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* Android: Detect API version of standalone toolchain with unified headersBrad King2017-06-091-5/+28
| | | | | | | A standalone toolchain with unified headers keeps the `__ANDROID_API__` macro in the `bin/clang` launcher instead of in `api-level.h`. Issue: #16954
* VS: Fix NVIDIA Nsight Tegra Visual Studio Edition supportBrad King2016-10-181-1/+1
| | | | | | | | | | | | | The guard added by commit v3.7.0-rc1~229^2~17 (Android: Suppress new functionality with Nsight Tegra in VS IDE builds, 2016-06-02) to `Modules/Platform/Android-Determine.cmake` does not work in that location because `CMAKE_VS_PLATFORM_NAME` is not set until after the module is loaded. Change this particular guard to test for the Visual Studio generator instead. If in the future we add support for using Visual Studio for Android without Nsight Tegra then something more will be needed, but this is good enough for now. Closes: #16371
* Simplify CMake per-source license noticesBrad King2016-09-271-12/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
* Android: Avoid interfering with common pre-existing toolchain filesBrad King2016-08-121-0/+6
| | | | | | | | | Commonly used Android toolchain files that pre-date CMake upstream support may need to be updated to work with our new functionality. They typically set CMAKE_SYSTEM_VERSION to 1, so detect that and skip our upstream Android settings. When such toolchain files are updated to account for our upstream support, they can then set CMAKE_SYSTEM_VERSION to a valid Android API and get new behavior.
* Android: Search for NDK and standalone toolchain in more placesBrad King2016-08-121-0/+8
| | | | | | Commonly used Android toolchain files that pre-date CMake upstream support use a few environment and CMake variables as search locations. Use them too to aid transition.
* Android: Detect and save a standalone toolchain without the NDKBrad King2016-08-121-5/+42
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* Android: Detect settings from the CMAKE_SYSROOT if it is setBrad King2016-08-121-1/+68
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* Android: Detect and save the architecture, ABI, and processorBrad King2016-08-121-1/+88
| | | | | Add new CMakeSystem.cmake entries for the architecture and ABI. Store the processor in CMAKE_SYSTEM_PROCESSOR.
* Android: Detect and save the API levelBrad King2016-08-121-0/+48
| | | | | | Store the Android API level in CMAKE_SYSTEM_VERSION. If it is not provided by the user, initialize it from CMAKE_ANDROID_API or fall back to finding the latest available in the NDK.
* Android: Detect and save the NDK directoryBrad King2016-08-121-0/+27
| | | | Add a new CMakeSystem.cmake entry for the NDK location.
* Android: Suppress new functionality with Nsight Tegra in VS IDE buildsBrad King2016-08-121-0/+7
| | | | | | Support for NVIDIA Nsight Tegra Visual Studio Edition was previously implemented in the CMake VS IDE generators. Avoid interfering with that functionality for now. Later we may try to integrate this.
* Android: Add placeholders for platform-specific initializationBrad King2016-08-121-0/+14
Add infrastructure modules to be loaded when initializing builds targeting Android platforms.