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path: root/Source/cmGlobalVisualStudio10Generator.cxx
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* Drop Visual Studio 10 2010 generatorBrad King2022-09-261-179/+0
| | | | This generator has been deprecated since CMake 3.22. Remove it.
* cmVSGenerator: Add support for two-part toolset versions for Visual StudioNicholas Sinlock2022-09-021-0/+21
| | | | | | | | | Enables the Global Visual Studio Versioned Generator to use two-part toolset versions, if only one toolset has that version number. For example, (14.32 is specified when 14.32.32142 and 14.32.23242 are installed). This change also add a unique return code and message if a two-part version is used when multiple matching versions are present. Fixes: #23933
* VS: Revert "Write ZERO_CHECK.proj for VS19 and above"Brad King2022-07-221-16/+0
| | | | | | | | | | | | | | | Revert commit a334f1b906 (VS: Write ZERO_CHECK.proj for VS19 and above, 2021-12-24, v3.24.0-rc1~607^2) and a supporting change from commit 7219988b00 (VS: Exclude ZERO_CHECK.proj from .sln for include_external_msproject, 2022-07-15, v3.24.0-rc4~1^2). The change was made to support `dotnet` tooling in addition to `msbuild`. However, not having `ZERO_CHECK` in the `.sln` breaks common interactive workflows. Revert the change for now. Later it can be re-introduced behind some kind of option that enables `dotnet` support. Fixes: #23726 Issue: #20227
* VS: Exclude ZERO_CHECK.proj from .sln for include_external_msprojectSumit Bhardwaj2022-07-201-0/+8
| | | | | | | | | | | | | | | In `cmGlobalVisualStudio7Generator::WriteTargetsToSolution`, we skip writing `ZERO_CHECK.proj` to solution file as the check in `cmGlobalVisualStudioGenerator::IsInSolution` returns `false` for `ZERO_CHECK`. However, we write ZERO_CHECK to ProjectDependencies for external projects as there are no checks in `cmGlobalVisualStudio71Generator::WriteExternalProject`. Similar to `cmGlobalVisualStudioGenerator::IsInSolution`, we introduce `IsDepInSolution(const std::string&)` which excludes `ZERO_CHECK.proj` from being added to sln file for the cases where we have `ZERO_CHECK.proj`. Fixes: #23708
* cmSystemTools: Fix 'ErrorOccurred' spellingFeRD (Frank Dana)2022-06-131-4/+4
| | | | | | | | Rename the booleans 's_ErrorOccured' and 's_FatalErrorOccured' to 's_ErrorOccurred' and 's_FatalErrorOccurred', respectively. Rename the getters and setters to 'Get[Fatal]ErrorOccurred' and 'Set[Fatal]ErrorOccurred', and fix all uses across the codebase.
* VS: Write ZERO_CHECK.proj for VS19 and aboveSumit Bhardwaj2022-02-211-0/+8
| | | | | | | | | For VS 19 and above, switch the format of project file to `VsProjectType::proj` for ZERO_CHECK target. The `ZERO_CHECK.proj` consists of primitive MSBuild commands only and has no dependency on any other targets or props files. This proj file is written as a `ProjectReference` for other targets, but is not written to the sln file.
* VS: Revert "Write ZERO_CHECK.proj for VS19 and above"Brad King2022-02-171-7/+0
| | | | | | | | Revert commit 925da7d428 (VS: Write ZERO_CHECK.proj for VS19 and above, 2021-12-24). Although its commit message was mistakenly not updated, it implemented the change for VS 2017 and below too. Since it was merged, I've discovered several subtle failures in nightly testing with VS 2017. Revert the change pending further investigation.
* Merge topic 'vs-package-restore-docs'Brad King2022-02-161-1/+1
|\ | | | | | | | | | | | | | | d92469e572 Help: Clarify how package resolve mode is intended to be used f320a31087 cmake --build: prioritize --resolve-package-references over preset Acked-by: Kitware Robot <kwrobot@kitware.com> Merge-request: !6984
| * cmake --build: prioritize --resolve-package-references over presetCarsten Rudolph2022-02-151-1/+1
| | | | | | | | Fixes: #23224
* | VS: Write ZERO_CHECK.proj for VS19 and aboveSumit Bhardwaj2022-02-121-0/+7
|/ | | | | Use VsProjectType::proj as the file format for ZERO_CHECK and write ZERO_CHECK.proj as a msbuild dependency for other projects.
