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+/***************************************************************************
+ * _ _ ____ _
+ * Project ___| | | | _ \| |
+ * / __| | | | |_) | |
+ * | (__| |_| | _ <| |___
+ * \___|\___/|_| \_\_____|
+ *
+ * Copyright (C) 1998 - 2018, Daniel Stenberg, <daniel@haxx.se>, et al.
+ *
+ * This software is licensed as described in the file COPYING, which
+ * you should have received as part of this distribution. The terms
+ * are also available at https://curl.haxx.se/docs/copyright.html.
+ *
+ * You may opt to use, copy, modify, merge, publish, distribute and/or sell
+ * copies of the Software, and permit persons to whom the Software is
+ * furnished to do so, under the terms of the COPYING file.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ***************************************************************************/
+
+#include "curl_setup.h"
+
+#include <curl/curl.h>
+
+#include "urldata.h"
+#include "transfer.h"
+#include "url.h"
+#include "connect.h"
+#include "progress.h"
+#include "easyif.h"
+#include "share.h"
+#include "psl.h"
+#include "multiif.h"
+#include "sendf.h"
+#include "timeval.h"
+#include "http.h"
+#include "select.h"
+#include "warnless.h"
+#include "speedcheck.h"
+#include "conncache.h"
+#include "multihandle.h"
+#include "pipeline.h"
+#include "sigpipe.h"
+#include "vtls/vtls.h"
+#include "connect.h"
+#include "http_proxy.h"
+/* The last 3 #include files should be in this order */
+#include "curl_printf.h"
+#include "curl_memory.h"
+#include "memdebug.h"
+
+/*
+ CURL_SOCKET_HASH_TABLE_SIZE should be a prime number. Increasing it from 97
+ to 911 takes on a 32-bit machine 4 x 804 = 3211 more bytes. Still, every
+ CURL handle takes 45-50 K memory, therefore this 3K are not significant.
+*/
+#ifndef CURL_SOCKET_HASH_TABLE_SIZE
+#define CURL_SOCKET_HASH_TABLE_SIZE 911
+#endif
+
+#ifndef CURL_CONNECTION_HASH_SIZE
+#define CURL_CONNECTION_HASH_SIZE 97
+#endif
+
+#define CURL_MULTI_HANDLE 0x000bab1e
+
+#define GOOD_MULTI_HANDLE(x) \
+ ((x) && (x)->type == CURL_MULTI_HANDLE)
+
+static CURLMcode singlesocket(struct Curl_multi *multi,
+ struct Curl_easy *data);
+static int update_timer(struct Curl_multi *multi);
+
+static CURLMcode add_next_timeout(struct curltime now,
+ struct Curl_multi *multi,
+ struct Curl_easy *d);
+static CURLMcode multi_timeout(struct Curl_multi *multi,
+ long *timeout_ms);
+static void process_pending_handles(struct Curl_multi *multi);
+
+#ifdef DEBUGBUILD
+static const char * const statename[]={
+ "INIT",
+ "CONNECT_PEND",
+ "CONNECT",
+ "WAITRESOLVE",
+ "WAITCONNECT",
+ "WAITPROXYCONNECT",
+ "SENDPROTOCONNECT",
+ "PROTOCONNECT",
+ "WAITDO",
+ "DO",
+ "DOING",
+ "DO_MORE",
+ "DO_DONE",
+ "WAITPERFORM",
+ "PERFORM",
+ "TOOFAST",
+ "DONE",
+ "COMPLETED",
+ "MSGSENT",
+};
+#endif
+
+/* function pointer called once when switching TO a state */
+typedef void (*init_multistate_func)(struct Curl_easy *data);
+
+static void Curl_init_completed(struct Curl_easy *data)
+{
+ /* this is a completed transfer */
+
+ /* Important: reset the conn pointer so that we don't point to memory
+ that could be freed anytime */
+ data->easy_conn = NULL;
+ Curl_expire_clear(data); /* stop all timers */
+}
+
+/* always use this function to change state, to make debugging easier */
+static void mstate(struct Curl_easy *data, CURLMstate state
+#ifdef DEBUGBUILD
+ , int lineno
+#endif
+)
+{
+ CURLMstate oldstate = data->mstate;
+ static const init_multistate_func finit[CURLM_STATE_LAST] = {
+ NULL, /* INIT */
+ NULL, /* CONNECT_PEND */
+ Curl_init_CONNECT, /* CONNECT */
+ NULL, /* WAITRESOLVE */
+ NULL, /* WAITCONNECT */
+ NULL, /* WAITPROXYCONNECT */
+ NULL, /* SENDPROTOCONNECT */
+ NULL, /* PROTOCONNECT */
+ NULL, /* WAITDO */
+ Curl_connect_free, /* DO */
+ NULL, /* DOING */
+ NULL, /* DO_MORE */
+ NULL, /* DO_DONE */
+ NULL, /* WAITPERFORM */
+ NULL, /* PERFORM */
+ NULL, /* TOOFAST */
+ NULL, /* DONE */
+ Curl_init_completed, /* COMPLETED */
+ NULL /* MSGSENT */
+ };
+
+#if defined(DEBUGBUILD) && defined(CURL_DISABLE_VERBOSE_STRINGS)
+ (void) lineno;
+#endif
+
+ if(oldstate == state)
+ /* don't bother when the new state is the same as the old state */
+ return;
+
+ data->mstate = state;
+
+#if defined(DEBUGBUILD) && !defined(CURL_DISABLE_VERBOSE_STRINGS)
+ if(data->mstate >= CURLM_STATE_CONNECT_PEND &&
+ data->mstate < CURLM_STATE_COMPLETED) {
+ long connection_id = -5000;
+
+ if(data->easy_conn)
+ connection_id = data->easy_conn->connection_id;
+
+ infof(data,
+ "STATE: %s => %s handle %p; line %d (connection #%ld)\n",
+ statename[oldstate], statename[data->mstate],
+ (void *)data, lineno, connection_id);
+ }
+#endif
+
+ if(state == CURLM_STATE_COMPLETED)
+ /* changing to COMPLETED means there's one less easy handle 'alive' */
+ data->multi->num_alive--;
+
+ /* if this state has an init-function, run it */
+ if(finit[state])
+ finit[state](data);
+}
+
+#ifndef DEBUGBUILD
+#define multistate(x,y) mstate(x,y)
+#else
+#define multistate(x,y) mstate(x,y, __LINE__)
+#endif
+
+/*
+ * We add one of these structs to the sockhash for a particular socket
+ */
+
+struct Curl_sh_entry {
+ struct Curl_easy *easy;
+ int action; /* what action READ/WRITE this socket waits for */
+ curl_socket_t socket; /* mainly to ease debugging */
+ void *socketp; /* settable by users with curl_multi_assign() */
+};
+/* bits for 'action' having no bits means this socket is not expecting any
+ action */
+#define SH_READ 1
+#define SH_WRITE 2
+
+/* look up a given socket in the socket hash, skip invalid sockets */
+static struct Curl_sh_entry *sh_getentry(struct curl_hash *sh,
+ curl_socket_t s)
+{
+ if(s != CURL_SOCKET_BAD)
+ /* only look for proper sockets */
+ return Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
+ return NULL;
+}
+
+/* make sure this socket is present in the hash for this handle */
+static struct Curl_sh_entry *sh_addentry(struct curl_hash *sh,
+ curl_socket_t s,
+ struct Curl_easy *data)
+{
+ struct Curl_sh_entry *there = sh_getentry(sh, s);
+ struct Curl_sh_entry *check;
+
+ if(there)
+ /* it is present, return fine */
+ return there;
+
+ /* not present, add it */
+ check = calloc(1, sizeof(struct Curl_sh_entry));
+ if(!check)
+ return NULL; /* major failure */
+
+ check->easy = data;
+ check->socket = s;
+
+ /* make/add new hash entry */
+ if(!Curl_hash_add(sh, (char *)&s, sizeof(curl_socket_t), check)) {
+ free(check);
+ return NULL; /* major failure */
+ }
+
+ return check; /* things are good in sockhash land */
+}
+
+
+/* delete the given socket + handle from the hash */
+static void sh_delentry(struct curl_hash *sh, curl_socket_t s)
+{
+ /* We remove the hash entry. This will end up in a call to
+ sh_freeentry(). */
+ Curl_hash_delete(sh, (char *)&s, sizeof(curl_socket_t));
+}
+
+/*
+ * free a sockhash entry
+ */
+static void sh_freeentry(void *freethis)
+{
+ struct Curl_sh_entry *p = (struct Curl_sh_entry *) freethis;
+
+ free(p);
+}
+
+static size_t fd_key_compare(void *k1, size_t k1_len, void *k2, size_t k2_len)
+{
+ (void) k1_len; (void) k2_len;
+
+ return (*((curl_socket_t *) k1)) == (*((curl_socket_t *) k2));
+}
+
+static size_t hash_fd(void *key, size_t key_length, size_t slots_num)
+{
+ curl_socket_t fd = *((curl_socket_t *) key);
+ (void) key_length;
+
+ return (fd % slots_num);
+}
+
+/*
+ * sh_init() creates a new socket hash and returns the handle for it.
+ *
+ * Quote from README.multi_socket:
+ *
+ * "Some tests at 7000 and 9000 connections showed that the socket hash lookup
+ * is somewhat of a bottle neck. Its current implementation may be a bit too
+ * limiting. It simply has a fixed-size array, and on each entry in the array
+ * it has a linked list with entries. So the hash only checks which list to
+ * scan through. The code I had used so for used a list with merely 7 slots
+ * (as that is what the DNS hash uses) but with 7000 connections that would
+ * make an average of 1000 nodes in each list to run through. I upped that to
+ * 97 slots (I believe a prime is suitable) and noticed a significant speed
+ * increase. I need to reconsider the hash implementation or use a rather
+ * large default value like this. At 9000 connections I was still below 10us
+ * per call."
+ *
+ */
+static int sh_init(struct curl_hash *hash, int hashsize)
+{
+ return Curl_hash_init(hash, hashsize, hash_fd, fd_key_compare,
+ sh_freeentry);
+}
+
+/*
+ * multi_addmsg()
+ *
+ * Called when a transfer is completed. Adds the given msg pointer to
+ * the list kept in the multi handle.
+ */
+static CURLMcode multi_addmsg(struct Curl_multi *multi,
+ struct Curl_message *msg)
+{
+ Curl_llist_insert_next(&multi->msglist, multi->msglist.tail, msg,
+ &msg->list);
+ return CURLM_OK;
+}
+
+/*
+ * multi_freeamsg()
+ *
+ * Callback used by the llist system when a single list entry is destroyed.
+ */
+static void multi_freeamsg(void *a, void *b)
+{
+ (void)a;
+ (void)b;
+}
+
+struct Curl_multi *Curl_multi_handle(int hashsize, /* socket hash */
+ int chashsize) /* connection hash */
+{
+ struct Curl_multi *multi = calloc(1, sizeof(struct Curl_multi));
+
+ if(!multi)
+ return NULL;
+
+ multi->type = CURL_MULTI_HANDLE;
+
+ if(Curl_mk_dnscache(&multi->hostcache))
+ goto error;
+
+ if(sh_init(&multi->sockhash, hashsize))
+ goto error;
+
+ if(Curl_conncache_init(&multi->conn_cache, chashsize))
+ goto error;
+
+ Curl_llist_init(&multi->msglist, multi_freeamsg);
+ Curl_llist_init(&multi->pending, multi_freeamsg);
+
+ multi->max_pipeline_length = 5;
+ multi->pipelining = CURLPIPE_MULTIPLEX;
+
+ /* -1 means it not set by user, use the default value */
+ multi->maxconnects = -1;
+ return multi;
+
+ error:
+
+ Curl_hash_destroy(&multi->sockhash);
+ Curl_hash_destroy(&multi->hostcache);
+ Curl_conncache_destroy(&multi->conn_cache);
+ Curl_llist_destroy(&multi->msglist, NULL);
+ Curl_llist_destroy(&multi->pending, NULL);
+
+ free(multi);
+ return NULL;
+}
+
+struct Curl_multi *curl_multi_init(void)
+{
+ return Curl_multi_handle(CURL_SOCKET_HASH_TABLE_SIZE,
+ CURL_CONNECTION_HASH_SIZE);
+}
+
+CURLMcode curl_multi_add_handle(struct Curl_multi *multi,
+ struct Curl_easy *data)
+{
+ /* First, make some basic checks that the CURLM handle is a good handle */
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ /* Verify that we got a somewhat good easy handle too */
+ if(!GOOD_EASY_HANDLE(data))
+ return CURLM_BAD_EASY_HANDLE;
+
+ /* Prevent users from adding same easy handle more than once and prevent
+ adding to more than one multi stack */
+ if(data->multi)
+ return CURLM_ADDED_ALREADY;
+
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ /* Initialize timeout list for this handle */
+ Curl_llist_init(&data->state.timeoutlist, NULL);
+
+ /*
+ * No failure allowed in this function beyond this point. And no
+ * modification of easy nor multi handle allowed before this except for
+ * potential multi's connection cache growing which won't be undone in this
+ * function no matter what.
