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+/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
+ file Copyright.txt or https://cmake.org/licensing#kwsys for details. */
+#ifndef @KWSYS_NAMESPACE@_SystemTools_hxx
+#define @KWSYS_NAMESPACE@_SystemTools_hxx
+
+#include <@KWSYS_NAMESPACE@/Configure.hxx>
+
+#include <iosfwd>
+#include <map>
+#include <string>
+#include <vector>
+
+#include <sys/types.h>
+// include sys/stat.h after sys/types.h
+#include <sys/stat.h>
+
+#if !defined(_WIN32) || defined(__CYGWIN__)
+# include <unistd.h> // For access permissions for use with access()
+#endif
+
+// Required for va_list
+#include <stdarg.h>
+// Required for FILE*
+#include <stdio.h>
+#if !defined(va_list)
+// Some compilers move va_list into the std namespace and there is no way to
+// tell that this has been done. Playing with things being included before or
+// after stdarg.h does not solve things because we do not have control over
+// what the user does. This hack solves this problem by moving va_list to our
+// own namespace that is local for kwsys.
+namespace std {
+} // Required for platforms that do not have std namespace
+namespace @KWSYS_NAMESPACE@_VA_LIST {
+using namespace std;
+typedef va_list hack_va_list;
+}
+namespace @KWSYS_NAMESPACE@ {
+typedef @KWSYS_NAMESPACE@_VA_LIST::hack_va_list va_list;
+}
+#endif // va_list
+
+namespace @KWSYS_NAMESPACE@ {
+
+class SystemToolsStatic;
+
+/** \class SystemToolsManager
+ * \brief Use to make sure SystemTools is initialized before it is used
+ * and is the last static object destroyed
+ */
+class @KWSYS_NAMESPACE@_EXPORT SystemToolsManager
+{
+public:
+ SystemToolsManager();
+ ~SystemToolsManager();
+
+ SystemToolsManager(const SystemToolsManager&) = delete;
+ SystemToolsManager& operator=(const SystemToolsManager&) = delete;
+};
+
+// This instance will show up in any translation unit that uses
+// SystemTools. It will make sure SystemTools is initialized
+// before it is used and is the last static object destroyed.
+static SystemToolsManager SystemToolsManagerInstance;
+
+// Flags for use with TestFileAccess. Use a typedef in case any operating
+// system in the future needs a special type. These are flags that may be
+// combined using the | operator.
+typedef int TestFilePermissions;
+#if defined(_WIN32) && !defined(__CYGWIN__)
+// On Windows (VC and Borland), no system header defines these constants...
+static const TestFilePermissions TEST_FILE_OK = 0;
+static const TestFilePermissions TEST_FILE_READ = 4;
+static const TestFilePermissions TEST_FILE_WRITE = 2;
+static const TestFilePermissions TEST_FILE_EXECUTE = 1;
+#else
+// Standard POSIX constants
+static const TestFilePermissions TEST_FILE_OK = F_OK;
+static const TestFilePermissions TEST_FILE_READ = R_OK;
+static const TestFilePermissions TEST_FILE_WRITE = W_OK;
+static const TestFilePermissions TEST_FILE_EXECUTE = X_OK;
+#endif
+
+/** \class SystemTools
+ * \brief A collection of useful platform-independent system functions.
+ */
+class @KWSYS_NAMESPACE@_EXPORT SystemTools
+{
+public:
+ /** -----------------------------------------------------------------
+ * String Manipulation Routines
+ * -----------------------------------------------------------------
+ */
+
+ /**
+ * Replace symbols in str that are not valid in C identifiers as
+ * defined by the 1999 standard, ie. anything except [A-Za-z0-9_].
+ * They are replaced with `_' and if the first character is a digit
+ * then an underscore is prepended. Note that this can produce
+ * identifiers that the standard reserves (_[A-Z].* and __.*).
+ */
+ static std::string MakeCidentifier(const std::string& s);
+
+ static std::string MakeCindentifier(const std::string& s)
+ {
+ return MakeCidentifier(s);
+ }
+
+ /**
+ * Replace replace all occurrences of the string in the source string.
