| Commit message (Expand) | Author | Age | Files | Lines |
* | VS: Replace ArchitectureId with PlatformName | Patrick Gansterer | 2013-08-05 | 2 | -9/+9 |
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* | VS10: Do not set the TargetMachine when detecting the compiler | Patrick Gansterer | 2013-08-05 | 1 | -1/+0 |
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* | VS6: Hardcode id_machine_6 for compiler detection | Patrick Gansterer | 2013-08-05 | 1 | -3/+3 |
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* | Xcode: Use explicitFileType to mark source types (#14093) | Brad King | 2013-04-16 | 3 | -3/+3 |
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* | Xcode: Implement generator toolset selection (#9831, #13802) | Brad King | 2013-02-07 | 1 | -0/+1 |
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* | VS: Ignore LIBC.lib when linking the CompilerId executables | Patrick Gansterer | 2012-11-30 | 1 | -0/+1 |
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* | VS: Add the entry point when compiling for WindowsCE | Patrick Gansterer | 2012-11-30 | 1 | -1/+1 |
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* | VS: Set the correct SubSystem when determinating the CompilerId | Patrick Gansterer | 2012-11-30 | 1 | -1/+1 |
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* | VS: Make DetermineCompilerId working with WinCE too | Patrick Gansterer | 2012-11-27 | 1 | -1/+1 |
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* | VS: Remove TargetMachine for linker when checking compiler id | Patrick Gansterer | 2012-11-20 | 1 | -1/+0 |
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* | VS: Detect the compiler id and tool location | Brad King | 2012-08-22 | 3 | -0/+161 |
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* | Xcode: Detect the compiler id and tool location | Brad King | 2012-08-22 | 3 | -0/+346 |
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