+ */
+ if(data->set.errorbuffer)
+ data->set.errorbuffer[0] = 0;
+
+ /* set the easy handle */
+ multistate(data, CURLM_STATE_INIT);
+
+ if((data->set.global_dns_cache) &&
+ (data->dns.hostcachetype != HCACHE_GLOBAL)) {
+ /* global dns cache was requested but still isn't */
+ struct curl_hash *global = Curl_global_host_cache_init();
+ if(global) {
+ /* only do this if the global cache init works */
+ data->dns.hostcache = global;
+ data->dns.hostcachetype = HCACHE_GLOBAL;
+ }
+ }
+ /* for multi interface connections, we share DNS cache automatically if the
+ easy handle's one is currently not set. */
+ else if(!data->dns.hostcache ||
+ (data->dns.hostcachetype == HCACHE_NONE)) {
+ data->dns.hostcache = &multi->hostcache;
+ data->dns.hostcachetype = HCACHE_MULTI;
+ }
+
+ /* Point to the shared or multi handle connection cache */
+ if(data->share && (data->share->specifier & (1<< CURL_LOCK_DATA_CONNECT)))
+ data->state.conn_cache = &data->share->conn_cache;
+ else
+ data->state.conn_cache = &multi->conn_cache;
+
+#ifdef USE_LIBPSL
+ /* Do the same for PSL. */
+ if(data->share && (data->share->specifier & (1 << CURL_LOCK_DATA_PSL)))
+ data->psl = &data->share->psl;
+ else
+ data->psl = &multi->psl;
+#endif
+
+ /* This adds the new entry at the 'end' of the doubly-linked circular
+ list of Curl_easy structs to try and maintain a FIFO queue so
+ the pipelined requests are in order. */
+
+ /* We add this new entry last in the list. */
+
+ data->next = NULL; /* end of the line */
+ if(multi->easyp) {
+ struct Curl_easy *last = multi->easylp;
+ last->next = data;
+ data->prev = last;
+ multi->easylp = data; /* the new last node */
+ }
+ else {
+ /* first node, make prev NULL! */
+ data->prev = NULL;
+ multi->easylp = multi->easyp = data; /* both first and last */
+ }
+
+ /* make the Curl_easy refer back to this multi handle */
+ data->multi = multi;
+
+ /* Set the timeout for this handle to expire really soon so that it will
+ be taken care of even when this handle is added in the midst of operation
+ when only the curl_multi_socket() API is used. During that flow, only
+ sockets that time-out or have actions will be dealt with. Since this
+ handle has no action yet, we make sure it times out to get things to
+ happen. */
+ Curl_expire(data, 0, EXPIRE_RUN_NOW);
+
+ /* increase the node-counter */
+ multi->num_easy++;
+
+ /* increase the alive-counter */
+ multi->num_alive++;
+
+ /* A somewhat crude work-around for a little glitch in update_timer() that
+ happens if the lastcall time is set to the same time when the handle is
+ removed as when the next handle is added, as then the check in
+ update_timer() that prevents calling the application multiple times with
+ the same timer info will not trigger and then the new handle's timeout
+ will not be notified to the app.
+
+ The work-around is thus simply to clear the 'lastcall' variable to force
+ update_timer() to always trigger a callback to the app when a new easy
+ handle is added */
+ memset(&multi->timer_lastcall, 0, sizeof(multi->timer_lastcall));
+
+ /* The closure handle only ever has default timeouts set. To improve the
+ state somewhat we clone the timeouts from each added handle so that the
+ closure handle always has the same timeouts as the most recently added
+ easy handle. */
+ data->state.conn_cache->closure_handle->set.timeout = data->set.timeout;
+ data->state.conn_cache->closure_handle->set.server_response_timeout =
+ data->set.server_response_timeout;
+ data->state.conn_cache->closure_handle->set.no_signal =
+ data->set.no_signal;
+
+ update_timer(multi);
+ return CURLM_OK;
+}
+
+#if 0
+/* Debug-function, used like this:
+ *
+ * Curl_hash_print(multi->sockhash, debug_print_sock_hash);
+ *
+ * Enable the hash print function first by editing hash.c
+ */
+static void debug_print_sock_hash(void *p)
+{
+ struct Curl_sh_entry *sh = (struct Curl_sh_entry *)p;
+
+ fprintf(stderr, " [easy %p/magic %x/socket %d]",
+ (void *)sh->data, sh->data->magic, (int)sh->socket);
+}
+#endif
+
+static CURLcode multi_done(struct connectdata **connp,
+ CURLcode status, /* an error if this is called
+ after an error was detected */
+ bool premature)
+{
+ CURLcode result;
+ struct connectdata *conn;
+ struct Curl_easy *data;
+ unsigned int i;
+
+ DEBUGASSERT(*connp);
+
+ conn = *connp;
+ data = conn->data;
+
+ DEBUGF(infof(data, "multi_done\n"));
+
+ if(data->state.done)
+ /* Stop if multi_done() has already been called */
+ return CURLE_OK;
+
+ if(data->mstate == CURLM_STATE_WAITRESOLVE) {
+ /* still waiting for the resolve to complete */
+ (void)Curl_resolver_wait_resolv(conn, NULL);
+ }
+
+ Curl_getoff_all_pipelines(data, conn);
+
+ /* Cleanup possible redirect junk */
+ Curl_safefree(data->req.newurl);
+ Curl_safefree(data->req.location);
+
+ switch(status) {
+ case CURLE_ABORTED_BY_CALLBACK:
+ case CURLE_READ_ERROR:
+ case CURLE_WRITE_ERROR:
+ /* When we're aborted due to a callback return code it basically have to
+ be counted as premature as there is trouble ahead if we don't. We have
+ many callbacks and protocols work differently, we could potentially do
+ this more fine-grained in the future. */
+ premature = TRUE;
+ default:
+ break;
+ }
+
+ /* this calls the protocol-specific function pointer previously set */
+ if(conn->handler->done)
+ result = conn->handler->done(conn, status, premature);
+ else
+ result = status;
+
+ if(CURLE_ABORTED_BY_CALLBACK != result) {
+ /* avoid this if we already aborted by callback to avoid this calling
+ another callback */
+ CURLcode rc = Curl_pgrsDone(conn);
+ if(!result && rc)
+ result = CURLE_ABORTED_BY_CALLBACK;
+ }
+
+ process_pending_handles(data->multi); /* connection / multiplex */
+
+ if(conn->send_pipe.size || conn->recv_pipe.size) {
+ /* Stop if pipeline is not empty . */
+ data->easy_conn = NULL;
+ DEBUGF(infof(data, "Connection still in use %zu/%zu, "
+ "no more multi_done now!\n",
+ conn->send_pipe.size, conn->recv_pipe.size));
+ return CURLE_OK;
+ }
+
+ data->state.done = TRUE; /* called just now! */
+ Curl_resolver_cancel(conn);
+
+ if(conn->dns_entry) {
+ Curl_resolv_unlock(data, conn->dns_entry); /* done with this */
+ conn->dns_entry = NULL;
+ }
+ Curl_hostcache_prune(data);
+ Curl_safefree(data->state.ulbuf);
+
+ /* if the transfer was completed in a paused state there can be buffered
+ data left to free */
+ for(i = 0; i < data->state.tempcount; i++) {
+ free(data->state.tempwrite[i].buf);
+ }
+ data->state.tempcount = 0;
+
+ /* if data->set.reuse_forbid is TRUE, it means the libcurl client has
+ forced us to close this connection. This is ignored for requests taking
+ place in a NTLM authentication handshake
+
+ if conn->bits.close is TRUE, it means that the connection should be
+ closed in spite of all our efforts to be nice, due to protocol
+ restrictions in our or the server's end
+
+ if premature is TRUE, it means this connection was said to be DONE before
+ the entire request operation is complete and thus we can't know in what
+ state it is for re-using, so we're forced to close it. In a perfect world
+ we can add code that keep track of if we really must close it here or not,
+ but currently we have no such detail knowledge.
+ */
+
+ if((data->set.reuse_forbid
+#if defined(USE_NTLM)
+ && !(conn->ntlm.state == NTLMSTATE_TYPE2 ||
+ conn->proxyntlm.state == NTLMSTATE_TYPE2)
+#endif
+ ) || conn->bits.close
+ || (premature && !(conn->handler->flags & PROTOPT_STREAM))) {
+ CURLcode res2 = Curl_disconnect(data, conn, premature);
+
+ /* If we had an error already, make sure we return that one. But
+ if we got a new error, return that. */
+ if(!result && res2)
+ result = res2;
+ }
+ else {
+ char buffer[256];
+ /* create string before returning the connection */
+ snprintf(buffer, sizeof(buffer),
+ "Connection #%ld to host %s left intact",
+ conn->connection_id,
+ conn->bits.socksproxy ? conn->socks_proxy.host.dispname :
+ conn->bits.httpproxy ? conn->http_proxy.host.dispname :
+ conn->bits.conn_to_host ? conn->conn_to_host.dispname :
+ conn->host.dispname);
+
+ /* the connection is no longer in use by this transfer */
+ if(Curl_conncache_return_conn(conn)) {
+ /* remember the most recently used connection */
+ data->state.lastconnect = conn;
+ infof(data, "%s\n", buffer);
+ }
+ else
+ data->state.lastconnect = NULL;
+ }
+
+ *connp = NULL; /* to make the caller of this function better detect that
+ this was either closed or handed over to the connection
+ cache here, and therefore cannot be used from this point on
+ */
+ Curl_free_request_state(data);
+ return result;
+}
+
+CURLMcode curl_multi_remove_handle(struct Curl_multi *multi,
+ struct Curl_easy *data)
+{
+ struct Curl_easy *easy = data;
+ bool premature;
+ bool easy_owns_conn;
+ struct curl_llist_element *e;
+
+ /* First, make some basic checks that the CURLM handle is a good handle */
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ /* Verify that we got a somewhat good easy handle too */
+ if(!GOOD_EASY_HANDLE(data))
+ return CURLM_BAD_EASY_HANDLE;
+
+ /* Prevent users from trying to remove same easy handle more than once */
+ if(!data->multi)
+ return CURLM_OK; /* it is already removed so let's say it is fine! */
+
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ premature = (data->mstate < CURLM_STATE_COMPLETED) ? TRUE : FALSE;
+ easy_owns_conn = (data->easy_conn && (data->easy_conn->data == easy)) ?
+ TRUE : FALSE;
+
+ /* If the 'state' is not INIT or COMPLETED, we might need to do something
+ nice to put the easy_handle in a good known state when this returns. */
+ if(premature) {
+ /* this handle is "alive" so we need to count down the total number of
+ alive connections when this is removed */
+ multi->num_alive--;
+ }
+
+ if(data->easy_conn &&
+ data->mstate > CURLM_STATE_DO &&
+ data->mstate < CURLM_STATE_COMPLETED) {
+ /* Set connection owner so that the DONE function closes it. We can
+ safely do this here since connection is killed. */
+ data->easy_conn->data = easy;
+ /* If the handle is in a pipeline and has started sending off its
+ request but not received its response yet, we need to close
+ connection. */
+ streamclose(data->easy_conn, "Removed with partial response");
+ easy_owns_conn = TRUE;
+ }
+
+ /* The timer must be shut down before data->multi is set to NULL,
+ else the timenode will remain in the splay tree after
+ curl_easy_cleanup is called. */
+ Curl_expire_clear(data);
+
+ if(data->easy_conn) {
+
+ /* we must call multi_done() here (if we still own the connection) so that
+ we don't leave a half-baked one around */
+ if(easy_owns_conn) {
+
+ /* multi_done() clears the conn->data field to lose the association
+ between the easy handle and the connection
+
+ Note that this ignores the return code simply because there's
+ nothing really useful to do with it anyway! */
+ (void)multi_done(&data->easy_conn, data->result, premature);
+ }
+ else
+ /* Clear connection pipelines, if multi_done above was not called */
+ Curl_getoff_all_pipelines(data, data->easy_conn);
+ }
+
+ if(data->connect_queue.ptr)
+ /* the handle was in the pending list waiting for an available connection,
+ so go ahead and remove it */
+ Curl_llist_remove(&multi->pending, &data->connect_queue, NULL);
+
+ if(data->dns.hostcachetype == HCACHE_MULTI) {
+ /* stop using the multi handle's DNS cache, *after* the possible
+ multi_done() call above */
+ data->dns.hostcache = NULL;
+ data->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ Curl_wildcard_dtor(&data->wildcard);
+
+ /* destroy the timeout list that is held in the easy handle, do this *after*
+ multi_done() as that may actually call Curl_expire that uses this */
+ Curl_llist_destroy(&data->state.timeoutlist, NULL);
+
+ /* as this was using a shared connection cache we clear the pointer to that
+ since we're not part of that multi handle anymore */
+ data->state.conn_cache = NULL;
+
+ /* change state without using multistate(), only to make singlesocket() do
+ what we want */
+ data->mstate = CURLM_STATE_COMPLETED;
+ singlesocket(multi, easy); /* to let the application know what sockets that
+ vanish with this handle */
+
+ /* Remove the association between the connection and the handle */
+ if(data->easy_conn) {
+ data->easy_conn->data = NULL;
+ data->easy_conn = NULL;
+ }
+
+#ifdef USE_LIBPSL
+ /* Remove the PSL association. */
+ if(data->psl == &multi->psl)
+ data->psl = NULL;
+#endif
+
+ data->multi = NULL; /* clear the association to this multi handle */
+
+ /* make sure there's no pending message in the queue sent from this easy
+ handle */
+
+ for(e = multi->msglist.head; e; e = e->next) {
+ struct Curl_message *msg = e->ptr;
+
+ if(msg->extmsg.easy_handle == easy) {
+ Curl_llist_remove(&multi->msglist, e, NULL);
+ /* there can only be one from this specific handle */
+ break;
+ }
+ }
+
+ /* make the previous node point to our next */
+ if(data->prev)
+ data->prev->next = data->next;
+ else
+ multi->easyp = data->next; /* point to first node */
+
+ /* make our next point to our previous node */
+ if(data->next)
+ data->next->prev = data->prev;
+ else
+ multi->easylp = data->prev; /* point to last node */
+
+ /* NOTE NOTE NOTE
+ We do not touch the easy handle here! */
+ multi->num_easy--; /* one less to care about now */
+
+ update_timer(multi);
+ return CURLM_OK;
+}
+
+/* Return TRUE if the application asked for a certain set of pipelining */
+bool Curl_pipeline_wanted(const struct Curl_multi *multi, int bits)
+{
+ return (multi && (multi->pipelining & bits)) ? TRUE : FALSE;
+}
+
+void Curl_multi_handlePipeBreak(struct Curl_easy *data)
+{
+ data->easy_conn = NULL;
+}
+
+static int waitconnect_getsock(struct connectdata *conn,
+ curl_socket_t *sock,
+ int numsocks)
+{
+ int i;
+ int s = 0;
+ int rc = 0;
+
+ if(!numsocks)
+ return GETSOCK_BLANK;
+
+#ifdef USE_SSL
+ if(CONNECT_FIRSTSOCKET_PROXY_SSL())
+ return Curl_ssl_getsock(conn, sock, numsocks);
+#endif
+
+ for(i = 0; i<2; i++) {
+ if(conn->tempsock[i] != CURL_SOCKET_BAD) {
+ sock[s] = conn->tempsock[i];
+ rc |= GETSOCK_WRITESOCK(s++);
+ }
+ }
+
+ return rc;
+}
+
+static int waitproxyconnect_getsock(struct connectdata *conn,
+ curl_socket_t *sock,
+ int numsocks)
+{
+ if(!numsocks)
+ return GETSOCK_BLANK;
+
+ sock[0] = conn->sock[FIRSTSOCKET];
+
+ /* when we've sent a CONNECT to a proxy, we should rather wait for the
+ socket to become readable to be able to get the response headers */
+ if(conn->connect_state)
+ return GETSOCK_READSOCK(0);
+
+ return GETSOCK_WRITESOCK(0);
+}
+
+static int domore_getsock(struct connectdata *conn,
+ curl_socket_t *socks,
+ int numsocks)
+{
+ if(conn && conn->handler->domore_getsock)
+ return conn->handler->domore_getsock(conn, socks, numsocks);
+ return GETSOCK_BLANK;
+}
+
+/* returns bitmapped flags for this handle and its sockets */
+static int multi_getsock(struct Curl_easy *data,
+ curl_socket_t *socks, /* points to numsocks number
+ of sockets */
+ int numsocks)
+{
+ /* The no connection case can happen when this is called from
+ curl_multi_remove_handle() => singlesocket() => multi_getsock().
