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-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp1
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp1
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h1
-rw-r--r--Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp1
4 files changed, 4 insertions, 0 deletions
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp b/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
index f4827f2..7632388 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/CubeRenderer.cpp
@@ -1,4 +1,5 @@
#include "pch.h"
+
#include "CubeRenderer.h"
using namespace DirectX;
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp
index 3dbb97f..3cfc589 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.cpp
@@ -1,4 +1,5 @@
#include "pch.h"
+
#include "Direct3DApp1.h"
#include "BasicTimer.h"
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
index 40b69a1..6861e44 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
@@ -1,6 +1,7 @@
#pragma once
#include "pch.h"
+
#include "CubeRenderer.h"
ref class Direct3DApp1 sealed : public Windows::ApplicationModel::Core::IFrameworkView
diff --git a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
index 46727b5..f09c8da 100644
--- a/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
+++ b/Tests/VSWinStorePhone/Direct3DApp1/Direct3DBase.cpp
@@ -1,4 +1,5 @@
#include "pch.h"
+
#include "Direct3DBase.h"
using namespace DirectX;