string&); + + /** + * Return a lower case string + */ + static std::string LowerCase(const std::string&); + + /** + * Return a lower case string + */ + static std::string UpperCase(const std::string&); + + /** + * Count char in string + */ + static size_t CountChar(const char* str, char c); + + /** + * Remove some characters from a string. + * Return a pointer to the new resulting string (allocated with 'new') + */ + static char* RemoveChars(const char* str, const char* toremove); + + /** + * Remove remove all but 0->9, A->F characters from a string. + * Return a pointer to the new resulting string (allocated with 'new') + */ + static char* RemoveCharsButUpperHex(const char* str); + + /** + * Replace some characters by another character in a string (in-place) + * Return a pointer to string + */ + static char* ReplaceChars(char* str, const char* toreplace, + char replacement); + + /** + * Returns true if str1 starts (respectively ends) with str2 + */ + static bool StringStartsWith(const char* str1, const char* str2); + static bool StringStartsWith(const std::string& str1, const char* str2); + static bool StringEndsWith(const char* str1, const char* str2); + static bool StringEndsWith(const std::string& str1, const char* str2); + + /** + * Returns a pointer to the last occurrence of str2 in str1 + */ + static const char* FindLastString(const char* str1, const char* str2); + + /** + * Make a duplicate of the string similar to the strdup C function + * but use new to create the 'new' string, so one can use + * 'delete' to remove it. Returns 0 if the input is empty. + */ + static char* DuplicateString(const char* str); + + /** + * Return the string cropped to a given length by removing chars in the + * center of the string and replacing them with an ellipsis (...) + */ + static std::string CropString(const std::string&, size_t max_len); + + /** split a path by separator into an array of strings, default is /. + If isPath is true then the string is treated like a path and if + s starts with a / then the first element of the returned array will + be /, so /foo/bar will be [/, foo, bar] + */ + static std::vector<std::string> SplitString(const std::string& s, + char separator = '/', + bool isPath = false); + /** + * Perform a case-independent string comparison + */ + static int Strucmp(const char* s1, const char* s2); + + /** + * Split a string on its newlines into multiple lines + * Return false only if the last line stored had no newline + */ + static bool Split(const std::string& s, std::vector<std::string>& l); + static bool Split(const std::string& s, std::vector<std::string>& l, + char separator); + + /** + * Return string with space added between capitalized words + * (i.e. EatMyShorts becomes Eat My Shorts ) + * (note that IEatShorts becomes IEat Shorts) + */ + static std::string AddSpaceBetweenCapitalizedWords(const std::string&); + + /** + * Append two or more strings and produce new one. + * Programmer must 'delete []' the resulting string, which was allocated + * with 'new'. + * Return 0 if inputs are empty or there was an error + */ + static char* AppendStrings(const char* str1, const char* str2); + static char* AppendStrings(const char* str1, const char* str2, + const char* str3); + + /** + * Estimate the length of the string that will be produced + * from printing the given format string and arguments. The + * returned length will always be at least as large as the string + * that will result from printing. + * WARNING: since va_arg is called to iterate of the argument list, + * you will not be able to use this 'ap' anymore from the beginning. + * It's up to you to call va_end though. + */ + static int EstimateFormatLength(const char* format, va_list ap); + + /** + * Escape specific characters in 'str'. + */ + static std::string EscapeChars(const char* str, const char* chars_to_escape, + char escape_char = '\\'); + + /** ----------------------------------------------------------------- + * Filename Manipulation Routines + * ----------------------------------------------------------------- + */ + + /** + * Replace Windows file system slashes with Unix-style slashes. + */ + static void ConvertToUnixSlashes(std::string& path); + +#ifdef _WIN32 + /** Calls Encoding::ToWindowsExtendedPath. */ + static std::wstring ConvertToWindowsExtendedPath(const std::string&); +#endif + + /** + * For windows this calls ConvertToWindowsOutputPath and for unix + * it calls ConvertToUnixOutputPath + */ + static std::string ConvertToOutputPath(const std::string&); + + /** + * Convert the path to a string that can be used in a unix