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* Unity Build: Add option for generating per-file unique idStephen Kelly2020-12-151-0/+5
| | | | Fixes: #21477
* Help: Add Sphinx 'versionadded' directives to each top-level documentKitware Robot2020-07-061-0/+2
| | | | | | | Run the `Utilities/Sphinx/update_versions.py` script to add initial markup to every top-level document and find module. Issue: #19715
* Unity Builds: Support explicit specification of sources to groupsRobert Maynard2020-05-071-2/+22
| | | | | Instead of having CMake determine which files should go into each unity file, the user can now use explicitly state the mapping.
* Help: Improve readability and fix inaccuracies in unity build docsCraig Scott2019-11-091-50/+50
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* Unity build: Include GENERATED files into unity buildCristian Adam2019-11-061-3/+2
| | | | | | | There is no reason to skip the generated files, in case of problems one can use the SKIP_UNITY_BUILD_INCLUSION property. Fixes: #19925
* Help: Document CMAKE_UNITY_BUILD/CMAKE_EXPORT_COMPILE_COMMANDS limitationBrad King2019-10-111-0/+6
| | | | | | | These two options currently do not work well together. Mention this limitation in the documentation. Issue: #19826
* Help: Improve UNITY_BUILD documentation formattingBrad King2019-10-111-15/+15
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* Help: fixed typos in PCH / Unity Build docCorentin Plouet2019-09-301-1/+1
| | | | + typos in source code
* Unity build: Add support for Ninja and Makefile generatorsCristian Adam2019-08-291-0/+55