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-rw-r--r--Source/kwsys/Base64.c17
1 files changed, 11 insertions, 6 deletions
diff --git a/Source/kwsys/Base64.c b/Source/kwsys/Base64.c
index 3a0b17e..34d6048 100644
--- a/Source/kwsys/Base64.c
+++ b/Source/kwsys/Base64.c
@@ -115,7 +115,9 @@ void kwsysBase64_Encode1(const unsigned char *src, unsigned char *dest)
3 bytes then the extra padding needed to complete the encode 4 bytes will
stop the decoding anyway). */
unsigned long kwsysBase64_Encode(const unsigned char *input,
- unsigned long length, unsigned char *output, int mark_end)
+ unsigned long length,
+ unsigned char *output,
+ int mark_end)
{
const unsigned char *ptr = input;
const unsigned char *end = input + length;
@@ -154,8 +156,9 @@ unsigned long kwsysBase64_Encode(const unsigned char *input,
optr += 4;
}
- return optr - output;
+ return (unsigned long)(optr - output);
}
+
/*--------------------------------------------------------------------------*/
/* Decode 4 bytes into a 3 byte string. */
int kwsysBase64_Decode3(const unsigned char *src, unsigned char *dest)
@@ -204,7 +207,9 @@ int kwsysBase64_Decode3(const unsigned char *src, unsigned char *dest)
without actually knowing how much decoded data to expect (of course, the
buffer must be large enough). */
unsigned long kwsysBase64_Decode(const unsigned char *input,
- unsigned long length, unsigned char *output, unsigned long max_input_length)
+ unsigned long length,
+ unsigned char *output,
+ unsigned long max_input_length)
{
const unsigned char *ptr = input;
unsigned char *optr = output;
@@ -220,7 +225,7 @@ unsigned long kwsysBase64_Decode(const unsigned char *input,
optr += len;
if(len < 3)
{
- return optr - output;
+ return (unsigned long)(optr - output);
}
ptr += 4;
}
@@ -234,7 +239,7 @@ unsigned long kwsysBase64_Decode(const unsigned char *input,
optr += len;
if(len < 3)
{
- return optr - output;
+ return (unsigned long)(optr - output);
}
ptr += 4;
}
@@ -258,5 +263,5 @@ unsigned long kwsysBase64_Decode(const unsigned char *input,
}
}
- return optr - output;
+ return (unsigned long)(optr - output);
}