+ */
+ static void ReplaceString(std::string& source, const char* replace,
+ const char* with);
+ static void ReplaceString(std::string& source, const std::string& replace,
+ const std::string& with);
+
+ /**
+ * Return a capitalized string (i.e the first letter is uppercased,
+ * all other are lowercased).
+ */
+ static std::string Capitalized(const std::string&);
+
+ /**
+ * Return a 'capitalized words' string (i.e the first letter of each word
+ * is uppercased all other are left untouched though).
+ */
+ static std::string CapitalizedWords(const std::string&);
+
+ /**
+ * Return a 'uncapitalized words' string (i.e the first letter of each word
+ * is lowercased all other are left untouched though).
+ */
+ static std::string UnCapitalizedWords(const std::string&);
+
+ /**
+ * Return a lower case string
+ */
+ static std::string LowerCase(const std::string&);
+
+ /**
+ * Return a lower case string
+ */
+ static std::string UpperCase(const std::string&);
+
+ /**
+ * Count char in string
+ */
+ static size_t CountChar(const char* str, char c);
+
+ /**
+ * Remove some characters from a string.
+ * Return a pointer to the new resulting string (allocated with 'new')
+ */
+ static char* RemoveChars(const char* str, const char* toremove);
+
+ /**
+ * Remove remove all but 0->9, A->F characters from a string.
+ * Return a pointer to the new resulting string (allocated with 'new')
+ */
+ static char* RemoveCharsButUpperHex(const char* str);
+
+ /**
+ * Replace some characters by another character in a string (in-place)
+ * Return a pointer to string
+ */
+ static char* ReplaceChars(char* str, const char* toreplace,
+ char replacement);
+
+ /**
+ * Returns true if str1 starts (respectively ends) with str2
+ */
+ static bool StringStartsWith(const char* str1, const char* str2);
+ static bool StringStartsWith(const std::string& str1, const char* str2);
+ static bool StringEndsWith(const char* str1, const char* str2);
+ static bool StringEndsWith(const std::string& str1, const char* str2);
+
+ /**
+ * Returns a pointer to the last occurrence of str2 in str1
+ */
+ static const char* FindLastString(const char* str1, const char* str2);
+
+ /**
+ * Make a duplicate of the string similar to the strdup C function
+ * but use new to create the 'new' string, so one can use
+ * 'delete' to remove it. Returns 0 if the input is empty.
+ */
+ static char* DuplicateString(const char* str);
+
+ /**
+ * Return the string cropped to a given length by removing chars in the
+ * center of the string and replacing them with an ellipsis (...)
+ */
+ static std::string CropString(const std::string&, size_t max_len);
+
+ /** split a path by separator into an array of strings, default is /.
+ If isPath is true then the string is treated like a path and if
+ s starts with a / then the first element of the returned array will
+ be /, so /foo/bar will be [/, foo, bar]
+ */
+ static std::vector<std::string> SplitString(const std::string& s,
+ char separator = '/',
+ bool isPath = false);
+ /**
+ * Perform a case-independent string comparison
+ */
+ static int Strucmp(const char* s1, const char* s2);
+
+ /**
+ * Split a string on its newlines into multiple lines
+ * Return false only if the last line stored had no newline
+ */
+ static bool Split(const std::string& s, std::vector<std::string>& l);
+ static bool Split(const std::string& s, std::vector<std::string>& l,
+ char separator);
+
+ /**
+ * Return string with space added between capitalized words
+ * (i.e. EatMyShorts becomes Eat My Shorts )
+ * (note that IEatShorts becomes IEat Shorts)
+ */
+ static std::string AddSpaceBetweenCapitalizedWords(const std::string&);
+
+ /**
+ * Append two or more strings and produce new one.
+ * Programmer must 'delete []' the resulting string, which was allocated
+ * with 'new'.
+ * Return 0 if inputs are empty or there was an error
+ */
+ static char* AppendStrings(const char* str1, const char* str2);
+ static char* AppendStrings(const char* str1, const char* str2,
+ const char* str3);
+
+ /**
+ * Estimate the length of the string that will be produced
+ * from printing the given format string and arguments. The
+ * returned length will always be at least as large as the string
+ * that will result from printing.