+ */
+ if(!data->easy_conn)
+ return 0;
+
+ if(data->mstate > CURLM_STATE_CONNECT &&
+ data->mstate < CURLM_STATE_COMPLETED) {
+ /* Set up ownership correctly */
+ data->easy_conn->data = data;
+ }
+
+ switch(data->mstate) {
+ default:
+#if 0 /* switch back on these cases to get the compiler to check for all enums
+ to be present */
+ case CURLM_STATE_TOOFAST: /* returns 0, so will not select. */
+ case CURLM_STATE_COMPLETED:
+ case CURLM_STATE_MSGSENT:
+ case CURLM_STATE_INIT:
+ case CURLM_STATE_CONNECT:
+ case CURLM_STATE_WAITDO:
+ case CURLM_STATE_DONE:
+ case CURLM_STATE_LAST:
+ /* this will get called with CURLM_STATE_COMPLETED when a handle is
+ removed */
+#endif
+ return 0;
+
+ case CURLM_STATE_WAITRESOLVE:
+ return Curl_resolv_getsock(data->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_PROTOCONNECT:
+ case CURLM_STATE_SENDPROTOCONNECT:
+ return Curl_protocol_getsock(data->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_DO:
+ case CURLM_STATE_DOING:
+ return Curl_doing_getsock(data->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_WAITPROXYCONNECT:
+ return waitproxyconnect_getsock(data->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_WAITCONNECT:
+ return waitconnect_getsock(data->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_DO_MORE:
+ return domore_getsock(data->easy_conn, socks, numsocks);
+
+ case CURLM_STATE_DO_DONE: /* since is set after DO is completed, we switch
+ to waiting for the same as the *PERFORM
+ states */
+ case CURLM_STATE_PERFORM:
+ case CURLM_STATE_WAITPERFORM:
+ return Curl_single_getsock(data->easy_conn, socks, numsocks);
+ }
+
+}
+
+CURLMcode curl_multi_fdset(struct Curl_multi *multi,
+ fd_set *read_fd_set, fd_set *write_fd_set,
+ fd_set *exc_fd_set, int *max_fd)
+{
+ /* Scan through all the easy handles to get the file descriptors set.
+ Some easy handles may not have connected to the remote host yet,
+ and then we must make sure that is done. */
+ struct Curl_easy *data;
+ int this_max_fd = -1;
+ curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE];
+ int i;
+ (void)exc_fd_set; /* not used */
+
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ data = multi->easyp;
+ while(data) {
+ int bitmap = multi_getsock(data, sockbunch, MAX_SOCKSPEREASYHANDLE);
+
+ for(i = 0; i< MAX_SOCKSPEREASYHANDLE; i++) {
+ curl_socket_t s = CURL_SOCKET_BAD;
+
+ if((bitmap & GETSOCK_READSOCK(i)) && VALID_SOCK((sockbunch[i]))) {
+ FD_SET(sockbunch[i], read_fd_set);
+ s = sockbunch[i];
+ }
+ if((bitmap & GETSOCK_WRITESOCK(i)) && VALID_SOCK((sockbunch[i]))) {
+ FD_SET(sockbunch[i], write_fd_set);
+ s = sockbunch[i];
+ }
+ if(s == CURL_SOCKET_BAD)
+ /* this socket is unused, break out of loop */
+ break;
+ if((int)s > this_max_fd)
+ this_max_fd = (int)s;
+ }
+
+ data = data->next; /* check next handle */
+ }
+
+ *max_fd = this_max_fd;
+
+ return CURLM_OK;
+}
+
+#define NUM_POLLS_ON_STACK 10
+
+CURLMcode curl_multi_wait(struct Curl_multi *multi,
+ struct curl_waitfd extra_fds[],
+ unsigned int extra_nfds,
+ int timeout_ms,
+ int *ret)
+{
+ struct Curl_easy *data;
+ curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE];
+ int bitmap;
+ unsigned int i;
+ unsigned int nfds = 0;
+ unsigned int curlfds;
+ struct pollfd *ufds = NULL;
+ bool ufds_malloc = FALSE;
+ long timeout_internal;
+ int retcode = 0;
+ struct pollfd a_few_on_stack[NUM_POLLS_ON_STACK];
+
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ /* Count up how many fds we have from the multi handle */
+ data = multi->easyp;
+ while(data) {
+ bitmap = multi_getsock(data, sockbunch, MAX_SOCKSPEREASYHANDLE);
+
+ for(i = 0; i< MAX_SOCKSPEREASYHANDLE; i++) {
+ curl_socket_t s = CURL_SOCKET_BAD;
+
+ if(bitmap & GETSOCK_READSOCK(i)) {
+ ++nfds;
+ s = sockbunch[i];
+ }
+ if(bitmap & GETSOCK_WRITESOCK(i)) {
+ ++nfds;
+ s = sockbunch[i];
+ }
+ if(s == CURL_SOCKET_BAD) {
+ break;
+ }
+ }
+
+ data = data->next; /* check next handle */
+ }
+
+ /* If the internally desired timeout is actually shorter than requested from
+ the outside, then use the shorter time! But only if the internal timer
+ is actually larger than -1! */
+ (void)multi_timeout(multi, &timeout_internal);
+ if((timeout_internal >= 0) && (timeout_internal < (long)timeout_ms))
+ timeout_ms = (int)timeout_internal;
+
+ curlfds = nfds; /* number of internal file descriptors */
+ nfds += extra_nfds; /* add the externally provided ones */
+
+ if(nfds) {
+ if(nfds > NUM_POLLS_ON_STACK) {
+ /* 'nfds' is a 32 bit value and 'struct pollfd' is typically 8 bytes
+ big, so at 2^29 sockets this value might wrap. When a process gets
+ the capability to actually handle over 500 million sockets this
+ calculation needs a integer overflow check. */
+ ufds = malloc(nfds * sizeof(struct pollfd));
+ if(!ufds)
+ return CURLM_OUT_OF_MEMORY;
+ ufds_malloc = TRUE;
+ }
+ else
+ ufds = &a_few_on_stack[0];
+ }
+ nfds = 0;
+
+ /* only do the second loop if we found descriptors in the first stage run
+ above */
+
+ if(curlfds) {
+ /* Add the curl handles to our pollfds first */
+ data = multi->easyp;
+ while(data) {
+ bitmap = multi_getsock(data, sockbunch, MAX_SOCKSPEREASYHANDLE);
+
+ for(i = 0; i< MAX_SOCKSPEREASYHANDLE; i++) {
+ curl_socket_t s = CURL_SOCKET_BAD;
+
+ if(bitmap & GETSOCK_READSOCK(i)) {
+ ufds[nfds].fd = sockbunch[i];
+ ufds[nfds].events = POLLIN;
+ ++nfds;
+ s = sockbunch[i];
+ }
+ if(bitmap & GETSOCK_WRITESOCK(i)) {
+ ufds[nfds].fd = sockbunch[i];
+ ufds[nfds].events = POLLOUT;
+ ++nfds;
+ s = sockbunch[i];
+ }
+ if(s == CURL_SOCKET_BAD) {
+ break;
+ }
+ }
+
+ data = data->next; /* check next handle */
+ }
+ }
+
+ /* Add external file descriptions from poll-like struct curl_waitfd */
+ for(i = 0; i < extra_nfds; i++) {
+ ufds[nfds].fd = extra_fds[i].fd;
+ ufds[nfds].events = 0;
+ if(extra_fds[i].events & CURL_WAIT_POLLIN)
+ ufds[nfds].events |= POLLIN;
+ if(extra_fds[i].events & CURL_WAIT_POLLPRI)
+ ufds[nfds].events |= POLLPRI;
+ if(extra_fds[i].events & CURL_WAIT_POLLOUT)
+ ufds[nfds].events |= POLLOUT;
+ ++nfds;
+ }
+
+ if(nfds) {
+ int pollrc;
+ /* wait... */
+ pollrc = Curl_poll(ufds, nfds, timeout_ms);
+
+ if(pollrc > 0) {
+ retcode = pollrc;
+ /* copy revents results from the poll to the curl_multi_wait poll
+ struct, the bit values of the actual underlying poll() implementation
+ may not be the same as the ones in the public libcurl API! */
+ for(i = 0; i < extra_nfds; i++) {
+ unsigned short mask = 0;
+ unsigned r = ufds[curlfds + i].revents;
+
+ if(r & POLLIN)
+ mask |= CURL_WAIT_POLLIN;
+ if(r & POLLOUT)
+ mask |= CURL_WAIT_POLLOUT;
+ if(r & POLLPRI)
+ mask |= CURL_WAIT_POLLPRI;
+
+ extra_fds[i].revents = mask;
+ }
+ }
+ }
+
+ if(ufds_malloc)
+ free(ufds);
+ if(ret)
+ *ret = retcode;
+ return CURLM_OK;
+}
+
+/*
+ * Curl_multi_connchanged() is called to tell that there is a connection in
+ * this multi handle that has changed state (pipelining become possible, the
+ * number of allowed streams changed or similar), and a subsequent use of this
+ * multi handle should move CONNECT_PEND handles back to CONNECT to have them
+ * retry.
+ */
+void Curl_multi_connchanged(struct Curl_multi *multi)
+{
+ multi->recheckstate = TRUE;
+}
+
+/*
+ * multi_ischanged() is called
+ *
+ * Returns TRUE/FALSE whether the state is changed to trigger a CONNECT_PEND
+ * => CONNECT action.
+ *
+ * Set 'clear' to TRUE to have it also clear the state variable.
+ */
+static bool multi_ischanged(struct Curl_multi *multi, bool clear)
+{
+ bool retval = multi->recheckstate;
+ if(clear)
+ multi->recheckstate = FALSE;
+ return retval;
+}
+
+CURLMcode Curl_multi_add_perform(struct Curl_multi *multi,
+ struct Curl_easy *data,
+ struct connectdata *conn)
+{
+ CURLMcode rc;
+
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ rc = curl_multi_add_handle(multi, data);
+ if(!rc) {
+ struct SingleRequest *k = &data->req;
+
+ /* pass in NULL for 'conn' here since we don't want to init the
+ connection, only this transfer */
+ Curl_init_do(data, NULL);
+
+ /* take this handle to the perform state right away */
+ multistate(data, CURLM_STATE_PERFORM);
+ data->easy_conn = conn;
+ k->keepon |= KEEP_RECV; /* setup to receive! */
+ }
+ return rc;
+}
+
+static CURLcode multi_reconnect_request(struct connectdata **connp)
+{
+ CURLcode result = CURLE_OK;
+ struct connectdata *conn = *connp;
+ struct Curl_easy *data = conn->data;
+
+ /* This was a re-use of a connection and we got a write error in the
+ * DO-phase. Then we DISCONNECT this connection and have another attempt to
+ * CONNECT and then DO again! The retry cannot possibly find another
+ * connection to re-use, since we only keep one possible connection for
+ * each. */
+
+ infof(data, "Re-used connection seems dead, get a new one\n");
+
+ connclose(conn, "Reconnect dead connection"); /* enforce close */
+ result = multi_done(&conn, result, FALSE); /* we are so done with this */
+
+ /* conn may no longer be a good pointer, clear it to avoid mistakes by
+ parent functions */
+ *connp = NULL;
+
+ /*
+ * We need to check for CURLE_SEND_ERROR here as well. This could happen
+ * when the request failed on a FTP connection and thus multi_done() itself
+ * tried to use the connection (again).