makefile. + * double slashes are removed, and spaces are escaped. + */ + static std::string ConvertToUnixOutputPath(const std::string&); + + /** + * Convert the path to string that can be used in a windows project or + * makefile. Double slashes are removed if they are not at the start of + * the string, the slashes are converted to windows style backslashes, and + * if there are spaces in the string it is double quoted. + */ + static std::string ConvertToWindowsOutputPath(const std::string&); + + /** + * Return true if a path with the given name exists in the current directory. + */ + static bool PathExists(const std::string& path); + + /** + * Return true if a file exists in the current directory. + * If isFile = true, then make sure the file is a file and + * not a directory. If isFile = false, then return true + * if it is a file or a directory. Note that the file will + * also be checked for read access. (Currently, this check + * for read access is only done on POSIX systems.) + */ + static bool FileExists(const char* filename, bool isFile); + static bool FileExists(const std::string& filename, bool isFile); + static bool FileExists(const char* filename); + static bool FileExists(const std::string& filename); + + /** + * Test if a file exists and can be accessed with the requested + * permissions. Symbolic links are followed. Returns true if + * the access test was successful. + * + * On POSIX systems (including Cygwin), this maps to the access + * function. On Windows systems, all existing files are + * considered readable, and writable files are considered to + * have the read-only file attribute cleared. + */ + static bool TestFileAccess(const char* filename, + TestFilePermissions permissions); + static bool TestFileAccess(const std::string& filename, + TestFilePermissions permissions); +/** + * Cross platform wrapper for stat struct + */ +#if defined(_WIN32) && !defined(__CYGWIN__) +# if defined(__BORLANDC__) + typedef struct stati64 Stat_t; +# else + typedef struct _stat64 Stat_t; +# endif +#else + typedef struct stat Stat_t; +#endif + + /** + * Cross platform wrapper for stat system call + * + * On Windows this may not work for paths longer than 250 characters + * due to limitations of the underlying '_wstat64' call. + */ + static int Stat(const char* path, Stat_t* buf); + static int Stat(const std::string& path, Stat_t* buf); + +/** + * Converts Cygwin path to Win32 path. Uses dictionary container for + * caching and calls to cygwin_conv_to_win32_path from Cygwin dll + * for actual translation. Returns true on success, else false. + */ +#ifdef __CYGWIN__ + static bool PathCygwinToWin32(const char* path, char* win32_path); +#endif + + /** + * Return file length + */ + static unsigned long FileLength(const std::string& filename); + + /** + Change the modification time or create a file + */ + static bool Touch(const std::string& filename, bool create); + + /** + * Compare file modification times. + * Return true for successful comparison and false for error. + * When true is returned, result has -1, 0, +1 for + * f1 older, same, or newer than f2. + */ + static bool FileTimeCompare(const std::string& f1, const std::string& f2, + int* result); + + /** + * Get the file extension (including ".") needed for an executable + * on the current platform ("" for unix, ".exe" for Windows). + */ + static const char* GetExecutableExtension(); + + /** + * Given a path on a Windows machine, return the actual case of + * the path as it exists on disk. Path components that do not + * exist on disk are returned unchanged. Relative paths are always + * returned unchanged. Drive letters are always made upper case. + * This does nothing on non-Windows systems but return the path. + */ + static std::string GetActualCaseForPath(const std::string& path); + + /** + * Given the path to a program executable, get the directory part of + * the path with the file stripped off. If there is no directory + * part, the empty string is returned. + */ + static std::string GetProgramPath(const std::string&); + static bool SplitProgramPath(const std::string& in_name, std::string& dir, + std::string& file, bool errorReport = true); + + /** + * Given argv[0] for a unix program find the full path to a running + * executable. argv0 can be null for windows WinMain programs + * in this case GetModuleFileName will be used to find the path + * to the running executable. If argv0 is not a full path, + * then this will try to find the full path. If the path is not + * found false is returned, if found true is returned. An error + * message of the attempted