| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixes: #22339
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d5b5c192 moved FindMakeProgram() to an earlier time, which resulted
in CMAKE_MAKE_PROGRAM not being read from the toolchain file. Change
it to only call FindMakeProgram() early in the specific cases of
Visual Studio and Xcode, and restore the old behavior for all other
generators.
Fixes: #21486
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#pragma once is a widely supported compiler pragma, even though it is
not part of the C++ standard. Many of the issues keeping #pragma once
from being standardized (distributed filesystems, build farms, hard
links, etc.) do not apply to CMake - it is easy to build CMake on a
single machine. CMake also does not install any header files which can
be consumed by other projects (though cmCPluginAPI.h has been
deliberately omitted from this conversion in case anyone is still using
it.) Finally, #pragma once has been required to build CMake since at
least August 2017 (7f29bbe6 enabled server mode unconditionally, which
had been using #pragma once since September 2016 (b13d3e0d)). The fact
that we now require C++11 filters out old compilers, and it is unlikely
that there is a compiler which supports C++11 but does not support
#pragma once.
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Fixes: #19789
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Fixes: #19730
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Automate the conversion with
perl -i -0pe 's/typedef ([^;]*) ([^ ]+);/using $2 = $1;/g'
then manually fix a few places.
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Tested with Visual C++ 2017 on Windows.
Co-Author: Daniel Pfeifer <daniel@pfeifer-mail.de>
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The value of `CMAKE_VS_PLATFORM_NAME` is computed by Visual Studio
generators based on `CMAKE_GENERATOR_PLATFORM` or some default.
Prior to the VS 2019 generator, the default was always `Win32`.
However, for the `Visual Studio 16 2019` generator, the default is
based on the host platform.
Store the default in a new `CMAKE_VS_PLATFORM_NAME_DEFAULT` variable for
use by project code. This is particularly useful in toolchain files
because they are allowed to set `CMAKE_GENERATOR_PLATFORM` and so
`CMAKE_VS_PLATFORM_NAME` is not yet known. Of course the toolchain file
author knows whether it will set `CMAKE_GENERATOR_PLATFORM`, and if not
then `CMAKE_VS_PLATFORM_NAME_DEFAULT` provides the platform name that
will be used.
Fixes: #19177
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Add this generator *without* support for specifying the target
architecture in the generator name. cmake-gui will be taught
to provide a field for this, and command-line builds can use -A.
Also, teach this generator to select a default target architecture
based on the host architecture.
Fixes: #18689
Inspired-by: Egor Pugin <egor.pugin@gmail.com>
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We no longer support any VS versions that pre-date support for
multiple platforms (target architectures).
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Make the constructors protected since they should be produced through
factories. Also rename `platform{ => InGenerator}Name` to clarify
the meaning of the argument.
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We no longer support any VS versions that pre-date introduction of
express editions.
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This generator has been deprecated since CMake 3.9. Remove it.
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The corresponding 'virtual' removed.
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We now require C++11 support including `override`. Drop use of
the old compatibility macro. Convert references as follows:
git grep -l CM_OVERRIDE -- '*.h' '*.hxx' '*.cxx' |
xargs sed -i 's/CM_OVERRIDE/override/g'
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Since commit v3.9.0-rc4~4^2 (Vs: allow CSharp targets to be linked to
CXX targets, 2017-06-20) CSharp targets get `ProjectReference` entries
to their dependencies. This causes VS to also reference the
dependency's output assembly by default, which is incorrect for
non-managed targets.
Fix this by setting `ReferenceOutputAssembly` to `false` for targets
that can't provide output assemblies. Unmanaged C++ targets (shared
libs & executables) can still be referenced and a warning will be shown
in the IDE but the build will not break anymore.
Fixes: #17172
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Also remove `#include "cmConfigure.h"` from most source files.
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This generator has been deprecated since CMake 3.6. Remove it.
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We no longer support the VS 7.0 (.NET 2002) IDE, so drop the enumeration
value corresponding to its version.
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Automate with:
git grep -l '#include <cm_' -- Source \
| xargs sed -i 's/#include <\(cm_.*\)>/#include "\1"/g'
git grep -l '#include <cmsys/' -- Source \
| xargs sed -i 's/#include <\(cmsys\/.*\)>/#include "\1"/g'
git grep -l '#include <cm[A-Z]' -- Source \
| xargs sed -i 's/#include <\(cm[A-Z].*\)>/#include "\1"/g'
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Revise its signature to return `bool` so that it can fail and abort
configuration early.
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This is in preparation for adding CSharp language support to the VS
generator.
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Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool. Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience. Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.
Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices. It also references version control
history for more precise information. Therefore we no longer need to spell
out the list of Contributors in each source file notice.
Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing". The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.
Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically. Manually fix up shebang lines and trailing
newlines in a few files. Manually update the notices in a few files that the
script does not handle.
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Call the generator "Visual Studio 15" without any year because the
preview version of VS 15 does not provide a year in the product name.
Copy cmGlobalVisualStudio14Generator to cmGlobalVisualStudio15Generator
and update version numbers accordingly. Add the VS15 enumeration value.
Note that we do not need to add a MSVC15 variable or v150 toolset
because Visual Studio 15 comes with an updated version of the v140
toolset and remains ABI-compatible.
Teach tests VSExternalInclude, RunCMake.GeneratorPlatform, and
RunCMake.GeneratorToolset to treat VS 15 as they do VS 10-14.
Closes: #16143
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Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
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Add a `VS_STARTUP_PROJECT` directory property to specify the project
that should be placed first in the `.sln` file so that it will be
selected as the default startup project.
Co-Author: Taylor Braun-Jones <taylor.braunjones@avigilon.com>
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This generator has been deprecated since CMake 3.3. Remove it.
Update documentation, modules, and tests to drop content specific
to this generator.
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Refactor cmGlobalVisualStudioGenerator::TargetCompare to store the name of
the target that should come first instead of hard-coding "ALL_BUILD".
Update client sites to specify "ALL_BUILD" when ordering for .sln files
and an empty string otherwise (in cases when "ALL_BUILD" should not be
encountered anyway).
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