diff options
Diffstat (limited to 'Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.h')
-rw-r--r-- | Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.h b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.h new file mode 100644 index 0000000..bba9f16 --- /dev/null +++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.h @@ -0,0 +1,39 @@ +#pragma once + +#include "DirectXHelper.h" + +// Helper class that initializes DirectX APIs for 3D rendering. +ref class Direct3DBase abstract +{ +internal: + Direct3DBase(); + +public: + virtual void Initialize(Windows::UI::Core::CoreWindow^ window); + virtual void HandleDeviceLost(); + virtual void CreateDeviceResources(); + virtual void CreateWindowSizeDependentResources(); + virtual void UpdateForWindowSizeChange(); + virtual void ReleaseResourcesForSuspending(); + virtual void Render() = 0; + virtual void Present(); + virtual float ConvertDipsToPixels(float dips); + +protected private: + // Direct3D Objects. + Microsoft::WRL::ComPtr<ID3D11Device1> m_d3dDevice; + Microsoft::WRL::ComPtr<ID3D11DeviceContext1> m_d3dContext; + Microsoft::WRL::ComPtr<IDXGISwapChain1> m_swapChain; + Microsoft::WRL::ComPtr<ID3D11RenderTargetView> m_renderTargetView; + Microsoft::WRL::ComPtr<ID3D11DepthStencilView> m_depthStencilView; + + // Cached renderer properties. + D3D_FEATURE_LEVEL m_featureLevel; + Windows::Foundation::Size m_renderTargetSize; + Windows::Foundation::Rect m_windowBounds; + Platform::Agile<Windows::UI::Core::CoreWindow> m_window; + Windows::Graphics::Display::DisplayOrientations m_orientation; + + // Transform used for display orientation. + DirectX::XMFLOAT4X4 m_orientationTransform3D; +}; |