+ * WARNING: since va_arg is called to iterate of the argument list,
+ * you will not be able to use this 'ap' anymore from the beginning.
+ * It's up to you to call va_end though.
+ */
+ static int EstimateFormatLength(const char* format, va_list ap);
+
+ /**
+ * Escape specific characters in 'str'.
+ */
+ static std::string EscapeChars(const char* str, const char* chars_to_escape,
+ char escape_char = '\\');
+
+ /** -----------------------------------------------------------------
+ * Filename Manipulation Routines
+ * -----------------------------------------------------------------
+ */
+
+ /**
+ * Replace Windows file system slashes with Unix-style slashes.
+ */
+ static void ConvertToUnixSlashes(std::string& path);
+
+#ifdef _WIN32
+ /** Calls Encoding::ToWindowsExtendedPath. */
+ static std::wstring ConvertToWindowsExtendedPath(const std::string&);
+#endif
+
+ /**
+ * For windows this calls ConvertToWindowsOutputPath and for unix
+ * it calls ConvertToUnixOutputPath
+ */
+ static std::string ConvertToOutputPath(const std::string&);
+
+ /**
+ * Convert the path to a string that can be used in a unix makefile.
+ * double slashes are removed, and spaces are escaped.
+ */
+ static std::string ConvertToUnixOutputPath(const std::string&);
+
+ /**
+ * Convert the path to string that can be used in a windows project or
+ * makefile. Double slashes are removed if they are not at the start of
+ * the string, the slashes are converted to windows style backslashes, and
+ * if there are spaces in the string it is double quoted.
+ */
+ static std::string ConvertToWindowsOutputPath(const std::string&);
+
+ /**
+ * Return true if a path with the given name exists in the current directory.
+ */
+ static bool PathExists(const std::string& path);
+
+ /**
+ * Return true if a file exists in the current directory.
+ * If isFile = true, then make sure the file is a file and
+ * not a directory. If isFile = false, then return true
+ * if it is a file or a directory. Note that the file will
+ * also be checked for read access. (Currently, this check
+ * for read access is only done on POSIX systems.)
+ */
+ static bool FileExists(const char* filename, bool isFile);
+ static bool FileExists(const std::string& filename, bool isFile);
+ static bool FileExists(const char* filename);
+ static bool FileExists(const std::string& filename);
+
+ /**
+ * Test if a file exists and can be accessed with the requested
+ * permissions. Symbolic links are followed. Returns true if
+ * the access test was successful.
+ *
+ * On POSIX systems (including Cygwin), this maps to the access
+ * function. On Windows systems, all existing files are
+ * considered readable, and writable files are considered to
+ * have the read-only file attribute cleared.
+ */
+ static bool TestFileAccess(const char* filename,
+ TestFilePermissions permissions);
+ static bool TestFileAccess(const std::string& filename,
+ TestFilePermissions permissions);
+/**
+ * Cross platform wrapper for stat struct
+ */
+#if defined(_WIN32) && !defined(__CYGWIN__)
+# if defined(__BORLANDC__)
+ typedef struct stati64 Stat_t;
+# else
+ typedef struct _stat64 Stat_t;
+# endif
+#else
+ typedef struct stat Stat_t;
+#endif
+
+ /**
+ * Cross platform wrapper for stat system call
+ *
+ * On Windows this may not work for paths longer than 250 characters
+ * due to limitations of the underlying '_wstat64' call.
+ */
+ static int Stat(const char* path, Stat_t* buf);
+ static int Stat(const std::string& path, Stat_t* buf);
+
+/**
+ * Converts Cygwin path to Win32 path. Uses dictionary container for
+ * caching and calls to cygwin_conv_to_win32_path from Cygwin dll
+ * for actual translation. Returns true on success, else false.