+ */
+ if(!result || (CURLE_SEND_ERROR == result)) {
+ bool async;
+ bool protocol_done = TRUE;
+
+ /* Now, redo the connect and get a new connection */
+ result = Curl_connect(data, connp, &async, &protocol_done);
+ if(!result) {
+ /* We have connected or sent away a name resolve query fine */
+
+ conn = *connp; /* setup conn to again point to something nice */
+ if(async) {
+ /* Now, if async is TRUE here, we need to wait for the name
+ to resolve */
+ result = Curl_resolver_wait_resolv(conn, NULL);
+ if(result)
+ return result;
+
+ /* Resolved, continue with the connection */
+ result = Curl_once_resolved(conn, &protocol_done);
+ if(result)
+ return result;
+ }
+ }
+ }
+
+ return result;
+}
+
+/*
+ * do_complete is called when the DO actions are complete.
+ *
+ * We init chunking and trailer bits to their default values here immediately
+ * before receiving any header data for the current request in the pipeline.
+ */
+static void do_complete(struct connectdata *conn)
+{
+ conn->data->req.chunk = FALSE;
+ conn->data->req.maxfd = (conn->sockfd>conn->writesockfd?
+ conn->sockfd:conn->writesockfd) + 1;
+ Curl_pgrsTime(conn->data, TIMER_PRETRANSFER);
+}
+
+static CURLcode multi_do(struct connectdata **connp, bool *done)
+{
+ CURLcode result = CURLE_OK;
+ struct connectdata *conn = *connp;
+ struct Curl_easy *data = conn->data;
+
+ if(conn->handler->do_it) {
+ /* generic protocol-specific function pointer set in curl_connect() */
+ result = conn->handler->do_it(conn, done);
+
+ /* This was formerly done in transfer.c, but we better do it here */
+ if((CURLE_SEND_ERROR == result) && conn->bits.reuse) {
+ /*
+ * If the connection is using an easy handle, call reconnect
+ * to re-establish the connection. Otherwise, let the multi logic
+ * figure out how to re-establish the connection.
+ */
+ if(!data->multi) {
+ result = multi_reconnect_request(connp);
+
+ if(!result) {
+ /* ... finally back to actually retry the DO phase */
+ conn = *connp; /* re-assign conn since multi_reconnect_request
+ creates a new connection */
+ result = conn->handler->do_it(conn, done);
+ }
+ }
+ else
+ return result;
+ }
+
+ if(!result && *done)
+ /* do_complete must be called after the protocol-specific DO function */
+ do_complete(conn);
+ }
+ return result;
+}
+
+/*
+ * multi_do_more() is called during the DO_MORE multi state. It is basically a
+ * second stage DO state which (wrongly) was introduced to support FTP's
+ * second connection.
+ *
+ * TODO: A future libcurl should be able to work away this state.
+ *
+ * 'complete' can return 0 for incomplete, 1 for done and -1 for go back to
+ * DOING state there's more work to do!
+ */
+
+static CURLcode multi_do_more(struct connectdata *conn, int *complete)
+{
+ CURLcode result = CURLE_OK;
+
+ *complete = 0;
+
+ if(conn->handler->do_more)
+ result = conn->handler->do_more(conn, complete);
+
+ if(!result && (*complete == 1))
+ /* do_complete must be called after the protocol-specific DO function */
+ do_complete(conn);
+
+ return result;
+}
+
+static CURLMcode multi_runsingle(struct Curl_multi *multi,
+ struct curltime now,
+ struct Curl_easy *data)
+{
+ struct Curl_message *msg = NULL;
+ bool connected;
+ bool async;
+ bool protocol_connect = FALSE;
+ bool dophase_done = FALSE;
+ bool done = FALSE;
+ CURLMcode rc;
+ CURLcode result = CURLE_OK;
+ struct SingleRequest *k;
+ time_t timeout_ms;
+ time_t recv_timeout_ms;
+ timediff_t send_timeout_ms;
+ int control;
+
+ if(!GOOD_EASY_HANDLE(data))
+ return CURLM_BAD_EASY_HANDLE;
+
+ do {
+ /* A "stream" here is a logical stream if the protocol can handle that
+ (HTTP/2), or the full connection for older protocols */
+ bool stream_error = FALSE;
+ rc = CURLM_OK;
+
+ if(!data->easy_conn &&
+ data->mstate > CURLM_STATE_CONNECT &&
+ data->mstate < CURLM_STATE_DONE) {
+ /* In all these states, the code will blindly access 'data->easy_conn'
+ so this is precaution that it isn't NULL. And it silences static
+ analyzers. */
+ failf(data, "In state %d with no easy_conn, bail out!\n", data->mstate);
+ return CURLM_INTERNAL_ERROR;
+ }
+
+ if(multi_ischanged(multi, TRUE)) {
+ DEBUGF(infof(data, "multi changed, check CONNECT_PEND queue!\n"));
+ process_pending_handles(multi); /* pipelined/multiplexed */
+ }
+
+ if(data->easy_conn && data->mstate > CURLM_STATE_CONNECT &&
+ data->mstate < CURLM_STATE_COMPLETED) {
+ /* Make sure we set the connection's current owner */
+ data->easy_conn->data = data;
+ }
+
+ if(data->easy_conn &&
+ (data->mstate >= CURLM_STATE_CONNECT) &&
+ (data->mstate < CURLM_STATE_COMPLETED)) {
+ /* we need to wait for the connect state as only then is the start time
+ stored, but we must not check already completed handles */
+ timeout_ms = Curl_timeleft(data, &now,
+ (data->mstate <= CURLM_STATE_WAITDO)?
+ TRUE:FALSE);
+
+ if(timeout_ms < 0) {
+ /* Handle timed out */
+ if(data->mstate == CURLM_STATE_WAITRESOLVE)
+ failf(data, "Resolving timed out after %ld milliseconds",
+ Curl_timediff(now, data->progress.t_startsingle));
+ else if(data->mstate == CURLM_STATE_WAITCONNECT)
+ failf(data, "Connection timed out after %ld milliseconds",
+ Curl_timediff(now, data->progress.t_startsingle));
+ else {
+ k = &data->req;
+ if(k->size != -1) {
+ failf(data, "Operation timed out after %ld milliseconds with %"
+ CURL_FORMAT_CURL_OFF_T " out of %"
+ CURL_FORMAT_CURL_OFF_T " bytes received",
+ Curl_timediff(now, data->progress.t_startsingle),
+ k->bytecount, k->size);
+ }
+ else {
+ failf(data, "Operation timed out after %ld milliseconds with %"
+ CURL_FORMAT_CURL_OFF_T " bytes received",
+ Curl_timediff(now, data->progress.t_startsingle),
+ k->bytecount);
+ }
+ }
+
+ /* Force connection closed if the connection has indeed been used */
+ if(data->mstate > CURLM_STATE_DO) {
+ streamclose(data->easy_conn, "Disconnected with pending data");
+ stream_error = TRUE;
+ }
+ result = CURLE_OPERATION_TIMEDOUT;
+ (void)multi_done(&data->easy_conn, result, TRUE);
+ /* Skip the statemachine and go directly to error handling section. */
+ goto statemachine_end;
+ }
+ }
+
+ switch(data->mstate) {
+ case CURLM_STATE_INIT:
+ /* init this transfer. */
+ result = Curl_pretransfer(data);
+
+ if(!result) {
+ /* after init, go CONNECT */
+ multistate(data, CURLM_STATE_CONNECT);
+ Curl_pgrsTime(data, TIMER_STARTOP);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ break;
+
+ case CURLM_STATE_CONNECT_PEND:
+ /* We will stay here until there is a connection available. Then
+ we try again in the CURLM_STATE_CONNECT state. */
+ break;
+
+ case CURLM_STATE_CONNECT:
+ /* Connect. We want to get a connection identifier filled in. */
+ Curl_pgrsTime(data, TIMER_STARTSINGLE);
+ result = Curl_connect(data, &data->easy_conn,
+ &async, &protocol_connect);
+ if(CURLE_NO_CONNECTION_AVAILABLE == result) {
+ /* There was no connection available. We will go to the pending
+ state and wait for an available connection. */
+ multistate(data, CURLM_STATE_CONNECT_PEND);
+
+ /* add this handle to the list of connect-pending handles */
+ Curl_llist_insert_next(&multi->pending, multi->pending.tail, data,
+ &data->connect_queue);
+ result = CURLE_OK;
+ break;
+ }
+
+ if(!result) {
+ /* Add this handle to the send or pend pipeline */
+ result = Curl_add_handle_to_pipeline(data, data->easy_conn);
+ if(result)
+ stream_error = TRUE;
+ else {
+ if(async)
+ /* We're now waiting for an asynchronous name lookup */
+ multistate(data, CURLM_STATE_WAITRESOLVE);
+ else {
+ /* after the connect has been sent off, go WAITCONNECT unless the
+ protocol connect is already done and we can go directly to
+ WAITDO or DO! */
+ rc = CURLM_CALL_MULTI_PERFORM;
+
+ if(protocol_connect)
+ multistate(data, Curl_pipeline_wanted(multi, CURLPIPE_HTTP1)?
+ CURLM_STATE_WAITDO:CURLM_STATE_DO);
+ else {
+#ifndef CURL_DISABLE_HTTP
+ if(Curl_connect_ongoing(data->easy_conn))
+ multistate(data, CURLM_STATE_WAITPROXYCONNECT);
+ else
+#endif
+ multistate(data, CURLM_STATE_WAITCONNECT);
+ }
+ }
+ }
+ }
+ break;
+
+ case CURLM_STATE_WAITRESOLVE:
+ /* awaiting an asynch name resolve to complete */
+ {
+ struct Curl_dns_entry *dns = NULL;
+ struct connectdata *conn = data->easy_conn;
+ const char *hostname;
+
+ if(conn->bits.httpproxy)
+ hostname = conn->http_proxy.host.name;
+ else if(conn->bits.conn_to_host)
+ hostname = conn->conn_to_host.name;
+ else
+ hostname = conn->host.name;
+
+ /* check if we have the name resolved by now */
+ dns = Curl_fetch_addr(conn, hostname, (int)conn->port);
+
+ if(dns) {
+#ifdef CURLRES_ASYNCH
+ conn->async.dns = dns;
+ conn->async.done = TRUE;
+#endif
+ result = CURLE_OK;
+ infof(data, "Hostname '%s' was found in DNS cache\n", hostname);
+ }
+
+ if(!dns)
+ result = Curl_resolv_check(data->easy_conn, &dns);
+
+ /* Update sockets here, because the socket(s) may have been
+ closed and the application thus needs to be told, even if it
+ is likely that the same socket(s) will again be used further
+ down. If the name has not yet been resolved, it is likely
+ that new sockets have been opened in an attempt to contact
+ another resolver. */
+ singlesocket(multi, data);
+
+ if(dns) {
+ /* Perform the next step in the connection phase, and then move on
+ to the WAITCONNECT state */
+ result = Curl_once_resolved(data->easy_conn, &protocol_connect);
+
+ if(result)
+ /* if Curl_once_resolved() returns failure, the connection struct
+ is already freed and gone */
+ data->easy_conn = NULL; /* no more connection */
+ else {
+ /* call again please so that we get the next socket setup */
+ rc = CURLM_CALL_MULTI_PERFORM;
+ if(protocol_connect)
+ multistate(data, Curl_pipeline_wanted(multi, CURLPIPE_HTTP1)?
+ CURLM_STATE_WAITDO:CURLM_STATE_DO);
+ else {
+#ifndef CURL_DISABLE_HTTP
+ if(Curl_connect_ongoing(data->easy_conn))
+ multistate(data, CURLM_STATE_WAITPROXYCONNECT);
+ else
+#endif
+ multistate(data, CURLM_STATE_WAITCONNECT);
+ }
+ }
+ }
+
+ if(result) {
+ /* failure detected */
+ stream_error = TRUE;
+ break;
+ }
+ }
+ break;
+
+#ifndef CURL_DISABLE_HTTP
+ case CURLM_STATE_WAITPROXYCONNECT:
+ /* this is HTTP-specific, but sending CONNECT to a proxy is HTTP... */
+ result = Curl_http_connect(data->easy_conn, &protocol_connect);
+
+ if(data->easy_conn->bits.proxy_connect_closed) {
+ rc = CURLM_CALL_MULTI_PERFORM;
+ /* connect back to proxy again */
+ result = CURLE_OK;
+ multi_done(&data->easy_conn, CURLE_OK, FALSE);
+ multistate(data, CURLM_STATE_CONNECT);
+ }
+ else if(!result) {
+ if((data->easy_conn->http_proxy.proxytype != CURLPROXY_HTTPS ||
+ data->easy_conn->bits.proxy_ssl_connected[FIRSTSOCKET]) &&
+ Curl_connect_complete(data->easy_conn)) {
+ rc = CURLM_CALL_MULTI_PERFORM;
+ /* initiate protocol connect phase */
+ multistate(data, CURLM_STATE_SENDPROTOCONNECT);
+ }
+ }
+ else if(result)
+ stream_error = TRUE;
+ break;
+#endif
+
+ case CURLM_STATE_WAITCONNECT:
+ /* awaiting a completion of an asynch TCP connect */
+ result = Curl_is_connected(data->easy_conn, FIRSTSOCKET, &connected);
+ if(connected && !result) {
+#ifndef CURL_DISABLE_HTTP
+ if((data->easy_conn->http_proxy.proxytype == CURLPROXY_HTTPS &&
+ !data->easy_conn->bits.proxy_ssl_connected[FIRSTSOCKET]) ||
+ Curl_connect_ongoing(data->easy_conn)) {
+ multistate(data, CURLM_STATE_WAITPROXYCONNECT);
+ break;
+ }
+#endif
+ rc = CURLM_CALL_MULTI_PERFORM;
+ multistate(data, data->easy_conn->bits.tunnel_proxy?
