| Commit message (Collapse) | Author | Age | Files | Lines |
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
8514ee9b31 HIP: analyze output of `hipcc` to determine default GPU architecture
20d086f1a2 HIP: All HIP tests now run on CMake's current AMD hardware
2e86e50c2f HIP: Add HIP to all the Check* modules
947dbed0aa HIP: Automatically inject the `hip::device` runtime target
b50bfc8913 HIP: Add language to CMake
ff0d2858e1 HIP: Extract clang compiler details from hipcc
bd844387df ROCMClang: Add the ROCm toolkit derived clang compiler to CMake
590553f322 Compilers: protect use of __has_include
...
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Zack Galbreath <zack.galbreath@kitware.com>
Reviewed-by: Raul Tambre <raul@tambre.ee>
Acked-by: Axel Huebl <axel.huebl@plasma.ninja>
Merge-request: !6121
|
| | |
|
|/ |
|
|
|
|
| |
This property came into existence with the changes in b4a103bdecc437d37580d0ab540f6014006d661c because generated files are now being added for UIC.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This change was originally made by commit 74b1c9fc8e (Explicitly specify
language flag when source LANGUAGE property is set, 2020-06-01,
v3.19.0-rc1~722^2), but it was reverted by commit 30aa715fac (Revert
"specify language flag when source LANGUAGE property is set",
2020-11-19) to restore compatibility with pre-3.19 behavior.
Implement the change again, but add policy CMP0119 to make this change
while preserving compatibility with existing projects.
Note that the `Compiler/{Clang,Intel,MSVC}-CXX` modules do not need to
specify `-TP` for their MSVC-like variants because we already use the
flag in `CMAKE_CXX_COMPILE_OBJECT`. Similarly for `Compiler/XL-CXX`
and `Platform/Windows-Embarcadero`.
Note also that this does not seem possible to implement for XL C.
Even with `-qsourcetype=c`, `xlc` complains about an unknown suffix:
`1501-218 (W) file /.../AltExtC.zzz contains an incorrect file suffix`.
It returns non-zero even with `-qsuppress=1501-218`.
Co-Author: Robert Maynard <robert.maynard@kitware.com>
Fixes: #14516, #20716
|
|
|
|
|
| |
Note: This is currently only defining the CMP0118 policy and providing
its documentation, however, the implementation is still not using it.
|
| |
|
|
|
|
|
|
|
| |
Run the `Utilities/Sphinx/update_versions.py` script to add initial
markup to every top-level document and find module.
Issue: #19715
|
| |
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| | |
3888de23da Ninja: Skip Fortran preprocessing if Fortran_PREPROCESS is OFF
66c4e87282 Ninja: Add helper functions to generate Fortran build
5cca1ec893 Ninja: Add helper functions to generate Fortran preprocess rule
b0a6161190 Fortran: Add Fortran_PREPROCESS property
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4659
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
If `Fortran_PREPROCESS` is explicitly turned off for a source file then
we know it does not need to be preprocessed. Teach the Ninja generator
to skip preprocessing in this case. Otherwise we still must preprocess
just in case.
Fixes: #18870
|
| |
| |
| |
| | |
Issue: #18870
|
| |
| |
| |
| | |
Fixes: #20711
|
| | |
|
| | |
|
|/
|
|
|
| |
Instead of having CMake determine which files should go into each
unity file, the user can now use explicitly state the mapping.
|
|\
| |
| |
| |
| |
| |
| | |
a293d05c41 Help: Fix unescaped asterisks in docs for SKIP_PRECOMPILE_HEADERS
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4592
|
| | |
|
|/ |
|
|
|
|
|
|
|
|
| |
- Mention the Makefile Generators' `make clean` removal in the
BYPRODUCTS section of add_custom_command and add_custom_target
- Expand the GENERATED property docs' description of which files will
be marked with the property, and of what it implies (including
`make clean` removal)
|
| |
|
| |
|
| |
|
|
|
|
| |
Copy wording from the release notes.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
| |
Apple's main Operating system changed their name from OS X to macOS:
https://www.engadget.com/2016/06/13/os-x-is-now-macos/
Revise documentation accordingly.
|
|\
| |
| |
| |
| |
| |
| | |
e15adbfed3 Help: Specify COMPILE_OPTIONS and COMPILE_FLAGS source properties usage
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2043
|
| | |
|
|/ |
|
| |
|
|
|
|
|
|
|
| |
Add the support of per-source property COMPILE_OPTIONS,
including generator expressions support.
Related: #17507
|
|\
| |
| |
| |
| |
| |
| | |
118815f0 COMPILE_FLAGS: do not imply that the property is a list
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1640
|
| |
| |
| |
| |
| |
| | |
The "added to the list" language hinted that the property was
interpreted as a CMake list, but this is not correct. It is just a
string.
|
|/ |
|
|
|
|
|
|
| |
This allows users to specify different genex-based compile definitions for each file in a target.
Fixes: #17508
|
|
|
|
|
|
|
|
| |
Add `VS_SHADER_DISABLE_OPTIMIZATIONS` and `VS_SHADER_ENABLE_DEBUG`
source file properties to control these settings on `.hlsl` files in the
VS generator.
Fixes: #17406
|
| |
|
| |
|
|\
| |
| |
| |
| |
| |
| | |
49dab3eb VS: Add VS_SHADER_OUTPUT_HEADER_FILE and VS_SHADER_VARIABLE_NAME properties.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1319
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
The VS_SHADER_OUTPUT_HEADER_FILE property is the name of the generated
header file containing the object code of the shader.
The VS_SHADER_VARIABLE_NAME property is the name of the variable
containing the object code in the above header file.
Signed-off-by: Kevin M. Godby <kevin@godby.org>
|
|/ |
|
|
|
|
| |
Describe how to get sources into IDE project files.
|
|
|
|
| |
Issue: #16680
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
Mainly <Link> and <DependentUpon> tags are added to connect generated
and manually edited files. Special file extensions that are take care
of are:
- .Designer.cs
- .xaml.cs
- .settings
- .resx
- .xaml
|