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-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp b/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
index 1c969cd..3ba35fa 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
@@ -6,11 +6,15 @@ using namespace DirectX;
using namespace Microsoft::WRL;
using namespace Windows::Foundation;
using namespace Windows::UI::Core;
+using namespace JusticeLeagueWinRT;
CubeRenderer::CubeRenderer()
: m_loadingComplete(false)
, m_indexCount(0)
{
+ // Create a new WinRT object to validate that we can link properly
+ Batman ^ hero = ref new Batman();
+ hero->savePeople();
}
void CubeRenderer::CreateDeviceResources()