+ CURLM_STATE_WAITPROXYCONNECT:
+ CURLM_STATE_SENDPROTOCONNECT);
+ }
+ else if(result) {
+ /* failure detected */
+ /* Just break, the cleaning up is handled all in one place */
+ stream_error = TRUE;
+ break;
+ }
+ break;
+
+ case CURLM_STATE_SENDPROTOCONNECT:
+ result = Curl_protocol_connect(data->easy_conn, &protocol_connect);
+ if(!result && !protocol_connect)
+ /* switch to waiting state */
+ multistate(data, CURLM_STATE_PROTOCONNECT);
+ else if(!result) {
+ /* protocol connect has completed, go WAITDO or DO */
+ multistate(data, Curl_pipeline_wanted(multi, CURLPIPE_HTTP1)?
+ CURLM_STATE_WAITDO:CURLM_STATE_DO);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ else if(result) {
+ /* failure detected */
+ Curl_posttransfer(data);
+ multi_done(&data->easy_conn, result, TRUE);
+ stream_error = TRUE;
+ }
+ break;
+
+ case CURLM_STATE_PROTOCONNECT:
+ /* protocol-specific connect phase */
+ result = Curl_protocol_connecting(data->easy_conn, &protocol_connect);
+ if(!result && protocol_connect) {
+ /* after the connect has completed, go WAITDO or DO */
+ multistate(data, Curl_pipeline_wanted(multi, CURLPIPE_HTTP1)?
+ CURLM_STATE_WAITDO:CURLM_STATE_DO);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ else if(result) {
+ /* failure detected */
+ Curl_posttransfer(data);
+ multi_done(&data->easy_conn, result, TRUE);
+ stream_error = TRUE;
+ }
+ break;
+
+ case CURLM_STATE_WAITDO:
+ /* Wait for our turn to DO when we're pipelining requests */
+ if(Curl_pipeline_checkget_write(data, data->easy_conn)) {
+ /* Grabbed the channel */
+ multistate(data, CURLM_STATE_DO);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ break;
+
+ case CURLM_STATE_DO:
+ if(data->set.connect_only) {
+ /* keep connection open for application to use the socket */
+ connkeep(data->easy_conn, "CONNECT_ONLY");
+ multistate(data, CURLM_STATE_DONE);
+ result = CURLE_OK;
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ else {
+ /* Perform the protocol's DO action */
+ result = multi_do(&data->easy_conn, &dophase_done);
+
+ /* When multi_do() returns failure, data->easy_conn might be NULL! */
+
+ if(!result) {
+ if(!dophase_done) {
+ /* some steps needed for wildcard matching */
+ if(data->state.wildcardmatch) {
+ struct WildcardData *wc = &data->wildcard;
+ if(wc->state == CURLWC_DONE || wc->state == CURLWC_SKIP) {
+ /* skip some states if it is important */
+ multi_done(&data->easy_conn, CURLE_OK, FALSE);
+ multistate(data, CURLM_STATE_DONE);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ break;
+ }
+ }
+ /* DO was not completed in one function call, we must continue
+ DOING... */
+ multistate(data, CURLM_STATE_DOING);
+ rc = CURLM_OK;
+ }
+
+ /* after DO, go DO_DONE... or DO_MORE */
+ else if(data->easy_conn->bits.do_more) {
+ /* we're supposed to do more, but we need to sit down, relax
+ and wait a little while first */
+ multistate(data, CURLM_STATE_DO_MORE);
+ rc = CURLM_OK;
+ }
+ else {
+ /* we're done with the DO, now DO_DONE */
+ multistate(data, CURLM_STATE_DO_DONE);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ }
+ else if((CURLE_SEND_ERROR == result) &&
+ data->easy_conn->bits.reuse) {
+ /*
+ * In this situation, a connection that we were trying to use
+ * may have unexpectedly died. If possible, send the connection
+ * back to the CONNECT phase so we can try again.
+ */
+ char *newurl = NULL;
+ followtype follow = FOLLOW_NONE;
+ CURLcode drc;
+
+ drc = Curl_retry_request(data->easy_conn, &newurl);
+ if(drc) {
+ /* a failure here pretty much implies an out of memory */
+ result = drc;
+ stream_error = TRUE;
+ }
+
+ Curl_posttransfer(data);
+ drc = multi_done(&data->easy_conn, result, FALSE);
+
+ /* When set to retry the connection, we must to go back to
+ * the CONNECT state */
+ if(newurl) {
+ if(!drc || (drc == CURLE_SEND_ERROR)) {
+ follow = FOLLOW_RETRY;
+ drc = Curl_follow(data, newurl, follow);
+ if(!drc) {
+ multistate(data, CURLM_STATE_CONNECT);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ result = CURLE_OK;
+ }
+ else {
+ /* Follow failed */
+ result = drc;
+ }
+ }
+ else {
+ /* done didn't return OK or SEND_ERROR */
+ result = drc;
+ }
+ }
+ else {
+ /* Have error handler disconnect conn if we can't retry */
+ stream_error = TRUE;
+ }
+ free(newurl);
+ }
+ else {
+ /* failure detected */
+ Curl_posttransfer(data);
+ if(data->easy_conn)
+ multi_done(&data->easy_conn, result, FALSE);
+ stream_error = TRUE;
+ }
+ }
+ break;
+
+ case CURLM_STATE_DOING:
+ /* we continue DOING until the DO phase is complete */
+ result = Curl_protocol_doing(data->easy_conn,
+ &dophase_done);
+ if(!result) {
+ if(dophase_done) {
+ /* after DO, go DO_DONE or DO_MORE */
+ multistate(data, data->easy_conn->bits.do_more?
+ CURLM_STATE_DO_MORE:
+ CURLM_STATE_DO_DONE);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ } /* dophase_done */
+ }
+ else {
+ /* failure detected */
+ Curl_posttransfer(data);
+ multi_done(&data->easy_conn, result, FALSE);
+ stream_error = TRUE;
+ }
+ break;
+
+ case CURLM_STATE_DO_MORE:
+ /*
+ * When we are connected, DO MORE and then go DO_DONE
+ */
+ result = multi_do_more(data->easy_conn, &control);
+
+ /* No need to remove this handle from the send pipeline here since that
+ is done in multi_done() */
+ if(!result) {
+ if(control) {
+ /* if positive, advance to DO_DONE
+ if negative, go back to DOING */
+ multistate(data, control == 1?
+ CURLM_STATE_DO_DONE:
+ CURLM_STATE_DOING);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ else
+ /* stay in DO_MORE */
+ rc = CURLM_OK;
+ }
+ else {
+ /* failure detected */
+ Curl_posttransfer(data);
+ multi_done(&data->easy_conn, result, FALSE);
+ stream_error = TRUE;
+ }
+ break;
+
+ case CURLM_STATE_DO_DONE:
+ /* Move ourselves from the send to recv pipeline */
+ Curl_move_handle_from_send_to_recv_pipe(data, data->easy_conn);
+
+ if(data->easy_conn->bits.multiplex || data->easy_conn->send_pipe.size)
+ /* Check if we can move pending requests to send pipe */
+ process_pending_handles(multi); /* pipelined/multiplexed */
+
+ /* Only perform the transfer if there's a good socket to work with.
+ Having both BAD is a signal to skip immediately to DONE */
+ if((data->easy_conn->sockfd != CURL_SOCKET_BAD) ||
+ (data->easy_conn->writesockfd != CURL_SOCKET_BAD))
+ multistate(data, CURLM_STATE_WAITPERFORM);
+ else {
+ if(data->state.wildcardmatch &&
+ ((data->easy_conn->handler->flags & PROTOPT_WILDCARD) == 0)) {
+ data->wildcard.state = CURLWC_DONE;
+ }
+ multistate(data, CURLM_STATE_DONE);
+ }
+ rc = CURLM_CALL_MULTI_PERFORM;
+ break;
+
+ case CURLM_STATE_WAITPERFORM:
+ /* Wait for our turn to PERFORM */
+ if(Curl_pipeline_checkget_read(data, data->easy_conn)) {
+ /* Grabbed the channel */
+ multistate(data, CURLM_STATE_PERFORM);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ break;
+
+ case CURLM_STATE_TOOFAST: /* limit-rate exceeded in either direction */
+ /* if both rates are within spec, resume transfer */
+ if(Curl_pgrsUpdate(data->easy_conn))
+ result = CURLE_ABORTED_BY_CALLBACK;
+ else
+ result = Curl_speedcheck(data, now);
+
+ if(!result) {
+ send_timeout_ms = 0;
+ if(data->set.max_send_speed > 0)
+ send_timeout_ms =
+ Curl_pgrsLimitWaitTime(data->progress.uploaded,
+ data->progress.ul_limit_size,
+ data->set.max_send_speed,
+ data->progress.ul_limit_start,
+ now);
+
+ recv_timeout_ms = 0;
+ if(data->set.max_recv_speed > 0)
+ recv_timeout_ms =
+ Curl_pgrsLimitWaitTime(data->progress.downloaded,
+ data->progress.dl_limit_size,
+ data->set.max_recv_speed,
+ data->progress.dl_limit_start,
+ now);
+
+ if(!send_timeout_ms && !recv_timeout_ms) {
+ multistate(data, CURLM_STATE_PERFORM);
+ Curl_ratelimit(data, now);
+ }
+ else if(send_timeout_ms >= recv_timeout_ms)
+ Curl_expire(data, send_timeout_ms, EXPIRE_TOOFAST);
+ else
+ Curl_expire(data, recv_timeout_ms, EXPIRE_TOOFAST);
+ }
+ break;
+
+ case CURLM_STATE_PERFORM:
+ {
+ char *newurl = NULL;
+ bool retry = FALSE;
+ bool comeback = FALSE;
+
+ /* check if over send speed */
+ send_timeout_ms = 0;
+ if(data->set.max_send_speed > 0)
+ send_timeout_ms = Curl_pgrsLimitWaitTime(data->progress.uploaded,
+ data->progress.ul_limit_size,
+ data->set.max_send_speed,
+ data->progress.ul_limit_start,
+ now);
+
+ /* check if over recv speed */
+ recv_timeout_ms = 0;
+ if(data->set.max_recv_speed > 0)
+ recv_timeout_ms = Curl_pgrsLimitWaitTime(data->progress.downloaded,
+ data->progress.dl_limit_size,
+ data->set.max_recv_speed,
+ data->progress.dl_limit_start,
+ now);
+
+ if(send_timeout_ms || recv_timeout_ms) {
+ Curl_ratelimit(data, now);
+ multistate(data, CURLM_STATE_TOOFAST);
+ if(send_timeout_ms >= recv_timeout_ms)
+ Curl_expire(data, send_timeout_ms, EXPIRE_TOOFAST);
+ else
+ Curl_expire(data, recv_timeout_ms, EXPIRE_TOOFAST);
+ break;
+ }
+
+ /* read/write data if it is ready to do so */
+ result = Curl_readwrite(data->easy_conn, data, &done, &comeback);
+
+ k = &data->req;
+
+ if(!(k->keepon & KEEP_RECV))
+ /* We're done receiving */
+ Curl_pipeline_leave_read(data->easy_conn);
+
+ if(!(k->keepon & KEEP_SEND))
+ /* We're done sending */
+ Curl_pipeline_leave_write(data->easy_conn);
+
+ if(done || (result == CURLE_RECV_ERROR)) {
+ /* If CURLE_RECV_ERROR happens early enough, we assume it was a race
+ * condition and the server closed the re-used connection exactly when
+ * we wanted to use it, so figure out if that is indeed the case.
+ */
+ CURLcode ret = Curl_retry_request(data->easy_conn, &newurl);
+ if(!ret)
+ retry = (newurl)?TRUE:FALSE;
+ else if(!result)
+ result = ret;
+
+ if(retry) {
+ /* if we are to retry, set the result to OK and consider the
+ request as done */
+ result = CURLE_OK;
+ done = TRUE;
+ }
+ }
+
+ if(result) {
+ /*
+ * The transfer phase returned error, we mark the connection to get
+ * closed to prevent being re-used. This is because we can't possibly
+ * know if the connection is in a good shape or not now. Unless it is
+ * a protocol which uses two "channels" like FTP, as then the error
+ * happened in the data connection.