+ */
+#ifdef __CYGWIN__
+ static bool PathCygwinToWin32(const char* path, char* win32_path);
+#endif
+
+ /**
+ * Return file length
+ */
+ static unsigned long FileLength(const std::string& filename);
+
+ /**
+ Change the modification time or create a file
+ */
+ static bool Touch(const std::string& filename, bool create);
+
+ /**
+ * Compare file modification times.
+ * Return true for successful comparison and false for error.
+ * When true is returned, result has -1, 0, +1 for
+ * f1 older, same, or newer than f2.
+ */
+ static bool FileTimeCompare(const std::string& f1, const std::string& f2,
+ int* result);
+
+ /**
+ * Get the file extension (including ".") needed for an executable
+ * on the current platform ("" for unix, ".exe" for Windows).
+ */
+ static const char* GetExecutableExtension();
+
+ /**
+ * Given a path on a Windows machine, return the actual case of
+ * the path as it exists on disk. Path components that do not
+ * exist on disk are returned unchanged. Relative paths are always
+ * returned unchanged. Drive letters are always made upper case.
+ * This does nothing on non-Windows systems but return the path.
+ */
+ static std::string GetActualCaseForPath(const std::string& path);
+
+ /**
+ * Given the path to a program executable, get the directory part of
+ * the path with the file stripped off. If there is no directory
+ * part, the empty string is returned.
+ */
+ static std::string GetProgramPath(const std::string&);
+ static bool SplitProgramPath(const std::string& in_name, std::string& dir,
+ std::string& file, bool errorReport = true);
+
+ /**
+ * Given argv[0] for a unix program find the full path to a running
+ * executable. argv0 can be null for windows WinMain programs
+ * in this case GetModuleFileName will be used to find the path
+ * to the running executable. If argv0 is not a full path,
+ * then this will try to find the full path. If the path is not
+ * found false is returned, if found true is returned. An error
+ * message of the attempted paths is stored in errorMsg.
+ * exeName is the name of the executable.
+ * buildDir is a possibly null path to the build directory.
+ * installPrefix is a possibly null pointer to the install directory.
+ */
+ static bool FindProgramPath(const char* argv0, std::string& pathOut,
+ std::string& errorMsg, const char* exeName = 0,
+ const char* buildDir = 0,
+ const char* installPrefix = 0);
+
+ /**
+ * Given a path to a file or directory, convert it to a full path.
+ * This collapses away relative paths relative to the cwd argument
+ * (which defaults to the current working directory). The full path
+ * is returned.
+ */
+ static std::string CollapseFullPath(const std::string& in_relative);
+ static std::string CollapseFullPath(const std::string& in_relative,
+ const char* in_base);
+ static std::string CollapseFullPath(const std::string& in_relative,
+ const std::string& in_base);
+
+ /**
+ * Get the real path for a given path, removing all symlinks. In
+ * the event of an error (non-existent path, permissions issue,
+ * etc.) the original path is returned if errorMessage pointer is
+ * NULL. Otherwise empty string is returned and errorMessage
+ * contains error description.
+ */
+ static std::string GetRealPath(const std::string& path,
+ std::string* errorMessage = 0);
+
+ /**
+ * Split a path name into its root component and the rest of the
+ * path. The root component is one of the following:
+ * "/" = UNIX full path
+ * "c:/" = Windows full path (can be any drive letter)
+ * "c:" = Windows drive-letter relative path (can be any drive letter)
+ * "//" = Network path
+ * "~/" = Home path for current user
+ * "~u/" = Home path for user 'u'
+ * "" = Relative path
+ *
+ * A pointer to the rest of the path after the root component is
+ * returned. The root component is stored in the "root" string if
+ * given.
+ */
+ static const char* SplitPathRootComponent(const std::string& p,
+ std::string* root = 0);
+
+ /**
+ * Split a path name into its basic components. The first component
+ * always exists and is the root returned by SplitPathRootComponent.
+ * The remaining components form the path. If there is a trailing
+ * slash then the last component is the empty string. The
+ * components can be recombined as "c[0]c[1]/c[2]/.../c[n]" to
+ * produce the original path. Home directory references are
+ * automatically expanded if expand_home_dir is true and this
+ * platform supports them.
