| Commit message (Collapse) | Author | Age | Files | Lines |
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Revert commit a334f1b906 (VS: Write ZERO_CHECK.proj for VS19 and above,
2021-12-24, v3.24.0-rc1~607^2) and a supporting change from
commit 7219988b00 (VS: Exclude ZERO_CHECK.proj from .sln for
include_external_msproject, 2022-07-15, v3.24.0-rc4~1^2).
The change was made to support `dotnet` tooling in addition to
`msbuild`. However, not having `ZERO_CHECK` in the `.sln` breaks common
interactive workflows. Revert the change for now. Later it can be
re-introduced behind some kind of option that enables `dotnet` support.
Fixes: #23726
Issue: #20227
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Map `CMAKE_SYSTEM_VERSION` to the Android Target API Level for Visual
Studio projects.
Fixes: #22886
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7a2496daad VS: Add support for SYSTEM include directories
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !7238
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Fixes: #17904
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Resolve a fixme comment in `ComputeCudaLinkOptions`.
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For VS 19 and above, switch the format of project file to
`VsProjectType::proj` for ZERO_CHECK target. The `ZERO_CHECK.proj`
consists of primitive MSBuild commands only and has no dependency on any
other targets or props files. This proj file is written as a
`ProjectReference` for other targets, but is not written to the sln
file.
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Revert commit 925da7d428 (VS: Write ZERO_CHECK.proj for VS19 and above,
2021-12-24). Although its commit message was mistakenly not updated, it
implemented the change for VS 2017 and below too. Since it was merged,
I've discovered several subtle failures in nightly testing with VS 2017.
Revert the change pending further investigation.
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Use VsProjectType::proj as the file format for ZERO_CHECK and write
ZERO_CHECK.proj as a msbuild dependency for other projects.
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Add `proj` as a project type to VsProjectType so that it can be consumed
by `ZERO_CHECK` target. This commit adds the type and cleans up the code
that needs to treat `proj` and `csproj` in the same fashion. Next commit
will make changes to add `ZERO_CHECK.proj`.
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2a6b0415d7 $<LINK_LIBRARY>: Add LINK_LIBRARY_OVERRIDE target property
42965799b4 Genex: Add $<LINK_LIBRARY:...>
78dd7d5292 cmRulePlaceholderExpander: add base class for placeholder expansion reuse
4b55828a9f cmExpandListWithBacktrace: add handling of empty elements.
28d7432468 cmComputeLinkInformation: use cmComputeLinkDepends::LinkEntry
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6769
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This generator expression offers the capability, for the link step, to
decorate libraries with prefix/suffix flags and/or adding any specific flag for each
library.
Fixes: #22812, #18751, #20078, #22703
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b764c7c273 VS: Add property to turn off Visual Studio compile batching
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6957
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Resolves: #23179
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5cdd774d51 VS: Handle build target correct for .NET SDK style projects with Any CPU
309191052c VS: Set Visual Studio versions read out from solution file
f7791698cb VS: Allow setting output directory in .NET SDK style projects
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6944
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Avoid looking up the PCH create/use flags just to map them through
flag tables back to the `.vcxproj` settings. Instead, simply
generate the PCH settings directly for each source file.
Since commit 9df1f33c9a (VisualStudio: move PCH rules to projects when
possible., 2020-10-15, v3.20.0-rc1~638^2) we already do this for the
target-wide PCH settings.
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When support for `DOTNET_SDK` was added, only a minimal set of options
were built in. Based on user feedback, support for reference to dlls
(not just projects) is needed. That support is added here.
Fixes: #23166
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9aa7831f05 Presets: add resolve packages setting to build presets.
b2f8f0bb87 cmGlobalVisualStudio10Generator: Auto restore NuGet packages.
193b8fca52 cmBuildOptions: Split build arguments into separate object.
6a10103493 Help: Update preset schema description for version 3 entries.
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6761
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Fixes: #21081
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Move ProjectFileExtension handling logic to use ProjectType and remove
extraneous checks in .Net SDK style project generation. This change will
make introducing new project types relatively simpler.
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0eea32a376 VS: Add DOTNET_SDK property to generate SDK-style C# projects
a450cc9533 VS: Set ResolveNugetPackages to false for ALL_BUILD and ZERO_CHECK
fa76e5d194 cmVisualStudio10TargetGenerator: Factor out helper for classic MSBuild project
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6634
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Changes in cmVisualStudio10TargetGenerator::Generate to write .Net
SDK-style project for VS generators VS 19 and above. Also adds
documentation and tests.