+ */
+
+ if(!(data->easy_conn->handler->flags & PROTOPT_DUAL) &&
+ result != CURLE_HTTP2_STREAM)
+ streamclose(data->easy_conn, "Transfer returned error");
+
+ Curl_posttransfer(data);
+ multi_done(&data->easy_conn, result, TRUE);
+ }
+ else if(done) {
+ followtype follow = FOLLOW_NONE;
+
+ /* call this even if the readwrite function returned error */
+ Curl_posttransfer(data);
+
+ /* we're no longer receiving */
+ Curl_removeHandleFromPipeline(data, &data->easy_conn->recv_pipe);
+
+ /* expire the new receiving pipeline head */
+ if(data->easy_conn->recv_pipe.head)
+ Curl_expire(data->easy_conn->recv_pipe.head->ptr, 0, EXPIRE_RUN_NOW);
+
+ /* When we follow redirects or is set to retry the connection, we must
+ to go back to the CONNECT state */
+ if(data->req.newurl || retry) {
+ if(!retry) {
+ /* if the URL is a follow-location and not just a retried request
+ then figure out the URL here */
+ free(newurl);
+ newurl = data->req.newurl;
+ data->req.newurl = NULL;
+ follow = FOLLOW_REDIR;
+ }
+ else
+ follow = FOLLOW_RETRY;
+ result = multi_done(&data->easy_conn, CURLE_OK, FALSE);
+ if(!result) {
+ result = Curl_follow(data, newurl, follow);
+ if(!result) {
+ multistate(data, CURLM_STATE_CONNECT);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ }
+ free(newurl);
+ }
+ else {
+ /* after the transfer is done, go DONE */
+
+ /* but first check to see if we got a location info even though we're
+ not following redirects */
+ if(data->req.location) {
+ free(newurl);
+ newurl = data->req.location;
+ data->req.location = NULL;
+ result = Curl_follow(data, newurl, FOLLOW_FAKE);
+ free(newurl);
+ if(result) {
+ stream_error = TRUE;
+ result = multi_done(&data->easy_conn, result, TRUE);
+ }
+ }
+
+ if(!result) {
+ multistate(data, CURLM_STATE_DONE);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ }
+ }
+ else if(comeback)
+ rc = CURLM_CALL_MULTI_PERFORM;
+ break;
+ }
+
+ case CURLM_STATE_DONE:
+ /* this state is highly transient, so run another loop after this */
+ rc = CURLM_CALL_MULTI_PERFORM;
+
+ if(data->easy_conn) {
+ CURLcode res;
+
+ /* Remove ourselves from the receive pipeline, if we are there. */
+ Curl_removeHandleFromPipeline(data, &data->easy_conn->recv_pipe);
+
+ if(data->easy_conn->bits.multiplex || data->easy_conn->send_pipe.size)
+ /* Check if we can move pending requests to connection */
+ process_pending_handles(multi); /* pipelined/multiplexing */
+
+ /* post-transfer command */
+ res = multi_done(&data->easy_conn, result, FALSE);
+
+ /* allow a previously set error code take precedence */
+ if(!result)
+ result = res;
+
+ /*
+ * If there are other handles on the pipeline, multi_done won't set
+ * easy_conn to NULL. In such a case, curl_multi_remove_handle() can
+ * access free'd data, if the connection is free'd and the handle
+ * removed before we perform the processing in CURLM_STATE_COMPLETED
+ */
+ if(data->easy_conn)
+ data->easy_conn = NULL;
+ }
+
+ if(data->state.wildcardmatch) {
+ if(data->wildcard.state != CURLWC_DONE) {
+ /* if a wildcard is set and we are not ending -> lets start again
+ with CURLM_STATE_INIT */
+ multistate(data, CURLM_STATE_INIT);
+ break;
+ }
+ }
+
+ /* after we have DONE what we're supposed to do, go COMPLETED, and
+ it doesn't matter what the multi_done() returned! */
+ multistate(data, CURLM_STATE_COMPLETED);
+ break;
+
+ case CURLM_STATE_COMPLETED:
+ break;
+
+ case CURLM_STATE_MSGSENT:
+ data->result = result;
+ return CURLM_OK; /* do nothing */
+
+ default:
+ return CURLM_INTERNAL_ERROR;
+ }
+ statemachine_end:
+
+ if(data->mstate < CURLM_STATE_COMPLETED) {
+ if(result) {
+ /*
+ * If an error was returned, and we aren't in completed state now,
+ * then we go to completed and consider this transfer aborted.
+ */
+
+ /* NOTE: no attempt to disconnect connections must be made
+ in the case blocks above - cleanup happens only here */
+
+ /* Check if we can move pending requests to send pipe */
+ process_pending_handles(multi); /* connection */
+
+ if(data->easy_conn) {
+ /* if this has a connection, unsubscribe from the pipelines */
+ Curl_pipeline_leave_write(data->easy_conn);
+ Curl_pipeline_leave_read(data->easy_conn);
+ Curl_removeHandleFromPipeline(data, &data->easy_conn->send_pipe);
+ Curl_removeHandleFromPipeline(data, &data->easy_conn->recv_pipe);
+
+ if(stream_error) {
+ /* Don't attempt to send data over a connection that timed out */
+ bool dead_connection = result == CURLE_OPERATION_TIMEDOUT;
+ /* disconnect properly */
+ Curl_disconnect(data, data->easy_conn, dead_connection);
+
+ /* This is where we make sure that the easy_conn pointer is reset.
+ We don't have to do this in every case block above where a
+ failure is detected */
+ data->easy_conn = NULL;
+ }
+ }
+ else if(data->mstate == CURLM_STATE_CONNECT) {
+ /* Curl_connect() failed */
+ (void)Curl_posttransfer(data);
+ }
+
+ multistate(data, CURLM_STATE_COMPLETED);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ /* if there's still a connection to use, call the progress function */
+ else if(data->easy_conn && Curl_pgrsUpdate(data->easy_conn)) {
+ /* aborted due to progress callback return code must close the
+ connection */
+ result = CURLE_ABORTED_BY_CALLBACK;
+ streamclose(data->easy_conn, "Aborted by callback");
+
+ /* if not yet in DONE state, go there, otherwise COMPLETED */
+ multistate(data, (data->mstate < CURLM_STATE_DONE)?
+ CURLM_STATE_DONE: CURLM_STATE_COMPLETED);
+ rc = CURLM_CALL_MULTI_PERFORM;
+ }
+ }
+
+ if(CURLM_STATE_COMPLETED == data->mstate) {
+ if(data->set.fmultidone) {
+ /* signal via callback instead */
+ data->set.fmultidone(data, result);
+ }
+ else {
+ /* now fill in the Curl_message with this info */
+ msg = &data->msg;
+
+ msg->extmsg.msg = CURLMSG_DONE;
+ msg->extmsg.easy_handle = data;
+ msg->extmsg.data.result = result;
+
+ rc = multi_addmsg(multi, msg);
+ DEBUGASSERT(!data->easy_conn);
+ }
+ multistate(data, CURLM_STATE_MSGSENT);
+ }
+ } while((rc == CURLM_CALL_MULTI_PERFORM) || multi_ischanged(multi, FALSE));
+
+ data->result = result;
+ return rc;
+}
+
+
+CURLMcode curl_multi_perform(struct Curl_multi *multi, int *running_handles)
+{
+ struct Curl_easy *data;
+ CURLMcode returncode = CURLM_OK;
+ struct Curl_tree *t;
+ struct curltime now = Curl_now();
+
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ data = multi->easyp;
+ while(data) {
+ CURLMcode result;
+ SIGPIPE_VARIABLE(pipe_st);
+
+ sigpipe_ignore(data, &pipe_st);
+ result = multi_runsingle(multi, now, data);
+ sigpipe_restore(&pipe_st);
+
+ if(result)
+ returncode = result;
+
+ data = data->next; /* operate on next handle */
+ }
+
+ /*
+ * Simply remove all expired timers from the splay since handles are dealt
+ * with unconditionally by this function and curl_multi_timeout() requires
+ * that already passed/handled expire times are removed from the splay.
+ *
+ * It is important that the 'now' value is set at the entry of this function
+ * and not for the current time as it may have ticked a little while since
+ * then and then we risk this loop to remove timers that actually have not
+ * been handled!
+ */
+ do {
+ multi->timetree = Curl_splaygetbest(now, multi->timetree, &t);
+ if(t)
+ /* the removed may have another timeout in queue */
+ (void)add_next_timeout(now, multi, t->payload);
+
+ } while(t);
+
+ *running_handles = multi->num_alive;
+
+ if(CURLM_OK >= returncode)
+ update_timer(multi);
+
+ return returncode;
+}
+
+CURLMcode curl_multi_cleanup(struct Curl_multi *multi)
+{
+ struct Curl_easy *data;
+ struct Curl_easy *nextdata;
+
+ if(GOOD_MULTI_HANDLE(multi)) {
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ multi->type = 0; /* not good anymore */
+
+ /* Firsrt remove all remaining easy handles */
+ data = multi->easyp;
+ while(data) {
+ nextdata = data->next;
+ if(!data->state.done && data->easy_conn)
+ /* if DONE was never called for this handle */
+ (void)multi_done(&data->easy_conn, CURLE_OK, TRUE);
+ if(data->dns.hostcachetype == HCACHE_MULTI) {
+ /* clear out the usage of the shared DNS cache */
+ Curl_hostcache_clean(data, data->dns.hostcache);
+ data->dns.hostcache = NULL;
+ data->dns.hostcachetype = HCACHE_NONE;
+ }
+
+ /* Clear the pointer to the connection cache */
+ data->state.conn_cache = NULL;
+ data->multi = NULL; /* clear the association */
+
+#ifdef USE_LIBPSL
+ if(data->psl == &multi->psl)
+ data->psl = NULL;
+#endif
+
+ data = nextdata;
+ }
+
+ /* Close all the connections in the connection cache */
+ Curl_conncache_close_all_connections(&multi->conn_cache);
+
+ Curl_hash_destroy(&multi->sockhash);
+ Curl_conncache_destroy(&multi->conn_cache);
+ Curl_llist_destroy(&multi->msglist, NULL);
+ Curl_llist_destroy(&multi->pending, NULL);
+
+ Curl_hash_destroy(&multi->hostcache);
+ Curl_psl_destroy(&multi->psl);
+
+ /* Free the blacklists by setting them to NULL */
+ Curl_pipeline_set_site_blacklist(NULL, &multi->pipelining_site_bl);
+ Curl_pipeline_set_server_blacklist(NULL, &multi->pipelining_server_bl);
+
+ free(multi);
+
+ return CURLM_OK;
+ }
+ return CURLM_BAD_HANDLE;
+}
+
+/*
+ * curl_multi_info_read()
+ *
+ * This function is the primary way for a multi/multi_socket application to
+ * figure out if a transfer has ended. We MUST make this function as fast as
+ * possible as it will be polled frequently and we MUST NOT scan any lists in
+ * here to figure out things. We must scale fine to thousands of handles and
+ * beyond. The current design is fully O(1).
+ */
+
+CURLMsg *curl_multi_info_read(struct Curl_multi *multi, int *msgs_in_queue)
+{
+ struct Curl_message *msg;
+
+ *msgs_in_queue = 0; /* default to none */
+
+ if(GOOD_MULTI_HANDLE(multi) &&
+ !multi->in_callback &&
+ Curl_llist_count(&multi->msglist)) {
+ /* there is one or more messages in the list */
+ struct curl_llist_element *e;
+
+ /* extract the head of the list to return */
+ e = multi->msglist.head;
+
+ msg = e->ptr;
+
+ /* remove the extracted entry */
+ Curl_llist_remove(&multi->msglist, e, NULL);
+
+ *msgs_in_queue = curlx_uztosi(Curl_llist_count(&multi->msglist));
+
+ return &msg->extmsg;
+ }
+ return NULL;
+}
+
+/*
+ * singlesocket() checks what sockets we deal with and their "action state"
+ * and if we have a different state in any of those sockets from last time we
+ * call the callback accordingly.