+ *
+ * This does *not* normalize the input path. All components are
+ * preserved, including empty ones. Typically callers should use
+ * this only on paths that have already been normalized.
+ */
+ static void SplitPath(const std::string& p,
+ std::vector<std::string>& components,
+ bool expand_home_dir = true);
+
+ /**
+ * Join components of a path name into a single string. See
+ * SplitPath for the format of the components.
+ *
+ * This does *not* normalize the input path. All components are
+ * preserved, including empty ones. Typically callers should use
+ * this only on paths that have already been normalized.
+ */
+ static std::string JoinPath(const std::vector<std::string>& components);
+ static std::string JoinPath(std::vector<std::string>::const_iterator first,
+ std::vector<std::string>::const_iterator last);
+
+ /**
+ * Compare a path or components of a path.
+ */
+ static bool ComparePath(const std::string& c1, const std::string& c2);
+
+ /**
+ * Return path of a full filename (no trailing slashes)
+ */
+ static std::string GetFilenamePath(const std::string&);
+
+ /**
+ * Return file name of a full filename (i.e. file name without path)
+ */
+ static std::string GetFilenameName(const std::string&);
+
+ /**
+ * Return longest file extension of a full filename (dot included)
+ */
+ static std::string GetFilenameExtension(const std::string&);
+
+ /**
+ * Return shortest file extension of a full filename (dot included)
+ */
+ static std::string GetFilenameLastExtension(const std::string& filename);
+
+ /**
+ * Return file name without extension of a full filename
+ */
+ static std::string GetFilenameWithoutExtension(const std::string&);
+
+ /**
+ * Return file name without its last (shortest) extension
+ */
+ static std::string GetFilenameWithoutLastExtension(const std::string&);
+
+ /**
+ * Return whether the path represents a full path (not relative)
+ */
+ static bool FileIsFullPath(const std::string&);
+ static bool FileIsFullPath(const char*);
+
+ /**
+ * For windows return the short path for the given path,
+ * Unix just a pass through
+ */
+ static bool GetShortPath(const std::string& path, std::string& result);
+
+ /**
+ * Read line from file. Make sure to read a full line and truncates it if
+ * requested via sizeLimit. Returns true if any data were read before the
+ * end-of-file was reached. If the has_newline argument is specified, it will
+ * be true when the line read had a newline character.
+ */
+ static bool GetLineFromStream(std::istream& istr, std::string& line,
+ bool* has_newline = 0, long sizeLimit = -1);
+
+ /**
+ * Get the parent directory of the directory or file
+ */
+ static std::string GetParentDirectory(const std::string& fileOrDir);
+
+ /**
+ * Check if the given file or directory is in subdirectory of dir
+ */
+ static bool IsSubDirectory(const std::string& fileOrDir,
+ const std::string& dir);
+
+ /** -----------------------------------------------------------------
+ * File Manipulation Routines
+ * -----------------------------------------------------------------
+ */
+
+ /**
+ * Open a file considering unicode.
+ */
+ static FILE* Fopen(const std::string& file, const char* mode);
+
+/**
+ * Visual C++ does not define mode_t (note that Borland does, however).
+ */
+#if defined(_MSC_VER)
+ typedef unsigned short mode_t;
+#endif
+
+ /**
+ * Make a new directory if it is not there. This function
+ * can make a full path even if none of the directories existed
+ * prior to calling this function.
+ */
+ static bool MakeDirectory(const char* path, const mode_t* mode = 0);
+ static bool MakeDirectory(const std::string& path, const mode_t* mode = 0);
+
+ /**
+ * Copy the source file to the destination file only
+ * if the two files differ.
+ */
+ static bool CopyFileIfDifferent(const std::string& source,
+ const std::string& destination);
+
+ /**
+ * Compare the contents of two files. Return true if different
+ */
+ static bool FilesDiffer(const std::string& source,
+ const std::string& destination);
+
+ /**
+ * Compare the contents of two files, ignoring line ending differences.
+ * Return true if different
+ */
+ static bool TextFilesDiffer(const std::string& path1,
+ const std::string& path2);
+
+ /**
+ * Return true if the two files are the same file
+ */
+ static bool SameFile(const std::string& file1, const std::string& file2);
+
+ /**
+ * Copy a file.