paths is stored in errorMsg. + * exeName is the name of the executable. + * buildDir is a possibly null path to the build directory. + * installPrefix is a possibly null pointer to the install directory. + */ + static bool FindProgramPath(const char* argv0, std::string& pathOut, + std::string& errorMsg, const char* exeName = 0, + const char* buildDir = 0, + const char* installPrefix = 0); + + /** + * Given a path to a file or directory, convert it to a full path. + * This collapses away relative paths relative to the cwd argument + * (which defaults to the current working directory). The full path + * is returned. + */ + static std::string CollapseFullPath(const std::string& in_relative); + static std::string CollapseFullPath(const std::string& in_relative, + const char* in_base); + static std::string CollapseFullPath(const std::string& in_relative, + const std::string& in_base); + + /** + * Get the real path for a given path, removing all symlinks. In + * the event of an error (non-existent path, permissions issue, + * etc.) the original path is returned if errorMessage pointer is + * NULL. Otherwise empty string is returned and errorMessage + * contains error description. + */ + static std::string GetRealPath(const std::string& path, + std::string* errorMessage = 0); + + /** + * Split a path name into its root component and the rest of the + * path. The root component is one of the following: + * "/" = UNIX full path + * "c:/" = Windows full path (can be any drive letter) + * "c:" = Windows drive-letter relative path (can be any drive letter) + * "//" = Network path + * "~/" = Home path for current user + * "~u/" = Home path for user 'u' + * "" = Relative path + * + * A pointer to the rest of the path after the root component is + * returned. The root component is stored in the "root" string if + * given. + */ + static const char* SplitPathRootComponent(const std::string& p, + std::string* root = 0); + + /** + * Split a path name into its basic components. The first component + * always exists and is the root returned by SplitPathRootComponent. + * The remaining components form the path. If there is a trailing + * slash then the last component is the empty string. The + * components can be recombined as "c[0]c[1]/c[2]/.../c[n]" to + * produce the original path. Home directory references are + * automatically expanded if expand_home_dir is true and this + * platform supports them. + * + * This does *not* normalize the input path. All components are + * preserved, including empty ones. Typically callers should use + * this only on paths that have already been normalized. + */ + static void SplitPath(const std::string& p, + std::vector<std::string>& components, + bool expand_home_dir = true); + + /** + * Join components of a path name into a single string. See + * SplitPath for the format of the components. + * + * This does *not* normalize the input path. All components are + * preserved, including empty ones. Typically callers should use + * this only on paths that have already been normalized. + */ + static std::string JoinPath(const std::vector<std::string>& components); + static std::string JoinPath(std::vector<std::string>::const_iterator first, + std::vector<std::string>::const_iterator last); + + /** + * Compare a path or components of a path. + */ + static bool ComparePath(const std::string& c1, const std::string& c2); + + /** + * Return path of a full filename (no trailing slashes) + */ + static std::string GetFilenamePath(const std::string&); + + /** + * Return file name of a full filename (i.e. file name without path) + */ + static std::string GetFilenameName(const std::string&); + + /** + * Return longest file extension of a full filename (dot included) + */ + static std::string GetFilenameExtension(const std::string&); + + /** + * Return shortest file extension of a full filename (dot included) + */ + static std::string GetFilenameLastExtension(const std::string& filename); + + /** + * Return file name without extension of a full filename + */ + static std::string GetFilenameWithoutExtension(const std::string&); + + /** + * Return file name without its last (shortest) extension + */ + static std::string GetFilenameWithoutLastExtension(const std::string&); + + /** + * Return whether the path represents a full path (not relative) + */ + static bool FileIsFullPath(const std::string&); + static bool FileIsFullPath(const char*); + + /** + * For windows return the short path for the given path, + * Unix just a pass through + */ + static bool GetShortPath(const std::string& path, std::string& result); + + /** + * Read