* VS: Handle build target correct for .NET SDK style projects with Any CPUFlorian Schweiger2022-02-071-14/+27
| | | | | | * Extend Visual Studio solution parser for reading build target * Map solution build target to project build target (especially for Any CPU) * Use C++ <optional> template instead of pointer return value for cmSlnData::GetProjectByGUID
* Make cmGlobalVisualStudioGenerator::VSVersion enum classSumit Bhardwaj2022-01-251-14/+14
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* Presets: add resolve packages setting to build presets.Carsten Rudolph2022-01-221-0/+4
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* cmGlobalVisualStudio10Generator: Auto restore NuGet packages.Carsten Rudolph2022-01-221-0/+69
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* cmBuildOptions: Split build arguments into separate object.Carsten Rudolph2022-01-221-4/+6
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* Source: Fix possible IWYU warnings in Windows generatorsNAKAMURA Takumi2021-11-191-1/+12
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* VS: Model a default target frameworkBrad King2021-11-061-0/+7
| | | | | | | | | | Add fields to the VS generator to select a target framework. Migrate the existing default for VS 12 .NET CF for Windows CE. Report the values in `CMAKE_VS_*` variables and use them for the CSharp compiler id project too. Issue: #22849
* cmGlobalVisualStudio10Generator: Add method to find MSBuild earlyBrad King2021-10-201-0/+6
| | | | | Add a way to find MSBuild before the main `FindMakeProgram` code path has executed.
* cmGlobalVisualStudio10Generator: Allow subclasses to reset MSBuild searchBrad King2021-10-201-1/+0
| | | | While at it, convert to inline initialization.
* Deprecate Visual Studio 10 2010 generatorBrad King2021-07-291-1/+1
| | | | | Update documentation to mark the generator deprecated. Add a warning at the end of generation plus an option to turn off the warning.
* VS: Add Visual Studio 17 2022 generatorBrad King2021-06-251-0/+2
| | | | Fixes: #22339
* VS: Do not apply any '/external:*' flag table mapping on VS < 16.10Brad King2021-06-171-8/+10
| | | | | | | | | | | Since commit 887e9df0c7 (VS: Update v142 CL flag table for VS 16.10, 2021-06-04) we map several `/external:*` flags to their corresponding `.vcxproj` elements. These elements were added to `cl.xml` in VS 16.10, so filter them out in older VS versions. Add a field to the json flag table format to specify the minimum version of VS needed for a given mapping. Issue: #22308
* VS: Compare VS instance versions as stringsBrad King2021-06-171-6/+7
| | | | This makes the values more readable.
* VS: Do not apply '/external:W*' flag table mapping on VS < 16.10Brad King2021-06-161-2/+11
| | | | | | | | | | Since commit 9054cd05e6 (VS: Add flag table entries for '/external:W*' flags in VS 16.10, 2021-05-28, v3.20.4~10^2) we map flags to the `ExternalWarningLevel` element. VS 16.9 does not support that element, but its `cl` compiler does support the `/external:W*` flags. Filter out the flag table entry on older VS versions. Fixes: #22308
* cmGlobalVisualStudio10Generator: Move static functions to anonymous namespaceBrad King2021-06-161-2/+4
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* VS: Fix VCTargetsPath detection when cross-compilingBrad King2021-04-271-0/+1
| | | | | | | Tell `MSBuild` to use the same `Platform` that we generate into the `VCTargetsPath` detection project. Fixes: #22068
* VS: Add a mostly-undocumented hook to load custom JSON flag tablesBrad King2021-03-221-0/+36
| | | | | | | | | | | The names and formats of our VS flag tables are internal implementation details. However, some institutions need to maintain support for non-public VS platforms and toolsets. Provide a hook that their projects can use to load custom flag table files. This helps avoid distributing a custom CMake package within such institutions. Document the hook itself, but explicitly specify that the files the hook loads are not considered a stable interface.