+ */
+ static bool CopyFileAlways(const std::string& source,
+ const std::string& destination);
+
+ /**
+ * Copy a file. If the "always" argument is true the file is always
+ * copied. If it is false, the file is copied only if it is new or
+ * has changed.
+ */
+ static bool CopyAFile(const std::string& source,
+ const std::string& destination, bool always = true);
+
+ /**
+ * Copy content directory to another directory with all files and
+ * subdirectories. If the "always" argument is true all files are
+ * always copied. If it is false, only files that have changed or
+ * are new are copied.
+ */
+ static bool CopyADirectory(const std::string& source,
+ const std::string& destination,
+ bool always = true);
+
+ /**
+ * Remove a file
+ */
+ static bool RemoveFile(const std::string& source);
+
+ /**
+ * Remove a directory
+ */
+ static bool RemoveADirectory(const std::string& source);
+
+ /**
+ * Get the maximum full file path length
+ */
+ static size_t GetMaximumFilePathLength();
+
+ /**
+ * Find a file in the system PATH, with optional extra paths
+ */
+ static std::string FindFile(
+ const std::string& name,
+ const std::vector<std::string>& path = std::vector<std::string>(),
+ bool no_system_path = false);
+
+ /**
+ * Find a directory in the system PATH, with optional extra paths
+ */
+ static std::string FindDirectory(
+ const std::string& name,
+ const std::vector<std::string>& path = std::vector<std::string>(),
+ bool no_system_path = false);
+
+ /**
+ * Find an executable in the system PATH, with optional extra paths
+ */
+ static std::string FindProgram(
+ const char* name,
+ const std::vector<std::string>& path = std::vector<std::string>(),
+ bool no_system_path = false);
+ static std::string FindProgram(
+ const std::string& name,
+ const std::vector<std::string>& path = std::vector<std::string>(),
+ bool no_system_path = false);
+ static std::string FindProgram(
+ const std::vector<std::string>& names,
+ const std::vector<std::string>& path = std::vector<std::string>(),
+ bool no_system_path = false);
+
+ /**
+ * Find a library in the system PATH, with optional extra paths
+ */
+ static std::string FindLibrary(const std::string& name,
+ const std::vector<std::string>& path);
+
+ /**
+ * Return true if the file is a directory
+ */
+ static bool FileIsDirectory(const std::string& name);
+
+ /**
+ * Return true if the file is a symlink
+ */
+ static bool FileIsSymlink(const std::string& name);
+
+ /**
+ * Return true if the file is a FIFO
+ */
+ static bool FileIsFIFO(const std::string& name);
+
+ /**
+ * Return true if the file has a given signature (first set of bytes)
+ */
+ static bool FileHasSignature(const char* filename, const char* signature,
+ long offset = 0);
+
+ /**
+ * Attempt to detect and return the type of a file.
+ * Up to 'length' bytes are read from the file, if more than 'percent_bin' %
+ * of the bytes are non-textual elements, the file is considered binary,
+ * otherwise textual. Textual elements are bytes in the ASCII [0x20, 0x7E]
+ * range, but also \\n, \\r, \\t.
+ * The algorithm is simplistic, and should probably check for usual file
+ * extensions, 'magic' signature, unicode, etc.
+ */
+ enum FileTypeEnum
+ {
+ FileTypeUnknown,
+ FileTypeBinary,
+ FileTypeText
+ };
+ static SystemTools::FileTypeEnum DetectFileType(const char* filename,
+ unsigned long length = 256,
+ double percent_bin = 0.05);
+
+ /**
+ * Create a symbolic link if the platform supports it. Returns whether
+ * creation succeeded.
+ */
+ static bool CreateSymlink(const std::string& origName,
+ const std::string& newName);
+
+ /**
+ * Read the contents of a symbolic link. Returns whether reading
+ * succeeded.
+ */
+ static bool ReadSymlink(const std::string& newName, std::string& origName);
+
+ /**
+ * Try to locate the file 'filename' in the directory 'dir'.