Issue: #20227
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When SDK-style targets in a project are restored,
ResolveNugetPackageAssets target is not skipped. However, ALL_BUILD and
ZERO_CHECK do not have any nuget packages to resolve and the build
fails. This commit sets ResolveNugetPackages to false which skips the
target and the build succeeds.
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In preparation for generating .Net SDK style project, refactor
cmVisualStudio10TargetGenerato::Generate to split the functionality to
write classic MSBuild project file. This commit only introduces a helper
function and moves the functionality there. A later commit will add
WriteSdkStyleProjectFile, the call to it, and the rest of the .Net
SDK-style changes.
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In commit dff98aa9ca (VS: add missing label in C# project-build events,
2021-12-15) the condition for adding our own `VCEnd` label was based on
the project being managed or not. Since we support managed C++
projects, switch the condition to be based on whether the project is C#.
Issue: #21440
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dff98aa9ca VS: add missing label in C# project-build events
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6801
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574b492b47 CUDA: Visual Studio Generator propagates definitions for PTX files
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6802
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From CUDA 9.0 to CUDA 11.4 the CUDA Visual Studio integration
defines omitted user defines from PTX generation.
With CUDA 11.5 this has been resolved, so we backport the fix
to allow for consistent behavior when using CMake
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abc6377469 VS: Add OBJECT_DEPENDS as AdditionalDependencies
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6775
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Fixes: #22733
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Define the settings after others like `OutDir` so that the latter can be
referenced.
Fixes: #18094
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13a7ae2194 VS: Revert "Add missing label in C# project-build events"
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6781
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Revert commit b284a21fee (VS: Add missing label in C# project-build
events, 2021-09-03, v3.22.0-rc1~156^2). The change broke cases using
multiple successful custom commands. Revert it pending further
investigation into the interaction of the generated script code with
`Microsoft.Common.CurrentVersion.targets`, and whether this is needed
for all managed projects or just C# projects.
Also add a test covering the case that was broken.
Fixes: #22964
Issue: #21440
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In a unity build, the original source files need to be excluded from
the build. Prior to VS 15.8, this is done via `ExcludeFromBuild`,
which is the same mechanism used to implement per-config sources.
Fix a conflict in the implementation of the two features so that
unity-batched sources are excluded from all configurations rather
than just those in which they would otherwise have been included.
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d51246c662 VS: Default TargetFrameworkVersion to v4.7.2 for VS 2022
f97f8537f3 VS: Model a default target framework
e40cedddc0 cmVisualStudio10TargetGenerator: Refactor target framework selection
78782cc7dc cmGlobalVisualStudio8Generator: Refactor SetGeneratorPlatform
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6699
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Add fields to the VS generator to select a target framework.
Migrate the existing default for VS 12 .NET CF for Windows CE.
Report the values in `CMAKE_VS_*` variables and use them for
the CSharp compiler id project too.
Issue: #22849
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Split the selection from the generation of the resulting element(s).
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The target properties `CUDA_SEPARABLE_COMPILATION` and `CUDA_PTX_COMPILATION`
now aren't mutually exclusive and can now be used together on the same
target.
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Sources that are part of a unity build are normally not compiled
individually. However, the VS IDE allows a single source to be
compiled. This can also be achieved on the command line:
msbuild my.vcxproj ... -t:ClCompile -p:SelectedFiles=<src>
where `<src>` is the path in the vcxproj `ClCompile` entry.
In a target with precompiled headers, the source needs PCH settings to
support individual compilation even if the normal unity build does not.
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b6ac10394b VS: Update Visual Studio 17 2022 generator for Preview 4
f200f4d5a7 VS: Fix managed C++ project generation for VS 2022
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6524
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VS 2022 expects managed `.vcxproj` files to have a `ManagedAssembly`
element.
Fixes: #22583
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f21158cdfe VS: Honor VS_SETTINGS source file property on all sources
3bf013632d cmVisualStudio10TargetGenerator: Factor out helper to write VS_SETTINGS
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !6492
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Extend the feature added by commit 2ce42f281f (VS: Add VS_SETTINGS
source file property, 2020-03-18, v3.18.0-rc1~449^2~3) to support
all source file types.
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