| Commit message (Collapse) | Author | Age | Files | Lines |
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The corresponding 'virtual' removed.
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We now require C++11 support including `override`. Drop use of
the old compatibility macro. Convert references as follows:
git grep -l CM_OVERRIDE -- '*.h' '*.hxx' '*.cxx' |
xargs sed -i 's/CM_OVERRIDE/override/g'
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Since commit v3.9.0-rc4~4^2 (Vs: allow CSharp targets to be linked to
CXX targets, 2017-06-20) CSharp targets get `ProjectReference` entries
to their dependencies. This causes VS to also reference the
dependency's output assembly by default, which is incorrect for
non-managed targets.
Fix this by setting `ReferenceOutputAssembly` to `false` for targets
that can't provide output assemblies. Unmanaged C++ targets (shared
libs & executables) can still be referenced and a warning will be shown
in the IDE but the build will not break anymore.
Fixes: #17172
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Also remove `#include "cmConfigure.h"` from most source files.
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This generator has been deprecated since CMake 3.6. Remove it.
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We no longer support the VS 7.0 (.NET 2002) IDE, so drop the enumeration
value corresponding to its version.
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Automate with:
git grep -l '#include <cm_' -- Source \
| xargs sed -i 's/#include <\(cm_.*\)>/#include "\1"/g'
git grep -l '#include <cmsys/' -- Source \
| xargs sed -i 's/#include <\(cmsys\/.*\)>/#include "\1"/g'
git grep -l '#include <cm[A-Z]' -- Source \
| xargs sed -i 's/#include <\(cm[A-Z].*\)>/#include "\1"/g'
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Revise its signature to return `bool` so that it can fail and abort
configuration early.
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This is in preparation for adding CSharp language support to the VS
generator.
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Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool. Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience. Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.
Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices. It also references version control
history for more precise information. Therefore we no longer need to spell
out the list of Contributors in each source file notice.
Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing". The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.
Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically. Manually fix up shebang lines and trailing
newlines in a few files. Manually update the notices in a few files that the
script does not handle.
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Call the generator "Visual Studio 15" without any year because the
preview version of VS 15 does not provide a year in the product name.
Copy cmGlobalVisualStudio14Generator to cmGlobalVisualStudio15Generator
and update version numbers accordingly. Add the VS15 enumeration value.
Note that we do not need to add a MSVC15 variable or v150 toolset
because Visual Studio 15 comes with an updated version of the v140
toolset and remains ABI-compatible.
Teach tests VSExternalInclude, RunCMake.GeneratorPlatform, and
RunCMake.GeneratorToolset to treat VS 15 as they do VS 10-14.
Closes: #16143
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Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
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Add a `VS_STARTUP_PROJECT` directory property to specify the project
that should be placed first in the `.sln` file so that it will be
selected as the default startup project.
Co-Author: Taylor Braun-Jones <taylor.braunjones@avigilon.com>
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This generator has been deprecated since CMake 3.3. Remove it.
Update documentation, modules, and tests to drop content specific
to this generator.
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Refactor cmGlobalVisualStudioGenerator::TargetCompare to store the name of
the target that should come first instead of hard-coding "ALL_BUILD".
Update client sites to specify "ALL_BUILD" when ordering for .sln files
and an empty string otherwise (in cases when "ALL_BUILD" should not be
encountered anyway).
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8f86407c Windows: Optionally generate DLL module definition files automatically
069aa93b bindexplib: Add support for "/bigobj" format objects
61bbbdcf bindexplib: Fix treatment of some symbols
de70c922 bindexplib: Teach DumpFile to return errors
8ea69dfe bindexplib: Build source as part of CMakeLib
2963cb2a bindexplib: Wrap long lines
4ff09893 bindexplib: Drop code that CMake does not need
7de8276c bindexplib: Add copyright/license notice block
65086ad7 bindexplib: Import original implementation from CERN
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Create target property WINDOWS_EXPORT_ALL_SYMBOLS to automatically
generate a module definition file from MS-compatible .obj files and give
it to the linker in order to export all symbols from the .dll part of a
SHARED library.
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It is required anyway, so this makes it explicit.
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We never implemented them for VS 11 (2012), 12 (2013), or 14 (2015).
For VS 10 (2010) the reload macro does not work correctly when run from
inside a build launched through the IDE because stopping the build kills
the CMake that is driving the reload. Fortunately VS >= 10 know how to
reload the whole solution anyway.
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Make the virtual 'Generate' method protected. Make 'DoGenerate'
the main entry point to generation. This gives cmGlobalGenerator
a chance to do some early operations before the individual
generator-specific implementations take over.
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Remove the general infrastructure for these additional platform
definitions and hard-code the only two special cases that used
it. They are only for historical reasons so no new such cases
should be added.
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Implement it in terms of the ComputeObjectFilenames virtual method
on the local generators.
Remove the reimplementation from the global generators which are
now all functionally identical.
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Make it public for future external calls.
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Casts from std::string -> cmStdString were high on the list of things
taking up time. Avoid such implicit casts across function calls by just
using std::string everywhere.
The comment that the symbol name is too long is no longer relevant since
modern debuggers alias the templates anyways and the size is a
non-issue since the underlying methods are generated since it's
inherited.
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When using link_directories() and including CMAKE_CFG_INTDIR,
one can end up with duplicate RPATHs in the binary which
install_name_tool cannot fix without corrupting the binary.
Also, the cmake_install.cmake file has been fixed to correctly
handle these generator specific variables.
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Drop the "Modules/CMakeVS*FindMake.cmake" files. Override the
cmGlobalGenerator::FindMakeProgram method for VS generators to use their
internal APIs to locate the build tool. Set the CMAKE_MAKE_PROGRAM as a
normal variable for use by project code, but do not cache it. This will
allow CMake and CTest to select the proper tool at build time.
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All generators now support detection of the full path to the compiler, so
require it to be so. This will allow CMake<LANG>Information.cmake and
other logic to assume the full path to the compiler tool is available.
The Makefile generators already rejected CMAKE_<LANG>_COMPILER values
that did not name an existing compiler. Extend this error message to
all generators, make it occur as early as possible, and improve the
message with advice about how to set the compiler. If the full path to
the compiler is not known, finish enabling languages with a fatal error
so configuration does not continue.
For now, allow the RC language compiler to not be a full path. Later we
will need to detect the full path to "rc" under the VS IDE.
Add a RunCMake.CompilerNotFound test to cover failure cases.
Fix the RunCMake.CompilerChange test EmptyCompiler case to work
when configuration does not continue past enable_language.
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Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
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WinCE has only one SubSystem. So the WIN32_EXECUTABLE property
must be handled via the EntryPointSymbol in the vcproj files.
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