+ * If 'filename' is a fully qualified filename, the basename of the file is
+ * used to check for its existence in 'dir'.
+ * If 'dir' is not a directory, GetFilenamePath() is called on 'dir' to
+ * get its directory first (thus, you can pass a filename as 'dir', as
+ * a convenience).
+ * 'filename_found' is assigned the fully qualified name/path of the file
+ * if it is found (not touched otherwise).
+ * If 'try_filename_dirs' is true, try to find the file using the
+ * components of its path, i.e. if we are looking for c:/foo/bar/bill.txt,
+ * first look for bill.txt in 'dir', then in 'dir'/bar, then in 'dir'/foo/bar
+ * etc.
+ * Return true if the file was found, false otherwise.
+ */
+ static bool LocateFileInDir(const char* filename, const char* dir,
+ std::string& filename_found,
+ int try_filename_dirs = 0);
+
+ /** compute the relative path from local to remote. local must
+ be a directory. remote can be a file or a directory.
+ Both remote and local must be full paths. Basically, if
+ you are in directory local and you want to access the file in remote
+ what is the relative path to do that. For example:
+ /a/b/c/d to /a/b/c1/d1 -> ../../c1/d1
+ from /usr/src to /usr/src/test/blah/foo.cpp -> test/blah/foo.cpp
+ */
+ static std::string RelativePath(const std::string& local,
+ const std::string& remote);
+
+ /**
+ * Return file's modified time
+ */
+ static long int ModifiedTime(const std::string& filename);
+
+ /**
+ * Return file's creation time (Win32: works only for NTFS, not FAT)
+ */
+ static long int CreationTime(const std::string& filename);
+
+ /**
+ * Get and set permissions of the file. If honor_umask is set, the umask
+ * is queried and applied to the given permissions. Returns false if
+ * failure.
+ *
+ * WARNING: A non-thread-safe method is currently used to get the umask
+ * if a honor_umask parameter is set to true.
+ */
+ static bool GetPermissions(const char* file, mode_t& mode);
+ static bool GetPermissions(const std::string& file, mode_t& mode);
+ static bool SetPermissions(const char* file, mode_t mode,
+ bool honor_umask = false);
+ static bool SetPermissions(const std::string& file, mode_t mode,
+ bool honor_umask = false);
+
+ /** -----------------------------------------------------------------
+ * Time Manipulation Routines
+ * -----------------------------------------------------------------
+ */
+
+ /** Get current time in seconds since Posix Epoch (Jan 1, 1970). */
+ static double GetTime();
+
+ /**
+ * Get current date/time
+ */
+ static std::string GetCurrentDateTime(const char* format);
+
+ /** -----------------------------------------------------------------
+ * Registry Manipulation Routines
+ * -----------------------------------------------------------------
+ */
+
+ /**
+ * Specify access to the 32-bit or 64-bit application view of
+ * registry values. The default is to match the currently running
+ * binary type.
+ */
+ enum KeyWOW64
+ {
+ KeyWOW64_Default,
+ KeyWOW64_32,
+ KeyWOW64_64
+ };
+
+ /**
+ * Get a list of subkeys.
+ */
+ static bool GetRegistrySubKeys(const std::string& key,
+ std::vector<std::string>& subkeys,
+ KeyWOW64 view = KeyWOW64_Default);
+
+ /**
+ * Read a registry value
+ */
+ static bool ReadRegistryValue(const std::string& key, std::string& value,
+ KeyWOW64 view = KeyWOW64_Default);
+
+ /**
+ * Write a registry value
+ */
+ static bool WriteRegistryValue(const std::string& key,
+ const std::string& value,
+ KeyWOW64 view = KeyWOW64_Default);
+
+ /**
+ * Delete a registry value
+ */
+ static bool DeleteRegistryValue(const std::string& key,
+ KeyWOW64 view = KeyWOW64_Default);
+
+ /** -----------------------------------------------------------------
+ * Environment Manipulation Routines
+ * -----------------------------------------------------------------
+ */
+
+ /**
+ * Add the paths from the environment variable PATH to the
+ * string vector passed in. If env is set then the value
+ * of env will be used instead of PATH.
