| Commit message (Collapse) | Author | Age | Files | Lines |
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Issue an error if this is encountered by an IDE generator.
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Generate the OutputDirectory element value as an absolute path
to the same location as the existing relative path. Somehow
this addresses an occasional failure in a large/complex build,
and should not hurt basic use cases.
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Otherwise building such projects gives:
warning APPX1901: The DefaultLanguage property is either missing from
the project file or does not have a value
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Create a VS_SHADER_FLAGS source file property so that we can set all
other Visual Studio .hlsl shader file compilation flags.
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Also add a 'CMAKE_ANDROID_API_MIN' variable to set the property
default. Teach the VS generator to write the MIN API value into
Nsight Tegra project files.
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If a source file COMPILE_FLAGS option adds "-wd", the .vcxproj file
will have a DisableSpecificWarnings setting for the source file.
Add to the setting a reference to %(DisableSpecificWarnings) to
inherit any such flags set for the whole target.
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955fbf29 VS: Fix typo in VS_SHADER_MODEL lookup comment
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352f246f VS: Add source file property to specify Windows App deployment location
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Add a VS_DEPLOYMENT_LOCATION source file property to specify where to
put files that are part of the package. For example:
set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "assets")
Without this, sources marked with VS_DEPLOYMENT_CONTENT cannot be
located properly.
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681cda02 VS, WINCE: Fix entry point for Unicode builds
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When _UNICODE is defined VS uses wmain instead of main as the entry function.
To make this correctly work on WindowsCE EntryPointSymbol needs to be set to
mainWCRTStartup instead of mainACRTStartup for console applications and to
wWinMainCRTStartup instead of WinMainCRTStartup for GUI applications.
Signed-off-by: Pascal Bach <pascal.bach@siemens.com>
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2a224b4c VS: Add source file properties to set the hlsl shader entry point and model
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Create properties VS_SHADER_ENTRYPOINT and VS_SHADER_MODEL. Without
these many .hlsl source files may not be possible to use. Extend the
VSWinStorePhone test project to cover them.
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689cd0d4 VS: Do not produce WinMD file for OBJECT libraries (#15228)
b20a32ac VS: Improve error messages when compiler is not detected (#15228)
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They are implemented as static libraries for the IDE so treat them the
same.
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b138be07 cmVisualStudio10TargetGenerator: fix a narrowing warning
8d379cd7 cmCallVisualStudioMacro: fix a shadowing warning
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0xAA literals are integers which doesn't fit into a char array. C++11
says this is an error and VS2015 now warns about it.
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A hotfix to Nsight Tegra 2.0 needed to increase the project number.
Teach CMake to generate the newer number for this version.
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df84281d Help: Add notes for topic 'vs-nsight-tegra-generator'
69e198dc VS: Generate Nsight Tegra project revision number
5365c9ac VS: Map Nsight Tegra file types in .vcxproj files
178f56a5 VS: Fix Tegra-Android platform linking of libraries by name
7115702f Tests: Add test for VS Nsight Tegra generator support
a6289499 VS: Generate ANDROID_GUI executables as app packages
c12e4699 Add 'ANDROID_API' target property to set Android Target API
9a4df52a Add 'ANDROID_GUI' target property to mark Android applications
16569abf cmTarget: Track internally whether platform is Android
ef0fd4f0 VS: Teach vcxproj generation about the Tegra-Android platform
d09b60f5 VS: Detect compiler id of Nsight Tegra-Android toolchains
2f071466 VS: Teach VS >= 10 to recognize CMAKE_SYSTEM_NAME 'Android'
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Nsight Tegra 2.0 will be revision '8'. Generate this revision number
and add a NsightTegraUpgradeOnceWithoutPrompt element to tell newer
versions not to prompt when upgrading the generated project file.
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Map ".java" to JCompile, ".asm" and ".s" to ClCompile, and a few
Android-specific source file names to AndroidBuild. This allows
Nsight Tegra 1.6 and above to check up-to-dateness of such sources.
Bump NsightTegraProjectRevisionNumber to 7 to allow these fields.
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When an executable is marked with ANDROID_GUI, generate an AntBuild
step in the .vcxproj file and point it at the directory found to
contain AndroidManifest.xml. Assume it also contains build.xml.
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Also add a 'CMAKE_ANDROID_API' variable to set the property default.
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Complete the basic implementation of the VS Tegra-Android generators
by replacing parts of vcxproj files that are specific to MS tools
with settings defined for the NVIDIA Nsight Tegra tools.
Current limitations include:
* We have no "flag table" so flags will be passed in the additional
options fields instead of mapped to the vcxproj elements defined
by Nsight Tegra msbuild platform definition files.
* We have no interface to set the AndroidArch, AndroidStlType, or
AndroidTargetAPI fields so defaults will be used.
* The Nsight Tegra msbuild platform definition files do not provide
a working "Utility" target type so for add_custom_target we need
to use a "StaticLibrary" target type and leave out ClCompile rules.
* There is also no target type for plain command-line executables
so for add_executable we need to use a "DynamicLibrary" target.
Full application bundles will likely require new CMake target
properties (like WIN32_EXECUTABLE for Windows GUI executables).
