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* Android: Restore platform id vars with legacy toolchain fileBrad King2023-06-201-5/+5
| | | | | | | | | Restore definition of `ANDROID` and `UNIX` when `CMAKE_SYSTEM_VERSION` is `1`. This was broken by commit 1373373823 (enable_language: Establish target platform identification variables earlier, 2023-06-06, v3.27.0-rc1~3^2~1). Fixes: #25004
* enable_language: Establish target platform identification variables earlierBrad King2023-06-071-0/+5
| | | | | | | | Set target platform identification variables like `APPLE` and `LINUX` as soon as the target system is identified. This makes them available during toolchain and binutils selection. Fixes: #23333
* Android: Restore searching PATH for executableshhb2021-09-161-5/+0
| | | | | | | | | | | | | Since commit a7f41a7ee4 (Android: Fix find_* search order within NDK for unified toolchains, 2020-10-13, v3.20.0-rc1~610^2), we turn off `CMAKE_FIND_USE_SYSTEM_ENVIRONMENT_PATH`. This breaks `find_program` searching `PATH` for host executables. Fortunately, the setting turns out not to be necessary, perhaps since commit cbc51a8be3 (Android: restructure android search paths, 2020-11-06, v3.20.0-rc1~509^2). Without it, none of NDK tests fail, so remove it to restore pre-3.20 behavior. Fixes: #22634
* Android: Fix search for binutilsHaibo Huang2021-03-301-0/+50
| | | | | | | | Set `CMAKE_SYSTEM_PROGRAM_PATH` in `Platform/Android-Initialize` instead of `Platform/Android` so it can be used in `CMakeFindBinUtils`. Also add the names `llvm-strip` and `llvm-ranlib` for the corresponding tools.
* Android: default to RelWithDebInfoHaibo Huang2020-11-041-1/+1
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* Android: add NDK hooksHaibo Huang2020-10-301-0/+12
| | | | | This change adds hooks to key Android support files, so that NDK can inject information or change cmake behaviors.
* Visual Studio: Add Android supportKyle Edwards2020-06-241-1/+1
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* Android: add support for native compilation, such as with the Termux appButta2019-10-151-0/+6
| | | | | | | | | The CMake support for Android assumes cross-compilation using the NDK, so stub out that Android NDK support and use the Linux support that's already invoked. Set CMAKE_HOST_SYSTEM_NAME to "Android", rather than "Linux". Issue: #19840
* Android: Use unified toolchain in NDK r19+Brad King2019-07-261-0/+5
| | | | | | | | | | | | | | | | | | | The NDK build system now uses only a single toolchain in <ndk>/toolchains/llvm/prebuilt/<host> Its compilers are always `bin/{clang,clang++}` and its binutils are always `bin/<triple>-*`. It is a standalone toolchain: * The Anrdoid API level is specified at the end of `--target=`. * The standard library may be specified via `-stdlib=`. * No need to pass system includes or libraries explicitly. * No need to pass `--sysroot` or `-gcc-toolchain`. Teach CMake to recognize NDK versions that have a unified toolchain with its own sysroot and use the above approach. Fixes: #18739
* Android: Re-order system initialization to select sysroot lastBrad King2019-07-261-2/+2
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* Android: Add support for unified headersBrad King2017-06-121-0/+3
| | | | | | | | The unified headers are preferred as of NDK r15, so use them by default if available and provide an option to use the deprecated headers. Inspired-by: Florent Castelli <florent.castelli@gmail.com> Fixes: #16584
* Simplify CMake per-source license noticesBrad King2016-09-271-12/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
* Android: Add a CMAKE_BUILD_TYPE defaultBrad King2016-08-121-0/+2
| | | | | | Android NDK builds are always `debug` or `release`. We may populate flags for these configurations that are needed to produce compatible binaries. Ensure they are used by default.
* Android: Avoid interfering with common pre-existing toolchain filesBrad King2016-08-121-0/+6
| | | | | | | | | Commonly used Android toolchain files that pre-date CMake upstream support may need to be updated to work with our new functionality. They typically set CMAKE_SYSTEM_VERSION to 1, so detect that and skip our upstream Android settings. When such toolchain files are updated to account for our upstream support, they can then set CMAKE_SYSTEM_VERSION to a valid Android API and get new behavior.
* Android: Detect and save a standalone toolchain without the NDKBrad King2016-08-121-0/+2
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* Android: Set CMAKE_SYSROOT automaticallyBrad King2016-08-121-0/+19
| | | | | | Compute CMAKE_SYSROOT automatically for the current API and architecture selection. This causes the --sysroot option to be passed to GNU and Clang compilers.
* Android: Suppress new functionality with Nsight Tegra in VS IDE buildsBrad King2016-08-121-0/+7
| | | | | | Support for NVIDIA Nsight Tegra Visual Studio Edition was previously implemented in the CMake VS IDE generators. Avoid interfering with that functionality for now. Later we may try to integrate this.
* Android: Add placeholders for platform-specific initializationBrad King2016-08-121-0/+15
Add infrastructure modules to be loaded when initializing builds targeting Android platforms.