| Commit message (Collapse) | Author | Age | Files | Lines |
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Add option `DEPENDS_EXPLICIT_ONLY` to `add_custom_command` to indicate
that implicit dependencies coming from users of the output are not
needed, and only consider dependencies explicitly specified in the
custom command.
Fixes: #17097
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Many custom commands are created by CMake itself rather than by
the user. These custom commands should always have their policies
set to NEW, and user-created custom commands should have their
policy values set only from the state snapshot. In addition, we
want to genericize the mechanism of recording a policy at the time
of custom command creation.
Add a CM_FOR_EACH_CUSTOM_COMMAND_POLICY macro to genericize
custom command policies. Use this to define all custom command
policies. Make all such policies NEW instead of WARN by default.
Remove individual policy modifier methods and add a single method
that records relevant values from a cmStateSnapshot. Remove the
no longer needed explicit policy settings from synthesized custom
commands.
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Store the main dependency as the first entry in the dependency list plus
a boolean member indicating its existence. Note that this slightly
changes existing behavior: the main dependency was previously the last
entry of the dependency list.
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Make `cmCustomCommand` have just only default constructor.
Use each setter instead. This follows the builder pattern.
Introduce `cc::SetOutputs(std::string output)`.
This will be used later, as substitution for `cc::SetOutputs({output})`.
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OUTPUT variant with a TARGET given to allow resolving target-based generator
expressions wouldn't work because OUTPUT is resolved before generator targets
are created, i.e. FindGeneratorTargetToUse() returns nullptr.
This is a known limitation, see #21364.
Implements #21336.
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#pragma once is a widely supported compiler pragma, even though it is
not part of the C++ standard. Many of the issues keeping #pragma once
from being standardized (distributed filesystems, build farms, hard
links, etc.) do not apply to CMake - it is easy to build CMake on a
single machine. CMake also does not install any header files which can
be consumed by other projects (though cmCPluginAPI.h has been
deliberately omitted from this conversion in case anyone is still using
it.) Finally, #pragma once has been required to build CMake since at
least August 2017 (7f29bbe6 enabled server mode unconditionally, which
had been using #pragma once since September 2016 (b13d3e0d)). The fact
that we now require C++11 filters out old compilers, and it is unlikely
that there is a compiler which supports C++11 but does not support
#pragma once.
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Adds a flag to indicate that pipe output from a custom command should be
interpreted as UTF-8 encoded. This change does not introduce a public
way to set the flag, but generators that create internally-generated
commands know if they are calling cmake, which uses UTF-8 pipes.
MSBuild added support for interpreting output of PreBuildEvent,
PreLinkEvent, PostBuildEvent, and CustomBuildStep as UTF-8. This change
will appear in Visual Studio 16.6 Preview 3. It is opt-in, and you need
to add the StdOutEncoding tag. MSBuild treats these as property bags so
if we emit the tag for earlier versions of Visual Studio it would be
safely ignored. This change emits the StdOutEncoding tag and sets it to
UTF-8 whenever the custom command UTF-8 pipe flag is set. This fixes
globalization issues when the output from cmake contained characters
that required MSBuild to interpret as UTF-8 before displaying them.
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Run the `clang-format.bash` script to update our C and C++ code to a new
include order `.clang-format`. Use `clang-format` version 6.0.
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Implicit dependencies are now passed as argument to AddCustomCommandToOutput.
This is necessary to be able to delay custom command creation.
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Automate the conversion with
perl -i -0pe 's/typedef ([^;]*) ([^ ]+);/using $2 = $1;/g'
then manually fix a few places.
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Provide a way for custom commands and targets to set the pool variable
of the ninja build statement. Setting `JOB_POOL` is not compatible with
`USES_TERMINAL`, which implies the `console` pool.
The option is silently ignored with other generators.
Closes: #18483
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Unused; no longer mandated by STL
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Automate with:
git grep -l '#include <cm_' -- Source \
| xargs sed -i 's/#include <\(cm_.*\)>/#include "\1"/g'
git grep -l '#include <cmsys/' -- Source \
| xargs sed -i 's/#include <\(cmsys\/.*\)>/#include "\1"/g'
git grep -l '#include <cm[A-Z]' -- Source \
| xargs sed -i 's/#include <\(cm[A-Z].*\)>/#include "\1"/g'
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This option allows lists generated by generator expressions to be expanded.
Closes: #15935
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Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool. Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience. Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.
Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices. It also references version control
history for more precise information. Therefore we no longer need to spell
out the list of Contributors in each source file notice.
Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing". The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.
Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically. Manually fix up shebang lines and trailing
newlines in a few files. Manually update the notices in a few files that the
script does not handle.
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Provide a way for custom commands to inform the ninja build tool about
their implicit dependencies. For now simply make use of the option an
error on other generators.