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c655f0c4 VS: Drop GenerateManifest from .vcxproj files for non-MS tools
227a3367 VS: Use case-insensitive check for hlsl,jpg,png,xml file extensions
4a24015a Tests: Always detect VS and SDK availability on Windows
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The .vcxproj file content generated by OutputLinkIncremental is
specific to MS tools, so drop it when using other tools.
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These "extra" sources should map to the proper tool even when they
are not in lower case.
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After certificates were moved into their own category in
cmGeneratorTarget, that category was not added for output by the VS 10
generator. Add it now.
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When CMAKE_SYSTEM_NAME is 'WindowsCE':
* Set the Subsystem and EntryPointSymbol accordingly.
* When CMAKE_SYSTEM_VERSION is 8.0 (Windows CE 2013),
select the CE800 toolset by default.
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39fefde2 VS: Add test case for Windows Phone and Windows Store
89da8465 MSVC: Define 'WIN32' for Windows Store and Windows Phone
ed7f085f Help: Add notes for topic 'vs-windows-apps'
dd11ae8f VS: Do not compile C sources as WinRT (#15100)
b8e40538 VS: Mark Windows Phone and Store targets as App Containers
0432f062 VS: Always ignore ole32 on Windows Phone 8.0
e6ff2f8b VS: Generate Windows Metadata for WinRT components
ee48f4c7 VS: Generate Windows Phone and Windows Store projects as Unicode
cb1aceed VS: Add VS_WINRT_COMPONENT property to enable CompileAsWinRT
401269e4 VS: Handle .pfx files explicitly in generator
23782171 VS: Handle AppxManifest sources explicitly in generator
bc373c6d VS: Set Window Phone/Store app type in CMake-generated targets
d89b2889 VS: Mark CMake-generated targets as Utility in .vcxproj files
03ad8f28 CMakeDetermineCompilerABI: Link with standard libraries on MSVC
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The MSVC /ZW flag is valid only for C++ sources. Whenever we enable
CompileAsWinRT for the whole target, disable it for all C sources.
Update the documentation of VS_WINRT_COMPONENT to drop the statement
about undefined behavior for non-C++ sources, because it is now
defined as expected.
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* Add AppContainerApplication to non-UTILITY targets
* Generate app manifest and related files if project does not provide them.
Place them in a per-target directory to avoid clashes.
* Mark WinRT components with WinMDAssembly
* Import Windows Phone 8.0 targets in .vcxproj files when necessary,
and reference platform.winmd.
Inspired-by: Paul Annetts <paul@lightunobscured.com>
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Inspired-by: Paul Annetts <paul@lightunobscured.com>
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Inspired-by: Paul Annetts <paul@lightunobscured.com>
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Deprecate VS_WINRT_EXTENSIONS and document VS_WINRT_COMPONENT as for VS
generators only. Also define _WINRT_DLL in SHARED libraries in order to
get a .lib produced.
Inspired-by: Paul Annetts <paul@lightunobscured.com>
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Teach cmGeneratorTarget to classify .pfx files as package
certificate key files. Teach cmVisualStudio10TargetGenerator
to write them as PackageCertificateKeyFile in .vcxproj files.
Inspired-by: Minmin Gong <minmin.gong@gmail.com>
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Teach cmGeneratorTarget to extract .appxmanifest sources separately.
Teach cmVisualStudio10TargetGenerator to write them with the
AppxManifest tool in .vcxproj files. This will allow us to detect
whether the project provides an application manfiest explicitly.
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Generate the ApplicationType and ApplicationTypeRevision elements in
.vcxproj files for CMake-generated targets like 'INSTALL' and
'RUN_TESTS'. This was accidentally left out of commit 709cebde (VS:
Generate WindowsPhone and WindowsStore application types, 2014-07-31).
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Targets like 'INSTALL' and 'RUN_TESTS' are Utility targets.
Fix the VS >= 10 generator to set this correctly. We already
do so for VS < 10.
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cbd1d42b Help: Add notes for topic 'vs-masm'
0f8522a6 VS: Add MASM support to VS 8 and 9 (#8170, #14984)
a43f4400 VS: Move internal MasmEnabled member up to VS 7 generator
df3b007d VS: Add test for MASM support
e8727449 VS: Populate MASM tool build settings in .vcxproj files
0271a5f9 VS: Manually fix MASM flag table entries
1d662e48 VS: Generate MASM flag tables from MSBuild tool files
4f6940df VS: Fix ASM_MASM support in VS >= 10
d7866c52 ASM_MASM: Fix selection of ml64
0374abdb ASM_MASM: Add preprocessor definitions to compile lines
5b0a46e1 ASM_MASM: Do not require compiler to be a full path
802dbe52 cmLocalVisualStudio7Generator: Rename local 'lang' var
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Fix a typo introduced by commit ce511435 (stringapi: Use strings for the
languages, 2014-02-03) to check the language name correctly.
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5fcb42ab VS: Refactor include directory generation in .vcxproj files
8e026aa7 VS: Refactor include directory slash conversion
9633d112 cmIDEOptions: Add HasFlag method to test if a flag is set
84100102 cmIDEOptions: Add an AppendFlag overload to append multiple values
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Use the cmVisualStudioGeneratorOptions flag map to add the
AdditionalIncludeDirectories element to the project file.
Move appending of %(AdditionalIncludeDirectories) to the
locations that populate the flag vectors instead of where
they are written out.
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Convert each include directory to windows slashes once instead of
repeating it each time they are written out to the project file.
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