+ */
+static CURLMcode singlesocket(struct Curl_multi *multi,
+ struct Curl_easy *data)
+{
+ curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
+ int i;
+ struct Curl_sh_entry *entry;
+ curl_socket_t s;
+ int num;
+ unsigned int curraction;
+
+ for(i = 0; i< MAX_SOCKSPEREASYHANDLE; i++)
+ socks[i] = CURL_SOCKET_BAD;
+
+ /* Fill in the 'current' struct with the state as it is now: what sockets to
+ supervise and for what actions */
+ curraction = multi_getsock(data, socks, MAX_SOCKSPEREASYHANDLE);
+
+ /* We have 0 .. N sockets already and we get to know about the 0 .. M
+ sockets we should have from now on. Detect the differences, remove no
+ longer supervised ones and add new ones */
+
+ /* walk over the sockets we got right now */
+ for(i = 0; (i< MAX_SOCKSPEREASYHANDLE) &&
+ (curraction & (GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i)));
+ i++) {
+ int action = CURL_POLL_NONE;
+
+ s = socks[i];
+
+ /* get it from the hash */
+ entry = sh_getentry(&multi->sockhash, s);
+
+ if(curraction & GETSOCK_READSOCK(i))
+ action |= CURL_POLL_IN;
+ if(curraction & GETSOCK_WRITESOCK(i))
+ action |= CURL_POLL_OUT;
+
+ if(entry) {
+ /* yeps, already present so check if it has the same action set */
+ if(entry->action == action)
+ /* same, continue */
+ continue;
+ }
+ else {
+ /* this is a socket we didn't have before, add it! */
+ entry = sh_addentry(&multi->sockhash, s, data);
+ if(!entry)
+ /* fatal */
+ return CURLM_OUT_OF_MEMORY;
+ }
+
+ /* we know (entry != NULL) at this point, see the logic above */
+ if(multi->socket_cb)
+ multi->socket_cb(data,
+ s,
+ action,
+ multi->socket_userp,
+ entry->socketp);
+
+ entry->action = action; /* store the current action state */
+ }
+
+ num = i; /* number of sockets */
+
+ /* when we've walked over all the sockets we should have right now, we must
+ make sure to detect sockets that are removed */
+ for(i = 0; i< data->numsocks; i++) {
+ int j;
+ s = data->sockets[i];
+ for(j = 0; j<num; j++) {
+ if(s == socks[j]) {
+ /* this is still supervised */
+ s = CURL_SOCKET_BAD;
+ break;
+ }
+ }
+
+ entry = sh_getentry(&multi->sockhash, s);
+ if(entry) {
+ /* this socket has been removed. Tell the app to remove it */
+ bool remove_sock_from_hash = TRUE;
+
+ /* check if the socket to be removed serves a connection which has
+ other easy-s in a pipeline. In this case the socket should not be
+ removed. */
+ struct connectdata *easy_conn = data->easy_conn;
+ if(easy_conn) {
+ if(easy_conn->recv_pipe.size > 1) {
+ /* the handle should not be removed from the pipe yet */
+ remove_sock_from_hash = FALSE;
+
+ /* Update the sockhash entry to instead point to the next in line
+ for the recv_pipe, or the first (in case this particular easy
+ isn't already) */
+ if(entry->easy == data) {
+ if(Curl_recvpipe_head(data, easy_conn))
+ entry->easy = easy_conn->recv_pipe.head->next->ptr;
+ else
+ entry->easy = easy_conn->recv_pipe.head->ptr;
+ }
+ }
+ if(easy_conn->send_pipe.size > 1) {
+ /* the handle should not be removed from the pipe yet */
+ remove_sock_from_hash = FALSE;
+
+ /* Update the sockhash entry to instead point to the next in line
+ for the send_pipe, or the first (in case this particular easy
+ isn't already) */
+ if(entry->easy == data) {
+ if(Curl_sendpipe_head(data, easy_conn))
+ entry->easy = easy_conn->send_pipe.head->next->ptr;
+ else
+ entry->easy = easy_conn->send_pipe.head->ptr;
+ }
+ }
+ /* Don't worry about overwriting recv_pipe head with send_pipe_head,
+ when action will be asked on the socket (see multi_socket()), the
+ head of the correct pipe will be taken according to the
+ action. */
+ }
+
+ if(remove_sock_from_hash) {
+ /* in this case 'entry' is always non-NULL */
+ if(multi->socket_cb)
+ multi->socket_cb(data,
+ s,
+ CURL_POLL_REMOVE,
+ multi->socket_userp,
+ entry->socketp);
+ sh_delentry(&multi->sockhash, s);
+ }
+ } /* if sockhash entry existed */
+ } /* for loop over numsocks */
+
+ memcpy(data->sockets, socks, num*sizeof(curl_socket_t));
+ data->numsocks = num;
+ return CURLM_OK;
+}
+
+void Curl_updatesocket(struct Curl_easy *data)
+{
+ singlesocket(data->multi, data);
+}
+
+
+/*
+ * Curl_multi_closed()
+ *
+ * Used by the connect code to tell the multi_socket code that one of the
+ * sockets we were using is about to be closed. This function will then
+ * remove it from the sockethash for this handle to make the multi_socket API
+ * behave properly, especially for the case when libcurl will create another
+ * socket again and it gets the same file descriptor number.
+ */
+
+void Curl_multi_closed(struct connectdata *conn, curl_socket_t s)
+{
+ if(conn->data) {
+ /* if there's still an easy handle associated with this connection */
+ struct Curl_multi *multi = conn->data->multi;
+ if(multi) {
+ /* this is set if this connection is part of a handle that is added to
+ a multi handle, and only then this is necessary */
+ struct Curl_sh_entry *entry = sh_getentry(&multi->sockhash, s);
+
+ if(entry) {
+ if(multi->socket_cb)
+ multi->socket_cb(conn->data, s, CURL_POLL_REMOVE,
+ multi->socket_userp,
+ entry->socketp);
+
+ /* now remove it from the socket hash */
+ sh_delentry(&multi->sockhash, s);
+ }
+ }
+ }
+}
+
+/*
+ * add_next_timeout()
+ *
+ * Each Curl_easy has a list of timeouts. The add_next_timeout() is called
+ * when it has just been removed from the splay tree because the timeout has
+ * expired. This function is then to advance in the list to pick the next
+ * timeout to use (skip the already expired ones) and add this node back to
+ * the splay tree again.
+ *
+ * The splay tree only has each sessionhandle as a single node and the nearest
+ * timeout is used to sort it on.
+ */
+static CURLMcode add_next_timeout(struct curltime now,
+ struct Curl_multi *multi,
+ struct Curl_easy *d)
+{
+ struct curltime *tv = &d->state.expiretime;
+ struct curl_llist *list = &d->state.timeoutlist;
+ struct curl_llist_element *e;
+ struct time_node *node = NULL;
+
+ /* move over the timeout list for this specific handle and remove all
+ timeouts that are now passed tense and store the next pending
+ timeout in *tv */
+ for(e = list->head; e;) {
+ struct curl_llist_element *n = e->next;
+ timediff_t diff;
+ node = (struct time_node *)e->ptr;
+ diff = Curl_timediff(node->time, now);
+ if(diff <= 0)
+ /* remove outdated entry */
+ Curl_llist_remove(list, e, NULL);
+ else
+ /* the list is sorted so get out on the first mismatch */
+ break;
+ e = n;
+ }
+ e = list->head;
+ if(!e) {
+ /* clear the expire times within the handles that we remove from the
+ splay tree */
+ tv->tv_sec = 0;
+ tv->tv_usec = 0;
+ }
+ else {
+ /* copy the first entry to 'tv' */
+ memcpy(tv, &node->time, sizeof(*tv));
+
+ /* Insert this node again into the splay. Keep the timer in the list in
+ case we need to recompute future timers. */
+ multi->timetree = Curl_splayinsert(*tv, multi->timetree,
+ &d->state.timenode);
+ }
+ return CURLM_OK;
+}
+
+static CURLMcode multi_socket(struct Curl_multi *multi,
+ bool checkall,
+ curl_socket_t s,
+ int ev_bitmask,
+ int *running_handles)
+{
+ CURLMcode result = CURLM_OK;
+ struct Curl_easy *data = NULL;
+ struct Curl_tree *t;
+ struct curltime now = Curl_now();
+
+ if(checkall) {
+ /* *perform() deals with running_handles on its own */
+ result = curl_multi_perform(multi, running_handles);
+
+ /* walk through each easy handle and do the socket state change magic
+ and callbacks */
+ if(result != CURLM_BAD_HANDLE) {
+ data = multi->easyp;
+ while(data && !result) {
+ result = singlesocket(multi, data);
+ data = data->next;
+ }
+ }
+
+ /* or should we fall-through and do the timer-based stuff? */
+ return result;
+ }
+ if(s != CURL_SOCKET_TIMEOUT) {
+
+ struct Curl_sh_entry *entry = sh_getentry(&multi->sockhash, s);
+
+ if(!entry)
+ /* Unmatched socket, we can't act on it but we ignore this fact. In
+ real-world tests it has been proved that libevent can in fact give
+ the application actions even though the socket was just previously
+ asked to get removed, so thus we better survive stray socket actions
+ and just move on. */
+ ;
+ else {
+ SIGPIPE_VARIABLE(pipe_st);
+
+ data = entry->easy;
+
+ if(data->magic != CURLEASY_MAGIC_NUMBER)
+ /* bad bad bad bad bad bad bad */
+ return CURLM_INTERNAL_ERROR;
+
+ /* If the pipeline is enabled, take the handle which is in the head of
+ the pipeline. If we should write into the socket, take the send_pipe
+ head. If we should read from the socket, take the recv_pipe head. */
+ if(data->easy_conn) {
+ if((ev_bitmask & CURL_POLL_OUT) &&
+ data->easy_conn->send_pipe.head)
+ data = data->easy_conn->send_pipe.head->ptr;
+ else if((ev_bitmask & CURL_POLL_IN) &&
+ data->easy_conn->recv_pipe.head)
+ data = data->easy_conn->recv_pipe.head->ptr;
+ }
+
+ if(data->easy_conn &&
+ !(data->easy_conn->handler->flags & PROTOPT_DIRLOCK))
+ /* set socket event bitmask if they're not locked */
+ data->easy_conn->cselect_bits = ev_bitmask;
+
+ sigpipe_ignore(data, &pipe_st);
+ result = multi_runsingle(multi, now, data);
+ sigpipe_restore(&pipe_st);
+
+ if(data->easy_conn &&
+ !(data->easy_conn->handler->flags & PROTOPT_DIRLOCK))
+ /* clear the bitmask only if not locked */
+ data->easy_conn->cselect_bits = 0;
+
+ if(CURLM_OK >= result) {
+ /* get the socket(s) and check if the state has been changed since
+ last */
+ result = singlesocket(multi, data);
+ if(result)
+ return result;
+ }
+
+ /* Now we fall-through and do the timer-based stuff, since we don't want
+ to force the user to have to deal with timeouts as long as at least
+ one connection in fact has traffic. */
+
+ data = NULL; /* set data to NULL again to avoid calling
+ multi_runsingle() in case there's no need to */
+ now = Curl_now(); /* get a newer time since the multi_runsingle() loop
+ may have taken some time */
+ }
+ }
+ else {
+ /* Asked to run due to time-out. Clear the 'lastcall' variable to force
+ update_timer() to trigger a callback to the app again even if the same
+ timeout is still the one to run after this call. That handles the case
+ when the application asks libcurl to run the timeout prematurely. */
+ memset(&multi->timer_lastcall, 0, sizeof(multi->timer_lastcall));
+ }
+
+ /*
+ * The loop following here will go on as long as there are expire-times left
+ * to process in the splay and 'data' will be re-assigned for every expired
+ * handle we deal with.
+ */
+ do {
+ /* the first loop lap 'data' can be NULL */
+ if(data) {
+ SIGPIPE_VARIABLE(pipe_st);
+
+ sigpipe_ignore(data, &pipe_st);
+ result = multi_runsingle(multi, now, data);
+ sigpipe_restore(&pipe_st);
+
+ if(CURLM_OK >= result) {
+ /* get the socket(s) and check if the state has been changed since
+ last */
+ result = singlesocket(multi, data);
+ if(result)
+ return result;
+ }
+ }
+
+ /* Check if there's one (more) expired timer to deal with! This function
+ extracts a matching node if there is one */
+
+ multi->timetree = Curl_splaygetbest(now, multi->timetree, &t);
+ if(t) {
+ data = t->payload; /* assign this for next loop */
+ (void)add_next_timeout(now, multi, t->payload);
+ }
+
+ } while(t);
+
+ *running_handles = multi->num_alive;
+ return result;
+}
+
+#undef curl_multi_setopt
+CURLMcode curl_multi_setopt(struct Curl_multi *multi,
+ CURLMoption option, ...)
+{
+ CURLMcode res = CURLM_OK;
+ va_list param;
+
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ va_start(param, option);
+
+ switch(option) {
+ case CURLMOPT_SOCKETFUNCTION:
+ multi->socket_cb = va_arg(param, curl_socket_callback);
+ break;
+ case CURLMOPT_SOCKETDATA:
+ multi->socket_userp = va_arg(param, void *);
+ break;
+ case CURLMOPT_PUSHFUNCTION:
+ multi->push_cb = va_arg(param, curl_push_callback);
+ break;
+ case CURLMOPT_PUSHDATA:
+ multi->push_userp = va_arg(param, void *);
+ break;
+ case CURLMOPT_PIPELINING:
+ multi->pipelining = va_arg(param, long) & CURLPIPE_MULTIPLEX;
+ break;
+ case CURLMOPT_TIMERFUNCTION:
+ multi->timer_cb = va_arg(param, curl_multi_timer_callback);
+ break;
+ case CURLMOPT_TIMERDATA:
+ multi->timer_userp = va_arg(param, void *);
+ break;
+ case CURLMOPT_MAXCONNECTS:
+ multi->maxconnects = va_arg(param, long);
+ break;
+ case CURLMOPT_MAX_HOST_CONNECTIONS:
+ multi->max_host_connections = va_arg(param, long);
+ break;
+ case CURLMOPT_MAX_PIPELINE_LENGTH:
+ multi->max_pipeline_length = va_arg(param, long);
+ break;
+ case CURLMOPT_CONTENT_LENGTH_PENALTY_SIZE:
+ multi->content_length_penalty_size = va_arg(param, long);
+ break;
+ case CURLMOPT_CHUNK_LENGTH_PENALTY_SIZE:
+ multi->chunk_length_penalty_size = va_arg(param, long);
+ break;
+ case CURLMOPT_PIPELINING_SITE_BL:
+ res = Curl_pipeline_set_site_blacklist(va_arg(param, char **),
+ &multi->pipelining_site_bl);
+ break;
+ case CURLMOPT_PIPELINING_SERVER_BL:
+ res = Curl_pipeline_set_server_blacklist(va_arg(param, char **),
+ &multi->pipelining_server_bl);
+ break;
+ case CURLMOPT_MAX_TOTAL_CONNECTIONS:
+ multi->max_total_connections = va_arg(param, long);
+ break;
+ default:
+ res = CURLM_UNKNOWN_OPTION;
+ break;
+ }
+ va_end(param);
+ return res;
+}
+
+/* we define curl_multi_socket() in the public multi.h header */
+#undef curl_multi_socket
+
+CURLMcode curl_multi_socket(struct Curl_multi *multi, curl_socket_t s,
+ int *running_handles)
+{
+ CURLMcode result;
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+ result = multi_socket(multi, FALSE, s, 0, running_handles);
+ if(CURLM_OK >= result)
+ update_timer(multi);
+ return result;
+}
+
+CURLMcode curl_multi_socket_action(struct Curl_multi *multi, curl_socket_t s,
+ int ev_bitmask, int *running_handles)
+{
+ CURLMcode result;
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+ result = multi_socket(multi, FALSE, s, ev_bitmask, running_handles);
+ if(CURLM_OK >= result)
+ update_timer(multi);
+ return result;
+}
+
+CURLMcode curl_multi_socket_all(struct Curl_multi *multi, int *running_handles)
+
+{
+ CURLMcode result;
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+ result = multi_socket(multi, TRUE, CURL_SOCKET_BAD, 0, running_handles);
+ if(CURLM_OK >= result)
+ update_timer(multi);
+ return result;
+}
+
+static CURLMcode multi_timeout(struct Curl_multi *multi,
+ long *timeout_ms)
+{
+ static struct curltime tv_zero = {0, 0};
+
+ if(multi->timetree) {
+ /* we have a tree of expire times */
+ struct curltime now = Curl_now();
+
+ /* splay the lowest to the bottom */
+ multi->timetree = Curl_splay(tv_zero, multi->timetree);
+
+ if(Curl_splaycomparekeys(multi->timetree->key, now) > 0) {
+ /* some time left before expiration */
+ timediff_t diff = Curl_timediff(multi->timetree->key, now);
+ if(diff <= 0)
+ /*
+ * Since we only provide millisecond resolution on the returned value
+ * and the diff might be less than one millisecond here, we don't
+ * return zero as that may cause short bursts of busyloops on fast
+ * processors while the diff is still present but less than one
+ * millisecond! instead we return 1 until the time is ripe.