+ */
+ static void GetPath(std::vector<std::string>& path, const char* env = 0);
+
+ /**
+ * Read an environment variable
+ */
+ static const char* GetEnv(const char* key);
+ static const char* GetEnv(const std::string& key);
+ static bool GetEnv(const char* key, std::string& result);
+ static bool GetEnv(const std::string& key, std::string& result);
+ static bool HasEnv(const char* key);
+ static bool HasEnv(const std::string& key);
+
+ /** Put a string into the environment
+ of the form var=value */
+ static bool PutEnv(const std::string& env);
+
+ /** Remove a string from the environment.
+ Input is of the form "var" or "var=value" (value is ignored). */
+ static bool UnPutEnv(const std::string& env);
+
+ /**
+ * Get current working directory CWD
+ */
+ static std::string GetCurrentWorkingDirectory(bool collapse = true);
+
+ /**
+ * Change directory to the directory specified
+ */
+ static int ChangeDirectory(const std::string& dir);
+
+ /**
+ * Get the result of strerror(errno)
+ */
+ static std::string GetLastSystemError();
+
+ /**
+ * When building DEBUG with MSVC, this enables a hook that prevents
+ * error dialogs from popping up if the program is being run from
+ * DART.
+ */
+ static void EnableMSVCDebugHook();
+
+ /**
+ * Get the width of the terminal window. The code may or may not work, so
+ * make sure you have some reasonable defaults prepared if the code returns
+ * some bogus size.
+ */
+ static int GetTerminalWidth();
+
+#if @KWSYS_NAMESPACE@_SYSTEMTOOLS_USE_TRANSLATION_MAP
+ /**
+ * Add an entry in the path translation table.
+ */
+ static void AddTranslationPath(const std::string& dir,
+ const std::string& refdir);
+
+ /**
+ * If dir is different after CollapseFullPath is called,
+ * Then insert it into the path translation table
+ */
+ static void AddKeepPath(const std::string& dir);
+
+ /**
+ * Update path by going through the Path Translation table;
+ */
+ static void CheckTranslationPath(std::string& path);
+#endif
+
+ /**
+ * Delay the execution for a specified amount of time specified
+ * in milliseconds
+ */
+ static void Delay(unsigned int msec);
+
+ /**
+ * Get the operating system name and version
+ * This is implemented for Win32 only for the moment
+ */
+ static std::string GetOperatingSystemNameAndVersion();
+
+ /** -----------------------------------------------------------------
+ * URL Manipulation Routines
+ * -----------------------------------------------------------------
+ */
+
+ /**
+ * Parse a character string :
+ * protocol://dataglom
+ * and fill protocol as appropriate.
+ * Return false if the URL does not have the required form, true otherwise.
+ */
+ static bool ParseURLProtocol(const std::string& URL, std::string& protocol,
+ std::string& dataglom);
+
+ /**
+ * Parse a string (a URL without protocol prefix) with the form:
+ * protocol://[[username[':'password]'@']hostname[':'dataport]]'/'[datapath]
+ * and fill protocol, username, password, hostname, dataport, and datapath
+ * when values are found.
+ * Return true if the string matches the format; false otherwise.
+ */
+ static bool ParseURL(const std::string& URL, std::string& protocol,
+ std::string& username, std::string& password,
+ std::string& hostname, std::string& dataport,
+ std::string& datapath);
+
+private:
+ /**
+ * Allocate the stl map that serve as the Path Translation table.
+ */
+ static void ClassInitialize();
+
+ /**
+ * Deallocate the stl map that serve as the Path Translation table.
+ */
+ static void ClassFinalize();
+
+ /**
+ * This method prevents warning on SGI
+ */
+ SystemToolsManager* GetSystemToolsManager()
+ {
+ return &SystemToolsManagerInstance;
+ }
+
+ static SystemToolsStatic* Statics;
+ friend class SystemToolsStatic;
+ friend class SystemToolsManager;
+};
+
+} // namespace @KWSYS_NAMESPACE@
+
+#endif