line from file. Make sure to read a full line and truncates it if + * requested via sizeLimit. Returns true if any data were read before the + * end-of-file was reached. If the has_newline argument is specified, it will + * be true when the line read had a newline character. + */ + static bool GetLineFromStream(std::istream& istr, std::string& line, + bool* has_newline = 0, long sizeLimit = -1); + + /** + * Get the parent directory of the directory or file + */ + static std::string GetParentDirectory(const std::string& fileOrDir); + + /** + * Check if the given file or directory is in subdirectory of dir + */ + static bool IsSubDirectory(const std::string& fileOrDir, + const std::string& dir); + + /** ----------------------------------------------------------------- + * File Manipulation Routines + * ----------------------------------------------------------------- + */ + + /** + * Open a file considering unicode. + */ + static FILE* Fopen(const std::string& file, const char* mode); + +/** + * Visual C++ does not define mode_t (note that Borland does, however). + */ +#if defined(_MSC_VER) + typedef unsigned short mode_t; +#endif + + /** + * Make a new directory if it is not there. This function + * can make a full path even if none of the directories existed + * prior to calling this function. + */ + static bool MakeDirectory(const char* path, const mode_t* mode = 0); + static bool MakeDirectory(const std::string& path, const mode_t* mode = 0); + + /** + * Copy the source file to the destination file only + * if the two files differ. + */ + static bool CopyFileIfDifferent(const std::string& source, + const std::string& destination); + + /** + * Compare the contents of two files. Return true if different + */ + static bool FilesDiffer(const std::string& source, + const std::string& destination); + + /** + * Compare the contents of two files, ignoring line ending differences. + * Return true if different + */ + static bool TextFilesDiffer(const std::string& path1, + const std::string& path2); + + /** + * Return true if the two files are the same file + */ + static bool SameFile(const std::string& file1, const std::string& file2); + + /** + * Copy a file. + */ + static bool CopyFileAlways(const std::string& source, + const std::string& destination); + + /** + * Copy a file. If the "always" argument is true the file is always + * copied. If it is false, the file is copied only if it is new or + * has changed. + */ + static bool CopyAFile(const std::string& source, + const std::string& destination, bool always = true); + + /** + * Copy content directory to another directory with all files and + * subdirectories. If the "always" argument is true all files are + * always copied. If it is false, only files that have changed or + * are new are copied. + */ + static bool CopyADirectory(const std::string& source, + const std::string& destination, + bool always = true); + + /** + * Remove a file + */ + static bool RemoveFile(const std::string& source); + + /** + * Remove a directory + */ + static bool RemoveADirectory(const std::string& source); + + /** + * Get the maximum full file path length + */ + static size_t GetMaximumFilePathLength(); + + /** + * Find a file in the system PATH, with optional extra paths + */ + static std::string FindFile( + const std::string& name, + const std::vector<std::string>& path = std::vector<std::string>(), + bool no_system_path = false); + + /** + * Find a directory in the system PATH, with optional extra paths + */ + static std::string FindDirectory( + const std::string& name, + const std::vector<std::string>& path = std::vector<std::string>(), + bool no_system_path = false); + + /** + * Find an executable in the system PATH, with optional extra paths + */ + static std::string FindProgram( + const char* name, + const std::vector<std::string>& path = std::vector<std::string>(), + bool no_system_path = false); + static std::string FindProgram( + const std::string& name, + const std::vector<std::string>& path = std::vector<std::string>(), + bool no_system_path = false); + static std::string FindProgram( + const std::vector<std::string>& names, + const std::vector<std::string>& path = std::vector<std::string>(), + bool no_system_path = false); + + /** + * Find a library in the system PATH, with optional extra paths + */ + static std::string FindLibrary(const std::string& name, + const std::vector<std::string>& path); + + /** + * Return true if the file is a directory + */ + static bool FileIsDirectory(const std::string& name); + + /** + * Return true if the file is a symlink + */ + static