+ */
+ *timeout_ms = 1;
+ else
+ /* this should be safe even on 64 bit archs, as we don't use that
+ overly long timeouts */
+ *timeout_ms = (long)diff;
+ }
+ else
+ /* 0 means immediately */
+ *timeout_ms = 0;
+ }
+ else
+ *timeout_ms = -1;
+
+ return CURLM_OK;
+}
+
+CURLMcode curl_multi_timeout(struct Curl_multi *multi,
+ long *timeout_ms)
+{
+ /* First, make some basic checks that the CURLM handle is a good handle */
+ if(!GOOD_MULTI_HANDLE(multi))
+ return CURLM_BAD_HANDLE;
+
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ return multi_timeout(multi, timeout_ms);
+}
+
+/*
+ * Tell the application it should update its timers, if it subscribes to the
+ * update timer callback.
+ */
+static int update_timer(struct Curl_multi *multi)
+{
+ long timeout_ms;
+
+ if(!multi->timer_cb)
+ return 0;
+ if(multi_timeout(multi, &timeout_ms)) {
+ return -1;
+ }
+ if(timeout_ms < 0) {
+ static const struct curltime none = {0, 0};
+ if(Curl_splaycomparekeys(none, multi->timer_lastcall)) {
+ multi->timer_lastcall = none;
+ /* there's no timeout now but there was one previously, tell the app to
+ disable it */
+ return multi->timer_cb(multi, -1, multi->timer_userp);
+ }
+ return 0;
+ }
+
+ /* When multi_timeout() is done, multi->timetree points to the node with the
+ * timeout we got the (relative) time-out time for. We can thus easily check
+ * if this is the same (fixed) time as we got in a previous call and then
+ * avoid calling the callback again. */
+ if(Curl_splaycomparekeys(multi->timetree->key, multi->timer_lastcall) == 0)
+ return 0;
+
+ multi->timer_lastcall = multi->timetree->key;
+
+ return multi->timer_cb(multi, timeout_ms, multi->timer_userp);
+}
+
+/*
+ * multi_deltimeout()
+ *
+ * Remove a given timestamp from the list of timeouts.
+ */
+static void
+multi_deltimeout(struct Curl_easy *data, expire_id eid)
+{
+ struct curl_llist_element *e;
+ struct curl_llist *timeoutlist = &data->state.timeoutlist;
+ /* find and remove the specific node from the list */
+ for(e = timeoutlist->head; e; e = e->next) {
+ struct time_node *n = (struct time_node *)e->ptr;
+ if(n->eid == eid) {
+ Curl_llist_remove(timeoutlist, e, NULL);
+ return;
+ }
+ }
+}
+
+/*
+ * multi_addtimeout()
+ *
+ * Add a timestamp to the list of timeouts. Keep the list sorted so that head
+ * of list is always the timeout nearest in time.
+ *
+ */
+static CURLMcode
+multi_addtimeout(struct Curl_easy *data,
+ struct curltime *stamp,
+ expire_id eid)
+{
+ struct curl_llist_element *e;
+ struct time_node *node;
+ struct curl_llist_element *prev = NULL;
+ size_t n;
+ struct curl_llist *timeoutlist = &data->state.timeoutlist;
+
+ node = &data->state.expires[eid];
+
+ /* copy the timestamp and id */
+ memcpy(&node->time, stamp, sizeof(*stamp));
+ node->eid = eid; /* also marks it as in use */
+
+ n = Curl_llist_count(timeoutlist);
+ if(n) {
+ /* find the correct spot in the list */
+ for(e = timeoutlist->head; e; e = e->next) {
+ struct time_node *check = (struct time_node *)e->ptr;
+ timediff_t diff = Curl_timediff(check->time, node->time);
+ if(diff > 0)
+ break;
+ prev = e;
+ }
+
+ }
+ /* else
+ this is the first timeout on the list */
+
+ Curl_llist_insert_next(timeoutlist, prev, node, &node->list);
+ return CURLM_OK;
+}
+
+/*
+ * Curl_expire()
+ *
+ * given a number of milliseconds from now to use to set the 'act before
+ * this'-time for the transfer, to be extracted by curl_multi_timeout()
+ *
+ * The timeout will be added to a queue of timeouts if it defines a moment in
+ * time that is later than the current head of queue.
+ *
+ * Expire replaces a former timeout using the same id if already set.
+ */
+void Curl_expire(struct Curl_easy *data, time_t milli, expire_id id)
+{
+ struct Curl_multi *multi = data->multi;
+ struct curltime *nowp = &data->state.expiretime;
+ struct curltime set;
+
+ /* this is only interesting while there is still an associated multi struct
+ remaining! */
+ if(!multi)
+ return;
+
+ DEBUGASSERT(id < EXPIRE_LAST);
+
+ set = Curl_now();
+ set.tv_sec += milli/1000;
+ set.tv_usec += (unsigned int)(milli%1000)*1000;
+
+ if(set.tv_usec >= 1000000) {
+ set.tv_sec++;
+ set.tv_usec -= 1000000;
+ }
+
+ /* Remove any timer with the same id just in case. */
+ multi_deltimeout(data, id);
+
+ /* Add it to the timer list. It must stay in the list until it has expired
+ in case we need to recompute the minimum timer later. */
+ multi_addtimeout(data, &set, id);
+
+ if(nowp->tv_sec || nowp->tv_usec) {
+ /* This means that the struct is added as a node in the splay tree.
+ Compare if the new time is earlier, and only remove-old/add-new if it
+ is. */
+ timediff_t diff = Curl_timediff(set, *nowp);
+ int rc;
+
+ if(diff > 0) {
+ /* The current splay tree entry is sooner than this new expiry time.
+ We don't need to update our splay tree entry. */
+ return;
+ }
+
+ /* Since this is an updated time, we must remove the previous entry from
+ the splay tree first and then re-add the new value */
+ rc = Curl_splayremovebyaddr(multi->timetree,
+ &data->state.timenode,
+ &multi->timetree);
+ if(rc)
+ infof(data, "Internal error removing splay node = %d\n", rc);
+ }
+
+ /* Indicate that we are in the splay tree and insert the new timer expiry
+ value since it is our local minimum. */
+ *nowp = set;
+ data->state.timenode.payload = data;
+ multi->timetree = Curl_splayinsert(*nowp, multi->timetree,
+ &data->state.timenode);
+}
+
+/*
+ * Curl_expire_done()
+ *
+ * Removes the expire timer. Marks it as done.
+ *
+ */
+void Curl_expire_done(struct Curl_easy *data, expire_id id)
+{
+ /* remove the timer, if there */
+ multi_deltimeout(data, id);
+}
+
+/*
+ * Curl_expire_clear()
+ *
+ * Clear ALL timeout values for this handle.
+ */
+void Curl_expire_clear(struct Curl_easy *data)
+{
+ struct Curl_multi *multi = data->multi;
+ struct curltime *nowp = &data->state.expiretime;
+
+ /* this is only interesting while there is still an associated multi struct
+ remaining! */
+ if(!multi)
+ return;
+
+ if(nowp->tv_sec || nowp->tv_usec) {
+ /* Since this is an cleared time, we must remove the previous entry from
+ the splay tree */
+ struct curl_llist *list = &data->state.timeoutlist;
+ int rc;
+
+ rc = Curl_splayremovebyaddr(multi->timetree,
+ &data->state.timenode,
+ &multi->timetree);
+ if(rc)
+ infof(data, "Internal error clearing splay node = %d\n", rc);
+
+ /* flush the timeout list too */
+ while(list->size > 0) {
+ Curl_llist_remove(list, list->tail, NULL);
+ }
+
+#ifdef DEBUGBUILD
+ infof(data, "Expire cleared\n");
+#endif
+ nowp->tv_sec = 0;
+ nowp->tv_usec = 0;
+ }
+}
+
+
+
+
+CURLMcode curl_multi_assign(struct Curl_multi *multi, curl_socket_t s,
+ void *hashp)
+{
+ struct Curl_sh_entry *there = NULL;
+
+ if(multi->in_callback)
+ return CURLM_RECURSIVE_API_CALL;
+
+ there = sh_getentry(&multi->sockhash, s);
+
+ if(!there)
+ return CURLM_BAD_SOCKET;
+
+ there->socketp = hashp;
+
+ return CURLM_OK;
+}
+
+size_t Curl_multi_max_host_connections(struct Curl_multi *multi)
+{
+ return multi ? multi->max_host_connections : 0;
+}
+
+size_t Curl_multi_max_total_connections(struct Curl_multi *multi)
+{
+ return multi ? multi->max_total_connections : 0;
+}
+
+curl_off_t Curl_multi_content_length_penalty_size(struct Curl_multi *multi)
+{
+ return multi ? multi->content_length_penalty_size : 0;
+}
+
+curl_off_t Curl_multi_chunk_length_penalty_size(struct Curl_multi *multi)
+{
+ return multi ? multi->chunk_length_penalty_size : 0;
+}
+
+struct curl_llist *Curl_multi_pipelining_site_bl(struct Curl_multi *multi)
+{
+ return &multi->pipelining_site_bl;
+}
+
+struct curl_llist *Curl_multi_pipelining_server_bl(struct Curl_multi *multi)
+{
+ return &multi->pipelining_server_bl;
+}
+
+static void process_pending_handles(struct Curl_multi *multi)
+{
+ struct curl_llist_element *e = multi->pending.head;
+ if(e) {
+ struct Curl_easy *data = e->ptr;
+
+ DEBUGASSERT(data->mstate == CURLM_STATE_CONNECT_PEND);
+
+ multistate(data, CURLM_STATE_CONNECT);
+
+ /* Remove this node from the list */
+ Curl_llist_remove(&multi->pending, e, NULL);
+
+ /* Make sure that the handle will be processed soonish. */
+ Curl_expire(data, 0, EXPIRE_RUN_NOW);
+ }
+}
+
+void Curl_set_in_callback(struct Curl_easy *data, bool value)
+{
+ /* might get called when there is no data pointer! */
+ if(data) {
+ if(data->multi_easy)
+ data->multi_easy->in_callback = value;
+ else if(data->multi)
+ data->multi->in_callback = value;
+ }
+}
+
+bool Curl_is_in_callback(struct Curl_easy *easy)
+{
+ return ((easy->multi && easy->multi->in_callback) ||
+ (easy->multi_easy && easy->multi_easy->in_callback));
+}
+
+#ifdef DEBUGBUILD
+void Curl_multi_dump(struct Curl_multi *multi)
+{
+ struct Curl_easy *data;
+ int i;
+ fprintf(stderr, "* Multi status: %d handles, %d alive\n",
+ multi->num_easy, multi->num_alive);
+ for(data = multi->easyp; data; data = data->next) {
+ if(data->mstate < CURLM_STATE_COMPLETED) {
+ /* only display handles that are not completed */
+ fprintf(stderr, "handle %p, state %s, %d sockets\n",
+ (void *)data,
+ statename[data->mstate], data->numsocks);
+ for(i = 0; i < data->numsocks; i++) {
+ curl_socket_t s = data->sockets[i];
+ struct Curl_sh_entry *entry = sh_getentry(&multi->sockhash, s);
+
+ fprintf(stderr, "%d ", (int)s);
+ if(!entry) {
+ fprintf(stderr, "INTERNAL CONFUSION\n");
+ continue;
+ }
+ fprintf(stderr, "[%s %s] ",
+ entry->action&CURL_POLL_IN?"RECVING":"",
+ entry->action&CURL_POLL_OUT?"SENDING":"");
+ }
+ if(data->numsocks)
+ fprintf(stderr, "\n");
+ }
+ }
+}
+#endif