| Commit message (Collapse) | Author | Age | Files | Lines |
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Also tweak some messages and comments.
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Fixes issue where include directories specified on the target are
not passed on to NVCC. This includes both target_include_directories()
as well as include directories added by dependency chaining.
Closes: #14201
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Automate with:
find Modules -type f -print0 | xargs -0 perl -i -0pe \
's/set\(([a-zA-Z0-9_]+)(\s+)"\$\{\1\}([^"])/string(APPEND \1\2"\3/g'
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Reviewed-by: James Bigler <jamesbigler@gmail.com>
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Previously if a non-existent dependency file is found we set the file to "" and
then do if(NOT IS_DIRECTORY "${file}"). Later we call get_filename_component
on the empty file which returns basically the current build directory.
Having a dependency on the current build directory is really annoying, because
anything that compiles into that directory will change the file stamp and
cause your files to rebuild every time you call make. :(
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I was previously appending to nvcc_flags inside the file loop. This
caused the flag to be appended multiple times which freaks out nvcc.
Now the flag is specifically handled per file.
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This silences possible CMP0054 warnings.
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When setting default CUDA_HOST_COMPILER we must dereference CMAKE_C_COMPILER,
i.e. /usr/bin/clang should be used instead /usr/bin/cc which is symlink.
Otherwise CUDA thinks it is GCC and issues -dumpspecs which is unknown option
to Clang.
Also in case neither CMAKE_C_COMPILER is defined (project does not use C
language) nor CUDA_HOST_COMPILER is specified manually we should skip -ccbin
and let nvcc use its own default C compiler.
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The simple replacement is much faster.
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The matches have already been calculated and can simply be taken from
CMAKE_MATCH_n variables. This avoids multiple compilations of the same or very
similar regular expressions.
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db207e4 FindCUDA: Added CUDA_HOST_COMPILER variable.
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Added a new CUDA variable for specifying the CUDA_HOST_COMPILER. This will allow users to
be able to specify which host compiler to use for invoking NVCC with. By default it will
use the compiler used for host compilation. This is convenient for when you want to
specify a different compiler than the default compiler. You end up using the same
compiler for both the NVCC compilation and the host compilation instead of using the
default compiler in the path for NVCC.
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Ancient versions of CMake required else(), endif(), and similar block
termination commands to have arguments matching the command starting the
block. This is no longer the preferred style.
Run the following shell code:
for c in else endif endforeach endfunction endmacro endwhile; do
echo 's/\b'"$c"'\(\s*\)(.\+)/'"$c"'\1()/'
done >convert.sed &&
git ls-files -z -- bootstrap '*.cmake' '*.cmake.in' '*CMakeLists.txt' |
egrep -z -v '^(Utilities/cm|Source/kwsys/)' |
egrep -z -v 'Tests/CMakeTests/While-Endwhile-' |
xargs -0 sed -i -f convert.sed &&
rm convert.sed
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c3c7a0c Fixes for handling quotes in args and other places (Fix Bug 11726 and 12099).
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Nvcc can emit '/path' instead of '//path' which can cause a lot of grief later. We test
to see if the file exists, if it doesn't then we see if the file exists with '/'
prepended. Files that don't exist won't be added to the list.
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get precedence.
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Move the make_directory command to the main target, so that CMAKE_CFG_INTDIR
will get expanded by the build tool.
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These files were committed to the repository with Windows newlines.
This converts them to Unix newlines so they will show up natively.
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build that uses a different output directory than other systems, and rather than try to match that we'll just make it.
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