bool FileIsSymlink(const std::string& name); + + /** + * Return true if the file is a FIFO + */ + static bool FileIsFIFO(const std::string& name); + + /** + * Return true if the file has a given signature (first set of bytes) + */ + static bool FileHasSignature(const char* filename, const char* signature, + long offset = 0); + + /** + * Attempt to detect and return the type of a file. + * Up to 'length' bytes are read from the file, if more than 'percent_bin' % + * of the bytes are non-textual elements, the file is considered binary, + * otherwise textual. Textual elements are bytes in the ASCII [0x20, 0x7E] + * range, but also \\n, \\r, \\t. + * The algorithm is simplistic, and should probably check for usual file + * extensions, 'magic' signature, unicode, etc. + */ + enum FileTypeEnum + { + FileTypeUnknown, + FileTypeBinary, + FileTypeText + }; + static SystemTools::FileTypeEnum DetectFileType(const char* filename, + unsigned long length = 256, + double percent_bin = 0.05); + + /** + * Create a symbolic link if the platform supports it. Returns whether + * creation succeeded. + */ + static bool CreateSymlink(const std::string& origName, + const std::string& newName); + + /** + * Read the contents of a symbolic link. Returns whether reading + * succeeded. + */ + static bool ReadSymlink(const std::string& newName, std::string& origName); + + /** + * Try to locate the file 'filename' in the directory 'dir'. + * If 'filename' is a fully qualified filename, the basename of the file is + * used to check for its existence in 'dir'. + * If 'dir' is not a directory, GetFilenamePath() is called on 'dir' to + * get its directory first (thus, you can pass a filename as 'dir', as + * a convenience). + * 'filename_found' is assigned the fully qualified name/path of the file + * if it is found (not touched otherwise). + * If 'try_filename_dirs' is true, try to find the file using the + * components of its path, i.e. if we are looking for c:/foo/bar/bill.txt, + * first look for bill.txt in 'dir', then in 'dir'/bar, then in 'dir'/foo/bar + * etc. + * Return true if the file was found, false otherwise. + */ + static bool LocateFileInDir(const char* filename, const char* dir, + std::string& filename_found, + int try_filename_dirs = 0); + + /** compute the relative path from local to remote. local must + be a directory. remote can be a file or a directory. + Both remote and local must be full paths. Basically, if + you are in directory local and you want to access the file in remote + what is the relative path to do that. For example: + /a/b/c/d to /a/b/c1/d1 -> ../../c1/d1 + from /usr/src to /usr/src/test/blah/foo.cpp -> test/blah/foo.cpp + */ + static std::string RelativePath(const std::string& local, + const std::string& remote); + + /** + * Return file's modified time + */ + static long int ModifiedTime(const std::string& filename); + + /** + * Return file's creation time (Win32: works only for NTFS, not FAT) + */ + static long int CreationTime(const std::string& filename); + + /** + * Get and set permissions of the file. If honor_umask is set, the umask + * is queried and applied to the given permissions. Returns false if + * failure. + * + * WARNING: A non-thread-safe method is currently used to get the umask + * if a honor_umask parameter is set to true. + */ + static bool GetPermissions(const char* file, mode_t& mode); + static bool GetPermissions(const std::string& file, mode_t& mode); + static bool SetPermissions(const char* file, mode_t mode, + bool honor_umask = false); + static bool SetPermissions(const std::string& file, mode_t mode, + bool honor_umask = false); + + /** ----------------------------------------------------------------- + * Time Manipulation Routines + * ----------------------------------------------------------------- + */ + + /** Get current time in seconds since Posix Epoch (Jan 1, 1970). */ + static double GetTime(); + + /** + * Get current date/time + */ + static std::string GetCurrentDateTime(const char* format); + + /** ----------------------------------------------------------------- + * Registry Manipulation Routines + * ----------------------------------------------------------------- + */ + + /** + * Specify access to the 32-bit or 64-bit application view of + * registry values. The default is to match the currently running + * binary type. + */ + enum KeyWOW64 + { + KeyWOW64_Default, + KeyWOW64_32, + KeyWOW64_64 + }; + + /** + * Get a list of subkeys. + */ + static bool GetRegistrySubKeys(const std::string& key, + std::vector<std::string>& subkeys, + KeyWOW64 view = KeyWOW64_Default); + + /** + * Read