* VS: switch to new folder structure while keeping the old one workingMarcel Ritzschke2021-03-181-2/+25
| | | | Fixes: #21170
* Merge topic 'vs-toolset-version'Brad King2021-03-151-41/+32
|\ | | | | | | | | | | | | | | | | 30c835428f VS: Accept and translate '-T version=' values with three components 58a50a3a0a VS: Fix '-T version=14.28' under VS 16.9 09f59da7f0 cmGlobalVisualStudioVersionedGenerator: Clarify local variable name Acked-by: Kitware Robot <kwrobot@kitware.com> Merge-request: !5903
| * VS: Fix '-T version=14.28' under VS 16.9Brad King2021-03-121-36/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | CMake accepts the toolset version that is default in the current VS version by matching the name later VS versions will use for the SxS props files. It predicts the future name based on the first two components of the current VS version's default toolset. However, this heuristic breaks naming the VS 16.8 toolset version 14.28 under VS 16.9 because the latter's default toolset version is 14.28.29910, which did not increment the second version component (unprecedented in VS). Fix this by always using the requested version's SxS props file when it exists, even if it matches the first two components of the current VS version's default toolset. Also add a special case for the name VS 16.10 will use for VS 16.9's default toolset, so that it can be used with VS 16.9 too. Fixes: #21922
| * cmGlobalVisualStudioVersionedGenerator: Clarify local variable nameBrad King2021-03-121-5/+5
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* | cmGlobalVisualStudio10Generator: Generalize flag table lookup interfaceBrad King2021-03-051-22/+37
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* | cmGlobalVisualStudio10Generator: Clarify LoadFlagTable argument nameBrad King2021-03-051-5/+5
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* | cmGlobalVisualStudio10Generator: Drop unnecessary temporariesBrad King2021-03-051-16/+16
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* | cmGlobalVisualStudio10Generator: Drop default toolset name canonicalizationBrad King2021-03-051-27/+10
| | | | | | | | The default toolset names are always canonical.
* | cmGlobalVisualStudio10Generator: Remove redundant argumentsBrad King2021-03-051-29/+13
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* | cmGlobalVisualStudio10Generator: Remove redundant argumentsBrad King2021-03-051-24/+18
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* | cmGlobalVisualStudio10Generator: Clarify method nameBrad King2021-03-051-25/+27
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* | cmGlobalVisualStudio10Generator: Remove unused flag table method argumentBrad King2021-03-051-62/+59
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* | cmGlobalVisualStudio10Generator: Adopt flag table name methodsBrad King2021-03-051-26/+162
|/ | | | Migrate them from `cmVisualStudio10ToolsetOptions`.
* Refactor: Add allowArch parameter to cmake::CreateGlobalGenerator()Kyle Edwards2020-10-051-2/+2
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* Visual Studio: Add Android supportKyle Edwards2020-06-241-18/+82
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* cmGlobalVisualStudio10Generator: Move variable initialization to headerKyle Edwards2020-06-181-3/+0
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* Refactoring: Third-parties public headers are under cm3p prefixMarc Chevrier2020-05-071-2/+2
| | | | Fixes: #20666
* replace "std::string::find(x) == 0" with cmHasPrefix()Rolf Eike Beer2020-03-231-1/+2
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* Merge topic 'vs-version-for-unity'Brad King2020-02-051-0/+6
|\ | | | | | | | | | | | | 9135954e2f VS: Do not use native unity builds on VS 2017 versions less than 15.8 Acked-by: Kitware Robot <kwrobot@kitware.com> Merge-request: !4324
| * VS: Do not use native unity builds on VS 2017 versions less than 15.8Brad King2020-02-041-0/+6
| | | | | | | | | | | | | | | | VS 2017 version 15.8 introduced support for unity builds implemented in part by the `$(VCTargetsPath)/Microsoft.Cpp.Unity.targets` file. Do not enable unity builds on VS 15 versions that do not have that file. Fixes: #20284
* | Source: use std::string in place of const char*Vitaly Stakhovsky2020-01-291-6/+5
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* | GlobalGenerator family: modernize memory managementMarc Chevrier2020-01-071-10/+14
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* | cmLocalGenerator: modernize memory managementMarc Chevrier2019-12-091-3/+6
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