Closes: #15479
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Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
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Each source file has a logical first include file. Include it in an
isolated block so that tools that sort includes do not move them.
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The compiler generated ones are fine. The existing implementations
here are incorrect as they omit some members.
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Size goes from 240 to 224 bytes.
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A common idiom in CMake-based build systems is to have custom commands
that generate files not listed explicitly as outputs so that these
files do not have to be newer than the inputs. The file modification
times of such "byproducts" are updated only when their content changes.
Then other build rules can depend on the byproducts explicitly so that
their dependents rebuild when the content of the original byproducts
really does change.
This "undeclared byproduct" approach is necessary for Makefile, VS, and
Xcode build tools because if a byproduct were listed as an output of a
rule then the rule would always rerun when the input is newer than the
byproduct but the byproduct may never be updated.
Ninja solves this problem by offering a 'restat' feature to check
whether an output was really modified after running a rule and tracking
the fact that it is up to date separately from its timestamp. However,
Ninja also stats all dependencies up front and will only restat files
that are listed as outputs of rules with the 'restat' option enabled.
Therefore an undeclared byproduct that does not exist at the start of
the build will be considered missing and the build will fail even if
other dependencies would cause the byproduct to be available before its
dependents build.
CMake works around this limitation by adding 'phony' build rules for
custom command dependencies in the build tree that do not have any
explicit specification of what produces them. This is not optimal
because it prevents Ninja from reporting an error when an input to a
rule really is missing. A better approach is to allow projects to
explicitly specify the byproducts of their custom commands so that no
phony rules are needed for them. In order to work with the non-Ninja
generators, the byproducts must be known separately from the outputs.
Add a new "BYPRODUCTS" option to the add_custom_command and
add_custom_target commands to specify byproducts explicitly. Teach the
Ninja generator to specify byproducts as outputs of the custom commands.
In the case of POST_BUILD, PRE_LINK, and PRE_BUILD events on targets
that link, the byproducts must be specified as outputs of the link rule
that runs the commands. Activate 'restat' for such rules so that Ninja
knows it needs to check the byproducts, but not for link rules that have
no byproducts.
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Teach the add_custom_command and add_custom_target commands a new
USES_TERMINAL option. Use it to tell the generator to give the command
direct access to the terminal if possible.
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Rather than making dummy backtraces and passing them around, just make
backtraces optional.
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Casts from std::string -> cmStdString were high on the list of things
taking up time. Avoid such implicit casts across function calls by just
using std::string everywhere.
The comment that the symbol name is too long is no longer relevant since
modern debuggers alias the templates anyways and the size is a
non-issue since the underlying methods are generated since it's
inherited.
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Add an assignment operator to cmCustomCommand to copy the Backtrace
member pointee and avoid multiple-free on destruction.
Reported-by: Vitezslav Cizek <vcizek@suse.cz>
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This will be used to report custom command errors to the user with a
backtrace pointing at the add_custom_command or add_custom_target call.
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This converts the CMake license to a pure 3-clause OSI-approved BSD
License. We drop the previous license clause requiring modified
versions to be plainly marked. We also update the CMake copyright to
cover the full development time range.
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- Option was recently added but never released.
- Custom commands no longer depend on build.make so we do
not need the option.
- Rule hashes now take care of rebuilding when rules change
so the dependency is not needed.
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- Allows make rules to be created with no dependencies.
- Such rules will not re-run even if the commands themselves change.
- Useful to create rules that run only if the output is missing.
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works only for Makefile generators. It allows a custom command to have implicit dependencies in the form of C or CXX sources.
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checked by any generators.
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add_custom_target() as COMMAND, and cmake will recognize them and replace
them with the actual output path of these executables. Also the dependency
will be added automatically. Test included.
ENH: moved TraceVSDependencies() to the end of GlobalGenerator::Configure(),
so it is done now in one central place
Alex
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to be connected later. This is useful to create one rule and then have a macro add things to it later. This addresses bug#2151.
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strings work. Fix ZERO_CHECK target always out of date for debugging. Fix Makefile driving of custom commands in a custom target. Fix dependencies on custom targets not in ALL in VS generators.
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platforms with one code base.
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command. For Visual Studio generators the native tool provides support. For Xcode and Makefile generators a simple trick is used. The first output is considered primary and has the build rule attached. Other outputs simply depend on the first output with no build rule. During cmake_check_build_system CMake detects when a secondary output is missing and removes the primary output to make sure all outputs are regenerated. This approach always builds the custom command at the right time and only once even during parallel builds.
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all targets in the current makefile
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now supported effectively allowing entire scripts to be written. Also removed extra variable expansions and cleaned up passing of commands through to the generators. The command and individual arguments are now kept separate all the way until the generator writes them out. This cleans up alot of escaping issues.
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