a registry value + */ + static bool ReadRegistryValue(const std::string& key, std::string& value, + KeyWOW64 view = KeyWOW64_Default); + + /** + * Write a registry value + */ + static bool WriteRegistryValue(const std::string& key, + const std::string& value, + KeyWOW64 view = KeyWOW64_Default); + + /** + * Delete a registry value + */ + static bool DeleteRegistryValue(const std::string& key, + KeyWOW64 view = KeyWOW64_Default); + + /** ----------------------------------------------------------------- + * Environment Manipulation Routines + * ----------------------------------------------------------------- + */ + + /** + * Add the paths from the environment variable PATH to the + * string vector passed in. If env is set then the value + * of env will be used instead of PATH. + */ + static void GetPath(std::vector<std::string>& path, const char* env = 0); + + /** + * Read an environment variable + */ + static const char* GetEnv(const char* key); + static const char* GetEnv(const std::string& key); + static bool GetEnv(const char* key, std::string& result); + static bool GetEnv(const std::string& key, std::string& result); + static bool HasEnv(const char* key); + static bool HasEnv(const std::string& key); + + /** Put a string into the environment + of the form var=value */ + static bool PutEnv(const std::string& env); + + /** Remove a string from the environment. + Input is of the form "var" or "var=value" (value is ignored). */ + static bool UnPutEnv(const std::string& env); + + /** + * Get current working directory CWD + */ + static std::string GetCurrentWorkingDirectory(bool collapse = true); + + /** + * Change directory to the directory specified + */ + static int ChangeDirectory(const std::string& dir); + + /** + * Get the result of strerror(errno) + */ + static std::string GetLastSystemError(); + + /** + * When building DEBUG with MSVC, this enables a hook that prevents + * error dialogs from popping up if the program is being run from + * DART. + */ + static void EnableMSVCDebugHook(); + + /** + * Get the width of the terminal window. The code may or may not work, so + * make sure you have some reasonable defaults prepared if the code returns + * some bogus size. + */ + static int GetTerminalWidth(); + +#if @KWSYS_NAMESPACE@_SYSTEMTOOLS_USE_TRANSLATION_MAP + /** + * Add an entry in the path translation table. + */ + static void AddTranslationPath(const std::string& dir, + const std::string& refdir); + + /** + * If dir is different after CollapseFullPath is called, + * Then insert it into the path translation table + */ + static void AddKeepPath(const std::string& dir); + + /** + * Update path by going through the Path Translation table; + */ + static void CheckTranslationPath(std::string& path); +#endif + + /** + * Delay the execution for a specified amount of time specified + * in milliseconds + */ + static void Delay(unsigned int msec); + + /** + * Get the operating system name and version + * This is implemented for Win32 only for the moment + */ + static std::string GetOperatingSystemNameAndVersion(); + + /** ----------------------------------------------------------------- + * URL Manipulation Routines + * ----------------------------------------------------------------- + */ + + /** + * Parse a character string : + * protocol://dataglom + * and fill protocol as appropriate. + * Return false if the URL does not have the required form, true otherwise. + */ + static bool ParseURLProtocol(const std::string& URL, std::string& protocol, + std::string& dataglom); + + /** + * Parse a string (a URL without protocol prefix) with the form: + * protocol://[[username[':'password]'@']hostname[':'dataport]]'/'[datapath] + * and fill protocol, username, password, hostname, dataport, and datapath + * when values are found. + * Return true if the string matches the format; false otherwise. + */ + static bool ParseURL(const std::string& URL, std::string& protocol, + std::string& username, std::string& password, + std::string& hostname, std::string& dataport, + std::string& datapath); + +private: + /** + * Allocate the stl map that serve as the Path Translation table. + */ + static void ClassInitialize(); + + /** + * Deallocate the stl map that serve as the Path Translation table. + */ + static void ClassFinalize(); + + /** + * This method prevents warning on SGI + */ + SystemToolsManager* GetSystemToolsManager() + { + return &SystemToolsManagerInstance; + } + + static SystemToolsStatic* Statics; + friend class SystemToolsStatic; + friend class SystemToolsManager; +}; + +} // namespace @KWSYS_NAMESPACE@ + +#endif |