| Commit message (Collapse) | Author | Age | Files | Lines |
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Make the constructors protected since they should be produced through
factories. Also rename `platform{ => InGenerator}Name` to clarify
the meaning of the argument.
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Run the `clang-format.bash` script to update all our C and C++ code to a
new style defined by `.clang-format`. Use `clang-format` version 6.0.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
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The corresponding 'virtual' removed.
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We now require C++11 support including `override`. Drop use of
the old compatibility macro. Convert references as follows:
git grep -l CM_OVERRIDE -- '*.h' '*.hxx' '*.cxx' |
xargs sed -i 's/CM_OVERRIDE/override/g'
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Also remove `#include "cmConfigure.h"` from most source files.
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Automate with:
git grep -l '#include <cm_' -- Source \
| xargs sed -i 's/#include <\(cm_.*\)>/#include "\1"/g'
git grep -l '#include <cmsys/' -- Source \
| xargs sed -i 's/#include <\(cmsys\/.*\)>/#include "\1"/g'
git grep -l '#include <cm[A-Z]' -- Source \
| xargs sed -i 's/#include <\(cm[A-Z].*\)>/#include "\1"/g'
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We parse `CMAKE_GENERATOR_TOOLSET` values of the forms:
* `toolset`
* `toolset,host=x64`
* `host=x64`
Generalize the parsing to support the forms:
* `toolset`
* `toolset[,key=value]*`
* `key=value[,key=value]*`
Disallow duplicate keys. Require all but the first field to
be of `key=value` form.
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Visual Studio provides toolchains that are themselves built for 32-bit
or 64-bit host architectures. By default it uses the 32-bit tools, but
it can be told to prefer the 64-bit tools on 64-bit hosts. Extend the
`CMAKE_GENERATOR_TOOLSET` specification to provide a way to request
use of the 64-bit host tools.
Closes: #15622
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Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool. Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience. Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.
Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices. It also references version control
history for more precise information. Therefore we no longer need to spell
out the list of Contributors in each source file notice.
Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing". The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.
Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically. Manually fix up shebang lines and trailing
newlines in a few files. Manually update the notices in a few files that the
script does not handle.
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Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
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Determine the Desktop SDK for Windows Phone and Windows Store from the
generator instead of the version of the targeted app. This allows to
build a Windows Phone 8.1 app on VS 2015 for example.
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It is required anyway, so this makes it explicit.
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Base class implementations for these are identical.
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Pass the parent though cmGlobalGenerator::CreateLocalGenerator.
This will make it easy to initialize state scopes independent of
cmMakefile.
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We never implemented them for VS 11 (2012), 12 (2013), or 14 (2015).
For VS 10 (2010) the reload macro does not work correctly when run from
inside a build launched through the IDE because stopping the build kills
the CMake that is driving the reload. Fortunately VS >= 10 know how to
reload the whole solution anyway.
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CMake requires both the Desktop SDK and the correct platform SDK
(Windows Phone or Windows Store) to be installed when targeting the
Windows mobile platforms. Verify that the right platform components are
installed and give a more detailed error message when something is
wrong.
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Teach the VS >= 10 generators to recognize these system names and select
the appropriate default toolset for the system version. Report an error
when the version is not known to be supported by VS.
Inspired-by: Gilles Khouzam <gillesk@microsoft.com>
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Remove the general infrastructure for these additional platform
definitions and hard-code the only two special cases that used
it. They are only for historical reasons so no new such cases
should be added.
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Rename the Visual Studio >= 10 generators to indicate the version year:
Visual Studio 10 => Visual Studio 10 2010
Visual Studio 11 => Visual Studio 11 2012
Visual Studio 12 => Visual Stduio 12 2013
Report the names with the year to the list of available generators so
that the cmake-gui drop-down shows the years. When selecting a
generator from the "-G" option or from an existing CMAKE_GENERATOR cache
entry, recognize names without the years for compatibility and map them
to the names with years.
Update the generator names in the cmake-generators.7 manual.
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The MSBuild version for each Visual Studio generator isn't 4.0. With
Visual Studo 2013 the ToolsVersion moved from being tied to the .NET
framework and now has its own version number.
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cmGlobalVisualStudio11Generator generator already defines the same
function body, which makes the additional overload useless.
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Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
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Copy cmGlobalVisualStudio11Generator to cmGlobalVisualStudio12Generator
and update version numbers accordingly. Add the VS12 enumeration value.
Add module CMakeVS12FindMake to find MSBuild. Look for MSBuild in its
now-dedicated Windows Registry entry. Teach the platform module
Windows-MSVC to set MSVC12 and document the variable. Teach module
InstallRequiredSystemLibraries to look for the VS 12 runtime libraries.
Teach tests CheckCompilerRelatedVariables, Preprocess, VSExternalInclude,
and RunCMake.GeneratorToolset to treat VS 12 as they do VS 10 and 11.
Inspired-by: Minmin Gong <minmin.gong@gmail.com>
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