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path: root/Source/cmGlobalVisualStudio11Generator.h
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* cmState: Move TargetType enum from cmTarget.Stephen Kelly2015-10-141-1/+1
| | | | | | | Mostly automated: values=( "EXECUTABLE" "STATIC_LIBRARY" "SHARED_LIBRARY" "MODULE_LIBRARY" "OBJECT_LIBRARY" "UTILITY" "GLOBAL_TARGET" "INTERFACE_LIBRARY" "UNKNOWN_LIBRARY" "TargetType") for i in "${values[@]}"; do git grep -l cmTarget::$i | xargs sed -i "s|cmTarget::$i|cmState::$i|g"; done
* VS: Find Desktop SDK for current VS version (#15662)Gilles Khouzam2015-09-021-1/+4
| | | | | | Determine the Desktop SDK for Windows Phone and Windows Store from the generator instead of the version of the targeted app. This allows to build a Windows Phone 8.1 app on VS 2015 for example.
* cmGlobalGenerator: Require a cmake instance in ctor.Stephen Kelly2015-05-271-1/+1
| | | | It is required anyway, so this makes it explicit.
* VS: Remove obsolete methods.Stephen Kelly2015-05-191-3/+0
| | | | Base class implementations for these are identical.
* cmLocalGenerator: Require a parent in the constructor.Stephen Kelly2015-04-281-1/+1
| | | | | | | Pass the parent though cmGlobalGenerator::CreateLocalGenerator. This will make it easy to initialize state scopes independent of cmMakefile.
* VS: Drop reload macros for VS >= 10 (#11258,#14680)Brad King2015-04-151-2/+0
| | | | | | | | We never implemented them for VS 11 (2012), 12 (2013), or 14 (2015). For VS 10 (2010) the reload macro does not work correctly when run from inside a build launched through the IDE because stopping the build kills the CMake that is driving the reload. Fortunately VS >= 10 know how to reload the whole solution anyway.
* VS: Improve error messages when compiler is not detected (#15228)Gilles Khouzam2014-11-141-2/+9
| | | | | | | | CMake requires both the Desktop SDK and the correct platform SDK (Windows Phone or Windows Store) to be installed when targeting the Windows mobile platforms. Verify that the right platform components are installed and give a more detailed error message when something is wrong.
* VS: Add .sln "Deploy" mark for WindowsPhone and WindowsStore binariesGilles Khouzam2014-07-311-0/+3
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* VS: Select WindowsPhone and WindowsStore default toolsetsBrad King2014-07-311-0/+4
| | | | | | | | Teach the VS >= 10 generators to recognize these system names and select the appropriate default toolset for the system version. Report an error when the version is not known to be supported by VS. Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
* VS: Refactor CMAKE_FORCE_*64 platform definitionsBrad King2014-07-171-2/+1
| | | | | | | Remove the general infrastructure for these additional platform definitions and hard-code the only two special cases that used it. They are only for historical reasons so no new such cases should be added.
* stringapi: Use strings for generator namesBen Boeckel2014-03-081-3/+4
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* VS: Add version year to generator namesBrad King2013-10-281-0/+2
| | | | | | | | | | | | | | | | Rename the Visual Studio >= 10 generators to indicate the version year: Visual Studio 10 => Visual Studio 10 2010 Visual Studio 11 => Visual Studio 11 2012 Visual Studio 12 => Visual Stduio 12 2013 Report the names with the year to the list of available generators so that the cmake-gui drop-down shows the years. When selecting a generator from the "-G" option or from an existing CMAKE_GENERATOR cache entry, recognize names without the years for compatibility and map them to the names with years. Update the generator names in the cmake-generators.7 manual.
* VS11: Add support for Windows CE SDKsPatrick Gansterer2013-08-071-0/+2
| | | | Allow additional generator platforms for the installed WinCE SDKs.
* VS: Replace ArchitectureId with PlatformNamePatrick Gansterer2013-08-051-1/+1
| | | | | | | | Since we do not need the information about the target architecture we can use the PlatformName only to specify the this information. This also removes setting of the MSVC_*_ARCHITECTURE_ID variable which is not required, because this variable gets set by the compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
* VS11: Allow using folders with the VS11 Express Edition (#13770)David Cole2012-12-031-0/+1
| | | | | | | | Solution folders are supported as read-only in the VS11 Express Edition, so do not prohibit their use just because we detect the express edition (as we did in the VS10 generator). Inspired-by: Paris
* VS: Remove platform specific generator filesPatrick Gansterer2012-11-191-12/+5
| | | | Move the whole logic into the base class and the factory.
* Make cmGlobalGenerator::GetDocumentation() a static functionPatrick Gansterer2012-11-191-1/+1
| | | | | Making the function static allows us to call it directly, without creating and removing an instance of the generator.
* Introduce the abstract class cmGlobalGeneratorFactoryPatrick Gansterer2012-11-191-2/+3
| | | | | This new abstract class allows us move some logic from the cmGlobalGenerator into its own layer in a next step.
* VS: Cleanup AddPlatformDefinitions() of Visual Studio generatorsPatrick Gansterer2012-08-221-1/+0
| | | | | Move adding of definitions into cmGlobalVisualStudioGenerator to share code and avoid duplicate architecture string literals.
* Enumerate VS11 version explicitly in local generatorsBrad King2011-11-141-0/+3
| | | | | | | | | | | Since the parent commit the local generator Version ivar may be compared for ordering. Convert comparisons: "==VS10" becomes ">=VS10" "!=VS10" becomes "< VS10" to support an explicit enumeration value for VS11 with no change in behavior.
* Add Visual Studio 11 generator for x86 and x64 toolsBrad King2011-09-231-0/+43